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Do Activity 3.

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Objectives
Introduction: The objective of the game is what you do to win. What you need to accomplish within the game. In the best games, objectives are challenging not just obtainable. Materials: Internet, lesson handout or computer file. Lesson: 1. Using the curriculum, and the handout, define the different type of game objective. List 2 games examples for each player pattern. If you have some of these games available you can play them with your teachers permission. Objective Capture Chase Alignment Definition To take a person without being killed To catch or elude an opponent Arrange your pieces in a strategic way to win the game To get a defined unit(s) to safety Examples 1.Quake 2.WarCraft 1.tag 2.assasin 1. connect fore 2.tetris

Rescue Forbidden Act

1.mario brothers 2.emergency rescue Is to essentially get the competition to 1.twister break the riles 2.operation Build, maintain, or manage objects Simply exploring specific game areas Solving a problem or puzzle Using knowledge to potentially win the game 1.SimCity 2.Gazillionare 1.EverQuest 2.Zelda 1.The Sims 2.tic-tac-toe 1.Jeopardy 2.Diplomacy

Construction Exploration Solution Outwit

2. Divide into groups of two with your teachers help. Your group will be assigned a game objective from your teacher. 3. Using paper and pencil (or computers) write down an original simple game idea that uses the game objective you were assigned. Game should be a party or board type game. You may sketch if needed. Write down how the game might be played. (For example for an exploration players must explore different rooms in a spaceship to find the key that will open up the cell bars and release their captured friends.) 4. Create a game flyer that might be used as the cover of the box. You can us a 2D program or draw by hand. Include the following in your design: A brief statement that explains your game including the basic objective. A descriptive picture of your game

5. Share your designs with the class. Questions: 1. 2. 3. What game design might you want to play if it were produced and why? Chase because its more interesting and physical. What game design might you want to play the least if it were produced and why? Outwit because I dont want to have to use the academic side of me to play. 4. What two objectives are the most similar and why? Alignment and solution because it involves having to come up with a specific concept to try to win the game. 5. What two objectives are the most dissimilar and why? Chase and outwit because one is physical and one is critical entertainment. 6. Think of the latest game show you have seen on TV. Basically describe that show and what objective is used in the game. Family Feud; it uses the outwit method. Basically there are two families each is asked a series of questions whoever gets the most points goes into the final round and if they get a certain amount of points wins the money.

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