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Anethnographicstudyoninterviewedparticipantsidentifieshowgamescanprovide opportunitiesforcriticalreasoningandethical,democraticwaysofthinkingandperforming.
Tromba,P.(2013).BuildEngagementandKnowledgeOneBlockataTimewithMinecraft.Learning&LeadingwithTechnology, 40(8),2023.
whenpriceforMinecraftisonthetable.ThesectionMeetingStudentsWhereTheyArehas goodreasonstosupporttheideabehindtheproject.
Wendel,V.,Gutjahr,M.,Battenberg,P.,Ness,R.,Fahnenschreiber,S.,Gbel,S.,&Steinmetz,R.(2013).Designinga CollaborativeSeriousGameforTeamBuildingUsingMinecraft.ProceedingsoftheEuropeanConferenceonGamesBased Learning,569578.