Professional Documents
Culture Documents
Students
will
explore
the
ideas
of
graphic
design
and
the
use
of
Adobe
Photoshop
and
Illustrator.
They
will
enhance
their
knowledge
of
digital
photography
through
editing
and
utilize
their
knowledge
of
illustrator
through
the
application
of
the
drawing
tools.
Overall
Expectations
A1.
The
Creative
Process:
apply
the
creative
process
to
create
a
variety
of
artworks,
individually
and/or
collaboratively;
A2.
The
Elements
and
Principles
of
Design:
apply
the
elements
and
principles
of
design
to
create
art
works
for
the
purpose
of
self-expression
and
to
communicate
ideas,
information
and/or
messages;
B1.
The
Critical
Analysis
Process:
demonstrate
an
understanding
of
the
critical
analysis
process
by
examining,
interpreting,
evaluating,
and
reflecting
on
various
art
works;
B2.
Art,
Society,
and
Values:
demonstrate
an
understanding
of
how
art
works
reflect
the
societies
in
which
they
were
created,
and
how
they
can
affect
both
social
and
personal
values;
C2.
Conventions
and
Techniques:
demonstrate
an
understanding
of
conventions
and
techniques
used
in
the
creation
of
visual
art
works;
Learning
Goals:
By
the
end
of
this
unit
students
will
be
able
to:
Lesson
1
Day
1
Explain
the
use
of
type
tool,
direct
selection
tool,
selection
tool,
type
outlines,
vertical
text,
and
typing
on
a
curve.
Lesson
2
Day
2
Use
of
research
skills
to
access
lyrics
and
images
as
examples
for
the
final
images
Selecting,
scanning
and
saving
work
Demonstrate
an
awareness
of
copyright
law
and
respectful
practice
when
using
the
works
of
others
Instructional
Strategies
Lesson
1:
Pre-Viewing:
Think/pair/share:
Text
Application
How
has
text
been
used
in
graphics,
what
is
text?
How
does
the
look
of
text
affect
the
way
your
work
looks?
Inspire:
Students
are
shown
examples
of
works
of
art
that
utilizes
text
as
part
of
its
graphics
Lesson
2:
Reflect:
Four
Corners:
Post
a
different
statement
in
each
room
and
ask
the
students
to
stand
by
the
statements
they
agree
with
most
1. Copyright
is
needed
to
protect
the
rights
of
the
artists.
2. If
an
image
is
over
100
years
old,
it
doesn't
need
to
be
protected
by
copyright
because
the
artist
is
probably
dead
3. Images
of
the
community
belong
to
the
community.
It
doesn't
mater
who
took
the
photo
4. All
art
should
belong
to
the
cultural
commons
to
be
used
by
everyone
without
limitations
Use
Four
Corners
to
initiate
debate
about
copyright.
Discuss
the
impact
of
copyright
on
those
who
cant
afford
to
pay
for
art
or
information.
How
do/does
one
negotiate
the
right
for
people
to
be
paid
for
their
creative
work
with
the
fact
that
universities
in
poor
countries,
for
example,
might
only
have
access
to
20
journals,
but
Canadian
universities
have
databases
containing
thousands.
Discuss
the
Creative
Commons
movement
and
review
copyright
law
and
standards
of
respectful
artistic
practice.
Lesson
3:
Watching
the
video
link:
https://youtu.be/yb2lLaVIepc
Classroom
time
to
work
on
applying
the
skills
learned
from
the
video
Lesson
4:
Powerpoint
on
artist/graphic
artist
who
have
designed
works
of
art
Starting
assignment
through
researching
albums,
or
movie
design,
or
game
design
Sketching
ideas
Lesson
5:
Handouts
given
Discussion
of
assignment
Rubrics
discussed
In-class
work
time
Key
Questions:
Prior
Learning:
Why
are
copyrights
laws
important?
Students
should
have
been
introduced
to
When,
if
ever,
should
images
belong
to
vector-based
software
(i.e.
Adobe
Illustrator
or
a
community?
Corel
Draw),
photo
software
(i.e.
Adobe
What
are
ways
of
ensuring
legal
and
Photoshop
or
Lightroom)
in
the
grade
10
respectful
use
of
images
that
have
AWQ2O0
course,
or
have
the
basic
familiarity
been
produced
by
someone
else
of
these
types
of
software
to
build
on.
The
start
of
this
course
should
have
introduced
the
students
to
this
idea
as
well.
Assessment
FOR,
AS,
and
OF
Learning:
Performance
Task
for
Evaluation:
o Typography
task
o Creative
Process
for
Image
Illustration
Final
artwork
of
the
Album/Game/Movie
Tutorial
Cover
o Copyright
Corners
o Teacher
Feedback
during
illustration,
idea,
research,
and
final
work
o Summative
Rubric
o Post
Critique
Reflection
Questions
Accommodations:
Students
will
be
given
extra-time
if
needed
Tutorials
to
assist
them
will
be
provided
They
may
wish
to
use
only
one
program
if
it
will
be
easier
for
them
Lab
times
during
lunch
(Tuesday,
Wednesday,
and
or
Thursday)
are
available
Simple
design
for
their
work
can
be
provided
Glossary
of
Terms:
Font:
traditionally
font
referred
to
all
type
of
a
particular
style
at
a
given
size
(i.e.
Arial
9pt
is
a
different
font
than
Arial
10
pt),
with
the
emergence
of
the
computer
world,
the
definition
has
broadened
to
refer
to
a
single
style,
no
matter
the
size
(i.e.
Arial)
Type/Typeface:
refers
to
a
family
of
fonts
that
share
common
features
(i.e.
serif,
sans
serif,
script,
display,
faux,
blackletter,
symbol).
Typographers:
a
person
who
designs
type/fonts