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POKEMON EMERALD GYM LAYOUTS

A few of the gyms have changed in layout from Ruby and Sapphire, most noticeably, the Mossdeep
City Gym, which now has teleporter pads instead of propeller tracks. This guide shows all the new
layouts, as well as helps you get to the Gym Leader for the trickier gyms.
Rustboro City Gym

Dewford Town Gym
As in Ruby and Sapphire, your initial scope of vision will be limited, but will increase each time you
defeat a trainer.

Mauville City Gym
Find the right cominbation of switches (The thunderbolt symbols on the ground) to clear the path to
Wattson.

Lavaridge Town Gym
Follow the numbered pits in numerical order to reach Flannery. The actual gym is shrouded in mist
making it difficult to see, but this mist has been removed in the map shown.

Petalburg City Gym
Defeating a trainer will open up either one or two doors for you to progress further. Each room
focuses on a certain aspect of battle.

Fortree City Gym
Once again, the gym is filled with switch doorways, but the puzzle is not that difficult. Note you may
have to go through a set of switch doorways more than once in order to progress.

Mossdeep City Gym
Take Pad #1 and activate the Green Switch so that it moves the statues and clears the path. Head
back through Pad #4 and #3 to the top left room. Play around with the brown and blue switches so
that you can access Pad #5, which will eventually lead you to Liza and Tate.

Sootopolis City Gym
The ice will break sending you to the basement if you step on the same tile twice. Follow the red
arrows in order to reach Juan.

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