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Unit 31

Origins of animations
Hasan ozgemici

Persistence of vision
(M1)
Persistence of Vision" refers to the
phenomenon where the retina
retains an image for a brief splitsecond after the image was actually
seen, and lends itself to animation by
fostering the illusion of motion when
we view images in closely-timed
sequence to one another.

William Horner
(M1)
William Horner invented the
deadalum which means controls of
the devil. The name remained later
changed to zoetrope. Is a device that
creates the illusion of motion from a
quick that is a still images.

Thomas Edison
(M1)
Thomas Edison have done lots of
things in his own time he was a
scientist and a businessman.
Knietscope is a device that allows
people to view motion pictures and it
was mainly designed for doing
pictures.
Thomas Edison was invited to a
picture camera where he produced
films and events for people at work.

Lumieri brothers
(M1)

They have been making lost of


motion with pictures camera and also
the lumieri brothers has created a
camera for the cloud film. And they
have been several attempts of
making motion picture. It was the
cinematographer a three in one
device that could record

Cut-out animation
(M1)
Cut-out animation is pretty much
exactly what it sounds like: cut-out
shapes arranged on a flat surface,
and manually moved and
repositioned to simulate animation.

Different types of
animation (P1)
Movement
Masking
Morphing

Movement
(P1)
Movement is an activity where a
object from one place to a another
position b to position c and also this
picture is about person moving in
steps by steps.

Masking
(P1)
Masking is a picture that is hidden in
the background and something that's
allows you to see through the space.
For a example this picture wont allow
you to see it because its got different
background behind it.

Morphing
(P1)
Morphing is an image editing
technique in which images are
blended into each other or
manipulated so that they change
radically over the course of several
frames.

Different uses of animation


(P2)

Advertising
Entertainment
Education
Simulation

Advertising
(P2)
Advertising is a set of
communications or activities used to
influence and persuade consumers to
adopt products and services.
For example this animation is
advertising a car company by using
draw animation for the company logo

Entertainment
(P2)
This game is about completing
missions and levelling up and
unlocking different weapons and also
you get go new maps in the game.
For example they uses CGI graphic to
use people move around the game.

Education
(P2)
Some animation can become more
frequently that are used in education.
When scientific have ideas that would
be difficult to get into classrooms or
grabbing an maintaining learners.
Teaching kids alphabet and numbers
for example like Dora explore that
teaches kids number and letters.

Simulation
(P2)
When you run a simulation, you can
watch an animated view of the process
in operation. This topic describes the
information represented in the
animated process simulation as it runs.
It can saves life
Reduces danger
Grave situation can be solved with out
risks

Claymation
Claymation is a technique of
animation is which clay or figures are
made (both characters and
landscape) and filmed using stop
motion photograph.
This animation uses clay and figures
with both characters.

Drawn animation
The content drawn in animation is an
animation technique which has each
frame drawn by hand.
This cartoon was drawn by each
frame step by step.

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