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SMK HAMID KHAN

ICT 2010

TITLE: IMMERSIVE MULTIMEDIA


IN ENTERTAINMENT : CALL OF
DUTY 6 :MODERN WARFARE 2

Name : Mohammad Amirul Bin Abdul Razak


Class : 5 Harmoni
I/C Number : 930516086425
DATE : 8/2/2010

ASSESSOR : EN. RAHIM BIN OMAR


Contents
No. Content Pages
1. Introduction
2. Call of Duty 4:Modern
Warfare 2

3.
Call Of Duty 5:
World At War

4. Call Of Duty 6 :
Modern Warfare 2

7. Sources of Reference
Introduction

CALL OF DUTY 4:MODERN WARFARE,CALL OF DUTY


5:WORLD AT WAR AND CALL OF DUTY 6:MODERN
WARFARE 2

This article contains information about an unreleased video game, and


may change substantially as more information becomes available.
Please do not add speculation to this article, and remember to cite a
published source for details.

Main articles:
http://en.wikipedia.org/wiki/File:Call_of_Duty_4_Modern_Warfar
e.jpg

Call of Duty 4: Modern Warfare is a first-person shooter video game, developed by


Infinity Ward and published by Activision for the Microsoft Windows and Mac OS X
personal computers and the Xbox 360, PlayStation 3 and Wii video game consoles. The
game was released in North America, Australia, and Europe in November 2007 for video
game consoles and Windows, was released for the Mac in September 2008, and was
released for the Wii in November 2009. It is the fourth installment in the Call of Duty
video game series, excluding expansion packs, and is followed by a direct sequel, Call of
Duty: Modern Warfare 2. The game breaks away from the World War II setting of
previous games in the series and is instead set in modern times. Call of Duty 4 was in
development for two years, and it uses a proprietary game engine

The story takes place in a fictional near-future, where a radical leader has staged a coup
d'état in the Middle East, and an "Ultranationalist" movement has instigated a civil war in
Russia. The events of the conflicts are seen from the perspectives of an American Marine
and a British SAS commando, and are set in multiple locations, including the Middle
East, Azerbaijan, Russia, and Prypiat, Ukraine. The multiplayer portion of the game
features various game modes, and contains a leveling system that allows the player to
unlock additional weapons, weapon attachments, and camouflage schemes as they
advance.Critically acclaimed, the game received an aggregated score of 94% from both
GameRankings and Metacritic. The gameplay, multiplayer, and story received particular
praise, while criticism targeted the failure of the game to substantially innovate the first-
person shooter genre. The game won numerous awards from gaming websites, including
IGN's Best Xbox 360 Game. It was the top-selling game worldwide for 2007, reaching
over seven million copies by January 2008, and over 13 million by May 2009.
http://en.wikipedia.org/wiki/File:Call_of_Duty_5_cover_art.PNG

Call of Dut 5y: World at War is a first-person shooter video game developed by
Treyarch and published by Activision for PC, PlayStation 3, Wii, and Xbox 360. It is the
fifth installment in the Call of Duty series, excluding expansion packs. It returns the
setting to World War II, after the previous title, Call of Duty 4: Modern Warfare was set
in present day. The game was released in North America on November 11, 2008 and in
Europe on November 14, 2008. A Windows Mobile version was also made available by
Glu Mobile and different storyline versions for the Nintendo DS and PlayStation 2 were
also produced, but remain in the World War II setting. The game is based on an enhanced
version of the Call of Duty 4 game engine developed by Infinity Ward with increased
development on audio and visual effects.

The narrative for the Microsoft Windows, PlayStation 3, Wii, and Xbox 360 versions
focuses on the Pacific and Eastern Front theatres of World War II, involving the United
States, the Empire of Japan, the Soviet Union, and Nazi Germany. It is told from the
perspectives of Marine Raider Private Miller and Red Army soldier Private Dimitri
Petrenko and is based on several historical battles. The multiplayer component of the
game contains various game modes and a leveling system that allows the player to unlock
additional weapons and rewards as they progress, similar to Call of Duty 4. The game
also contains downloadable content called "map packs", which can be purchased online.
A new feature to the series was the addition of a cooperative mode, which supports up to
two players locally and four players online.The game was the second best-selling game
for November 2008 in the United States, selling over 1.41 million units. In the UK, it sold
twice as many units as Call of Duty 4 in its first week after release, becoming the third
fastest-selling video game. It received positive reviews, with praise for its portrayal of the
gritty, dark side of war and multiple game modes. However, it was criticized for not
building on the success of Call of Duty 4. Modern Warfare currently holds an 85%
aggregate score on GameRankings and Metacritic.

http://en.wikipedia.org/wiki/File:Modern_Warfare_2_cover.PNG

Call of Duty: Modern Warfare 2 (also referred to as simply Modern Warfare 2 or Call
of Duty 6) is a first-person shooter video game developed by Infinity Ward and published
by Activision for Microsoft Windows, PlayStation 3, and Xbox 360. Officially
announced on February 11, 2009, the game was released worldwide on November 10,
2009. It is the sixth installment of the Call of Duty series and the direct sequel to Call of
Duty 4: Modern Warfare, continuing along the same storyline. It was released in
conjunction with two other Call of Duty games: Call of Duty: Modern Warfare:
Mobilized for the Nintendo DS, and Call of Duty: Modern Warfare: Reflex, a port of Call
of Duty 4 adapted by Treyarch for the Wii console.[16] In addition, a comic book series
based on one of the game's characters will also be produced, entitled Modern Warfare 2:
Ghost.

Modern Warfare 2 has received highly positive reviews from various gaming websites,
attaining a 94% aggregate score on Metacritic, with praise stemming primarily from its
in-depth multiplayer component. Upon its release, the game sold approximately 4.7
million copies worldwide in 24 hours.
GAMEPLAY :CALL OF DUTY 4:MODERN WARFARE,CALL
OF DUTY 5:WORLD AT WAR AND CALL OF DUTY
6:MODERN WARFARE 2

Call of Duty 4: Modern Warfare

http://rds.yahoo.com/_ylt=A0S0200WeHdLM08AXpqjzbkF/SIG=12t91sp6d/EXP=1
266207126/**http%3a//www.wallpapers-box.com/games-wallpapers/call-of-duty-
wallpaper.jpg

Call of Duty 4: Modern Warfare is a first-person shooter similar to previous games in


the Call of Duty series but set in the present-day instead of World War II.

The game's move to modern warfare introduces new weapons and technology to the Call
of Duty franchise, including the M4A1 carbine, the M203 grenade launcher, the
AN/PEQ-2 Target Pointer for use in conjunction with night vision goggles, the MP5SD
submachine gun, and the FGM-148 Javelin portable anti-tank guided missile. The player
gains access to these over the course of the game, but may only carry up to two weapons
in addition to grenades. Weapons from fallen foes can be picked up to replace weapons in
a player's arsenal. Players also have additional abilities, including a grenade launcher
attachment, claymores with tripwire-like detonation (appears as a V-shaped motion
sensor laser in-game), C-4, night-vision goggles, and the ability to call in airstrikes and
an attack helicopter. The ability to call in nuclear weapons or "nukes" is not allowed.

The gameplay of Call of Duty 4 shares several features with previous iterations of the
franchise. Once again, players fight alongside AI-controlled teammates. They help during
the game's missions by providing cover fire, shooting down enemies, and clearing rooms
for entry.

A character can be positioned in one of three stances: standing, crouching, or prone; each
affecting the character's rate of movement, accuracy, and stealth. Using cover helps the
player avoid enemy fire or recover health after taking significant damage, as there are no
armor or health powerups. When the character has taken damage, the edges of the screen
glow red and the character's heartbeat increases. If the character stays out of fire, the
character can recover. When the character is within the blast radius of a live grenade, a
marker indicates the direction of the grenade, helping the player to either flee or toss it
back to the enemy.
Campaign

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66207243/**http
%3a//www.thetechherald.com/media/images/200907/callofduty4image_1.jpg

Similar to previous games in the series, the player takes on the role of various characters
during a single-player campaign. The characters' involvement in the plot occurs
simultaneously and overlaps the events in the game. As such, the player's perspective can
change from one character to another between missions. Each mission features a series of
objectives; the player is led to each objective with the HUD, which marks its direction
and distance. Some objectives require that the player arrives at a checkpoint, while other
objectives require the player to eliminate enemies in a specified location, stand their
ground to defend an objective, or plant explosive charges on an enemy installation. The
player is often accompanied by friendly troops, who cannot be issued orders. Laptop
computers containing enemy intelligence appear throughout the campaign, and can be
collected to unlock game bonuses.After the credits roll, a special epilogue mission is
unlocked for play, featuring an anonymous four-man squad of SAS troops retrieving a
VIP from terrorists who have hijacked an airliner. The SAS rescue the VIP and escape
before the plane is destroyed.
Multiplayer

http://en.wikipedia.org/wiki/File:Call_Of_Duty_4_MP_Screenshot.jpg

A player completes the objective of a Domination multiplayer game by capturing a flag.

Call of Duty 4 features team-based and deathmatch-based multiplayer modes on various


maps. Each mode has an objective that requires unique strategies to complete. Players
can call in UAV reconnaissance scans, air strikes, and attack helicopters, either an AH-1
Cobra for S.A.S. or USMC or an Mil Mi-24 for OpFor or Spetsnaz, when they achieve
three-, five-, and seven-enemy kill streaks respectively.[5] A game ends when either a
team or player has reached a predefined number of points, or the allotted time expires in
which case the team or player with the most points wins. However in the rare case the
points are even when the time expires, Sudden Death mode is activated in which there is
no re-spawning and the team who either has the last man standing, or achieves the
objective first are the winners.

The player's performance in the multiplayer mode is tracked with experience points,
earned by taking down other players, completing objectives, or by being a member of a
winning team. As the player gains experience, they advance in level, unlocking new
weapons, perks, challenges, and gameplay modes. The highest obtainable level is 55, but
on the console versions of the game, the player has the option to play "Prestige" mode;
this resets their level back to 1 and all earned bonuses are lost in exchange for a special
in-game insignia. This process can be repeated up to 10 times with a different insignia
being given each time,[ giving the player a total of 604 levels to achieve. Completing a
challenge grants experience points and may unlock weapon attachments. As a player's
level increases, it unlocks new weapons, perks, or challenges. As the player advances in
levels, they earn the ability to customize their classes; this includes selecting their main
weapon, side arm and special grenade type. Additionally, the player can select a limited
number of "perks" that can customize their character further. Perk effects include
increasing damage by the player, being able to take more damage, or having the ability to
not appear on the enemy radar. The player is also given the choice to complete challenges
in order to receive even more experience points, challenges include achieving a certain
number of kills with a specific weapon or shooting down a helicopter or performing a
number of head shots.

Call of Duty 5: World at War

http://rds.yahoo.com/_ylt=A0S020onendLN0IAtN2jzbkF/SIG=13o2rn64k/EXP=126
6207655/**http%3a//images.gittigidiyor.com/2044/CALL-OF-DUTY-5-WORLD-
AT-WAR-PS3-OYUN-WORLDBAZAAR__20445797_0.jpg
Call of Duty 5: World at War, the fifth installment of the Call of Duty series,features a
more mature theme than previous installments in the series.[14] The game is also open-
ended, as there are multiple ways to complete objectives.[15] The gameplay of World at
War shares several features with previous iterations of the franchise. Once again, players
fight alongside AI-controlled teammates. They help during the game's missions by
providing cover fire, shooting down enemies, and clearing rooms for entry.

When playing Wii version of the game, instead of using a controller, as the Xbox 360 and
the PlayStation 3 versions require, an optional gun-like expansion controller known as
the Wii Zapper can be used. The Zapper, or Wii Remote and Nunchuk, can be used to
aim at targets to fire at them and simulate marksmanship.

The game's return to World War II-era warfare reintroduces weapons and technology that
have been seen in other games in the Call of Duty franchise, including the Thompson
submachine gun, the Mosin-Nagant rifle, and the Panzerschreck anti-tank rocket
launcher. The player gains access to these over the course of the game, but may only
carry up to two weapons in addition to hand grenades. Weapons from fallen foes can be
picked up to replace weapons in a player's arsenal. Players can also find weapons with
additional attachments, including guns equipped with rifle grenades, telescopic sights,
and bayonets.

A character can be positioned in one of three stances: standing, crouching, or prone; each
affecting the character's rate of movement, accuracy, and stealth. Using cover helps the
player avoid enemy fire or recover health after taking significant damage, as there are no
armor or health powerups. When the character has taken damage, the edges of the screen
glow red and the character's heartbeat increases. If the character stays out of fire, the
character can recover. When the character is within the blast radius of a live grenade, a
marker indicates the direction of the grenade, helping the player in deciding whether to
flee or throw it back at the enemy.
The single player campaign includes thirteen hidden "death cards", denoted by playing
cards attached to makeshift war graves. There is one in each level (barring those that take
place in vehicles); collecting them unlocks cheats for Co-op mode, such as reduced
enemy endurance and "paintball mode".

Multiplayer

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266207783/**http%3a//i88.photobucket.com/albums/k197/cory45_2006/Call
%2520Of%2520Duty%25205%2520World%2520AT%2520War/1.jpg

World at War includes a similar multiplayer experience to that which was


established in Call of Duty 4: Modern Warfare. All versions of the
game use a similar perk and ranking system and feature six
different multiplayer modes, including team deathmatch and
capture-the-flag.
http://rds.yahoo.com/_ylt=A0S020ynendLQBcAlWGjzbkF/SIG=13kail69s/EXP=126620
7783/**http
%3a//gamesurf.tiscali.it/screenshots/08/call1213641331108/call_of_duty_world_at_war_
023776.jpg

Gameplay in online multiplayer's War mode


The game also features a cooperative gameplay mode with up to two players via split
screen on consoles, or four players online, for the first time in the franchise. The Wii
version of the game does not include online co-op, but two players can play through a
"squadmate co-op" mode which allows both players to experience the game through the
same screen and point of view.

The minigame Nazi Zombies consists of 1–4 players fighting an unlimited number of
waves of Nazi zombies. Players can work together with other people to kill the zombies
known as "co-op" mode either offline with two players or online with 2-4 players. The
players gain points by injuring or killing the zombies or repairing boarded-up windows,
which are used to remove blockages inside the bunker and to gain access to more useful
weapons than the starting pistol and unlock more rooms. Zombies continually break the
windows to gain entrance and to find and kill the players; when all players die, the game
is over.
Call of Duty: Modern Warfare 2

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6208081/**http%3a//www.juka-
games.de/bilder/produkte/gross/CallofDuty6ModernWarfare2USUncut360.j
pg

Call of Duty: Modern Warfare 2 Similar to previous installments within the Call of
Duty series, the player assumes the role of various characters during the single-player
campaign, changing perspectives throughout the progression of the story.

Each mission features a series of objectives that are displayed on the HUD, which marks
the direction and distance towards and from such objectives. Tasks vary in their
requirements, having the player arrive at a particular checkpoint, eliminate enemies in a
specified location, stand his/her ground to defend an objective, or plant explosive charges
on an enemy installation. The player is accompanied by friendly troops who cannot be
issued orders. Laptop computers that contain enemy intelligence appear throughout the
campaign and may be collected to unlock several game bonuses.

Cooperative

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08207/**http%3a//www.flickr.com/photos/bongdead/3703563095/

Modern Warfare 2 features a cooperative mode entitled Special Ops, which consists of
independent missions similar in design to the "Mile High Club" epilogue mission from
Call of Duty 4.These missions take place in a variety of locations from the campaign
mode, but are not related to story of the campaign itself. Most of the Special Ops
missions may be played alone, but all of them support two player cooperative play in
which two players can play together locally or online. Such mode includes scenarios such
as a snowmobile race between the two players, one player providing air support from an
AC-130 with the other player conducting operations on the ground, capturing an enemy
compound, and searching areas for and eliminating 40 or more enemies at a time.

Special Ops is divided into five separate groups of missions: Alpha, Bravo, Charlie,
Delta, and Echo. Each mission may be played at three difficulty levels: regular, hardened,
or veteran. Successfully completing a mission earns the players stars; there are up to three
stars available for each mission: one star for completing the mission on regular difficulty,
two for hardened, and three for veteran. Once enough stars are earned, more missions are
unlocked.There are a total of 23 missions with their respective 69 stars available for
unlock. At the end of each mission, a statistics screen displays how long the player(s)
took in order to complete the level and how many kills were scored by each player,
amongst other data.

Multiplayer

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367/**http%3a//www.endsights.com/wp-content/uploads/2009/08/Modern-Warfare-2-
2.jpg
Gameplay in the online multiplayer mode. The weapon pictured contains the heartbeat
sensor attachment.

The online multiplayer mode of Modern Warfare 2 retains the same experience points
and unlockable reward system as that of Call of Duty 4, with game modes that include
Free-For-All, Search & Destroy, Demolition, Domination, Team Deathmatch, and
Capture The Flag.However, Modern Warfare 2 introduces several new features. Aside
from new weapons, equipment, and perks that upgrade to "pro versions" after meeting
utilization requirements, 15 different kill streak rewards can be unlocked and selected by
the player. Among these is the ability to receive a supply drop after achieving four kills in
a row, order a Predator missile strike after five kills, and call in an AC-130 gunship to
strike from the sky after 11 kills. Another new feature is the in-game host migration; if a
match host leaves the game, the current game no longer ends (as is the case in Call of
Duty 4), as a 'host migration delay' allows a new host to be selected and the game to
continue on. There is also the addition of an optional third person mode which can be
used in certain game types. In the Xbox 360 version of the game, the party chat system is
disabled while the player is playing online in certain playlist types. This decision,
designed to promote cooperation amongst team members, has caused some controversy
within the Xbox Live community.

The offline (splitscreen and LAN) multiplayer mode still retains the experience and
rewards system found online, a first for the series since the system was introduced.
However, the rewards are separate from those that may be earned whilst playing online.

For the PC version, Infinity Ward has decided to implement a new matchmaking service:
IWNET working through Steam. This system is nearly identical to the console version of
IWNET. Dedicated server support is removed, eliminating the ability for mods or user-
created maps to be incorporated. This removal has created anger among many PC
gamers. Since the multiplayer aspect runs within Steamworks, the PunkBuster anti-cheat
system utilized in previous titles has been replaced by Valve Anti-Cheat. In addition, the
PC version shares the same 18-player cap as the console versions (matches are a
maximum of 9 versus 9.
REFERENCES
1. http://en.wikipedia.org/wiki/Call_of_Duty:_Modern_Warfare_2#Gameplay

2. http://en.wikipedia.org/wiki/Call_of_Duty_4:_Modern_Warfare

3. http://en.wikipedia.org/wiki/Call_of_Duty_5

4. http://en.wikipedia.org/wiki/File:Call_of_Duty_4_Modern_Warfare.jpg

5. http://en.wikipedia.org/wiki/File:Call_of_Duty_5_cover_art.PNG

6. http://en.wikipedia.org/wiki/File:Modern_Warfare_2_cover.PNG

7.
http://rds.yahoo.com/_ylt=A0S0200WeHdLM08AXpqjzbkF/SIG=12t91sp6d/EXP=1266
207126/**http%3a//www.wallpapers-box.com/games-wallpapers/call-of-duty-
wallpaper.jpg

8.
http://rds.yahoo.com/_ylt=A0S0202LeHdLCUEAlOOjzbkF/SIG=12r4osfss/E
XP=1266207243/**http
%3a//www.thetechherald.com/media/images/200907/callofduty4image_1.jpg

9. http://en.wikipedia.org/wiki/File:Call_Of_Duty_4_MP_Screenshot.jpg

http://rds.yahoo.com/_ylt=A0S020onendLN0IAtN2jzbkF/SIG=13o2rn64k/EXP=126620
7655/**http%3a//images.gittigidiyor.com/2044/CALL-OF-DUTY-5-WORLD-AT-
WAR-PS3-OYUN-WORLDBAZAAR__20445797_0.jpg
10.
http://rds.yahoo.com/_ylt=A0S020ynendLQBcAlWGjzbkF/SIG=13kail69s/EXP=126620
7783/**http
%3a//gamesurf.tiscali.it/screenshots/08/call1213641331108/call_of_duty_world_at_war_
023776.jpg

11.
http://rds.yahoo.com/_ylt=A0S020ynendLQBcAgWGjzbkF/SIG=1402uvq2f/
EXP=1266207783/**http
%3a//i88.photobucket.com/albums/k197/cory45_2006/Call%2520Of
%2520Duty%25205%2520World%2520AT%2520War/1.jpg

12.
http://rds.yahoo.com/_ylt=A0S0205PfHdLO0YAA1SjzbkF/SIG=125kk7e6a/EXP=12662
08207/**http%3a//www.flickr.com/photos/bongdead/3703563095/

13.
http://rds.yahoo.com/_ylt=A0S020zRe3dL7RYAroCjzbkF/SIG=13ac03l88/E
XP=1266208081/**http%3a//www.juka-
games.de/bilder/produkte/gross/CallofDuty6ModernWarfare2USUncut360.j
pg

14.
http://rds.yahoo.com/_ylt=A0S020nvfHdLK1oAta6jzbkF/SIG=12u7khs0f/EXP=1266208
367/**http%3a//www.endsights.com/wp-content/uploads/2009/08/Modern-Warfare-2-
2.jpg

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