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A competitive, fast-paced strategy game in which your goal is to be the first to find the buried treasure! A game for 2-4 players, aged 12 and up Time to learn: 1 -2! minutes Average game length: "!-#! minutes '"2) -ye cards:
Objective
$and on all 4 eye stones to collect clues to find the e%act location of the treasure and dig for the treasure& '1) ,laying board . map:
Contents
'() *haracter cards: '1#) *olored -ye mar/ers: 'To /eep trac/ of seen eye cards) '1#) 0em1*rystal pieces: '2epresent characters) '1#) Treasure *hests:
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'1) *ustom 3ice: +e#t players "ill pic, & gems total '2 of the same colored gems to represent each character)& 6ne gem will be placed on the character card 6ne gem will be placed in the start position 'the bold bo%es at the middle of your side of the map)& This gem is used to represent your character during gameplay& A total of 4 gems should be accounted for&
Setup
Unfold and lay out playing board - map. Place treasure chest game pieces on all available treasure chest tiles on the map (total of 16). Shuffle playing cards then give each player ! playing cards facedo"n 'unless otherwise indicated . the 4at character can start with 4 cards)& ,lace the remaining playing cards facedown on the side& $eave room for the discard pile& Shuffle treasure cards and place cards facedo"n ne#t to playing cards& $eave room for the discard pile& $hoose % pairs of eye cards (total of & eye cards) to use for the game. $hoose one pair ('-() and one pair (S-)). Pairs ('-() contain a card 1 and card %. Pairs (S-)) contain a card ! and card &. $ay each eye card facedown in a line ne%t to the playing and treasure chest cards& *ach player selects one side of the map to sit ne#t to.
Choosing Characters
$ay all ( character cards face-up or face-down, depending on how players would li/e to play the game '*hoosing face-down is more random . recommended for new players)& -ach player ta/es turns in a cloc/wise direction selecting one character card& 5hen all players have selected their first character card, each player again ta/es turns selecting a second character card& *ach player should no" have t"o character cards and each player places the character cards face-up in front of him1herself&
Rules for Seekers: Treasure Hunt
At the end of your turn, you must discard any e%tra cards in your hand until you have at most ! playing cards and % treasure chest cards remaining 'unless otherwise indicated)& 5hen this is done, it is the ne%t player8s turn&
'fter landing on an eye symbol player also pic,s up the corresponding colored eye mar,er to ,eep trac, of progress and allo" other players to follo" along.
0iven this clue, the treasure should be somewhere in the columns A to ,&
This clue tells you that the treasure is in columns , to T& Together, these two clues reveal that the treasure is in column ,&
This clue tells you the treasure is in row 1, 4, , #, +, (, <, 11, 1 , 1#, 1+, or 2!& 0hen placing the clues together you "ill discover that the treasure is located on column P and ro" 6 (P-6). Hint: Once you have seen all the eye cards, it is easy to find the location of the treasure by overlapping the cards and seeing which tile is not colored.
This clue tells you the treasure is in row 2, ", #, 1!, 12, 1", 14, 1(, or 1<&
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Car" #bilities
Character (Tool) Cards
Scroll: 2oll a dice& 7f , target opponent does not draw a card during his1her ne%t turn& $annot be combined "ith camel.
Camel: 2oll a dice& 7f , draw 2 cards instead of 1 card& $annot be combined "ith scroll.
Compass: 5hen a player directs a playing card against you, roll a dice& 7f , counter player8s attac/. $annot be used against treasure chest cards. $an only be used once per turn against each opponent. Shovel: character has the option to move diagonally&
!ag of tools: 2oll a dice& 7f , move one of target opponent8s characters 1 tile space& $annot be moved into Sandstorm or 0all of $acti.
Player Cards
"amboo#le $%&: 5ithout loo/ing at his1her hand, steal target player8s card& 7f used after eavesdropping in the same turn against the same player, steal the card of your choice& $annot be used to steal treasure chest cards. $an be countered. 'uicksand $%&: Target player cannot move either of his1her characters during his1her ne%t turn& ,layer can still use mobility to move& $an be countered.
at: ,layer can hold up to 4 playing cards and " treasure chest cards& ,layer with the hat draws 4 cards at the beginning of the game&
Mobility $()&: ,layer can move each of his1her characters regularly one tile space& $haracters do not re-activate their abilities.
Skull: 2oll a dice& 7f , move up to " spaces& 6therwise, do not move& Mirage '(): Target player cannot play any cards during his1her ne%t turn& $an be countered.
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can switch places with a target player8s character& Counter $(*&: *ancel the effects of a player8s card directed at you& 6nly the targeted player can counter the effects of negative player cards& $an be countered& $annot counter treasure chest cards. +ool,s gold $*&: ,layer can move one of his1her characters to the closest treasure chest location, whether or not the treasure has already been claimed& 2f a character is already on a treasure chest location character does not move. Chance $-&: ,layer discards his1her hand and draws 1 card for each one discarded
0ook into my eye $*&: ,layer can loo/ at one of target player8s eyes that they have visited&
1eleport ' ): ,layer can move one of his1her characters to the eye of their choice&
!ack in time $*&: ,layer can counter the effects of a treasure chest card& $an be countered "ith another bac, in time card.
.reed $%&: 3raw 2 cards and end your turn& Player does not have to discard any e#tra cards until the end of his3her ne#t turn.
Sandstorm $2&: ,layer can choose a % tile section in which all characters cannot move onto for " turns& $annot be placed in a location "here there are already characters&
/avesdropping $%&: ,layer can loo/ at target player8s cards& 7f used prior to 5amboo=le in the same turn against the same player, steal the card of your choice& $an be countered.
3rmageddon $)&: 0hen played causes '88 players to discard their hands. Players do +45 dra" a ne" hand.
(ariation of play
Treasure Chest Cards
+ote6 these cards cannot be countered "ith a counter card but can be countered "ith a bac, in time card. Swap $*&: 6ne of player8s characters
Rules for Seekers: Treasure Hunt
Playing "ith more than & people6 7t is possible to play ;ee/ers: Treasure 4unt with more than 4 players& Any additional player over 4 can team up with one of the players and share the cards they use& This additional player can also control one of the
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characters& Slo"ing do"n the game6 9or players who thin/ the game is too fast-paced, they can play the game with 1 character instead of 2&
Cre"its
The following people made this game possible& 9ame $oncept6 'rt"or,6 >effrey 4su ,eggy *han >ose ?iguel 0angoso
&egal
;ee/ers: Treasure 4unt is @2!1" & All rights reserved&
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