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Abstract of Google Glass The emergence of Google Glass, a prototype for a transparent Heads-Up Display (HUD) worn over

one eye, is significant. It is the first conceptualization of a mainstream augmented reality wearable eye display by a large company. This paper argues that Glasss birth is not only a marketing phenomenon heralding a technical prototype, it also argues and speculates that Glasss popularization is an instigator for the adoption of a new paradigm in human-computer interaction, the wearable eye display. Google Glass is deliberately framed in media as the brainchild of Google co-founder Sergey Brin. Glasss process of adoption operates in the context of mainstream and popular culture discourses, such as the Batman myth, a phenomenon that warrants attention. The emergence of Google Glass, a prototype for a transparent Heads-Up Display (HUD) worn over one eye, is significant on several levels. It is the first conceptualization of a mainstream augmented reality wearable eye display playing out in a viral marketing campaign. Google Glass will enable us to capture video, let us interact with personal contacts, and navigate maps, amongst other things. The YouTube concept video One Day that announced its coming on April 4, 2012, has been viewed more than 18 million times . Gracing the face of Diane von Furstenberg, who wore it at New Yorks fashion week, it is often strategically trotted out for photo opportunities. It has been provocative enough to scare both Apple and Microsoft, who had been issuing patents for augmented reality products of their own . However, most salient of all is the way Google Glass is framed in media as the brainchild of Sergey Brin, the American computer scientist of Russian descent who co-founded Google. Brin is also celebrated in online articles as a real life Batman, who is developing a secret facility resembling the Batcave. This paper argues that Glasss birth is not only a marketing phenomenon heralding a technical prototype, it also suggests and speculates that Glasss popularization is an instigator for the adoption of a new paradigm in Human- Computer Interaction (HCI), the wearable eye display. Glasss process of adoption operates in the context of mainstream and popular culture discourses, a phenomenon that warrants attention. Background Google Glass is a prototype for an augmented reality, heads-up display developed by Google X lab slated to run on the Android operating system (see Figure 1). Augmented reality involves technology that augments the real world with a virtual component . The first appearance of Glass was on Sergey Brin who wore it to an April 5, 2012 public event in San Francisco. Provocative headlines emerged such as Google Project Glass Replaces the Smartphone with Glasses and Google X Labs: First Project Glass, next space elevators? . A groundswell of anticipation surrounds Glass because it implies a revolutionary transition to a new platform, even though release for developers is only planned for 2013. At the time of our writing this paper, it is not available for consumers who can only see it in promotional materials.

Heads-up eye displays are not new. The Land Warrior system, developed by the U.S. army over the past decade, for example, includes a heads-up eye display with an augmented reality visual overlay for soldier communication. Many well-known inventors have contributed eye display technology, research or applications over the past two decades including Steve Mann (Visual Memory Prosthetic), Thad Starner (Remembrance Agent), and Rob Spence (Eyeborg). Commercially, Vuzix is a company that currently manufactures transparent eye displays. Science fiction and popular references to the eye display are almost too numerous to list, but most are featured in military uses: Arnold Schwarzeneggers Terminator from the 1984 film had an integrated heads up display that identified possible targets, Tom Cruises Maverick in Top Gun had a rudimentary display to indicate an enemy planes target acquisition and current Gforces, and Bungies landmark video game series Halo features a heads up displa y that gives the player real-time status updates on player enemy locations, shield levels, remaining ammunition and waypoint information. In most popular culture uses, a heads up display is transparently overlaid upon the real world. However, in video games, the display is considered to be part of the entire game interface. While many film and television shows are adding HUDs to their storytelling to add a science fiction or futuristic feel, there is a movement in game development away from any artificial HUDs as many consider them to be screen clutter and block a players view of a created world. The video game Dead Space by Electronic Arts is an exemplar of this new style: traditional game information such as health and ammunition have been woven into character design, allowing for an unobstructed view. Relevance to HCI Community: Google is calling for a profound change in computer interactivity with the mainstream introduction of the wearable eye display. This case study explores how this nascent computer platform is undergoing a process of early adoption in creative and alternative ways. Our paper charts this phenomenon by reading the popular culture context that surrounds adoption and the discursive response in the news and media. The path to technology adoption is a muchresearched area with established theories as to why people embrace a platform. John B. Horrigan and Ellen Satterwhite analyze adoption and emphasize the social aspect:

It is social support that draws people to adoption, that is, the demonstration effect that comes when people see others in their social networks using something new, which in turns helps people understand the value of trying something new. People learn about a new product from people around them; their social networks, in other words, play a key role in helping people discover the utility and usability of an innovation. Googles approach is to bring Glass into public social networks before it emerges. It generates a culture and a mass mainstream following for Glass as a new HCI platform by mediating how it is introduced to the public. Using an exemplary figure in Sergey Brin, Google makes Glass seem both socially relevant as well as alluring. While relevant research has been conducted on the adoption of hyped technologies, , it usually takes a consumer research perspective and does not consider the broader discourses, personas, and popular culture allusions that function in this process.

Sergey Brin has been loosely associated with Batman since the fall of 2011, setting persuasive discursive grounds for actions that Google takes. A compelling character in the narrative that charts this technologys emergence, the name Sergey Brin appears 713 times in the corpus of 1,000 print and online news articles about Google Glass. Often the story concentrates on Brins activities, comments, whereabouts, and future expectations amid news of a technology that only exists as an artifact of the press for the public. Rupert Till explains the definition of how an individual must amass popular fame in order to form a cult of personality: A celebrity is someone who is well known for being famous, and whose name alone is recognizable, associated with their image, and is capable of generating money. . . For a star to progress to a point where they are described as a popular icon requires their achievement of a level of fame at which they are treated with the sort of respect traditionally reserved for religious figures. In order to be described as a popular icon, a star has to become a religious figure, to develop their own personality cult and recruit followers. References Google. Project Glass: One day YouTube Available http://www.youtube.com/watch?v=9c6W4CCU9M4. http://www.engadget.com/2012/09/14/googleglass-diane-von-furstenberg-new-yorkfashionweek-video/ http://www.google.com at:

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Google Glass
From Wikipedia, the free encyclopedia Jump to: navigation, search Google Glass

Project Glass logo Google Developer Augmented reality, head-mounted Type display Developers (US): early 2013[1] Release date Consumers: Q4 2013[2] Introductory Developer version: $1,500 USD[1] price google.com/glass Website

A photo of a Google Glass prototype seen at Google I/O in June 2012 Google Glass (stylized simply as GLASS) is an augmented reality wearable computer with a head-mounted display (HMD) that is being developed by Google in the Project Glass research and development project.[3] It takes a step further toward ubiquitous computing, which is the idea that the Internet and computers will be accessible anywhere at any time without having to use one's hands.[4] Google Glass displays information in a smartphone-like format hands-free,[5] can interact with the Internet via natural language voice commands,[6] and uses Google's Android operating system.[7] While the frames do not currently have lenses fitted to them, Google is considering partnering with sunglass retailers such as Ray-Ban or Warby Parker, and may also open retail stores to allow customers to try on the device.[4] Glass is being developed by Google X Lab,[8] which has worked on other futuristic technologies such as driverless cars. The project was announced on Google+ by Project Glass lead Babak Parviz, an electrical engineer who has also worked on putting displays into contact lenses; Steve Lee, a project manager and "geolocation specialist"; and Sebastian Thrun, who developed Udacity as well as worked on the self-driving car project.[9] Google has patented the design of Project Glass.[10][11] Thad Starner is a Technical/Lead Manager on the project.[12] Isabelle Olsson, Industrial Designer of the product, is responsible for a number of the design decisions, such as the Glass color scheme.[2]

Contents

1 Development o 1.1 Explorer program 2 Features o 2.1 Photography and video o 2.2 Google applications o 2.3 Voice commands 3 Reception 4 See also 5 References

6 External links

Development
Though head-worn displays for augmented reality are not a new idea, the project has drawn media attention[13] primarily due to its backing by Google, as well as the prototype design, which is smaller and slimmer than previous designs for head-mounted displays.[14] The first Glass demo resembles a pair of normal eyeglasses where the lens is replaced by a head-up display.[15] Around August 2011, a Glass prototype weighed 8 pounds; the device is now lighter than the average pair of sunglasses.[4] In the future, new designs may allow integration of the display into people's normal eyewear.[7][16] According to several Google employees, the Glass was originally predicted to be available to the public for "around the cost of current smartphones" by the end of 2012,[17] but other reports stated that the Glass was not expected to be available for purchase by then.[18][19][20] The Explorer Edition is available to testers and Google I/O developers in the United States for $1,500, to be delivered in early 2013,[1] while a consumer version will be available by the end of 2013 for "significantly less" than the Explorer Edition.[21][22] The product began testing in April 2012.[23] Sergey Brin wore a prototype of the Glass to an April 5, 2012 Foundation Fighting Blindness event in San Francisco.[24][25] In May 2012, Glass was demoed in the first test video shot with the eyewear, demoing the 720p HD first-person video recording capabilities of the augmented reality display.[26] Sergey Brin demoed the Glass on The Gavin Newsom Show, and California Lieutenant Governor Gavin Newsom also wore the Glass.[27] On June 27, 2012, he also demoed the Glass at Google I/O where skydivers, abseilers, and mountain bikers wore the Glass and live streamed their point of view to a Google+ Hangout, which was also shown live at the Google I/O presentation.[28] In February 2013, Google released a demo video showcasing the voice-augmented display of the Glass filming various experiences in first-person.[29][30] Google is currently working on models that can be used with prescription lenses. In a Google+ post, Google stated that it will not be ready for the Explorer Edition of Glass, however, consumers can expect it later in 2013.[31][32]

Explorer program
An early adopter program named the Glass Explorer program is available for developers and consumers to test Google Glass, and it will also gauge how people will want to use Glass. Entry into the Glass Explorer program was made available to the general public on February 20, 2013, and ended on February 27, 2013. The program stated that it was looking for "bold, creative individuals" who wanted to test the device. Those who wanted to apply were required to post a message on Google+ or Twitter consisting of 50 words or less, featuring the hashtag #ifihadglass. Those who were selected must attend a Google Glass event in either New York,

San Francisco, or Los Angeles to pick up the device.[4] The Explorer edition receives data through Wi-Fi, or it can tether via Bluetooth to an Android device or iPhone and use its 3G or 4G data; the Glass also has a GPS chip. The Explorer edition is available in Charcoal, Tangerine, Shale, Cotton, and Sky colors.[33] Users issue voice commands by first saying "ok glass", then the command, or they can scroll through the options using a finger along the side of the device. The Explorer edition has an interchangeable sunglasses accessory which twists on or off easily. Monthly updates to the Glass are planned after the program starts.[2] One apparent test subject put Glass up for auction on eBay in advance of receiving the hardware. Bidding had reached US $16,000 for the $1,500 device before it was removed because the seller could not prove possession.[34]

Features
This section requires expansion. (February 2013)

Photography and video


Google Glass has the ability to take photos and record 720p HD video. While video is recording, a recording light is displayed above the eye, which is unnoticeable to the wearer.[35]

Google applications
Glass will utilize many already-existing Google applications, such as Google Now and Google Maps. The device will also be able to display the weather.[2]

Voice commands
Multiple features of Glass can be seen in a product video released in February 2013:[30] Feature Voice activation text Record video "ok, glass, record a video." Take picture "ok, glass, take a picture." Use Google Now "ok, glass, [question] ."[36] Start Google+ hangout "ok, glass, hang out with [person/circle] ." Search "ok, glass, google [search query]." Search photos "ok, glass, google photos of [search query] ." Translate "ok, glass, say [text] in [language] ." Give directions "ok, glass, give directions to [place] ." "ok, glass, send a message to Send message "ok, glass, send [name] that "ok, glass, send [message] to [name] ." Display weather none/automatically (Google

[name] ." [message] ." Now)

Give flight details

"ok, glass, how is the weather in [location] ?" "ok, glass, do I need an umbrella today?" none/automatically (Google Now) "ok, glass, when does flight [flight number] depature from [airport] ?"

Reception
In general, reception for Google Glass has been positive in the technology industry. [2][27] There have been parodies and criticisms aimed at the general notion of augmented reality glasses, ranging from the potential for Google to insert advertising (its main source of revenue) to more dystopian outcomes.[citation needed] However, Google has stated they have no plans to insert advertising.[37][38] The eyewear's functionality and minimalist appearance (aluminium strip with 2 nose pads) has been compared to Steve Mann's EyeTap,[39] also known as "Glass" or "Digital Eye Glass", although Google Glass is a "Generation-1 Glass" compared to EyeTap, which is a "Generation-4 Glass".[40] According to Mann, both devices affect both privacy and secrecy by introducing a two-sided surveillance and sousveillance.[41] Concerns have been raised regarding intrusion of privacy.[34][42] Privacy advocates are concerned that people wearing such eyewear may be able to identify strangers in public using facial recognition, or surreptitiously record and broadcast private conversations,[4] although privacy, in general, may not be guaranteed in public locations. After a visit to the University of Cambridge by Google's chairman Eric Schmidt, Wolfson College professor[43] John Naughton invoked the name of hardware and networking pioneer Douglas Engelbart in praise of Glass. Naughton wrote that Engelbart believed that machines "should do what machines do best, thereby freeing up humans to do what they do best".[44] At designer Diane von Frstenberg's spring 2012 fashion at New York Fashion Week, models wore Glass down the runway, filming the audience.[45] In November 2012, Glass received recognition by Time Magazine as one of the "Best Inventions of the Year 2012", alongside inventions such as the Curiosity Rover.

What is Google Project Glass?


Let me ask you first, do you know what is Google X? Google X is a secret Laboratory, which works on research and development of futuristic technology. In simple words, it creates awesomely crazy stuff. The self-driving (or driver less) car was a result of this so-called secret Lab. only. Google Project Glass is a research and development program, also a part of Google X, was formed to develop an augmented reality head-mounted display (HMD). You may think that

head-mounted display is a completely new idea, but its not. One thing is definitely new, and thats the slim design. Apparently, its just one-third part of a usual pair of eyeglasses. Those who already wear spectacles due to weak eyesight or any other problem may feel that the device wont work for you. Well, thats absolutely wrong. The reply of the team on the official Google+ page said that they want this device to work for everyone, they are trying to make it compatible with every type of frames. In fact, I have seen an interview of Sebastian Thrun wearing spectacles and Google Glass together. So, definitely it will work for everyone. Also, reports are coming in that new designs may integrate the display with normal spectacles.

What It Does?
Now, you know what it is, but what it actually does? To be precise, it performs almost all functions of a Smartphone. Believe it or not, it runs on Android platform. As per the videos made public by Project Glass, it can perform these functions:

Accept/Reject a call Display the weather Take a picture, And share it Read text messages, And send replies Show reminders Navigate you to your destination Check in Video chat And much more.

Well, there is no official note on this but New York Times reported that it might be available at the price of a Smartphone or somewhere near to it and will be out in market by the end of this year, 2012. But Mash able said that a spokesperson indicated that the device will not be launched this year.

A test report describes video playing on the device alongside audio running to a "vibrating element". The description tallies with a patent filing suggesting it plays sound via "bone-conduction" tech rather than ear buds. Developers are due to receive a test edition of the headset later this year. Google has already begun holding hands-on events for selected software writers in San Francisco and New York ahead of the release. It has previously said it intended to sell the eyewear to consumers before the end of 2014.

Wearable tech Google is not the only firm betting on the appeal of head-up display units.

The FCC document shows the device being recharged via its frame Motorola Solutions announced its HC1 headset computer system in October. The voice and gesture-controlled rig is targeted at maintenance engineers, the emergency services and other organizations. Oakley recently launched Airwave - ski goggles with built-in sensors which provide information on an in-built screen about an owner's speed, the size of their jumps and what music they are listening to. Several companies also showed off prototype "smart glasses" at the recent Consumer Electronics Show in Las Vegas. They included Uzis Android-powered M100 Smartphone display system featuring a small screen and video camera which is due for release before the end of 2013. Microsoft has also filed a patent for a set of digital glasses that overlay information on top of the user's view, which it suggested could be used at sports matches and theatres. Analysts at Juniper Research have predicted the international market for smart eyewear and other mobile wearable devices could be worth more than $1.5bn (950m) by 2014, up from $800m this year. But in truth it is still unclear how big the appetite for head-worn computers will be, and Google's Project Glass - which benefits from the company's strong tech brand - is expected to play a critical role in determining whether the sector succeeds or fails. Vibrating audio

The Federal Communications Commission papers - which were first spotted by the Engaged news site - offer a few new hints about how the search giant's gadget will work.

Oakley's Airwave ski goggles superimpose information over the user's view They describe data being sent to the small screen display via wi-fi and Bluetooth using a radio unit manufactured by Broadcom. The equipment is also said to be able to store video files internally and can be recharged by plugging a power connector into the computing unit on the right-hand arm of the glasses' frame. However, the most arresting detail is the suggestion that audio is provided without the user needing to wear headphones which might disturb how they hear ambient sounds. Last week Google filed a patent application entitled Wearable Computing Device with Indirect Bone-Conduction Speaker. It described how an element on the frame could be made to vibrate in order to send sound to a user's inner ear via their skull. The roots of the innovation date back at least to the 18th Century, when the composer Ludwig van Beethoven - who suffered from hearing loss - listened to his compositions by placing a rod between his piano and his head to transmit the vibrations. The technology was later developed to help the military monitor communications at the same time as being aware of surrounding noise. It has also been used by some hearing aids, and headsets designed for swimmers and cyclists. Reviews suggest the audio quality offered can be decent but not as good as traditional headphones.

Google's Sergey Brin has been spotted wearing a headset that builds in sunglasses lenses A spokeswoman for Google said she was unable to provide further comment at this time, but more details may emerge at the firm's I/O conference in May. Last year Google's co-founder Sergey Bring made headlines by showing off prototypes in a stunt that saw skydivers provide live video pictures from the devices as they plummeted towards the developers forum. Concept videos have also shown the device bringing up maps, weather reports and video chats but it is not clear whether this will be possible with the first generation. Wearable smart-devices represent the next stage in mobile computing and Google Glass is the most hotly-anticipated gadget in that space. It is not an extension of your Android smartphone or tablet, but is a whole new gadget in itself that can perform various day to day tasks, without you ever moving yourhands.

The computing headgear unveiled at a Google launch event in 2012 has created lot of excitement. However, though most have read and heard about the Google Glasses, there are only a few who know what it can exactly do. So, here is a look at seven cool features of Google Glass.

Record videos, take picture

Just say the word and Google Glass will take a picture or record a video - you will never have to touch the hardware. The photos and videos will be stored on the 4GB flash memory of the device, and can also be shared on social networking websites or emailed.otos and videos will be stored on the 4GB flash memory of the device, and can also be shared on social networking websites or emailed.

Show messages
Google Glass will show you text mes

Google Glass will s

Google Glass will show you text messages as well as emails you receive and allow you to reply to them via voice commands. how you text m
essages as well as emails you receive and allow you to reply to them via voice commands.

Find information

If you are in the habit of Googling things a lot, you will find that your task has been made easier by the new Glass. You simply need to ask a question and the device will pull the answer from the internet. For example, you can ask when Taj Mahal was built or to give you a few photographs of the monument and the device will provide appropriate replies on the small screen in front of your eye.

Show maps

The widely used Google Maps are integrated into Glass, so that users will be able to chart the course of their journey or look up locations or establishments via voice commands.

Live video sharing

Google Glass can show the world what you are seeing - live! If you are attending a family function, your child's school play or a concert, you can share the feed with your friends and family in real-time and make them a part of the experience.

Integrates Google Now

Google Now, the digital voice assistant from the search giant, has been integrated in this device. It will keep track of your daily habits, such as when you leave for office or the route you take. It will give you alternate routes if there is traffic on the way or give you weather updates periodically, among various other functions.

Translate

This is a neat feature that may come in handy when you travel abroad. You simply need to ask Google Glass to translate a phrase or sentence from one language to another and it will speak that out.