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Known Powers:

Regeneration: EX (20) Healing 2 points each round.


Recovery: IN (40) ability to regain Endurance ranks
Enhanced Senses: IN (40) Sight (even in Darkness), Smell, & Hearing.
Enhanced Learning: Shatterstar is able to quickly learn and master languages and
technology as well as make quick tactical decisions that would normally take planning.
Hollow Bones: Shatterstars Hollow bones make him far lighter than he looks and
further increasing his athletic and acrobatic skills giving him a +1 CL when maneuvering
in the air.
Stunts: Shatters
Pain resistance: Due to Shatterstars healing, years in the arena and the pain he feels
during his concussive blast, Shatterstar has exhibited a large resistance to pain. For
example, he is able to stab through himself and kill opponents behind him when being
held. He Ignores wounds and resist the effects of harsh terrain, flames, cold and more.
This power absorbs up to IN (40) rank damage.
Lightning Reflexes: Shatterstar is able to parry a barrage of bullets from a Gatling gun
with his sword with IN (40) ability.
Flying Kick: +2CS damage and requires a 5' running start and is the only attack possible
for the round.
Jump Kick: +1CS damage, attack strikes the head or shoulders, treat yellow hit roll as
red.
Hook Kick: +1CS damage and -1CS to opponents defense roll
Snap Kick: Normal damage with a -1CS to opponents defense roll.
Prone-fighting: Moon Knight has no penalty for fighting on the ground and opponent
gains no bonuses.
Equipment:
Body Armor: GD (10) resistance to blunt EX (20) resistance to projectiles, edged &
energy.
Mystic Blades: Shatterstar utilizes a transforming blade that has been constructed by
both magic as well as science. The Blades are linked to Shaterstars biochemistry and a
have a variety of special properties:
Unearthly (100) material, IN (40) Edged damage. Spiked hilt does IN (40) blunt or
edged damage.
Due to the blade having a combination of Science and mystic properties, the blade it
may ignore force fields, armor and even sever mystical bonds of Shift-X (150) strength
or less.
Transform: Shatterstar can transform his swords into different weapons such as Batons
for IN (40) damage.
Two Swords: IN (40) Edge, in order to make multiple attacks.
Energy Emission: UN (100) Energy when he has one sword, but is reduced to MN (75)
when the sword is split into pairs. His ability is based on transforming vibrations found
around him into powerful energy blasts. The use of this blast inflicts EX (20) damage to
Shatterstar every time he employs this power. Because of their bond, Shatterstar can
even control and project these blasts when he is not holding his sword.
Telepathic Teleportation: After Shatterstar returned from the Mojoverse, he
demonstrated the ability to open an "X" shaped portal allowing him to instantly transport
himself. This is accomplished by having an "anchor," with whom he must have a
connection, visualize their destination before opening a portal with IN (40) ability. After
this is done, Shatterstar must rest at least two hours before teleporting again.

Talents: Multi-Lingual (English, German and Spanish) , Repair/Tinkering, Weapons
master, Marksman, Weapon Specialist: (Sword), Acrobatics, Tumbling, Martial Arts A, B, & E.

Contacts: X-Force, X-Men, Cable, X-Factor,
and the Fantastic Four, X-treme

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