Professional Documents
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Grade 3
Module 1A ()
Single Digit Addition Foundations
Conceptual Overview
The goals of this module are to lay a conceptually sound computation foundation and build single digit
fluency. Given limited instructional time, skills were chosen based on their future benefit to student
success as they move to multi-digit addition and multiplication.
Make 10 asks students to shift a small value to create a new, easier to compute problem; thereby offering
a competitive strategy to more inefficient means of computations, such as counting on fingers. For
example, in the problem 8 + 5, students will move the value of 2 from the 5 to the 8 to create a new
problem, 10 + 3. Fluency will be increasingly important as students are asked to compute multi-digit and
multistep addition problems, and multiplication.
Two sessions (5 & 6) are dedicated to doubling, e.g., 4 + 4, 8 + 8, etc. Doubling will lead directly into
multiplication, being the primary strategy when multiplying by 2 and a prerequisite for factors 3 and 4.
One requisite session and one optional session (4 & 7) are dedicated to problem solving. These sessions
ask students to solve a problem presented in context. One feature of these contextualized problems is the
invariable messiness of information. For this reason, an important skill in problem solving is asking questions
to obtain necessary information. Students will also be asked to communicate their thinking with pictures,
numbers, and labels.
Session Overview
S1. Make 10
S2. 10 Plus and 9 Plus
S3. Applying Make 10
S4. Problem Solving 1, Addition
S5. Doubles
S6. Doubles Again, Fluency Focus
Opt S7. Problem Solving 2, Addition
Standard Alignment
2.OA.B.2 Fluency add and subtract within 20 using mental strategies. By end of Grade 2, know from
memory all sums of two one-digit numbers.
2.OA.A.1 Use addition and subtraction within 100 to solve one- and two-step word problems involving
situations of adding to, taking from, putting together, taking apart, and comparing, with unknowns in all
positions, e.g., by using drawings and equations with a symbol for the unknown number to represent the
problem.
Student Profile
The math lab will benefit students with one or more of the following characteristics:
- counting on fingers
- under developed computational fluency
- expected difficulty with multiplication
INTRUCTIONAL TIPS
Active Engagement
Provide as many opportunities for participation as possible. Students should be actively responding
(raising hands, individual response, choral response, quickly sharing with neighbors, giving thumbs up, etc.)
throughout whole group instruction.
Student response of any kind should give ALL students an opportunity to think. This can be as simple as
calling on individuals after, rather than before, questions are asked. In this way, students may take turns
responding, but not take turns thinking. Students blurting out answers are taking away other students
opportunity to think.
Mandatory Participation
Active engagement is impossible without the expectation of mandatory participation. Students are
required to participate to the best of their abilities. A raised hand does not mean, I feel like participating
this time, but rather, I can participate. An unraised hand therefore means the opposite, that the
student cannot participate and needs further scaffolding or additional instruction.
Pacing
The limited time allotted to the math lab requires special attention to pacing. Keep sessions moving
forward by setting routines (participating, using manipulatives and materials, entry work), being
economical with your instruction, and keeping instructional focus by avoiding long student anecdotes or
getting off topic during discussion.
Entry Work
Entry work is a straightforward activity students can do independently as they enter the workspace. This
gives valuable practice time and starts the session on a productive note.
Learning Targets
Each session opens and closes with a learning target. Use the target as way to focus instruction and give
students a clear goal in mind.
Session 1: Make 10
Concept Overview
Make 10 asks students to identify single-digit number pairs that make 10. For example, 9 + 1 and 8 + 2 are
Make 10 partners. This skill lays the foundation for working effectively within our base 10 counting system.
Students will later be asked to solve more challenging problems, such as 17 + 9, by moving the value 3
from the 9 to the 17 to make a new problem, 20 +6, a problem more easily computable with mental math.
Learning Target: I can make 10 with any single digit number.
Materials
10 Strip Record Sheet, 1 per student
Game markers, 10+ per student (two colors preferred)
Number cards, 1 deck per student (Advanced Prep: Decks can be created using standard playing cards.
Discard face cards. Split remaining cards to make two 20 card decks, two of each number per deck.)
Lesson Sequence
Whole Group
1. Introduce the significance of the number 10 by asking, How have you used the number 10 or where
have you seen the number 10? Possible responses include we can easily count by 10s, it is the first
two-digit number, and we have 10 fingers and 10 toes. Explain that we use a base 10 counting system,
meaning we regroup every 10. This makes it easy to count by 10s and for our brains to think in groups of
10. Quickly count by 10s together.
2. Post the learning target and read together: I can make 10 with any single digit number. Ask students
to identify the most important words in the learning target and underline these words: I can make 10 with
any single digit number.
3. Pass out the 10 Strip Record Sheet and game markers. Ask students to count the number of
boxes on the 10 strip. Now place 8 blue game markers on the 10 strip. How many more do we
need to make 10? Place two red markers to make 10. Explain that 8 and 2 are Make 10
partners and will go together a lot as we do more and more computation, especially with
mental math. Record the number sentence, 8 + 2 = 10. Continue completing the 10 Strip
Record Sheet together. Include commuted equations, e.g., 8 + 2 and 2 + 8; and 10 + 0 and 0 +
10.
4. Introduce number cards by explaining that one way our brains learn is through a lot of
practice and repetition, and number cards help us get this practice in a short amount of time.
Model putting one card down on the table and saying the Make 10 partner and the number
sentence, e.g., put down 7
and say 3, 7 + 3 = 10. Model a few more examples,
asking students to try it
themselves or join in chorally.
Independent Practice
5. Pass out decks and have students practice in partners or independently. Continue to model/reteach
the importance of repetition and focus in their practice. Individually assess their level of proficiency on a
1-3 scale and record on the Module 1 Progress Monitoring Record Sheet.
Whole Group
6. Review the learning target and ask students to self-assess their progress towards meeting the learning
target. Can they make 10 with any single digit number? Finally, have students self-assess their level of
participation and effort.
_____ + _____ = 10
_____ + _____ = 10
_____ + _____ = 10
_____ + _____ = 10
_____ + _____ = 10
_____ + _____ = 10
_____ + _____ = 10
_____ + _____ = 10
_____ + _____ = 10
_____ + _____ = 10
_____ + _____ = 10
10 + _____ = _____
10 + _____ = _____
10 + _____ = _____
10 + _____ = _____
9 + _____ = _____
9 + _____ = _____
9 + _____ = _____
9 + _____ = _____
9 + _____ = _____
9 + _____ = _____
9 + _____ = _____
9 + _____ = _____
8 + _____
5
_____
2
10 + _____
3 = _____
13
_____
_____ + _____ = _____
_____ + _____ = _____
_____ + _____ = _____
_____ + _____ = _____
_____ + _____ = _____
_____ + _____ = _____
_____ + _____ = _____
_____ + _____ = _____
_____ + _____ = _____
_____ + _____ = _____
4. Explain that Harold and Jason talked to you about the situation and students can ask you questions if
they need more information. As students ask questions, discuss how the question was helpful or not helpful
in solving the problem. Relevant info you are to provide is that Harold has 9 snow globes and Jason has 1
less than Harold, meaning important questions are how many snow globes does Harold have? and
how many snow globes does Jason have? Feel free to make up others details if necessary to answer
student questions. Be sure to discuss whether these details help solve the problem or not.
5. Solve the problem together. Look at the problem solving sample for instructional points, including
simple pictures, labels for pictures and numbers, including appropriate number sentences, and clearly
stating the answer.
6. Review the learning target and ask students to self-assess their progress towards meeting the learning
target. Can they ask questions that will help them solve a math problem? Finally, have students selfassess their level of participation and effort.
SAMPLE: This is an example of what a finished product might look like. Notice that all images and
numbers are labeled, a number sentence is included, and the answer is clearly labeled. Also note the
simplicity in the drawing and the neatness of the work.
*Images are labeled
Harold
Jason
*Simple picture
9 snow globes
9+8
I moved 1 away from the 8 and gave it to the 9 to make the problem easier.
10 + 7 = 17.
Session 5: Doubles
Concept Overview
Doubles simply ask students to add a single digit number to itself, e.g., 4 + 4, 8 + 8, etc. This is an important
skill because it is the first step into multiplication, being essentially the same as multiplying by 2, and will lay
the foundation for the strategies used to multiply by 3 and 4. Students will be asked to use Make 10 when
doubling numbers larger than 5, e.g., 6 + 6 is turned into 10 + 2 by moving the value of 4 from one 6 to the
other.
Learning Target: I can double any single digit number.
Materials
Whiteboards, 1 per student
Dry erase markers, 1 per student
Number cards, 1 deck per student
10 Strips Generic (optional, as needed)
Lesson Sequence
Whole Group
1. Quickly review and practice make 10. Practice can be done independently or as a whole group.
Whole group practice should give each child a chance to think of the answer with each iteration.
2. Post the learning target and read together: I can double any single digit number. Ask students to
identify the most important words in the learning target and underline these words: I can double any
single digit number.
3. Pass out white boards and dry erase markers. Explain to students that whiteboards are used because
they allow the whole group to fully participate throughout the lesson. Today we will use these to practice
adding the same number to itself, such as 2 + 2 or 8 + 8. These are called doubles. Call out doubles
between 1 and 4, and have students write the sum on their white boards. Do this until students feel
comfortable and start to gain fluency.
4. Continue the whiteboard doubles exercise, but switch your focus to 5 through 9.
This time, instead of simply writing sums, have students write the number sentence
showing the moving value. Feel free to switch back to writing only sums to
increase repetition once students are comfortable and start to gain fluency.
Independent Practice
5. Pass out decks and have students practice in partners or independently by dealing out one card and
doubling it. Remind students to use Make 10 when appropriate (when sums are larger than 10) and to not
count on fingers. Individually assess their level of proficiency on a 1-3 scale and record on the Module 1
Progress Monitoring Record Sheet.
Whole Group
6. Review the learning target and ask students to self-assess their progress towards meeting the learning
target. Can they double any single digit number? Finally, have students self-assess their level of
participation and effort.
4. Students can ask you questions for the necessary information; discuss how questions were helpful or not
help in solving the problem. Relevant info: Heidi earns $2 a week doing chores and Heidi has been
saving for 4 weeks. Students will most likely ask about Heidis total savings. Do not provide this
information, but simply say you know she has been saving $2 a week. They will then need to ask for how
long?
5. Solve the problem together. Look at the problem solving sample for instructional points, including
simple pictures, labels for pictures and numbers, including appropriate number sentences, and clearly
stating the answer.
6. Review the learning target and ask students to self-assess their progress towards meeting the learning
target. Can they ask questions that will help them solve a math problem? Finally, have students selfassess their level of participation and effort.