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-------------------------------------------------Heroes of Hellas v.1.2 build 2007.11.

14
powered by j_engine v.2.29 build 45.2007.08.16
(c) 2007 Anton Saburov. All Rights Reserved.
-------------------------------------------------{00:00:00:000} [ :) ] J_MAIN.J_Open: userdata directory is "C:\Users\Ade Farolan
\Documents\My Games\JaiboGames\HeroesOfHellas"
HGE Started..
HGE version: 1.60
Date: 22.03.2013, 23:18:21
Application: Heroes of Hellas
OS: Windows 6.1.7601
Memory: 1037408K total, 95012K free
D3D Driver: igdumdx32.dll
Description: Intel(R) Graphics Media Accelerator 3150
Version: 8.14.10.2117
Mode: 800 x 600 x R5G6B5
Init done.
{00:00:00:000} [ :) ] J_VID.VID_LoadTexture: texture "particles"[0] has been loa
ded, used videomem = 65536
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "particle_0"[0] has been crea
ted using texture "particles"[0], used videomem = 65536
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "particle_1"[1] has been crea
ted using texture "particles"[0], used videomem = 65536
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "particle_2"[2] has been crea
ted using texture "particles"[0], used videomem = 65536
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "particle_3"[3] has been crea
ted using texture "particles"[0], used videomem = 65536
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "particle_4"[4] has been crea
ted using texture "particles"[0], used videomem = 65536
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "particle_5"[5] has been crea
ted using texture "particles"[0], used videomem = 65536
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "particle_6"[6] has been crea
ted using texture "particles"[0], used videomem = 65536
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "particle_7"[7] has been crea
ted using texture "particles"[0], used videomem = 65536
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "particle_8"[8] has been crea
ted using texture "particles"[0], used videomem = 65536
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "particle_9"[9] has been crea
ted using texture "particles"[0], used videomem = 65536
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "particle_10"[10] has been cr
eated using texture "particles"[0], used videomem = 65536
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "particle_11"[11] has been cr
eated using texture "particles"[0], used videomem = 65536
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "particle_12"[12] has been cr
eated using texture "particles"[0], used videomem = 65536
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "particle_13"[13] has been cr
eated using texture "particles"[0], used videomem = 65536
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "particle_14"[14] has been cr
eated using texture "particles"[0], used videomem = 65536
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "particle_15"[15] has been cr
eated using texture "particles"[0], used videomem = 65536

{00:00:00:000} [ :) ] J_VID_PS.VID_InitPS: 16 ps sprites has been loaded


{00:00:00:000} [ :) ] J_VID_PS.VID_InitPS: 78 source ps has been loaded
{00:00:00:000} [ :) ] J_VID_PS.VID_InitPS: 92 ps has been loaded
{00:00:00:000} [ :) ] J_VID.VID_LoadTexture: texture "cursors"[1] has been loade
d, used videomem = 327680
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "cursor_geroy"[16] has been c
reated using texture "cursors"[1], used videomem = 327680
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "cursor_menu"[17] has been cr
eated using texture "cursors"[1], used videomem = 327680
{00:00:00:000} [ :) ] J_CUR.CUR_Init: 4 mouse cursors has been loaded
{00:00:00:000} [ :) ] J_SND.SND_Init: sound system was successfully initialized
- device 1 from 2 devices, 44100Hz, stereo, 16 bits
{00:00:00:000} [ :) ] J_SND.SND_Init: 64 sounds has been found
{00:00:00:000} [ :) ] J_GUI_BUTTON.GUI_BUTTON_Init: 27 gui buttons has been load
ed
{00:00:00:000} [ :) ] J_GUI_BUTTON.GUI_BUTTON_Init: 118 gui local buttons has be
en loaded
{00:00:00:000} [ :) ] J_GUI_CHECK.GUI_CHECK_Init: 2 gui checks has been loaded
{00:00:00:000} [ :) ] J_GUI_CHECK.GUI_CHECK_Init: 2 gui local checks has been lo
aded
{00:00:00:000} [ :) ] J_GUI_SLIDER.GUI_SLIDER_Init: 1 gui sliders has been loade
d
{00:00:00:000} [ :) ] J_GUI_SLIDER.GUI_SLIDER_Init: 2 gui local sliders has been
loaded
{00:00:00:000} [ :) ] J_GUI_LIST.GUI_LIST_Init: 3 gui lists has been loaded
{00:00:00:000} [ :) ] J_GUI_LIST.GUI_LIST_Init: 7 gui local lists has been loade
d
{00:00:00:000} [ :) ] J_GUI_EDIT.GUI_EDIT_Init: 2 gui edits has been loaded
{00:00:00:000} [ :) ] J_GUI_EDIT.GUI_EDIT_Init: 2 gui local edits has been loade
d
{00:00:00:000} [ :) ] J_GUI_STATIC.GUI_STATIC_Init: 288 (117 different) simple g
ui static texts has been loaded
{00:00:00:000} [ :) ] J_GUI_STATIC.GUI_STATIC_Init: 109 (84 different) gui stati
c longs has been loaded
{00:00:00:000} [ :) ] J_GUI_STATIC.GUI_STATIC_Init: 14 (3 different) gui static
doubles has been loaded
{00:00:00:000} [ :) ] J_VID.VID_CreateSprite: sprite [18] has been created witho
ut texture
{00:00:00:000} [ :) ] J_VID.VID_CreateSprite: sprite [19] has been created witho
ut texture
{00:00:00:000} [ :) ] J_VID.VID_LoadTexture: texture "scrconv_halo"[2] has been
loaded, used videomem = 1376256
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "scrconv_halo"[20] has been c
reated using texture "scrconv_halo"[2], used videomem = 1376256
{00:00:00:000} [ :) ] J_WINDOW.WIN_Init: 2 res windows has been loaded
{00:00:00:000} [ :) ] J_WINDOW.WIN_Init: 10 sd windows has been loaded
{00:00:00:000} [ :) ] J_VID.VID_LoadTexture: texture "intro"[3] has been loaded,
used videomem = 2424832
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "a13_loading"[21] has been cr
eated using texture "intro"[3], used videomem = 2424832
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "a13_loading_bar"[22] has bee
n created using texture "intro"[3], used videomem = 2424832
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "a13_loading_end"[23] has bee
n created using texture "intro"[3], used videomem = 2424832
{00:00:00:000} [ :) ] J_VID.VID_LoadTexture: texture "intro_back"[4] has been lo
aded, used videomem = 6619136
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "a13_back"[24] has been creat
ed using texture "intro_back"[4], used videomem = 6619136
{00:00:00:000} [ :) ] J_VID.VID_LoadTexture: texture "logo_1"[5] has been loaded
, used videomem = 10813440

{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "a13_logo_1"[25] has been cre


ated using texture "logo_1"[5], used videomem = 10813440
{00:00:00:000} [ :) ] J_VID.VID_LoadTexture: texture "logo_2"[6] has been loaded
, used videomem = 15007744
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "a13_logo_2"[26] has been cre
ated using texture "logo_2"[6], used videomem = 15007744
{00:00:00:000} [ :) ] J_VID.VID_LoadTexture: texture "logo_3"[7] has been loaded
, used videomem = 19202048
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "a13_logo_3"[27] has been cre
ated using texture "logo_3"[7], used videomem = 19202048
Can't load resource: lang_data\english\graphics\logo\logo_4.jpg
{00:00:00:000} [ ERROR :( ] J_VID.VID_LoadTexture: texture "logo_4" invalid
{00:00:00:000} [ ERROR :( ] J_VID.VID_LoadSprite: texture "logo_4" invalid
{00:00:00:000} [ :) ] J_VID.VID_CreateSprite: sprite [28] has been created witho
ut texture
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "a13_guib_intro"[28] has been
created without texture
{00:00:00:000} [ :) ] J_VID.VID_CreateSprite: sprite [29] has been created witho
ut texture
{00:00:00:000} [ :) ] J_VID.VID_LoadSprite: sprite "a13_guibdown_intro"[29] has
been created without texture
{00:00:00:000} [ :) ] A0.A0_Open: done
{00:00:08:522} [ :) ] J_VID.VID_LoadTexture: texture "fonts_2"[8] has been loade
d, used videomem = 20250624
{00:00:08:522} [ :) ] J_VID.VID_LoadSprite: sprite "font_big_white"[30] has been
created using texture "fonts_2"[8], used videomem = 20250624
{00:00:09:108} [ :) ] J_SND.SND_LoadAll: all sounds successfully loaded
{00:00:16:773} [ :) ] J_VID.VID_DeleteSprite: sprite "a13_loading"[21] has been
deleted using texture "intro"[3], used videomem = 20250624
{00:00:16:773} [ :) ] J_VID.VID_DeleteSprite: sprite "a13_loading_bar"[22] has b
een deleted using texture "intro"[3], used videomem = 20250624
{00:00:16:773} [ :) ] J_VID.VID_DeleteSprite: sprite "a13_loading_end"[23] has b
een deleted using texture "intro"[3], used videomem = 20250624
{00:00:16:773} [ :) ] J_VID.VID_DeleteTexture: texture "intro"[3] has been delet
ed, used videomem = 19202048
{00:00:16:773} [ :) ] J_VID.VID_DeleteSprite: sprite "a13_back"[24] has been del
eted using texture "intro_back"[4], used videomem = 19202048
{00:00:16:773} [ :) ] J_VID.VID_DeleteTexture: texture "intro_back"[4] has been
deleted, used videomem = 15007744
{00:00:16:773} [ :) ] J_VID.VID_DeleteSprite: sprite "a13_logo_1"[25] has been d
eleted using texture "logo_1"[5], used videomem = 15007744
{00:00:16:773} [ :) ] J_VID.VID_DeleteTexture: texture "logo_1"[5] has been dele
ted, used videomem = 10813440
{00:00:16:773} [ :) ] J_VID.VID_DeleteSprite: sprite "a13_logo_2"[26] has been d
eleted using texture "logo_2"[6], used videomem = 10813440
{00:00:16:773} [ :) ] J_VID.VID_DeleteTexture: texture "logo_2"[6] has been dele
ted, used videomem = 6619136
{00:00:16:773} [ :) ] J_VID.VID_DeleteSprite: sprite "a13_logo_3"[27] has been d
eleted using texture "logo_3"[7], used videomem = 6619136
{00:00:16:773} [ :) ] J_VID.VID_DeleteTexture: texture "logo_3"[7] has been dele
ted, used videomem = 2424832
{00:00:16:773} [ :) ] J_VID.VID_LoadTexture: texture "mainmenu_1"[3] has been lo
aded, used videomem = 6619136
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_back_1"[21] has been crea
ted using texture "mainmenu_1"[3], used videomem = 6619136
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_back_2"[22] has been crea
ted using texture "mainmenu_1"[3], used videomem = 6619136
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_back_3"[23] has been crea
ted using texture "mainmenu_1"[3], used videomem = 6619136
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_back_4"[24] has been crea

ted using texture "mainmenu_1"[3], used videomem = 6619136


{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_back_5"[25] has been crea
ted using texture "mainmenu_1"[3], used videomem = 6619136
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_back_6"[26] has been crea
ted using texture "mainmenu_1"[3], used videomem = 6619136
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_back_7"[27] has been crea
ted using texture "mainmenu_1"[3], used videomem = 6619136
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_back_8"[31] has been crea
ted using texture "mainmenu_1"[3], used videomem = 6619136
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_back_9"[32] has been crea
ted using texture "mainmenu_1"[3], used videomem = 6619136
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_back_10"[33] has been cre
ated using texture "mainmenu_1"[3], used videomem = 6619136
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_back_11"[34] has been cre
ated using texture "mainmenu_1"[3], used videomem = 6619136
{00:00:16:773} [ :) ] J_VID.VID_LoadTexture: texture "mainmenu_2"[4] has been lo
aded, used videomem = 7667712
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_light"[35] has been creat
ed using texture "mainmenu_2"[4], used videomem = 7667712
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_cloud_1"[36] has been cre
ated using texture "mainmenu_1"[3], used videomem = 7667712
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_cloud_2"[37] has been cre
ated using texture "mainmenu_2"[4], used videomem = 7667712
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_diadem_play"[38] has been
created using texture "mainmenu_1"[3], used videomem = 7667712
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_diadem_wallpapers"[39] ha
s been created using texture "mainmenu_1"[3], used videomem = 7667712
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_diadem_myths"[40] has bee
n created using texture "mainmenu_1"[3], used videomem = 7667712
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_diadem_trophies"[41] has
been created using texture "mainmenu_1"[3], used videomem = 7667712
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_diadem_castle"[42] has be
en created using texture "mainmenu_1"[3], used videomem = 7667712
{00:00:16:773} [ :) ] J_VID.VID_CreateSprite: sprite [43] has been created witho
ut texture
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_guib_change_name"[43] has
been created without texture
{00:00:16:773} [ :) ] J_VID.VID_CreateSprite: sprite [44] has been created witho
ut texture
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_guibdown_change_name"[44]
has been created without texture
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_guib_play"[45] has been c
reated using texture "mainmenu_1"[3], used videomem = 7667712
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_guibdown_play"[46] has be
en created using texture "mainmenu_1"[3], used videomem = 7667712
{00:00:16:773} [ :) ] J_VID.VID_LoadTexture: texture "window_controls_1"[5] has
been loaded, used videomem = 7929856
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_guib_small"[47] has been
created using texture "window_controls_1"[5], used videomem = 7929856
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_guibdown_small"[48] has b
een created using texture "window_controls_1"[5], used videomem = 7929856
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_guib_wallpapers"[49] has
been created using texture "mainmenu_1"[3], used videomem = 7929856
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_guibdown_wallpapers"[50]
has been created using texture "mainmenu_1"[3], used videomem = 7929856
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_guib_myths"[51] has been
created using texture "mainmenu_1"[3], used videomem = 7929856
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_guibdown_myths"[52] has b
een created using texture "mainmenu_1"[3], used videomem = 7929856
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_guib_trophies"[53] has be

en created using texture "mainmenu_1"[3], used videomem = 7929856


{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_guibdown_trophies"[54] ha
s been created using texture "mainmenu_1"[3], used videomem = 7929856
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_guib_castle"[55] has been
created using texture "mainmenu_1"[3], used videomem = 7929856
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a2_guibdown_castle"[56] has
been created using texture "mainmenu_1"[3], used videomem = 7929856
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a9_light"[57] has been creat
ed using texture "window_controls_1"[5], used videomem = 7929856
{00:00:16:773} [ :) ] J_VID.VID_LoadTexture: texture "window_main"[6] has been l
oaded, used videomem = 8978432
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "win_1_leftdown_0"[58] has be
en created using texture "window_main"[6], used videomem = 8978432
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "win_1_tile_0"[59] has been c
reated using texture "window_main"[6], used videomem = 8978432
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "win_1_right_0"[60] has been
created using texture "window_main"[6], used videomem = 8978432
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "win_1_left_0"[61] has been c
reated using texture "window_main"[6], used videomem = 8978432
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "win_1_rightdown_0"[62] has b
een created using texture "window_main"[6], used videomem = 8978432
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "win_1_other_0"[63] has been
created using texture "window_main"[6], used videomem = 8978432
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "win_1_other_1"[64] has been
created using texture "window_main"[6], used videomem = 8978432
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "win_1_other_2"[65] has been
created using texture "window_main"[6], used videomem = 8978432
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "win_1_other_3"[66] has been
created using texture "window_main"[6], used videomem = 8978432
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "win_1_other_4"[67] has been
created using texture "window_main"[6], used videomem = 8978432
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "win_1_other_5"[68] has been
created using texture "window_main"[6], used videomem = 8978432
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "win_1_other_6"[69] has been
created using texture "window_main"[6], used videomem = 8978432
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "win_1_other_7"[70] has been
created using texture "window_main"[6], used videomem = 8978432
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "win_1_other_8"[71] has been
created using texture "window_main"[6], used videomem = 8978432
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "win_1_rightup_0"[72] has bee
n created using texture "window_main"[6], used videomem = 8978432
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "win_1_leftup_0"[73] has been
created using texture "window_main"[6], used videomem = 8978432
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "win_1_down_0"[74] has been c
reated using texture "window_main"[6], used videomem = 8978432
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "win_1_up_0"[75] has been cre
ated using texture "window_main"[6], used videomem = 8978432
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "guib_normal_small"[76] has b
een created using texture "window_main"[6], used videomem = 8978432
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "guibdown_normal_small"[77] h
as been created using texture "window_main"[6], used videomem = 8978432
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a16_guie_player_add"[78] has
been created using texture "window_main"[6], used videomem = 8978432
{00:00:16:773} [ :) ] J_VID.VID_LoadSprite: sprite "a16_guiecursor_player_add"[7
9] has been created using texture "window_main"[6], used videomem = 8978432
{00:00:16:790} [ :) ] J_VID.VID_LoadSprite: sprite "font_medium_text"[80] has be
en created using texture "fonts_2"[8], used videomem = 8978432
{00:00:16:790} [ :) ] J_VID.VID_LoadTexture: texture "fonts_1"[7] has been loade
d, used videomem = 10027008
{00:00:16:790} [ :) ] J_VID.VID_LoadSprite: sprite "font_small_black"[81] has be

en created using texture "fonts_1"[7], used videomem = 10027008


{00:00:16:790} [ :) ] J_VID.VID_LoadSprite: sprite "font_medium_black"[82] has b
een created using texture "fonts_1"[7], used videomem = 10027008
{00:00:17:180} [ :) ] J_VID.VID_LoadSprite: sprite "font_medium_white"[83] has b
een created using texture "fonts_1"[7], used videomem = 10027008
{00:00:31:928} [ :) ] J_VID.VID_LoadSprite: sprite "guib_normal_huge"[84] has be
en created using texture "window_controls_1"[5], used videomem = 10027008
{00:00:31:928} [ :) ] J_VID.VID_LoadSprite: sprite "guibdown_normal_huge"[85] ha
s been created using texture "window_controls_1"[5], used videomem = 10027008
{00:00:36:836} [ :) ] J_VID.VID_DeleteTexture: texture "mainmenu_1"[3] has been
deleted, used videomem = 5832704
{00:00:36:836} [ :) ] J_VID.VID_DeleteTexture: texture "mainmenu_2"[4] has been
deleted, used videomem = 4784128
{00:00:36:836} [ :) ] J_VID.VID_LoadTexture: texture "comics"[3] has been loaded
, used videomem = 5046272
{00:00:36:836} [ :) ] J_VID.VID_LoadSprite: sprite "a23_guib_next"[86] has been
created using texture "comics"[3], used videomem = 5046272
{00:00:36:836} [ :) ] J_VID.VID_LoadSprite: sprite "a23_guibdown_next"[87] has b
een created using texture "comics"[3], used videomem = 5046272
{00:00:36:836} [ :) ] J_VID.VID_LoadTexture: texture "comics_0_0"[4] has been lo
aded, used videomem = 9240576
{00:00:36:836} [ :) ] J_VID.VID_LoadSprite: sprite "a23_comics_0_0"[88] has been
created using texture "comics_0_0"[4], used videomem = 9240576
{00:00:41:227} [ :) ] J_VID.VID_DeleteSprite: sprite "a23_comics_0_0"[88] has be
en deleted using texture "comics_0_0"[4], used videomem = 9240576
{00:00:41:227} [ :) ] J_VID.VID_DeleteTexture: texture "comics_0_0"[4] has been
deleted, used videomem = 5046272
{00:00:41:227} [ :) ] J_VID.VID_LoadTexture: texture "map_back"[4] has been load
ed, used videomem = 9240576
{00:00:41:227} [ :) ] J_VID.VID_LoadSprite: sprite "a3_map_back"[88] has been cr
eated using texture "map_back"[4], used videomem = 9240576
{00:00:41:227} [ :) ] J_VID.VID_LoadTexture: texture "map"[9] has been loaded, u
sed videomem = 10289152
{00:00:41:227} [ :) ] J_VID.VID_LoadSprite: sprite "a3_point"[89] has been creat
ed using texture "map"[9], used videomem = 10289152
{00:00:41:227} [ :) ] J_VID.VID_LoadSprite: sprite "a3_point_active"[90] has bee
n created using texture "map"[9], used videomem = 10289152
{00:00:41:227} [ :) ] J_VID.VID_LoadSprite: sprite "a3_cursor"[91] has been crea
ted using texture "map"[9], used videomem = 10289152
{00:00:41:227} [ :) ] J_VID.VID_LoadSprite: sprite "a3_point_selected"[92] has b
een created using texture "map"[9], used videomem = 10289152
{00:00:41:227} [ :) ] J_VID.VID_LoadSprite: sprite "a3_mosaic_active"[93] has be
en created using texture "map"[9], used videomem = 10289152
{00:00:41:227} [ :) ] J_VID.VID_LoadSprite: sprite "a3_mosaic_cursor"[94] has be
en created using texture "map"[9], used videomem = 10289152
{00:00:41:227} [ :) ] J_VID.VID_LoadSprite: sprite "a3_play_anim"[95] has been c
reated using texture "map"[9], used videomem = 10289152
{00:00:41:227} [ :) ] J_VID.VID_LoadSprite: sprite "a3_loc_active_0"[96] has bee
n created using texture "map"[9], used videomem = 10289152
{00:00:41:227} [ :) ] J_VID.VID_LoadSprite: sprite "a3_loc_active_1"[97] has bee
n created using texture "map"[9], used videomem = 10289152
{00:00:41:227} [ :) ] J_VID.VID_LoadSprite: sprite "a3_loc_active_2"[98] has bee
n created using texture "map"[9], used videomem = 10289152
{00:00:41:227} [ :) ] J_VID.VID_LoadSprite: sprite "a3_loc_active_3"[99] has bee
n created using texture "map"[9], used videomem = 10289152
{00:00:41:227} [ :) ] J_VID.VID_LoadSprite: sprite "a3_loc_active_4"[100] has be
en created using texture "map"[9], used videomem = 10289152
{00:00:41:227} [ :) ] J_VID.VID_LoadSprite: sprite "a3_loc_active_5"[101] has be
en created using texture "map"[9], used videomem = 10289152
{00:00:41:227} [ :) ] J_VID.VID_LoadSprite: sprite "a3_loc_active_6"[102] has be

en created using texture "map"[9], used videomem = 10289152


{00:00:41:227} [ :) ] J_VID.VID_LoadSprite: sprite "a3_loc_active_7"[103] has be
en created using texture "map"[9], used videomem = 10289152
{00:00:41:227} [ :) ] J_VID.VID_LoadSprite: sprite "a3_guib_play"[104] has been
created using texture "map"[9], used videomem = 10289152
{00:00:41:227} [ :) ] J_VID.VID_LoadSprite: sprite "a3_guibdown_play"[105] has b
een created using texture "map"[9], used videomem = 10289152
{00:00:41:244} [ :) ] J_VID.VID_LoadSprite: sprite "font_small_white"[106] has b
een created using texture "fonts_1"[7], used videomem = 10289152
{00:00:43:784} [ :) ] J_VID.VID_LoadTexture: texture "help"[10] has been loaded,
used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_back_1"[107] has been cr
eated using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_back2_1"[108] has been c
reated using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_cursor_1"[109] has been
created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_mouse_up_1"[110] has bee
n created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_mouse_down_1"[111] has b
een created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_element_1_1"[112] has be
en created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_element_1_2"[113] has be
en created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_element_1_3"[114] has be
en created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_selected_cell_1_1"[115]
has been created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_selected_cell_1_2"[116]
has been created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_selected_cell_1_3"[117]
has been created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_selected_light_1_1"[118]
has been created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_selected_light_1_2"[119]
has been created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_selected_light_1_3"[120]
has been created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_arrow_1_1"[121] has been
created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_arrow_1_2"[122] has been
created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_back_2"[123] has been cr
eated using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_back2_2"[124] has been c
reated using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_cursor_2"[125] has been
created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_mouse_up_2"[126] has bee
n created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_mouse_down_2"[127] has b
een created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_element_2_1"[128] has be
en created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_element_2_2"[129] has be
en created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_element_2_3"[130] has be
en created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_element_2_4"[131] has be

en created using texture "help"[10], used videomem = 11337728


{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_selected_cell_2_1"[132]
has been created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_selected_cell_2_2"[133]
has been created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_selected_cell_2_3"[134]
has been created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_selected_cell_2_4"[135]
has been created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_selected_light_2_1"[136]
has been created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_selected_light_2_2"[137]
has been created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_selected_light_2_3"[138]
has been created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_selected_light_2_4"[139]
has been created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_arrow_2_1"[140] has been
created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_arrow_2_2"[141] has been
created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_arrow_2_3"[142] has been
created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_tile_2_1"[143] has been
created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_tile_2_2"[144] has been
created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_tile_2_3"[145] has been
created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_tile_2_4"[146] has been
created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_basket_2"[147] has been
created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_back_3_1"[148] has been
created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_back_3_2"[149] has been
created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_back_3_3"[150] has been
created using texture "help"[10], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_guic0_show"[151] has bee
n created using texture "window_main"[6], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_guicdown0_show"[152] has
been created using texture "window_main"[6], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_guic1_show"[153] has bee
n created using texture "window_main"[6], used videomem = 11337728
{00:00:43:784} [ :) ] J_VID.VID_LoadSprite: sprite "a18_guicdown1_show"[154] has
been created using texture "window_main"[6], used videomem = 11337728
{00:00:58:752} [ :) ] J_VID.VID_DeleteTexture: texture "help"[10] has been delet
ed, used videomem = 10289152
{00:00:59:262} [ :) ] J_VID.VID_DeleteTexture: texture "map"[9] has been deleted
, used videomem = 9240576
{00:00:59:262} [ :) ] J_VID.VID_DeleteTexture: texture "map_back"[4] has been de
leted, used videomem = 5046272
{00:00:59:262} [ :) ] J_VID.VID_CreateSprite: sprite [155] has been created with
out texture
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "a1_guib_bonus"[155] has been
created without texture
{00:00:59:262} [ :) ] J_VID.VID_CreateSprite: sprite [156] has been created with
out texture
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "a1_guibdown_bonus"[156] has

been created without texture


{00:00:59:262} [ :) ] J_VID.VID_LoadTexture: texture "game_2"[4] has been loaded
, used videomem = 6094848
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "a1_herotext_back"[157] has b
een created using texture "game_2"[4], used videomem = 6094848
{00:00:59:262} [ :) ] J_VID.VID_LoadTexture: texture "back_heracles"[9] has been
loaded, used videomem = 10289152
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "back_heracles"[158] has been
created using texture "back_heracles"[9], used videomem = 10289152
{00:00:59:262} [ :) ] J_VID.VID_LoadTexture: texture "back_perseus_items"[10] ha
s been loaded, used videomem = 14483456
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "back_heracles_cloud_3"[159]
has been created using texture "back_perseus_items"[10], used videomem = 1448345
6
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "back_heracles_cloud_6"[160]
has been created using texture "back_perseus_items"[10], used videomem = 1448345
6
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "back_heracles_cloud_2"[161]
has been created using texture "back_perseus_items"[10], used videomem = 1448345
6
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "back_heracles_cloud_5"[162]
has been created using texture "back_perseus_items"[10], used videomem = 1448345
6
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "back_heracles_cloud_1"[163]
has been created using texture "back_perseus_items"[10], used videomem = 1448345
6
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "back_heracles_cloud_4"[164]
has been created using texture "back_perseus_items"[10], used videomem = 1448345
6
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "back_heracles_sun_2"[165] ha
s been created using texture "back_perseus_items"[10], used videomem = 14483456
{00:00:59:262} [ :) ] J_VID.VID_LoadTexture: texture "game"[11] has been loaded,
used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "videlenniy"[166] has been cr
eated using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "videlenniy_2"[167] has been
created using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "up_0"[168] has been created
using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "left_0"[169] has been create
d using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "down_0"[170] has been create
d using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "right_0"[171] has been creat
ed using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "a1_timer"[172] has been crea
ted using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "a1_timer_warning"[173] has b
een created using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "a1_timer_cover"[174] has bee
n created using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "a1_timer_point"[175] has bee
n created using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "a1_timer_timeless_cover"[176
] has been created using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "a1_shadow_up"[177] has been
created using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "castle_emerald"[178] has bee
n created using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "opuscanec_arrow"[179] has be

en created using texture "game"[11], used videomem = 18677760


{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "guib_normal_tiny"[180] has b
een created using texture "window_controls_1"[5], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "guibdown_normal_tiny"[181] h
as been created using texture "window_controls_1"[5], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "geroy_elementi_slot_0"[182]
has been created using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "geroy_elementi_fill_0"[183]
has been created using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "geroy_elementi_active_0"[184
] has been created using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "geroy_slot_active"[185] has
been created using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "geroy_slot_active_back"[186]
has been created using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "geroy_slot_active_reminder"[
187] has been created using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "Zevs"[188] has been created
using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "sota"[189] has been created
using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "tile_0_0"[190] has been crea
ted using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "elementi_0_0"[191] has been
created using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "elementi_0_3"[192] has been
created using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "elementi_0_2"[193] has been
created using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "elementi_0_1"[194] has been
created using texture "game"[11], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "kamen_light_0"[195] has been
created using texture "game_2"[4], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "kamen_light_1"[196] has been
created using texture "game_2"[4], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "kamen_light_2"[197] has been
created using texture "game_2"[4], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "kamen_light_3"[198] has been
created using texture "game_2"[4], used videomem = 18677760
{00:00:59:262} [ :) ] J_VID.VID_LoadSprite: sprite "kamen_light_4"[199] has been
created using texture "game_2"[4], used videomem = 18677760
{00:00:59:279} [ :) ] J_VID.VID_LoadSprite: sprite "korzina_0"[200] has been cre
ated using texture "game"[11], used videomem = 18677760
{00:00:59:279} [ :) ] J_VID.VID_LoadSprite: sprite "korzina_light_0"[201] has be
en created using texture "game"[11], used videomem = 18677760
{00:00:59:279} [ :) ] J_VID.VID_LoadTexture: texture "fonts_3"[12] has been load
ed, used videomem = 19726336
{00:00:59:279} [ :) ] J_VID.VID_LoadSprite: sprite "font_huge_white"[202] has be
en created using texture "fonts_3"[12], used videomem = 19726336
{00:01:01:912} [ :) ] J_VID.VID_LoadSprite: sprite "a1_timer_bubble_2"[203] has
been created using texture "game"[11], used videomem = 19726336
{00:01:02:201} [ :) ] J_VID.VID_LoadSprite: sprite "a1_timer_bubble_1"[204] has
been created using texture "game"[11], used videomem = 19726336
{00:01:02:915} [ :) ] J_VID.VID_LoadSprite: sprite "a1_timer_bubble_3"[205] has
been created using texture "game"[11], used videomem = 19726336
{00:01:03:563} [ :) ] J_VID.VID_LoadSprite: sprite "elementi_light_0_3"[206] has
been created using texture "game"[11], used videomem = 19726336
{00:01:03:971} [ :) ] J_VID.VID_LoadSprite: sprite "elementi_light_0_0"[207] has
been created using texture "game"[11], used videomem = 19726336
{00:01:04:192} [ :) ] J_VID.VID_LoadSprite: sprite "a8_line"[208] has been creat

ed using texture "window_main"[6], used videomem = 19726336


{00:01:04:192} [ :) ] J_VID.VID_LoadTexture: texture "tip"[13] has been loaded,
used videomem = 19988480
{00:01:04:192} [ :) ] J_VID.VID_LoadSprite: sprite "a8_hero_zeus"[209] has been
created using texture "tip"[13], used videomem = 19988480
{00:01:04:192} [ :) ] J_VID.VID_LoadTexture: texture "window_controls_2"[14] has
been loaded, used videomem = 20250624
{00:01:04:192} [ :) ] J_VID.VID_LoadSprite: sprite "a8_arrow"[210] has been crea
ted using texture "window_controls_2"[14], used videomem = 20250624
{00:01:04:192} [ :) ] J_VID.VID_LoadSprite: sprite "a8_guic0_tips"[211] has been
created using texture "window_main"[6], used videomem = 20250624
{00:01:04:192} [ :) ] J_VID.VID_LoadSprite: sprite "a8_guicdown0_tips"[212] has
been created using texture "window_main"[6], used videomem = 20250624
{00:01:04:192} [ :) ] J_VID.VID_LoadSprite: sprite "a8_guic1_tips"[213] has been
created using texture "window_main"[6], used videomem = 20250624
{00:01:04:192} [ :) ] J_VID.VID_LoadSprite: sprite "a8_guicdown1_tips"[214] has
been created using texture "window_main"[6], used videomem = 20250624
{00:01:05:310} [ :) ] J_VID.VID_LoadSprite: sprite "a1_timer_bubble_5"[215] has
been created using texture "game"[11], used videomem = 20250624
{00:01:07:843} [ :) ] J_VID.VID_DeleteSprite: sprite "a8_line"[208] has been del
eted using texture "window_main"[6], used videomem = 20250624
{00:01:07:843} [ :) ] J_VID.VID_DeleteSprite: sprite "a8_hero_zeus"[209] has bee
n deleted using texture "tip"[13], used videomem = 20250624
{00:01:07:843} [ :) ] J_VID.VID_DeleteTexture: texture "tip"[13] has been delete
d, used videomem = 19988480
{00:01:07:962} [ :) ] J_VID.VID_LoadSprite: sprite "Spr_Pokaz_Tiles"[208] has be
en created using texture "game"[11], used videomem = 19988480
{00:01:08:030} [ :) ] J_VID.VID_LoadSprite: sprite "elementi_light_0_2"[209] has
been created using texture "game"[11], used videomem = 19988480
{00:01:08:438} [ :) ] J_VID.VID_LoadSprite: sprite "elementi_light_0_1"[216] has
been created using texture "game"[11], used videomem = 19988480
{00:01:17:403} [ :) ] J_VID.VID_LoadSprite: sprite "a1_timer_bubble_4"[217] has
been created using texture "game"[11], used videomem = 19988480
{00:01:25:046} [ :) ] J_VID.VID_LoadSprite: sprite "Strelka_N_L"[218] has been c
reated using texture "game"[11], used videomem = 19988480
{00:01:25:982} [ :) ] J_VID.VID_LoadSprite: sprite "Strelka_N_P"[219] has been c
reated using texture "game"[11], used videomem = 19988480
{00:01:49:331} [ :) ] J_VID.VID_LoadTexture: texture "fonts_4"[13] has been load
ed, used videomem = 20250624
{00:01:49:331} [ :) ] J_VID.VID_LoadSprite: sprite "font_small_text"[220] has be
en created using texture "fonts_4"[13], used videomem = 20250624
{00:02:11:026} [ :) ] J_VID.VID_LoadTexture: texture "help"[15] has been loaded,
used videomem = 21299200
{00:02:23:032} [ :) ] J_VID.VID_DeleteTexture: texture "help"[15] has been delet
ed, used videomem = 20250624
{00:02:30:599} [ :) ] J_VID.VID_DeleteSprite: sprite "back_heracles"[158] has be
en deleted using texture "back_heracles"[9], used videomem = 20250624
{00:02:30:599} [ :) ] J_VID.VID_DeleteTexture: texture "back_heracles"[9] has be
en deleted, used videomem = 16056320
{00:02:30:599} [ :) ] J_VID.VID_DeleteSprite: sprite "back_heracles_cloud_3"[159
] has been deleted using texture "back_perseus_items"[10], used videomem = 16056
320
{00:02:30:599} [ :) ] J_VID.VID_DeleteSprite: sprite "back_heracles_cloud_6"[160
] has been deleted using texture "back_perseus_items"[10], used videomem = 16056
320
{00:02:30:599} [ :) ] J_VID.VID_DeleteSprite: sprite "back_heracles_cloud_2"[161
] has been deleted using texture "back_perseus_items"[10], used videomem = 16056
320
{00:02:30:599} [ :) ] J_VID.VID_DeleteSprite: sprite "back_heracles_cloud_5"[162
] has been deleted using texture "back_perseus_items"[10], used videomem = 16056

320
{00:02:30:599} [ :) ] J_VID.VID_DeleteSprite: sprite "back_heracles_cloud_1"[163
] has been deleted using texture "back_perseus_items"[10], used videomem = 16056
320
{00:02:30:599} [ :) ] J_VID.VID_DeleteSprite: sprite "back_heracles_cloud_4"[164
] has been deleted using texture "back_perseus_items"[10], used videomem = 16056
320
{00:02:30:599} [ :) ] J_VID.VID_DeleteSprite: sprite "back_heracles_sun_2"[165]
has been deleted using texture "back_perseus_items"[10], used videomem = 1605632
0
{00:02:30:599} [ :) ] J_VID.VID_DeleteTexture: texture "back_perseus_items"[10]
has been deleted, used videomem = 11862016
{00:02:30:599} [ :) ] J_VID.VID_DeleteSprite: sprite "opuscanec_arrow"[179] has
been deleted using texture "game"[11], used videomem = 11862016
{00:02:30:599} [ :) ] J_VID.VID_LoadTexture: texture "mainmenu_1"[9] has been lo
aded, used videomem = 16056320
{00:02:30:599} [ :) ] J_VID.VID_LoadTexture: texture "mainmenu_2"[10] has been l
oaded, used videomem = 17104896
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "particle_0"[0] has been de
leted using texture "particles"[0], used videomem = 17104896
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "particle_1"[1] has been de
leted using texture "particles"[0], used videomem = 17104896
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "particle_2"[2] has been de
leted using texture "particles"[0], used videomem = 17104896
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "particle_3"[3] has been de
leted using texture "particles"[0], used videomem = 17104896
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "particle_4"[4] has been de
leted using texture "particles"[0], used videomem = 17104896
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "particle_5"[5] has been de
leted using texture "particles"[0], used videomem = 17104896
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "particle_6"[6] has been de
leted using texture "particles"[0], used videomem = 17104896
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "particle_7"[7] has been de
leted using texture "particles"[0], used videomem = 17104896
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "particle_8"[8] has been de
leted using texture "particles"[0], used videomem = 17104896
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "particle_9"[9] has been de
leted using texture "particles"[0], used videomem = 17104896
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "particle_10"[10] has been
deleted using texture "particles"[0], used videomem = 17104896
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "particle_11"[11] has been
deleted using texture "particles"[0], used videomem = 17104896
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "particle_12"[12] has been
deleted using texture "particles"[0], used videomem = 17104896
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "particle_13"[13] has been
deleted using texture "particles"[0], used videomem = 17104896
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "particle_14"[14] has been
deleted using texture "particles"[0], used videomem = 17104896
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "particle_15"[15] has been
deleted using texture "particles"[0], used videomem = 17104896
{00:02:41:063} [ :) ] J_VID.VID_DeleteTexture: texture "particles"[0] has been d
eleted, used videomem = 17039360
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "cursor_geroy"[16] has been
deleted using texture "cursors"[1], used videomem = 17039360
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "cursor_menu"[17] has been
deleted using texture "cursors"[1], used videomem = 17039360
{00:02:41:063} [ :) ] J_VID.VID_DeleteTexture: texture "cursors"[1] has been del
eted, used videomem = 16777216
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "scrconv_halo"[20] has been
deleted using texture "scrconv_halo"[2], used videomem = 16777216

{00:02:41:063} [ :) ] J_VID.VID_DeleteTexture: texture "scrconv_halo"[2] has bee


n deleted, used videomem = 15728640
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_back_1"[21] has been de
leted using texture "mainmenu_1"[9], used videomem = 15728640
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_back_2"[22] has been de
leted using texture "mainmenu_1"[9], used videomem = 15728640
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_back_3"[23] has been de
leted using texture "mainmenu_1"[9], used videomem = 15728640
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_back_4"[24] has been de
leted using texture "mainmenu_1"[9], used videomem = 15728640
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_back_5"[25] has been de
leted using texture "mainmenu_1"[9], used videomem = 15728640
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_back_6"[26] has been de
leted using texture "mainmenu_1"[9], used videomem = 15728640
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_back_7"[27] has been de
leted using texture "mainmenu_1"[9], used videomem = 15728640
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "font_big_white"[30] has be
en deleted using texture "fonts_2"[8], used videomem = 15728640
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_back_8"[31] has been de
leted using texture "mainmenu_1"[9], used videomem = 15728640
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_back_9"[32] has been de
leted using texture "mainmenu_1"[9], used videomem = 15728640
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_back_10"[33] has been d
eleted using texture "mainmenu_1"[9], used videomem = 15728640
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_back_11"[34] has been d
eleted using texture "mainmenu_1"[9], used videomem = 15728640
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_light"[35] has been del
eted using texture "mainmenu_2"[10], used videomem = 15728640
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_cloud_1"[36] has been d
eleted using texture "mainmenu_1"[9], used videomem = 15728640
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_cloud_2"[37] has been d
eleted using texture "mainmenu_2"[10], used videomem = 15728640
{00:02:41:063} [ :) ] J_VID.VID_DeleteTexture: texture "mainmenu_2"[10] has been
deleted, used videomem = 14680064
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_diadem_play"[38] has be
en deleted using texture "mainmenu_1"[9], used videomem = 14680064
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_diadem_wallpapers"[39]
has been deleted using texture "mainmenu_1"[9], used videomem = 14680064
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_diadem_myths"[40] has b
een deleted using texture "mainmenu_1"[9], used videomem = 14680064
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_diadem_trophies"[41] ha
s been deleted using texture "mainmenu_1"[9], used videomem = 14680064
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_diadem_castle"[42] has
been deleted using texture "mainmenu_1"[9], used videomem = 14680064
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_guib_play"[45] has been
deleted using texture "mainmenu_1"[9], used videomem = 14680064
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_guibdown_play"[46] has
been deleted using texture "mainmenu_1"[9], used videomem = 14680064
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_guib_small"[47] has bee
n deleted using texture "window_controls_1"[5], used videomem = 14680064
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_guibdown_small"[48] has
been deleted using texture "window_controls_1"[5], used videomem = 14680064
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_guib_wallpapers"[49] ha
s been deleted using texture "mainmenu_1"[9], used videomem = 14680064
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_guibdown_wallpapers"[50
] has been deleted using texture "mainmenu_1"[9], used videomem = 14680064
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_guib_myths"[51] has bee
n deleted using texture "mainmenu_1"[9], used videomem = 14680064
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_guibdown_myths"[52] has
been deleted using texture "mainmenu_1"[9], used videomem = 14680064

{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_guib_trophies"[53] has


been deleted using texture "mainmenu_1"[9], used videomem = 14680064
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_guibdown_trophies"[54]
has been deleted using texture "mainmenu_1"[9], used videomem = 14680064
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_guib_castle"[55] has be
en deleted using texture "mainmenu_1"[9], used videomem = 14680064
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a2_guibdown_castle"[56] ha
s been deleted using texture "mainmenu_1"[9], used videomem = 14680064
{00:02:41:063} [ :) ] J_VID.VID_DeleteTexture: texture "mainmenu_1"[9] has been
deleted, used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a9_light"[57] has been del
eted using texture "window_controls_1"[5], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "win_1_leftdown_0"[58] has
been deleted using texture "window_main"[6], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "win_1_tile_0"[59] has been
deleted using texture "window_main"[6], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "win_1_right_0"[60] has bee
n deleted using texture "window_main"[6], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "win_1_left_0"[61] has been
deleted using texture "window_main"[6], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "win_1_rightdown_0"[62] has
been deleted using texture "window_main"[6], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "win_1_other_0"[63] has bee
n deleted using texture "window_main"[6], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "win_1_other_1"[64] has bee
n deleted using texture "window_main"[6], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "win_1_other_2"[65] has bee
n deleted using texture "window_main"[6], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "win_1_other_3"[66] has bee
n deleted using texture "window_main"[6], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "win_1_other_4"[67] has bee
n deleted using texture "window_main"[6], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "win_1_other_5"[68] has bee
n deleted using texture "window_main"[6], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "win_1_other_6"[69] has bee
n deleted using texture "window_main"[6], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "win_1_other_7"[70] has bee
n deleted using texture "window_main"[6], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "win_1_other_8"[71] has bee
n deleted using texture "window_main"[6], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "win_1_rightup_0"[72] has b
een deleted using texture "window_main"[6], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "win_1_leftup_0"[73] has be
en deleted using texture "window_main"[6], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "win_1_down_0"[74] has been
deleted using texture "window_main"[6], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "win_1_up_0"[75] has been d
eleted using texture "window_main"[6], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "guib_normal_small"[76] has
been deleted using texture "window_main"[6], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "guibdown_normal_small"[77]
has been deleted using texture "window_main"[6], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a16_guie_player_add"[78] h
as been deleted using texture "window_main"[6], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a16_guiecursor_player_add"
[79] has been deleted using texture "window_main"[6], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "font_medium_text"[80] has
been deleted using texture "fonts_2"[8], used videomem = 10485760
{00:02:41:063} [ :) ] J_VID.VID_DeleteTexture: texture "fonts_2"[8] has been del
eted, used videomem = 9437184

{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "font_small_black"[81] has


been deleted using texture "fonts_1"[7], used videomem = 9437184
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "font_medium_black"[82] has
been deleted using texture "fonts_1"[7], used videomem = 9437184
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "font_medium_white"[83] has
been deleted using texture "fonts_1"[7], used videomem = 9437184
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "guib_normal_huge"[84] has
been deleted using texture "window_controls_1"[5], used videomem = 9437184
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "guibdown_normal_huge"[85]
has been deleted using texture "window_controls_1"[5], used videomem = 9437184
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a23_guib_next"[86] has bee
n deleted using texture "comics"[3], used videomem = 9437184
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a23_guibdown_next"[87] has
been deleted using texture "comics"[3], used videomem = 9437184
{00:02:41:063} [ :) ] J_VID.VID_DeleteTexture: texture "comics"[3] has been dele
ted, used videomem = 9175040
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a3_map_back"[88] has been
deleted using texture ""[-1], used videomem = 9175040
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a3_point"[89] has been del
eted using texture ""[-1], used videomem = 9175040
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a3_point_active"[90] has b
een deleted using texture ""[-1], used videomem = 9175040
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a3_cursor"[91] has been de
leted using texture ""[-1], used videomem = 9175040
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a3_point_selected"[92] has
been deleted using texture ""[-1], used videomem = 9175040
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a3_mosaic_active"[93] has
been deleted using texture ""[-1], used videomem = 9175040
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a3_mosaic_cursor"[94] has
been deleted using texture ""[-1], used videomem = 9175040
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a3_play_anim"[95] has been
deleted using texture ""[-1], used videomem = 9175040
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a3_loc_active_0"[96] has b
een deleted using texture ""[-1], used videomem = 9175040
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a3_loc_active_1"[97] has b
een deleted using texture ""[-1], used videomem = 9175040
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a3_loc_active_2"[98] has b
een deleted using texture ""[-1], used videomem = 9175040
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a3_loc_active_3"[99] has b
een deleted using texture ""[-1], used videomem = 9175040
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a3_loc_active_4"[100] has
been deleted using texture ""[-1], used videomem = 9175040
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a3_loc_active_5"[101] has
been deleted using texture ""[-1], used videomem = 9175040
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a3_loc_active_6"[102] has
been deleted using texture ""[-1], used videomem = 9175040
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a3_loc_active_7"[103] has
been deleted using texture ""[-1], used videomem = 9175040
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a3_guib_play"[104] has bee
n deleted using texture ""[-1], used videomem = 9175040
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a3_guibdown_play"[105] has
been deleted using texture ""[-1], used videomem = 9175040
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "font_small_white"[106] has
been deleted using texture "fonts_1"[7], used videomem = 9175040
{00:02:41:063} [ :) ] J_VID.VID_DeleteTexture: texture "fonts_1"[7] has been del
eted, used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_back_1"[107] has been
deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_back2_1"[108] has been
deleted using texture ""[-1], used videomem = 8126464

{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_cursor_1"[109] has bee


n deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_mouse_up_1"[110] has b
een deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_mouse_down_1"[111] has
been deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_element_1_1"[112] has
been deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_element_1_2"[113] has
been deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_element_1_3"[114] has
been deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_selected_cell_1_1"[115
] has been deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_selected_cell_1_2"[116
] has been deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_selected_cell_1_3"[117
] has been deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_selected_light_1_1"[11
8] has been deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_selected_light_1_2"[11
9] has been deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_selected_light_1_3"[12
0] has been deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_arrow_1_1"[121] has be
en deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_arrow_1_2"[122] has be
en deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_back_2"[123] has been
deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_back2_2"[124] has been
deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_cursor_2"[125] has bee
n deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_mouse_up_2"[126] has b
een deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_mouse_down_2"[127] has
been deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_element_2_1"[128] has
been deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_element_2_2"[129] has
been deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_element_2_3"[130] has
been deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_element_2_4"[131] has
been deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_selected_cell_2_1"[132
] has been deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_selected_cell_2_2"[133
] has been deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_selected_cell_2_3"[134
] has been deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_selected_cell_2_4"[135
] has been deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_selected_light_2_1"[13
6] has been deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_selected_light_2_2"[13
7] has been deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_selected_light_2_3"[13
8] has been deleted using texture ""[-1], used videomem = 8126464

{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_selected_light_2_4"[13


9] has been deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_arrow_2_1"[140] has be
en deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_arrow_2_2"[141] has be
en deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_arrow_2_3"[142] has be
en deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_tile_2_1"[143] has bee
n deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_tile_2_2"[144] has bee
n deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_tile_2_3"[145] has bee
n deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_tile_2_4"[146] has bee
n deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_basket_2"[147] has bee
n deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_back_3_1"[148] has bee
n deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_back_3_2"[149] has bee
n deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_back_3_3"[150] has bee
n deleted using texture ""[-1], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_guic0_show"[151] has b
een deleted using texture "window_main"[6], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_guicdown0_show"[152] h
as been deleted using texture "window_main"[6], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_guic1_show"[153] has b
een deleted using texture "window_main"[6], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a18_guicdown1_show"[154] h
as been deleted using texture "window_main"[6], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a1_herotext_back"[157] has
been deleted using texture "game_2"[4], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "videlenniy"[166] has been
deleted using texture "game"[11], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "videlenniy_2"[167] has bee
n deleted using texture "game"[11], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "up_0"[168] has been delete
d using texture "game"[11], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "left_0"[169] has been dele
ted using texture "game"[11], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "down_0"[170] has been dele
ted using texture "game"[11], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "right_0"[171] has been del
eted using texture "game"[11], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a1_timer"[172] has been de
leted using texture "game"[11], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a1_timer_warning"[173] has
been deleted using texture "game"[11], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a1_timer_cover"[174] has b
een deleted using texture "game"[11], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a1_timer_point"[175] has b
een deleted using texture "game"[11], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a1_timer_timeless_cover"[1
76] has been deleted using texture "game"[11], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a1_shadow_up"[177] has bee
n deleted using texture "game"[11], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "castle_emerald"[178] has b
een deleted using texture "game"[11], used videomem = 8126464

{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "guib_normal_tiny"[180] has


been deleted using texture "window_controls_1"[5], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "guibdown_normal_tiny"[181]
has been deleted using texture "window_controls_1"[5], used videomem = 8126464
{00:02:41:063} [ :) ] J_VID.VID_DeleteTexture: texture "window_controls_1"[5] ha
s been deleted, used videomem = 7864320
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "geroy_elementi_slot_0"[182
] has been deleted using texture "game"[11], used videomem = 7864320
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "geroy_elementi_fill_0"[183
] has been deleted using texture "game"[11], used videomem = 7864320
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "geroy_elementi_active_0"[1
84] has been deleted using texture "game"[11], used videomem = 7864320
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "geroy_slot_active"[185] ha
s been deleted using texture "game"[11], used videomem = 7864320
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "geroy_slot_active_back"[18
6] has been deleted using texture "game"[11], used videomem = 7864320
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "geroy_slot_active_reminder
"[187] has been deleted using texture "game"[11], used videomem = 7864320
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "Zevs"[188] has been delete
d using texture "game"[11], used videomem = 7864320
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "sota"[189] has been delete
d using texture "game"[11], used videomem = 7864320
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "tile_0_0"[190] has been de
leted using texture "game"[11], used videomem = 7864320
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "elementi_0_0"[191] has bee
n deleted using texture "game"[11], used videomem = 7864320
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "elementi_0_3"[192] has bee
n deleted using texture "game"[11], used videomem = 7864320
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "elementi_0_2"[193] has bee
n deleted using texture "game"[11], used videomem = 7864320
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "elementi_0_1"[194] has bee
n deleted using texture "game"[11], used videomem = 7864320
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "kamen_light_0"[195] has be
en deleted using texture "game_2"[4], used videomem = 7864320
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "kamen_light_1"[196] has be
en deleted using texture "game_2"[4], used videomem = 7864320
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "kamen_light_2"[197] has be
en deleted using texture "game_2"[4], used videomem = 7864320
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "kamen_light_3"[198] has be
en deleted using texture "game_2"[4], used videomem = 7864320
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "kamen_light_4"[199] has be
en deleted using texture "game_2"[4], used videomem = 7864320
{00:02:41:063} [ :) ] J_VID.VID_DeleteTexture: texture "game_2"[4] has been dele
ted, used videomem = 6815744
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "korzina_0"[200] has been d
eleted using texture "game"[11], used videomem = 6815744
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "korzina_light_0"[201] has
been deleted using texture "game"[11], used videomem = 6815744
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "font_huge_white"[202] has
been deleted using texture "fonts_3"[12], used videomem = 6815744
{00:02:41:063} [ :) ] J_VID.VID_DeleteTexture: texture "fonts_3"[12] has been de
leted, used videomem = 5767168
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a1_timer_bubble_2"[203] ha
s been deleted using texture "game"[11], used videomem = 5767168
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a1_timer_bubble_1"[204] ha
s been deleted using texture "game"[11], used videomem = 5767168
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a1_timer_bubble_3"[205] ha
s been deleted using texture "game"[11], used videomem = 5767168
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "elementi_light_0_3"[206] h
as been deleted using texture "game"[11], used videomem = 5767168

{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "elementi_light_0_0"[207] h


as been deleted using texture "game"[11], used videomem = 5767168
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "Spr_Pokaz_Tiles"[208] has
been deleted using texture "game"[11], used videomem = 5767168
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "elementi_light_0_2"[209] h
as been deleted using texture "game"[11], used videomem = 5767168
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a8_arrow"[210] has been de
leted using texture "window_controls_2"[14], used videomem = 5767168
{00:02:41:063} [ :) ] J_VID.VID_DeleteTexture: texture "window_controls_2"[14] h
as been deleted, used videomem = 5505024
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a8_guic0_tips"[211] has be
en deleted using texture "window_main"[6], used videomem = 5505024
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a8_guicdown0_tips"[212] ha
s been deleted using texture "window_main"[6], used videomem = 5505024
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a8_guic1_tips"[213] has be
en deleted using texture "window_main"[6], used videomem = 5505024
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a8_guicdown1_tips"[214] ha
s been deleted using texture "window_main"[6], used videomem = 5505024
{00:02:41:063} [ :) ] J_VID.VID_DeleteTexture: texture "window_main"[6] has been
deleted, used videomem = 4456448
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a1_timer_bubble_5"[215] ha
s been deleted using texture "game"[11], used videomem = 4456448
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "elementi_light_0_1"[216] h
as been deleted using texture "game"[11], used videomem = 4456448
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "a1_timer_bubble_4"[217] ha
s been deleted using texture "game"[11], used videomem = 4456448
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "Strelka_N_L"[218] has been
deleted using texture "game"[11], used videomem = 4456448
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "Strelka_N_P"[219] has been
deleted using texture "game"[11], used videomem = 4456448
{00:02:41:063} [ :) ] J_VID.VID_DeleteTexture: texture "game"[11] has been delet
ed, used videomem = 262144
{00:02:41:063} [ :) ] J_VID.VID_DeleteSprite: sprite "font_small_text"[220] has
been deleted using texture "fonts_4"[13], used videomem = 262144
{00:02:41:063} [ :) ] J_VID.VID_DeleteTexture: texture "fonts_4"[13] has been de
leted, used videomem = 0
{00:02:41:063} [ :) ] J_VID.VID_Destroy: max memory used = 20800 Kb
VID INFO: max memory used by textures = 0 Kb (64:0,128:0,256:0,512:0,1024:0), ti
me 0:0
VID INFO: max draw memory used by textures = 0 Kb (64:0,128:0,256:0,512:0,1024:0
), time 0:0

AVERAGE FPS: 57 fps


Finishing..
The End.

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