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CHARACTER NAME

Fighter 1

Dwarf
Medium
SIZE ABILITY SCORE ABILITY MODIFIER RACE

PLAYER

Male
GENDER

Lawful Good
ALIGNMENT

REGION

CLASS

Humanoid
TEMPORARY, SCORE TEMPORARY MODIFIER

40
AGE

4'2"

190 lbs
WEIGHT WOUNDS/CURRENT HP

DEITY

LEVEL

TYPE

HEIGHT

EYES

HAIR NONLETHAL DAMAGE

CHARACTER RECORD SHEET


SPEED

ABILITY NAME

TOTAL

STR
STRENGTH

18 10 16 10 10 10

+4 +0 +3 +0 +0 +0
TOTAL
BASE,SAV E ABILITY MODIFIER

HP
HIT POINTS

13 15
TOTAL

20 ft/x4
=

DEX
DEXTERITY

AC
ARMOR CLASS

10

+4
ARMOR BONUS

+1
SHIELD BONUS

+0
DEX MODIFIER

+0
SIZE MODIFIER

+0
NATURAL ARMOR

+0
DEFLECT MOD

+0
MISC MOD

3
ARMOR CHECK PENALTY DAMAGE REDUCTION

CON
CONSTITUTION

INT
INTELLIGENCE

ARMOR CLASS

TOUCH

10

FLAT-FOOTED
ARMOR CLASS

15

CROSS-CLASS

SKILLS
SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER

MAX RANKS
RANKS

4/2
MISC. MODIFIER

WIS
WISDOM

S Appraise

INT DEX* CHA STR* CON CHA CHA DEX* INT CHA WIS DEX* CHA STR* WIS DEX* CHA DEX INT WIS WIS WIS STR** DEX

INITIATIVE
MODIFIER

CHA
CHARISMA

+0
TOTAL
TEMPORARY MODIFIER

+0
DEX MODIFIER

+0
MISC. MODIFIER

S Balance S Bluff Climb S Concentration S Diplomacy S Disguise S Escape Artist S Forgery S Gather Information S Heal S Hide Intimidate Jump S Listen S Move Silently S Perform

SAVING THROWS

MAGIC MODIFIER

MISC. MODIFIER

CONDITIONAL MODIFIERS

FORTITUDE
(CONSTITUTION)

+5 +0 +0

= = =

+2 +0 +0

+ + +

+3 +0 +0

+ + +

+0 +0 +0

+ + +

+0 +0 +0

+ + +

REFLEX
(DEXTERITY)

WILL
(WISDOM)

BASE ATTACK BONUS GRAPPLE


MODIFIIER

+1

+5
TOTAL

+1
BASE ATTACK

+4
STR MODIFIER

+0
SIZE MODIFIER

+0
MISC. MODIFIER

SPELL RESISTANCE ARCANE SPELL FAILURE

TOTAL

BASE ATTACK BONUS

STR MODIFIER

SIZE MODIFIER

MISC. MODIFIER

TEMPORARY MODIFIER

Ride S Search S Sense Motive S Spot

MELEE
ATTACK BONUS

+5 +1
TOTAL

= =

+1 +1
BASE ATTACK BONUS

+ +

+4 +0
DEX MODIFIER

+ +

+0 +0
SIZE MODIFIER

+ +

+0 +0
MISC. MODIFIER

+ +
TEMPORARY MODIFIER

RANGED
ATTACK BONUS

S Survival Swim S Use Rope

+0 3 +0 +5 +3 +0 +0 3 +0 +0 +0 3 +4 5 +0 3 +0 +0 +0 +0 +0 +0 2 +0

= = = = = = = = = = = = = = = = = = = = = = = = = = = = =

0 0 0 4 3 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 4 0

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

0 0 0 4 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0

+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

0 -3 0 -3 0 0 0 -3 0 0 0 -3 0 -9 0 -3 0 0 0 0 0 0 -6 0

WEAPON Dwarven Waraxe(exotic)


RANGE WEIGHT TYPE

TOTAL ATTACK BONUS

DAMAGE

CRITICAL

+5
SIZE

1d10+4
SPECIAL PROPERTIES

20/x3

8
AMMUNITION

One-handed

DAMAGE

CRITICAL

= = =

WEAPON
RANGE WEIGHT TYPE

TOTAL ATTACK BONUS

SIZE

SPECIAL PROPERTIES

= = =

0
AMMUNITION
TOTAL ATTACK BONUS

DAMAGE

CRITICAL

= = =

WEAPON
RANGE WEIGHT TYPE

SIZE

SPECIAL PROPERTIES

= = =

0
AMMUNITION
TOTAL ATTACK BONUS

DAMAGE

CRITICAL

= = =

WEAPON
RANGE WEIGHT TYPE

SIZE

SPECIAL PROPERTIES

= = =

0
AMMUNITION
TOTAL ATTACK BONUS

DAMAGE

CRITICAL

= = =

WEAPON
RANGE WEIGHT TYPE

SIZE

SPECIAL PROPERTIES

= = =

0
AMMUNITION
TOTAL ATTACK BONUS

DAMAGE

CRITICAL

= = =

WEAPON
RANGE WEIGHT TYPE

SIZE

SPECIAL PROPERTIES

0
AMMUNITION

Skills marked with can be used normally even if the character has zero (0) skill ranks.,Skills marked with S are cross-class skills.,* ARMOR CHECK PENALTY applies. ** Twice ARMOR CHECK PENALTY applies.

SPECIAL ABILITIES/FEATS
RACE ABILITIES +2 Constitution, -2 Charisma Base land speed of 20 feet. Darkvision 60 feet. Favored Class: Fighter
MAX DEX BONUS

CAMPAIGN

EXPERIENCE POINTS

GEAR
ARMOR/PROTECTIVE ITEM
TYPE ARMOR BONUS

Chain shirt
ACP SPELL FAILURE SPEED

Light
WEIGHT

+4
SPECIAL PROPERTIES

+4

20%

20

25
ARMOR BONUS WEIGHT CHECK PENALTY SPELL FAILURE

SHIELD/PROTECTIVE ITEM

Light steel shield

+1
SPECIAL PROPERTIES

5%

OTHER POSSESSIONS
ITEM GP 100.00 9.00

+2 racial bonus on Fortitude saves against poison. Stonecunning: +2 racial bonus on checks to notice unusual stonework. Can find such by passing within 10 feet, and can find stonework traps as a rogue can. Can intuit depth. Weapon Familiarity: You treat dwarven waraxes and dwarven urgroshes as martial weapons, rather than exotic weapons. Stability: Dwarves are exceptionally stable on their feet. A dwarf gains a +4 bonus on ability checks made to resist being bull rushed or tripped when standing on the ground. +2 racial bonus on saving throws against spells and spell-like effects +1 racial bonus on attack rolls against orcs and goblinoids +4 dodge bonus against giants +2 racial bonus on Appraise and Craft checks that deal with stone or metal. CLASS ABILITIES Proficient in all armor, and all shields(including tower shields) Proficient with all simple and martial weapons, and with Dwarven Urgrosh, Dwarven Waraxe(exotic). Bonus Feats FEATS Power Attack, Cleave,

Wgt
25.00 6.00

ITEM

GP

Wgt

Chain shirt Light steel shield

TOTAL Market Value of Items (GP)


NOTES

109.0

TOTAL WEIGHT CARRIED


LANGUAGES

31.0

Common Dwarven

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 LIFT OVER HEAD LIFT OFF GROUND PUSH DRAG LIGHT LOAD MED LOAD HEAVY LOAD Turning/Reb uking Check Most Powerful Undead Affected(Max HD) # of HD Turned/Rebuked

CARRYING INFO
## ## Times/Day

TURN/REBUKE ATTEMPTS
Turning/Rebuking Check Modifier

1100

Used

101200

201300

300

600

1,500

Up to 0 1-3 4-6 7-9

2d6 If your cleric level is double the HD of the undead or more, the undead are destroyed/commanded rather than turned/rebuked. Dispelling rebuking/turning works like turning/rebuking, but you must equal or exceed the check result of the cleric who rebuked/turned.

MONEY CP SP GP PP

10-12 13-15 16-18 19-21 22+

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