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SNo Days === ==== 1.) 1 2.) 2 3.) 4 3.) 1 4.) nt 5.) HTML 6.) 2 7.) 3 8.) 1 9.

) 1 10.) 1 11.) 4 12.) 4 13.) 1 14.) 2 15.) 1 16.) 2 17.) 1 18.) 1 19.) 1/4 20.) 1/5 21.) 1 22.) 1/4 21.) 1

Activity ======== Setting up node.js and socket.io and writing basic connection code Writing up basic code using three.js for game environment Implementing game rooms, user list and in game chat Implementing a basic model selector Improving the model selector by adding shadows, new models and environme 3 Adding UI for creating new rooms and joining the existing one in JS and 2 Creating event sequence for the game Writing the client counterpart of the server Integrating the client and server part for phase-I evaluation Unit testing and JS lint testing for the code done so far Compilation of phase-I report Creating a car racing environment Creating a car model and integrating it with the environment Binding the keyboard inputs with the car Creating server side events to share user position among users Creating events for selecting cars in a synchronous fashion enabling synchronous start of the game Creating client side counterpart of the server Integrating client and server Static testing of the remaing JS files Setting up the server in the cloud Testing the game with multiple users Enabling finish and winner of the game Winding up the phase-II report and code

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