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Initialize engine version: 4.5.

4f1 (e036f44c54c9)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [atiumdag.dll 7.14.10.464]
Renderer: ATI RADEON XPRESS 200M Series
Vendor: ATI
VRAM:
478 MB (via DXGI)
Caps:
Shader=20 DepthRT=1 NativeDepth=1 NativeShadow=0 DF16=1 INTZ=0 RAW
Z=0 NULL=0 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Marco&Mario\Downloads\IGG-60.Seconds.v1.0.4\32bit\60
Seconds_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Marco&Mario\Downloads\IGG-60.Seconds.v1.0.4\32bit\60Seconds_Dat
a\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Marco&Mario\Downloads\IGG-60.Seconds.v1.0.4\32bit\60
Seconds_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Marco&Mario\Downloads\IGG-60.Seconds.v1.0.4\32bit\60Seconds_Dat
a\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Marco&Mario\Downloads\IGG-60.Seconds.v1.0.4\32bit\60
Seconds_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Marco&Mario\Downloads\IGG-60.Seconds.v1.0.4\32bit\60Seconds_Dat
a\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Marco&Mario\Downloads\IGG-60.Seconds.v1.0.4\32bit\60
Seconds_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmles
s)
Loading C:\Users\Marco&Mario\Downloads\IGG-60.Seconds.v1.0.4\32bit\60Seconds_Dat
a\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Marco&Mario\Downloads\IGG-60.Seconds.v1.0.4\32bit\60
Seconds_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Users\Marco&Mario\Downloads\IGG-60.Seconds.v1.0.4\32bit\60Seconds_Dat
a\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Users\Marco&Mario\Downloads\IGG-60.Seconds.v1.0.4\32bit\60
Seconds_Data\Managed\dfScriptLite.dll (this message is harmless)
Loading C:\Users\Marco&Mario\Downloads\IGG-60.Seconds.v1.0.4\32bit\60Seconds_Dat
a\Managed\dfScriptLite.dll into Unity Child Domain
Platform assembly: C:\Users\Marco&Mario\Downloads\IGG-60.Seconds.v1.0.4\32bit\60
Seconds_Data\Managed\System.Drawing.dll (this message is harmless)
Loading C:\Users\Marco&Mario\Downloads\IGG-60.Seconds.v1.0.4\32bit\60Seconds_Dat
a\Managed\System.Drawing.dll into Unity Child Domain
Platform assembly: C:\Users\Marco&Mario\Downloads\IGG-60.Seconds.v1.0.4\32bit\60
Seconds_Data\Managed\System.Windows.Forms.dll (this message is harmless)
Loading C:\Users\Marco&Mario\Downloads\IGG-60.Seconds.v1.0.4\32bit\60Seconds_Dat
a\Managed\System.Windows.Forms.dll into Unity Child Domain
- Completed reload, in 0.706 seconds
<RI> Initializing input.
XInput1_3.dll not found.
<RI> Input initialized.
desktop: 1280x800 60Hz; virtual: 1280x800 at 0,0
Platform assembly: C:\Users\Marco&Mario\Downloads\IGG-60.Seconds.v1.0.4\32bit\60
Seconds_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Marco&Mario\Downloads\IGG-60.Seconds.v1.0.4\32bit\60
Seconds_Data\Managed\System.dll (this message is harmless)
[Steamworks.NET] DllCheck Test returned false, One or more of the Steamworks bin
aries seems to be the wrong version.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
(0) In Level Loaded: intro

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
BGM deactivated.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Don't play anything in this scene, cross out.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Nothing is playing, don't do anything.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 54.917034 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 1912.
Total: 12.253511 ms (FindLiveObjects: 0.341942 ms CreateObjectMapping: 0.424355
ms MarkObjects: 7.303162 ms DeleteObjects: 2.981943 ms)
(0.02) In Level Loaded: main_menu
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
BGM activated.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Playing: IntroTheme
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Wasn't playing anything, crossing in.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
WARNING: Shader
WARNING: Shader
WARNING: Shader
WARNING: Shader
WARNING: Shader
ed
WARNING: Shader
WARNING: Shader
upported
WARNING: Shader
upported
WARNING: Shader
not supported
WARNING: Shader

Unsupported:
Unsupported:
Unsupported:
Unsupported:
Unsupported:

'Hidden/SSAO' - Pass ''


'Hidden/SSAO' - Setting
'Hidden/DLAA' - Pass ''
'Hidden/DLAA' - Setting
'Hidden/FXAA II' - Pass

shader state not supported


to default shader.
shader state not supported
to default shader.
'' shader state not support

Unsupported: 'Hidden/FXAA II' - Setting to default shader.


Unsupported: 'Hidden/FXAA Preset 2' - Pass '' shader state not s
Unsupported: 'Hidden/FXAA Preset 3' - Pass '' shader state not s
Unsupported: 'Hidden/FXAA III (Console)' - Pass '' shader state
Unsupported: 'Hidden/FXAA III (Console)' - Setting to default sh

ader.
WARNING: Shader Unsupported: 'Heathen/Essentials/Tri-Planar/Tops/Normal/Bumped S
pecular' - Pass 'FORWARD' shader state not supported
WARNING: Shader Unsupported: 'Heathen/Essentials/Tri-Planar/Simple/Normal/Bumped
Specular' - Pass 'FORWARD' shader state not supported
WARNING: Shader Unsupported: 'Reflective/Bumped Specular' - Pass 'FORWARD' shade
r state not supported
WARNING: Shader Unsupported: 'Hidden/Hardsurface Pro Front Transparent' - Pass '
FORWARD' shader state not supported
UnloadTime: 181.099838 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 25736.
Total: 32.868145 ms (FindLiveObjects: 5.968635 ms CreateObjectMapping: 5.290895
ms MarkObjects: 20.247265 ms DeleteObjects: 0.158958 ms)
(13.89678) In Level Loaded: loading
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
BGM deactivated.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Don't play anything in this scene, cross out.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Crossing out the source that is playing.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 76.203537 ms
dfFollowObject component is unable to determine which camera is the MainCamera
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Submesh index 2 is invalid for mesh shoes.
(Filename: Line: 480)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 30170.
Total: 69.618629 ms (FindLiveObjects: 9.355937 ms CreateObjectMapping: 7.224102
ms MarkObjects: 39.632690 ms DeleteObjects: 11.033245 ms)
(17.49194) In Level Loaded: level_scavenge
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
BGM activated.

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Playing: ScavengeTheme
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Wasn't playing anything, crossing in.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Platform assembly: C:\Users\Marco&Mario\Downloads\IGG-60.Seconds.v1.0.4\32bit\60
Seconds_Data\Managed\Boo.Lang.dll (this message is harmless)
ADDED i_gas_mask(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_soup(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
REMOVED i_gas_mask(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_gas_mask(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
REMOVED i_soup(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
REMOVED i_gas_mask(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_gas_mask(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_axe(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
REMOVED i_gas_mask(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

REMOVED i_axe(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_daughter(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Playing: ScavengeTheme
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Wasn't playing anything, crossing in.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_soup(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_soup(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_water(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_water(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
REMOVED i_water(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_ammo(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
REMOVED i_soup(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
REMOVED i_water(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

REMOVED i_ammo(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_mom(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
REMOVED i_mom(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_mom(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_axe(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
REMOVED i_axe(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_gas_mask(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_soup(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
REMOVED i_gas_mask(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_checkers(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
REMOVED i_soup(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED son
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

REMOVED i_checkers(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_water(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_checkers(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
REMOVED i_water(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_soup(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
REMOVED i_checkers(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_gas_mask(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
REMOVED i_soup(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
REMOVED i_gas_mask(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_gas_mask(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
REMOVED i_gas_mask(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_ammo(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

ADDED i_water(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_soup(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
REMOVED i_ammo(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_water(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_ammo(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
REMOVED i_ammo(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_soup(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
REMOVED i_soup(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_gas_mask(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_axe(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
REMOVED i_axe(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_soup(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

ADDED i_checkers(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
ADDED i_axe(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
REMOVED i_axe(Clone)
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Joystick connected ("PLAYSTATION(R)3 Controller").
(Filename: Line: 1344)
UnloadTime: 116.339088 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 289 unused Assets to reduce memory usage. Loaded Objects now: 25697.
Total: 61.180122 ms (FindLiveObjects: 7.947658 ms CreateObjectMapping: 6.944178
ms MarkObjects: 38.385605 ms DeleteObjects: 5.387835 ms)
(109.6409) In Level Loaded: loading
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
BGM deactivated.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Don't play anything in this scene, cross out.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Nothing is playing, don't do anything.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 78.661949 ms
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 28409.
Total: 93.999657 ms (FindLiveObjects: 8.724013 ms CreateObjectMapping: 7.383619
ms MarkObjects: 64.007576 ms DeleteObjects: 11.535544 ms)
(120.7139) In Level Loaded: level_survival
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

BGM activated.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Playing: SurvivalTheme
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Wasn't playing anything, crossing in.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Playing: SurvivalTheme
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Already playing BGM, check if crossing out(False) or in(False).
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Current song is actually done, so crossfading to another instance of it.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Playing: SurvivalTheme
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Wasn't playing anything, crossing in.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Playing: SurvivalTheme
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Wasn't playing anything, crossing in.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 712.705383 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 200 unused Assets to reduce memory usage. Loaded Objects now: 25613.
Total: 318.935791 ms (FindLiveObjects: 8.070020 ms CreateObjectMapping: 6.678502
ms MarkObjects: 286.046112 ms DeleteObjects: 15.810947 ms)
(411.1975) In Level Loaded: conclusion

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
BGM deactivated.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Don't play anything in this scene, cross out.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Crossing out the source that is playing.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 34.238708 ms
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 25705.
Total: 98.869270 ms (FindLiveObjects: 9.911315 ms CreateObjectMapping: 8.653893
ms MarkObjects: 52.976563 ms DeleteObjects: 24.845335 ms)
(412.7965) In Level Loaded: loading
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
BGM deactivated.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Don't play anything in this scene, cross out.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Nothing is playing, don't do anything.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
UnloadTime: 79.439705 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty seri
alized files: 0)
Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 26675.
Total: 91.394577 ms (FindLiveObjects: 8.733232 ms CreateObjectMapping: 6.576254
ms MarkObjects: 51.971130 ms DeleteObjects: 21.675381 ms)
(416.0651) In Level Loaded: main_menu
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

BGM activated.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Playing: IntroTheme
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)
Wasn't playing anything, crossing in.
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerat
ed/UnityEngineDebug.cpp Line: 49)

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