Professional Documents
Culture Documents
book 4!
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contents:
introduction to these scores!
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generic notes on notation !
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scores and piece specific performance notes!
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1. flam tap
2. spaces between
3. feel free, be brutal
4. arnship
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movement 1 - ascent
movement 2 - punch
movement 3 - clap
spatial rhythm no.1
informative pamphlets!
making grainz shakers
movements on a double bass
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introduction:
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key concepts:!
these compositions explore my interest in bringing together
multiple types of space/s under a single framework i
describe as a space based aesthetic. this stems from my
interest in the japanese aesthetic concept of space-time,
ma. ma considers the placement of objects in space as a
means to open up rather than close room perspective and
active involvement. a space-based aesthetic considers
incorporating ideas of ma together with other spatial
elements. in these compositions i have begun to explore
what these ideas can mean when applied to musical
composition and performance.
key characteristics:!
spatial rhythm - rhythm as punctuations in the continuum
of space rather than lying only in the usual divisions of a
beat.
movement = music - using physical movement and
actions on your instruments as musical material.
improvisation - incorporating elements of space in
compositions to ensure that performers are always drawing
on a certain level of improvisation in their playing.!
drums 1
double bass 2
double bass 1
drums 2
dynamic/pressure:!
thicker marking denotes harder/stronger pressure/hit in
playing
low pressure/ force of hit
high pressure/ force of hit
audience/audio focus:!
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drum:!
skin - shorthand for skin/head of drum
rim - shorthand for the rim of the drum
structure:!
none of these scores are written out in full. they simply
show sequence of ideas and the order in which they
should appear. some give more/less direction about
length/amount of freedom of parts and with repeats.
miscellaneous:
pitch always secondary to rhythm
everything always secondary to vibe and presence.
dont use sheet music in performance - simply use as a
guide to begin and take from it what sticks.
flam tap
flam tap
instrumentation:!
double bass 1
double bass 2
drums 1: dry/dampened low drum with one timpani mallet
and one drum stick on rim
percussion: 2 grainz shakers
= 85
maintain throughout
duration: [4-6 minutes]!
keep it short concise, and energetic!
spaces - between
spaces - between
instrumentation:!
double bass 1: with preparation on A string
double bass 2: with preparation on D string
drums 1: 3 pitched drums with a pair of normal wooden
drum sticks
drums 2: any number of drums with a pair of normal
wooden drum sticks
prepared bass:!
add a clump of adjoined big paper clips to the bottom
of one of your strings to create a loud rattle when you
play that string.
piece structure with key feelings: !
RESONANT - 4 part counterpoint - percussive,
strong but never forceful
DEAD - bassline with rattle - highly sensitised
atmosphere !
DEAD - melody building to resonant climax!
RESONANT - 2 part drum counterpoint - strong+
melodic
tempo:!
= 45!
remain steady throughout
drums 1 should set the tempo using the movement of
their arms to cue the other players. tempo should be as
slow as you can without having to subdivide the beat
into two. ie. should feel comfortable counting in 1s/
crotchets.
duration: [6-10 mins]!
length should depend on how long it takes for
musicians to move from resonant to dead to resonant.
parts should never hover at same level resonance for an
extended period.
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2 beats
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FEEL FREE,!
BE BRUTAL
FEEL FREE,!
BE BRUTAL
instrumentation:!
two double basses
drums 1:
high drum with resonant tone
piece of metal
2 hard marimba mallets for metal and skin
drums 2:
low drum with resonant tone
piece of metal
2 hard marimba mallets for metal and skin
piece structure with key feelings: !
A harsh/brutal/determined
B explorative, physical
C firm but relaxed/confident
D explorative
tempo and time signature: !
firm tempo
= 100!
A - two percussionists should play with a unified pulse,
thinking in semiquavers with no sense of grouping into
phrases - apart from those dictated by your own
fluctuations in dynamic.
at B this pulse should occur simultaneously with the
double bassists who play with no sense of pulse.
at C all players operate under a unified pulse
= 70
set up by the drums
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spatialised melody:!
the arrival melody at C is split between two players but
should be performed/heard as a whole.
arnship
arnship
instrumentation:!
two double basses
drums 1:
low drum with resonant, singing tone
brush stick on rim and hard marimba mallet on skin
woodblock
drums 2:
low drum with resonant, singing tone
brush stick on rim and hard marimba mallet on skin
2 x grainz shakers
= 110
steady tempo throughout
at C - lose any sense of unified time
bass 1 to re-establish previous tempo in preparation for
return to A
duration: [10 mins]!
try to keep all sections structured and tight. moving
between them as written.
allow section C to be the an opportunity to lengthen the
piece, taking as long as you want in venturing to and from
surrounding material.
close to chest
video scores!
movements on double bass
stillness
https://www.youtube.com/watch?v=MTsaMkwGsRM&index=6&list=PLxO9HOAf5JxeUTeW1i8PoDHlPGa8b1uO8
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straight pathways
https://www.youtube.com/watch?v=7-rXxYBHvSI&index=4&list=PLxO9HOAf5JxeUTeW1i8PoDHlPGa8b1uO8
meandering
https://www.youtube.com/watch?v=1ERcxQD1vLk&index=5&list=PLxO9HOAf5JxeUTeW1i8PoDHlPGa8b1uO8
jumping
https://www.youtube.com/watch?v=mgyv2iWaixg
grainz
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movement 1 - ascent
https://www.youtube.com/watch?v=3f5p31FEQ2A&list=UU22C946LMMncUjiVC1smJ5w&index=4
movement 2 - punch
www.youtube.com/watch?v=drTGvbPmBXk&list=UU22C946LMMncUjiVC1smJ5w
movement 3 - clap
www.youtube.com/watch?v=vZrLySsE5xU&list=UU22C946LMMncUjiVC1smJ5w&index=2
spatial rhythm
no.1
https://www.youtube.com/watch?v=Yd4dgFVSz7M
1. get tupperware/container
3. secure
grainz
1. view your instrument as a physical space [like a floor] be sure to all of the areas on your instrument - not just
those usually in use.
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straight pathways - straight/direct lines
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