Professional Documents
Culture Documents
1.12 Describe and apply procedures to ensure safety and proper maintenance of the
workspace, materials, and tools
1.13 Make reasonable choices of 3D media, materials, tools, and techniques to achieve
desired effects in specific projects
RUBRICS FOR ASSESSMENT OF STANDARD 1AT THE LOWEST LEVEL OF ASSESSMENT:
The student will be largely ignorant of the variety of 3D art techniques available to them, and will
not be able to make reasonable choices about which ones to use to create effective or expressive
artworks.
They will not be able to develop or create effective 3D studio pieces, and their choice and use of
materials will not contribute any sense of coherent style or expressive qualities to their artwork.
They will not be knowledgeable about the safe and appropriate use of studio materials and
equipment in the production of coursework, which will lead to technical problems and time wasted
correcting mistakes.
AT THE HIGHEST LEVEL OF ASSESSMENT:
The student will be thoroughly familiar with a variety of 3D art techniques and be able to choose
among them to develop and produce studio pieces that are technically and expressively creative.
They will be able to develop and produce 3D studio pieces that creatively exploit the expressive
qualities of the chosen mediums to enhance their originality and the coherence of their visual style.
They will be thoroughly familiar with the safe and appropriate use of studio materials and
equipment, and will be able to avoid technical problems during production or waste time correcting
errors caused by ignorance.
4.14 Demonstrate an ability to see their own personal style and discriminate among
historical and contemporary styles
RUBRICS FOR ASSESSMENT OF STANDARD 4AT THE LOWEST LEVEL OF ASSESSMENT:
The student will fail to research and develop their 3D projects in an organised and timely way, and
their workbooks will be used sporadically or not at all in support of their project developments.
They will be unable to make thoughtful choices among possible techniques and approaches for
their work, and will fail to respond to formative feedback or criticism to refine and improve their
work in a timely way, resulting in final work that is uninspired, poorly developed and lacks a sense
of artistic or stylistic coherence and shows no consideration for its display presentation.
AT THE HIGHEST LEVEL OF ASSESSMENT:
The student will research and develop their 3D projects carefully, making good use of their
workbooks to document their research and their technical and creative developments, and working
in a timely way.
They will plan ahead for possible technical and creative approaches and refine their work
thoughtfully during the production process by reflecting on formative feedback and criticism, and
by finding ongoing inspiration in the work of others.
Their final work will be stylistically coherent, inspired and informed by their persistent research and
creative refinements, and accomplished in a timely and efficient way. They will also consider
carefully and plan for the most effective way to display the finished work.
1. Knows a variety of historical and cultural contexts regarding characteristics and purposes
of works of art
2. Knows the function and meaning of specific 3D art objects within varied cultures, times,
and places
3. Understands relationships among works of 3D art in terms of history, aesthetics, and
culture
RUBRICS FOR ASSESSMENT OF STANDARD 6AT THE LOWEST LEVEL OF ASSESSMENT:
The student will be ignorant of historical or current trends in the larger world of visual arts and be
unable to demonstrate any understanding of how those historical and cultural traditions in visual
arts relate to or inform the specific field of 3D arts.
AT THE HIGHEST LEVEL OF ASSESSMENT:
The student will have a good grounding in the history of visual arts in general and understand how
that context helps to give meaning and purpose to visual expression.
They will understand how the cultural contexts of visual arts affect their meaning and purpose, and
how this process relates specifically to the field of 3D arts.
****************