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MURPG: Character Creation

01/20/04 | v6
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Mutant Human-Serum or Drug taken once Human-Serum or Drug taken each time Human - Training Fundamental Force of Nature Gamma/Nuclear Radiation Cosmic Radiation Armor or Cyborg Asgardian/Spirit/God/Demigod Enchantment/Magic/Sorcery Alien Human or Mutant with Technological Enhancement Human or Mutant with Magic/Mystic Enhancement Mutageriic Accident Possessed by/Interfered with by Ancient/Demonic forces

Origins

Counterattack only, may not initiate attack Limited Duration No bonus Not particularly useful One target only Only in conjunction with other Action/Modier Only used to save lives Only works in Limbo Others not shielded from power use Power out of control without device Power weaker away from power source Stones cant be split between attack/defense Takes extra time to prepare

-2 -1 -2 -1 -1 -1 -1 -2 -1 -2 -2 -1

40 GA46 40 40 40 GX53 GX53 GX53 GX53 40 40 40

Actions
Action
Acrobatics Animal Training Astral Travel Body travels with you Can take others Biocomputing Black Ops/Spying Blasting Business Skills Charge Objects Combat, Close Combat, Ranged Computers Interface directly Concentration Create Illusions Dance Drain Energy Death Factor Extreme Death Factor Improved Drain Redirect as Force Blast Tied to location Use at up to range 2 Energy Absorption/Reection Sound/Light Transduction Enhanced Abilities Fear Absorb Fear Fireworks Each additional element Flight Fits with main power Limited maneuverability Maximum speed up to 5 Speed is 2 when carrying someone Force Blast Each additional element Force Field Eective against magic Eective against mental attacks Gambling General Knowledge Genetic Engineering No laboratory necessary Only enhance a subject Growth Healing, Mutant or Mystical Healing, Medical Hex-Spheres Horsemanship Hunting/Tracking Inventing Invisibility Leadership Manipulate Body Density Phase attack Phase stun Mastery of Element AN AN AN +2 +1 AN+3 AN+1 AN+2 AN AN+4 AN AN AN +2 AN+3 AN AN+1 AN+1 -2 -4 +3 +1 -4 +2 AN+5 +0 AN AN+1 +3 AN+1 +1 AN+2 -1 -1 -1 -1 AN +1 AN+3 +1 +1 AN AN+1 AN+6 +5 -1 AN+2 AN+2 -1 AN+3 AN AN AN+6 AN+2 AN AN+5 +3 +2 AN+

Cost Page
44 GA37 44 GX48 GX48 GX44 45 GX44 45 45 46 46 GX44 GX44 47 47 GA37 47 GX48 GA42 47 GX48 47 47 47 GX48 78 GX44 GX44 48 48 48 48 GX48 GX48 GX48 49 49 49 GX49 GX48 50 50 GX45 GX45 GX45 50 51 51 51 GA37 52 52 53 54 GA38 GA38 GA38 54

Ability/Action/Modier Cost
Rank
1 2 3 4 5 6 7 8 9 10 +1

Cost
1r 2r 1w 2w 3w 4w 6w 9w 12w 15w +5w

2r 1w1r 2w 4w 6w 8w 12w 18w 24w 30w +10w

x2

1w 2w 3w 6w 9w 12w 18w 27w 36w 45w +15w

x3

Abilities
Ability
Intelligence Intelligence Energy Strength Agility Speed Use Speed for action order Durability Health Stones AN ANx2 AN AN AN +1w ANx3

Cost Page
41 41 41 41 41 41 41

41 Maximum = Durability Energy, Durability 41 Maximum = 3 x Durability Recovery = Current health Energy, Intelligence 41/GA46 Maximum = 2 x Intelligence 3 x Wounds Recovery = Intelligence

Health and Energy

Advantages/Disadvantages
Advantage
Ability Bonus/Weapon Modier (actions) +5 40 Action to Modier +3 125 Area Eect +3 40 Articially Intelligent (modiers) +3 40 Attack against Ability + defense to disable +3 GX53 Attack vs. Enemy Ability +6 40 Convertible to human form +1 40 Damage x2 +2 40 Damage x3 +4 40 Disables if any damage occurs +5 40 Each additional Element +1 40 Other benets from power +3 40 Overstrain +1 GX53 Power damages or stuns at will +1 GX53 Works at increased range +1/range 40

Mod Page

Disadvantage

Action/Modier doesnt help friends Aect only non-living substances Automatically causes collateral damage Cant be improved by adding lines

Mod Page
-2 -1 -1 -2 GX53 GX53 40 40

Absorb same element attacks +1 Accumulate energy +2 Buy Movement Action at -1 54 Combine with Close/Ranged Combat +2 Create/Manipulate element +1 Elemental Force Blast +1 Extraordinary power or scope +1 Free Force Field while using element +2 Immunity to element +1 Must exist as element -1 Regenerate when in element +1 Transform into element +1 Unlimited Create/Manipulate +5 Mastery of Death AN+ Call Undead +1 Communicate with Spirits and dead +1 Read Corpses +1 Resurrect the Dead Spc Mastery of Magnetism AN+2 Substitute Mastery for Strength +1 Manipulate Mutagenic Fields AN+7 Metamorphosis AN+6 Duration of 1 hour or 1red stone/Panel GX46 Only new alternative form possible -2 Ninja AC+5 Personalized Actions AN+ Phase Shift AN+2 Phase attack +3 Phase stun +2 Pheromones AN+5 Phoenix Force, Full NA Phoenix Force AN+13 Power Boost AN+4 Power Cosmic AN+13 Private Investigating AN Psi-Weapon AN+3 Psychiatry AN+4 Intelligence bonus +2 Cant/refuses to manipulate others +2 Shape Shifting AN+3 Shrink AN+1 Insect Strength +1 Social Skills AN Statecraft AN+2 Steal Superpower 30w Stretching AN+5 Swimming AN Can exceed human limits +1 Technology AN+1 Auto-Transference +4 Simultaneously occupy multiple machines +2 Transference +2 Telekinesis AN+2 Bought through Telepathy -1 Buy Force Field Action at -1 Intelligence Bonus +2 Weapon Modier +1 Telepathy AN+ Astral Projection +1 Buy Telekinesis Action at -1 59 Cant read minds -1 Create links with others +1 Empathy +1 Generate pain by touch +2 Hear voices of spirits or dead +1 Illusions +1 Intelligence Bonus +2 Mental Block +1 Mental Bolts +1 Possess others +2 Project Thoughts/Control others +2 Psychometry +2 Read thoughts from before object handled +1 Reect Mental attacks back +2 Repair Minds +1

GX49 54 GX49 54 54 GA42 GX49 54 GA42 GX49 54 GA42 GX48 GX48 GX48 GX48 GX48 54 54 GX46 GX46 GX46 55 56 56 GA42 GA42 GX46 GX47 GX47 GX47 31 GA38 56 GA38 GA39 GA39 57 57 57 57 GA39 58 58 GA39 GA40 58 GA42 GA42 GA42 59 59 59 59 59 59 GX49 GX49 59 GX49 GX49 GX49 59 59 GX49 59 GX49 59 GX49 GX49 GX49 59

Requires eye-contact Swap Minds Telepathic Communication Teleportation Do not have to travel to send others Interstellar distances Only teleport to places you have been Open portals for others to return Other dimensions Range limit of 3 miles See through portal Spend 1 red stone per guest Time Travel Travel through other realm Thieving Tongue/Tail/Tendril Whip Weapon Modier Unstoppable Vehicle Operation Ventriloquism Wall-Crawling/Climbing Web-Slinging

-1 +2 +1 AN+2 +2 +3 -1 +2 +2 -1 +1 -1 +6 -1 AN AN+2 +1 AN+3 AN AN AN AN AN+2 AN+2 AN+2 +1 +1 AN+2 AN+2 AN+2 AN+2

GX4 GX49 599 60 GX49 60 60 GX49 60 60 GX49 60 GX49 60 60 60 60 61 61 61 62 62 GA41 67 63 63 63 64 64 GA40 67

Magic

Asgardian Sorcery Magical Travel Master of Magic Accumulate Energy Increase Action Number Sorcery Summoning Voodoo Witchcraft

Cost Page

Modiers
Modier
Adamantium Skeleton Animal Senses Armor Penetration Bionic Self-Repair Bone Weapons Claws Either Retractable or extendable Copy Ability/Action/Modier Cosmic Awareness Cybermorphics Cybernetic Senses Defense, Energy Defense, Magical Defense, Mental Destiny Force Duplicate Self Extended Life/Immortality Fast-Draw Healing Factor Accelerated Enhanced Instant Immovability Immunity to Reality Distortion Protect others Invulnerability below Energy Invulnerability Magical Invulnerability Mental Invulnerability Minor Invulnerability Physical Invulnerability Inter-Dimensional Travel Luck, Personal Backre Balance Photographic Memory Photographic Reexes Acceleration Precognitive Flashes Prescience Limited Prescience Psycho-Centric Power Template Reconstitute Self Takes only one panel 3w MN +3 1r/MN 3/5/7w MN+4 +1 30w 15w 1r MN+4 MN MN MN 9w 30w 3w MN DN+2 DN+4 DN+5 DN+7 3w 8w +6w GX50 20w 20w 20w 3+w 20w 9w MN+6 -1 -1 2r 12w +3w 1r 6w 4w MN+5 8w +7w

Cost Page
68 68 68 GX49 GX49 68 68 GX49 GA42 GX49 GA42 68 68 68 GA43 GX49 68 GA43 69 69 GA43 GA43 69 GX50 GX50

Radar Sense MN+2 Reexive Dodge MN+3 Self-Contained Life Form 3w Sense Mutants MN+2 Sonar Sense MN Suppress Mutant Power MN+9 Able to restore powers +1 Friends not eected +3 Permanent +5 Targeting MN+4 Toughness MN+3 Nullies Armor Penetration +1 Nullifies 2x Damage from Firearms or Projectiles +1 Transform Self Spc Additional forms +2w Unlimited forms +10w Transform Self by Touch 30w Transform Se/Possession 20w Must touch victim -5w Transform Other by Touch 15w Translate below GX51 Computer Translation 1w Normal Translation 2w Universal Translation 5w Vision, Enhanced opt*MN Blinding Light 1r Electrical Energy 1r Fog or Smoke 1r Infrared 1r Invisible Gasses 1r Life Energy 1r Magnetic Fields 1r Microscopic 1r Microwave Energy 1r Phased objects 1r Pheromones 1r Psionic Waves 1r See Auras 1r See energy patterns 1r See in Darkness 1r See into other dimensions 1r Sonic Waves 1r Telescopic 1r Ultraviolet 1r Underwater 1r X-Ray Vision 1r Wealth MN

69 69 70 GX51 70 GX51 GX51 GX51 GX51 70 70 70 70 70 GX51 GX51 71 GA44 GA44 71 GX51 GX51 GX51 1 GX51 GX51 GX51 71 GX51 GX51 GX51 71 71 71 GX51 GX51 71 71 71 71 GX51 71 71 GX51 71 73

Articial Emotion Collapsible/Portable Electrication Energy Defense Exclusivity Life Support Per hour Permanent Self-Repair Accelerated Enhanced Instant Sensors Stability Stealth Technology Targeting Toughness Translator

MN 78 1w 78 MN+1 78 MN-2 75 1w 78 below 78 1r 78 2w 78 MN+1 75 DN+3 69 DN+4 GA43 DN+6 GA43 1r/2optsCMN 75 2w 75 MN 78 MN+2 75 MN+1 75 1w 78

Challenges
Starting Challenge
Being a mutant 3w Being restricted in movement 4-5w Blames Society and other for his situation 1w Character needs attachment to stay alive, use power, etc. 1-5w Chronic disease or condition 1-3w Compulsion to stick up for underdog 1-5w Conicting interests 1-5w Deadly enemies 1-5w Disliked an shunned by peers 1-2w Elemental Sensitivity 1-3w Elemental Sensitivity, Extreme 4-5w Extreme vanity 1-2w Guilty conscience 1-2w Half-Faerie Blood 1-3w Haunted past 1-3w Legacy Virus 10w Looking non-human 2-4w Losing a sense 4-5w Major psychological restriction 3-5w Minor disability 1-3w Power dangerous to self 1-3w Power is painful to use 1w Prying relatives, friend, associates 1-2w Psychological; per symptom 1-3w Scared of opposite sex 1w Special vulnerabilities 1-5w Techno-Organic Virus 10w Vulnerable loved ones who dont know that character is a super 1-4w Weak Immune System spc Wont break the law 2w Wont/cant drive/ride car; y 1w Wont/cant go to certain places 2w

Bonus Page
40 40 GA46

Powered Armor/Robots
Actions
Combat, Close Combat, Ranged Energy Absorption/Reection Flight Force Field Image Inducer/Holographic Projector Invention Invisibility Phase Shift Surface Adhesion Tendril Whip Tractor Beam Voice/Sound Projection AN-1 AN-1 AN+3 AN-1 AN+2 AN-1 AN+4 AN AN-1 AN-1 AN+1 AN+2 AN-1

Cost Page
75 75 75 75 75 75 75 75 75 75 75 75 75

40 40 40 40 40 GA46 GA46 GA46 GA46 GA46 GA46 40 GX53 40 40 40 40 40 40 GA46 40 GA46 40 GX53 GA46 GA46 40 40 40 72

Additional Challenge

GX50 GX50 GX50 GX50 GX50 GA43 69 GX51 GX51 GX50 GA44 GA44 GX50 69 GX51 X50/A44 GX50 GX50

Weapons

Close Combat Mega-Weapon Electromagnetic Pulse Energy Weapon 2x Damage Area Eect Can do stun damage Extra function Per +1 range Firearms Silenced systems Flamethrower Grenade/Canister Launcher Rocket Launchers

MN MN MN-1 +2 +2 +1w +1 +1w MN+1 +1 MN MN+2 MN+2

Cost Page
76 77 76 76 76 76 76 76 77 77 77 77 77

Branded an outlaw (criminal, etc.) 1-3w Cursed! (Your power, life, loved ones, teammates, companions, etc.) 1-5w Give up a sample of DNA, blood, etc. 1-3w Joined the enemy/sold out with various hideous consequences 1-2w New powers sabotage old relationships 1-2w Reduce one Ability and add it to another spc Someone becomes envious of you 1-2w Someone is out for revenge against you 1-5w The GM puts you on a dark path of his choosing; you nd out the hard way 1-5w You are considered a traitor/disgrace 2-3w You are now possessed by a Demon/ unstable force, willful entity, etc. 1-5w You have supernatural restrictions (like a vampire needs a con, must avoid sunlight) 1-5w You lose your job 1w You owe someone(s) a favor(s) 1-5w Your family rejects you (if it didnt already) 1-3w

Bonus Page
72 72 72 72 72 72 72 72 72 72 72 72 72 72

Modiers

Cost Page

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