Nova Force: Richard Rider hosts the Nova Force energy reservoir.
After the members of the Nova Force were
killed, he absorbed all of the remaining energy, increasing his already formidable abilities granting him the following abilities: Body Armor: MN (75) protection from Physical and Energy attacks. Regeneration: Shift-X (150) ability to regenerate damage taken. Recovery: UN (100) ability to recover lost endurance ranks. Flight: CL1000-3000 airspeed, the drawback is that he needs an Agility FEAT for any turns attempted at speeds over RM (30) airspeed. Energy Generation: Shift-X (150)Energy, Nova can perform the following power stunts: Energy Blast: Up to Shift-X (150) Energy, 15 area Energy Absorption: Shift-X (150) ability to absorb various forms of cosmic and plasma energy. Energy Sheath: UN (100) Energy field that protects him or others from damage. He can even use it to put fields around others to carry and/or protect them. Nova Blast: Shift-Z (500) Energy to all in the same area as Nova, Shift-X (150) up to 5 areas away. His flames are reduced to Fe for 1-10 rounds afterwards and he must make an End. FEAT or pass out for 1-10 rounds Hyper-spatial Star Gates: UN (100) ability to open star gates that allow him to travel through hyperspace and cross the galaxy at will. Equipment: Nova Uniform: To stabilize Rider during manipulation of the Nova Force, the Worldmind modified his Nova Uniform to help contain and regulate Rider's powers by absorbing some of the Nova Force energies. The Nova Uniform grants Nova with the following abilities: Air Supply: 6 hours of air for Rider to breathe in interstellar flight. Radio Reception: EX (20) ability to pick up interstellar transmissions. Invulnerability: UN (100) protection vs. Extreme Temperatures Infrared Sensor: IN (40) infrared sight. Self-Repair: AM (50) ability for the suit to repair itself. Illumination Beam: IN (40) Illumination in dark areas, allowing him to see in the depths of space. Mood Regulators: The Nova Uniform contains adrenalin inhibitors, neural pacifiers and endorphin booster to moderate his moods as needed. Worldmind: Rider currently hosts the Xandarian Worldmind, a Class G collective artificial sentience created to govern and maintain all of Xandarian culture. This bond will help Rider maintain self-control when tapping the full power of the Nova Force. The Worldmind has the following abilities: Strategy/Reason UN (100): usually offers Nova advice, insights, recommendations and instructions on how to defat opponents. The Worldmind can also offer strategies to create multiple solutions to opponents attacks, acting like a combat sense. Xandarian Background: The Worldmind contains all the knowledge of the lost Xandarian culture, including their arts, sciences, history, technology and philosophy, as well as a bio-template of the entire Xandarian race. Communications: UN (100) ability to communicate verbally or mental with Worldmind. Others can communicate with the Worldmind by donning Rider's helmet. Heads-Up Display: The Worldmind can display visuals inside Rider's helmet for his viewing at a full 360 degrees. Psychic Shield: Can protect Rider from psionic manipulation using Psi-shields with UN (100) ability. Computer Hacking: Enables Rider to hack into satellite TV broadcasts, and transmit his voice and image to individual TV sets with MN (75) ability.
Talents: Martial Arts B, Student, astro-navigation, Leadership, Military, Strategist
Contacts: New Warriors, Worldmind, Drax the Destroyer, Adam Warlock, Quazar, Betaray Bill, Gamora, Silver Surfer & Gladiator