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Jos Brenton Martnez Prez

200833102

G=6.67*(10^-11)
rho=1
R=1
z=1
[x,y]=meshgrid(-2:0.2:2,-2:0.2:2)
r=(x.^2+y.^2).^0.5;
g=((4*pi*G*rho*R^3)/3.*z./(x.^2+z.^2).^1.5);
surf(x,y,g)
shading interp

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