You are on page 1of 10

KI RSTEN SHI ER

DR. JI A LI
UNI VERSI TY OF ONTARI O I NSTI TUTE OF
TECHNOLOGY

51 02G SUMMER 201 3
Physical Education and the
Role of Digital Technologies
Austins Story
http://www.youtube.com/watch?v=6wSIvplOStA
Physical Education IS Important
Todays adults are just too soft on their kids and
letting them eat whatever they want Austin

Statistics:
59% of Canadian adults are overweight or obese
29% of adolescents are overweight or obese
Obesity costs Canadians about 5 billion dollars/year

Lets end the cycle ( or at least help)

Positives Challenges
Children are malleable
(new language, skills
etc.).
As educators we spend
about 6 hours/day with
students.
Research to support
the importance of Phys.
Ed.

Emphasis on academic
subjects language,
math.
As educators we spend
about 6 hours/day with
students.
Mandated 150
mins/week
30mins/day.
we dont know what
happens at home.
Its time to get active
ICT + Physical Education =
Increased Student Engagement
Its time for
an ICT
intervention
ICT Intervention
Falvey (2012) We know that screen time is a
contributor to childhood obesity. But we also know
its not going away.
Physical tools
Apple iOS apps for healthy living.
Eat This, Not That! The Game
Pedometer
Sleep Cycle alarm clock
Wii Fitness Just Dance Kids
Home School connections Classroom Blog


Task-Technology Fit Theory
Importance of choosing most
appropriate piece of
technology does the
technology have a positive
impact on individual
performance?

Technological Determinism Theory
Technology shapes how individuals in a society
think, feel, act, and how we operate as we move from
one technological age to another.

21
st
century students
4+ hours of sedentary screen time
Active games (diffusion of innovation theory)


Expected Learning
Outcomes
Educational Impact
Increased appreciation
and desire to be
physically active.
Lifestyle changes &
adaptations.


Healthy bodies =
healthy minds.
Concentration
Energy
21
st
century learner
meets activity.

Pedagogical Significance

References:
Apple Inc. (2013). iTunes preview. Retrieved from https://itunes.apple.com/ca/genre/ios-health-fitness/id6013?mt=8

Childhood Obesity Foundation. (2012). Statistics. Retrieved from http://www.childhoodobesityfoundation.ca/statistics

Chomits, V. R., Slining, M. M., McGowan, R. J., Mitchel, S. E., Dawson, G. F., & Hacker, K. A. (2009). Is there a
relationship between physical fitness and academic achievement? Positive results from public school children in the
northeastern united states. Journal of School Health. 79(1), 30-37.

Falvey, C. (2012). Games and interactive media are powerful tools for health promotion and childhood obesity
prevention. Retrieved from http://www.liebertpub.com/global/pressrelease/games-and-interactive-media-are-
powerful-tools-for-health-promotion-and-childhood-obesity-prevention/1002/

Government of Ontario (2010). The Ontario Curriculum Grades 1-8 Health and Physical Education. Retrieved from
http://www.edu.gov.on.ca/eng/curriculum/elementary/healthcurr18.pdf

Katzmarzyk, P. & Janssen, I. (2004). The economic costs associated with physical inactivity and obesity in Canada: An
update. Can. J. Appl. Physiol. 29(1): 90-115

Mitchell, M, S. (2001). Using technology in elementary physical education. Strategies: A Journal for Physical and
Sports Educators. 14(6)

Physical & Health Education Canada. (2009). Across Canada Ontario. Retrieved from
http://www.phecanada.ca/advocacy/across-canada/ontario

You Tube. (2009). Childhood Obesity; Austins Story. Retrived from http://www.youtube.com/watch?v=6wSIvplOStA

Zigurs, I. & Buckland, B.K. (1998). A Theory of Task/Technology Fit and Group Support Systems Effectiveness. MIS
Quarterly, 22(3), 313-334.

You might also like