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Character Name

Alignment

Character Number

Character Class/Level

Character Record Sheet


ability
score

ability name

Race

ability
Temp
Temp
modifier Adjustment modifier

STR

HP

Size

Total

fly

CON
constitution
INT
intelligence

INITIATIVE
modifier

AC

=
TOTAL

TOUCH

10 +

+
armor
bonus

+
shield
bonus

+
dex
modifier

+
size
modifier

SAVING THROWS

ability
modifier

magic
modifier

misc
modifier

temporary
modifier

FORTITUDE

REFLEX

WILL

(Constitution)
(dexterity)
(wisdom)

CMB

=
TOTAL

CMD

AMMUNITION

WEAPON
RANGE

AMMUNITION

WEAPON
RANGE

AMMUNITION

WEAPON
RANGE

AMMUNITION

WEAPON
RANGE

base attack strength


bonus
modifier

WEAPON
RANGE

AMMUNITION

modifiers

base attack strength


bonus
modifier

=
TOTAL

modifiers

SPELL
RESISTANCE

BASE ATTACK BONUS

TYPE

+
modifiers

base
save

TOTAL

misc
modifier

natural deflection
misc
armor
modifier
modifier

FLAT-FOOTED
armor class

armor class

TYPE

+
dex
modifier

TOTAL

armor class

Weight

Hair

Eyes

ft.
maneuverability

swim

sq.

ft.

ft.
with armor

climb

ft.

burrow

sq.

ft.

SKILLS

WIS

TYPE

Height

Skill Names

CHA
charisma

Faction

temp modifiers

nonlethal damage

wisdom

TYPE

Age

ft.
base speed

wounds/current hp

DEX
dexterity

TYPE

Gender

SPEED
land

DR

hit points

strength

Deity

size
modifier

+
dexterity
modifier

+
size
modifier

ATTACK BONUS

10

CRITICAL

DAMAGE

ATTACK BONUS

CRITICAL

DAMAGE

ATTACK BONUS

CRITICAL

DAMAGE

ATTACK BONUS

CRITICAL

Class Skill

DAMAGE

ATTACK BONUS

Acrobatics
Appraise
Bluff
Climb
Craft
Craft
Craft
Diplomacy
Disable Device*
Disguise
Escape Artist
Fly
Handle Animal*
Heal
Intimidate
Knowledge (arcana)*
Knowledge (dungeoneering)*
Knowledge (engineering)*
Knowledge (geography)*
Knowledge (history)*
Knowledge (local)*
Knowledge (nature)*
Knowledge (nobility)*
Knowledge (planes)*
Knowledge (religion)*
Linguistics*
Perception
Perform
Perform
Profession*
Profession*
Ride
Sense Motive
Sleight of Hand*
Spellcraft*
Stealth
Survival
Swim
Use Magic Device*
* Trained Only

Conditional Modifiers:
CRITICAL

DAMAGE

2013 Paizo Publishing, LLC. Permission granted to photocopy for personal use only.

Languages:

Total
Bonus

Ability
Mod.

=Dex
=Int
=Cha
=Str
=Int
=Int
=Int
=Cha
=Dex
=Cha
=Dex
=Dex
=Cha
=Wis
=Cha
=Int
=Int
=Int
=Int
=Int
=Int
=Int
=Int
=Int
=Int
=Int
=Wis
=Cha
=Cha
=Wis
=Wis
=Dex
=Wis
=Dex
=Int
=Dex
=Wis
=Str
=Cha

Misc.
Mod.

Ranks

+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+

+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+

AC ITEMS

BONUS

TYPE

CHECK PENALTY

SPELL FAILURE WEIGHT

SPELLS

PROPERTIES
SPELLS
KNOWN

SPELL
SAVE DC

LEVEL

SPELLS
PER DAY

BONUS
SPELLS

1st
2nd
3rd

TOTALS
GEAR

ITEM

4th

WT.

5th

FEATS

6th
7th
8th
9th
Conditional Modifiers

DOMAINS/SPECIALTY SCHOOL
0

1st

SPECIAL ABILITIES

2nd

3rd

4th

TOTAL WEIGHT
Light
Load

Lift Over
Head

Medium
Load

Lift off
Ground

Heavy
Load

Drag or
Push

5th

6th

7th

MONEY
CP
SP

EXPERIENCE POINTS

FAME

8th

GP
PP

2013 Paizo Publishing, LLC. Permission granted to photocopy for personal use only.

Total Fame

Current Prestige

9th

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