Professional Documents
Culture Documents
Note: Before you plan and write art experiences; pre-assess your students based on the proposed concepts, enduring understandings, and objectives of the unit/lesson(s). You may
also gather this information from (previous) teachers, by reviewing already completed art work, consulting curriculum materials, etc., to get a better understanding of what content
students already know and what they will need to know to be successful.
Pre-Assessment:
This will need to be done prior to teaching your lesson. Outline the method you will use to determine the skill/knowledge level of your students based on the concepts/enduring
understandings/objectives of the lesson. (Hint: turn these into questions.) Be specific in describing what you would recognize as proficient skill/knowledge.
Through questioning and observation, teachers will assess students abilities to:
Can students look at materials and assess them for their properties? Can they use this assessment to select materials for their creatures intended abilities?
Can students synthesize characteristics based on function and aesthetic appeal?
Can students combine parts to make a whole?
Can students make a crazy creature using collage, drawing, painting, etc.? Using sculpture methods like clay, cardboard, and assemblage to construct their creature?
Can students tell a story about their and other creatures?
Can students describe how they made their creature? How they think other people made their creatures?
Can students feel textures and describe how they feel? Can students imagine how textures would feel?
Can students talk about how parts function individually and also contribute to the function of a whole thing?
Performance:
What will students accomplish as a result of this lesson? This can be presented to students in the form of a story. In this narrative the students take on a role and create a
learning product about a specific topic for a certain audience. (RAFT Role / Audience / Format / Topic)
You just found a Combobulator, a machine that combines lots of living things into one creature. You get to use the Combobulator to make yourself a pet. You have to think
about what you want your creature to do and where it will live. You can make your animal using a combination of characteristics from real animals, plants, humans, and
machines. You will plan your animal on paper using collage and drawing. Then you can make your animal in 2D or 3D form, using real textures like feathers, fake fur, and
shiny scales. Your creatures form must come from function; in other words, its characteristics will each have purpose. Then you get to think about where it will live and you
will transform a cardboard box into your creatures habitat.
Concepts:
List the big ideas students will be introduced to in the lesson. These ideas are universal, timeless and transferrable. Examples of concepts used in art might include:
Composition, Patterns, Technique, Rhythm, Paradox, Influence, Style, Force, Culture, Space/Time/Energy, Line, Law/Rules, Value, Expressions, Emotions, Tradition, Symbol,
Movement, Shape, Improvisation, and Observation Look for concepts in the standards, content specific curriculum, etc.
Ideation, texture, pattern, synthesize, imagination, nature, environment, reality, function, characteristics of living things, parts to whole, 2D, 3D, assemblage
DAY 2/3
The characteristics of living things are designed for function
3D texture can be portrayed through 2D pattern
DAY 4
Environments fit the needs of living things
By looking at their creature and other creatures, TSWBAT explain how parts of a creature interact to affect the overall function (Blooms: understand, evaluate; Standard:
reflect, comprehend, transfer; GLE: 1.2, 2.1, 4.1 (1), 1.1, 2.1, 2.2, 4.1 (K); Art Learning: C&EF, conceptual, reflection, assessment; Literacy: storytelling, describing; Numeracy:
sequence of events (timeline, process))
Differentiation:
Explain specifically how you have addressed the needs of exceptional students at both end of the skill and cognitive scale. Describe the strategies you will use for students who
are already proficient and need growth beyond what you have planned for the rest of the class, as well as modifications for students with physical and/or cognitive challenges.
Students must still meet the objectives.
Differentiation:
(Multiple means for students to access
content and multiple modes for student to
express understanding.)
Literacy:
List terms (vocabulary) specific to the topic that students will be introduced to in the lesson and describe how literacy is integrated into the lesson.
Vocab: texture, function, habitat/environment, combine, Combobulator, camouflage
Literacy incorporation:
Story time: reading a book about habitats
Center where students peruse books
Write/tell a story about your creature
Name your creature
Materials:
Must be grade level appropriate. List everything you will need for this lesson, including art supplies and tools. (These are the materials students will use.) List all materials in
a bulleted format.
Day 1
Magazine images
Textures
Animals
Machines
Nature materials
Leaves
Sticks
Grass
Found objects
Paint, etc.
Resources:
List all visual aids and reference material (books, slides, posters, etc. Be specific; include title, artist, etc. Make reference to where the material can be found. (These are the
resources used by the teacher to support/develop the lesson.) List all resources in a bulleted format.
Images as inspiration (**Powerpoint with all images has been made and is on Google docs)
Nicolas Lamperts machine animals (http://machineanimalcollages.com/)
Bev Doolittlecamouflage horses
Laura Ballcomposite animal creatures
Kate Clarkpeople animals
Enrique Gomez de Molinastrange animal sculptures
Burning Man creationssnail car, fire octopus,
Steampunksquirrel with wings
Greek mythologypegasus, hippogriff
Books: Andrew Zuckermans Bird and Creature at Poudre Librarieson holdshelf
Preparation:
What do you need to prepare for this experience? List steps of preparation in a bulleted format.
DAY 1
Prepare stations
Email Denise to ask about group colors
Tear out magazine pages with relevant textures, animals, machines
Bring found objects from art ed closet
Make imaginary combine creatures for brain break
Find nature tracks, put them on iPod/iTunes playlist, connect headphones/speaker
Cut out pictures of animals and glue them on papers
Rent library books (Andrew Zuckermans creature books and others at Poudre Library)
Make Combobulator
Make discovery board
DAY 2
Update discovery board
Rent and bring Andrew Zuckerman books
Make samples of 2D creatures
Gather supplies
DAY 3
Update discovery board
Make samples of 3D creatures
Gather suppliesBUY FAKE FUR
Safety:
Be specific about the safety procedures that need to be addressed with students. List all safety issue in a bulleted format.
DAY 1
Use scissors wisely
Keep each group of materials at each designated center
Be careful of iPod/computer/speakers at sensory station
DAY 3
Teachers use hot glue
Ideation/Inquiry:
Ideation is the creative process of generating, developing, and communicating new ideas, where an idea is understood as a basic element of thought that can be visual, concrete or
abstract. List and describe inquiry questions and processes you will engage students in to help them develop ideas and plans for their artwork.
Students will explore and start to plan ideas for their creature by going to each station
Students select and use existing animals as inspiration for creature
Students act out mythical creatures to think of them in a different modality
Inquiry Questions
What can your creature do?
Where will it live?
How does it move?
Does it have any special abilities? Can it talk?
Why did you choose this creature?
Why do you want it to be your pet?
Will it have a name?
What does it eat?
Procedures:
Give a detailed account (in bulleted form) of how you will present the lesson logically and sequentially Be sure to include approximate time for each activity and
instructional methodology: skills, lecture, inquiry, etc. Include motivation and ideation/inquiry where appropriate.
Day
Instruction - The teacher will... (Be specific about what concepts,
Learning - Students will... i.e.: brainstorm to generate ideas; describe
Time
1
information, understandings, etc. will be taught.) Identify
detail to develop observation skills, etc. (Be specific about what will be
the intended result of the instruction as it relates to learning.)
instructional methodology.
7:45Set up and prepare stations
Make color coded worksheets for centers
Glue paper on front of every sketchbook
Tear out magazine pages with relevant textures, animals,
machines
Bring found objects
Collect sticks and rocks
Nature tracks, put them on iPod/iTunes playlist, connect
headphones
Set up cut out pictures of animals and glue them on paper
Set up library books
8:30Earth Art reflection
Recap earth art experience with Discovery Board and photo
documentations
Piper discovers rock stacking
Leonard talks about pattern with shapes and letters
Rigley discovers sand is different colors when wet and dry
Finn discovers you can draw with sticks
8:46Explain Centers
*Travel with your color group to each station
Centers (move to each station to show, but have students watch from
Students will learn that artists can work alongside other artists only if
rug)
9:15Clean up
End up at their beginning station
Clean up
Finn gets trash can and collects scraps
Sienna will gather worksheets
Students sort scissors (4 in each caddy)
Parker put textures back in bag
Everyone else finds scraps on floor and stacks papers
9:20Reflection
Students at tables
Hand out sketchbooks
Plan and brainstorm creature using all of their exploration
and experience throughout the centers
Day
2
Lexi
8:40Sketchbook time
1. Glue in pages from last time and look at your creations
Students will connect to their prior knowledge so that their ideation (and
resulting creature) is personally relevant
Students will synthesize pertinent information from the outside world to
begin to plan their imaginary creature
8:45Demo
Gather around one table
Its time to make our dream pet that has color, pattern, and texture!
Everyone is going to get a big sheet of paper to make their animal.
Demo 1: Fish scales from tin foil
Cut shapes in foil, color with sharpies
Demo 2: Ruffly hair or feathers from cut paper
Fold paper accordion style, cut lines in it
Demo 3: Rubbings
Students will consider form follows function when they think about
what they want their animal to do, then plan how it needs to look to be
able to do that.
8:55
Work time
Create your animal on your piece of paper
Decorate with the textures we showed you
9:20
Clean up1 bell: stop, look listen
1. ONE person from each table put your paintbrushes in the
sink
Students will develop craft as they engage and persist with materials
Students will synthesize information and problem solve as they begin to
visually represent their Crazy Creature
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2.
3.
4.
5.
9:28
What did we learn?? What did we discover??
Students will reflect on their learning, synthesizing the days events and
identifying the highlights
Students will practice sketching ideas in a short time frame and learn the
process of planning
Demos
Show options for body: sock puppets, cardboard tubes,
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8:50Work Time
Create your 3D animal with your choice of materials
Students will develop craft as they engage and persist with materials
Students will synthesize information and problem solve as they visually
represent their Crazy Creature in a different dimension
Students will translate visual information from the 2D picture plane to a
3D picture plane
9:22Cleanup
1. Bring your creature to the counter
2. Sort materials into piles
3. Rigley gets trashcan and everyone puts in scraps
9:28Reflection
What did we learn?? What did we discover??
Students will reflect on their learning, synthesizing the days events and
identifying the highlights
Next time you will get to build your animal a habitat to live in!
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5.
6.
7.
8.
Did students look at materials and assess them for their properties? Can they
use this assessment to select materials for their creatures intended abilities?
Did students synthesize characteristics based on function and aesthetic
appeal?
Did students combine parts to make a whole?
Did students make a crazy creature using collage, drawing, painting, etc.?
Using sculpture methods like clay, cardboard, and assemblage to construct
their creature?
Did students tell a story about their and other creatures?
Did students describe how they made their creature? How they think other
people made their creatures?
Did students feel textures and describe how they feel? Can students imagine
how textures would feel?
Did students talk about how parts function individually and also contribute to
the function of a whole thing?
Post-Assessment Instrument:
How well have students achieved the objectives and grade level expectations specified
in your lesson plan? Include your rubric, checklist, rating scale, etc.
Discussion
Sketchbook (process)
Worksheets
Final product
Discovery board
Self-Reflection:
After the lesson is concluded write a brief reflection of what went well, what surprised you, and what you would do differently. Specifically address: (1) To what extent were
lesson objectives achieved? (Utilize assessment data to justify your level of achievement.) (2) What changes, omissions, or additions to the lesson would you make if you were
to teach again? (3)What do you envision for the next lesson? (Continued practice, reteach content, etc.)
Appendix: Include all handouts, prompts, written materials, rubrics, etc. that will be given to students.
8/9/14 Fahey
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