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INTERACTIVE WHITEBOARDS

KEY FEATURES AND CAPABILITIES OF THE RESOURCE


Interactive whiteboards consist of a touch display screen and projector that can
be connected to a computer.
The computers content is displayed onto the whiteboard screen by the projector.
From here teachers and students can then use a pen, finger or other devices to
control interaction with the content through the whiteboard, as well manipulate
and add to the display with means such as drawing, highlighting, moving and
navigating.
The software on an interactive whiteboard comes in a variety of ways that allows
the whiteboard to go beyond just displaying information but interact with the
resource objects such as incorporate text, clipart, animations, videos, Flash files,
sound, hyperlinks, databases and spreadsheets.
Summarised from:
http://www.education.vic.gov.au/school/teachers/support/Pages/whiteboard.aspx
A SHORT VIDEO OF STUDENTS USING RESOURCE (NOT COMPULSORY).
- Use Interactive whiteboard during presentation
- https://www.youtube.com/watch?v=GDHUCCQ49M0
A SPECIFIC EXAMPLE
(How students could use this resource. For example focus on using your resource
for Grade 3 Maths. How does your example relate to PoLT, 5e and Ausvels?)
Website: http://www.eduplace.com/cgi-bin/schtemplate.cgi?
template=/kids/mw/manip/mn_popup.thtml&filename=b10b_int&title=Base
%20Ten%20Blocks&grade=4
TOPIC: Place Value

GRADE: 2

EXPLANATION OF EXAMPLE:
Using the e-manipulatives website, complete a whole class focus on place value
and representing numbers in different ways
Using the comparison option place the same number in the two sections but
represented differently. E.g. 1 hundred 1 ten and 1 hundred and 10 ones
Start discussions between students if they think the name is the same or
different and why?
If different get students to come up and change the contents to make them
equal
AUSVELS:
Number and Algebra- Number and place value
Recognise, model, represent and order numbers to at least 1000
(ACMNA027)
Group, partition and rearrange collections up to 1000 in hundreds, tens
and ones to facilitate more efficient counting (ACMNA028)
Explore the connection between addition and subtraction (ACMNA029)
Solve simple addition and subtraction problems using a range of efficient
mental and written strategies (ACMNA030)

5ES
1. ENGAGE (Develops shared norms, Determines readiness for learning,
Establishes learning goals, Develops metacognitive capacity)
Use of the interactive whiteboards allows students to in active in the learning
and discussion rather than just being spoken to.
2. EXPLORE (Prompts inquiry, Structures inquiry, Maintains session
momentum)
Use of the interactive whiteboard allows students to explore and discover
learning for themselves in an interactive way rather than just having the content
taught to them they are teaching each other through exploration.
3. EXPLAIN (Presents new content, Develops language and literacy,
Strengthens connections)
4. ELABORATE (Facilitates substantive conversation, Cultivates higher
order thinking, Monitors progress)
By having the open and interactive discussions the students are explaining
things to their peers as well as leaving the direction of content to go where
students take it, making connections to other learning areas and previous
knowledge. By being appealing to all learning styles students are more likely to
be able to reach the higher order thinking they require.
5. EVALUATE (Assesses performance against standards, Facilitates
student self-assessment)
Students are given the opportunity for instant self-assessment and discussion
into educational growth
From: http://www.education.vic.gov.au/school/teachers/support/Pages/e5.aspx
PRINCIPLES OF LEARNING AND TEACHING:

1. The learning environment is supportive and productive


- Group use of the board allows students to feel confident in their classroom
environment to task risks and learn from explanations that follow
2. The learning environment promotes independence, interdependence
and self-motivation
- Interactive whiteboards are extremely useful for collaboration of students
3. Students needs, backgrounds, perspectives and interests are
reflected in the learning program
- open their eyes to rich technology world
- Interactive whiteboards target a range of learning styles such as visual and oral
4. Students are challenged and supported to develop deep levels of
thinking and application
- Students will receive, problem solving, reflective, connection, investigative, and
supportive skills while fostering creativity and imagination
5. Assessment practices are an integral part of teaching and learning
- Students receive constant feedback and assessment and this can lead to where
the session goes next depending on the students understanding along the way.
6. Learning connects strongly with communities and practice beyond
the classroom
- Interactive whiteboards allow for a wide range of resources to be presented to
the students through the one device, opening them up to things beyond the
classroom walls.
**Your style of presentation is up to your group. Ideas include creating
a screen capture explaining how to use it, or a practical presentation
where everyone participates in using the resource.
Note: Demonstrating how you would imbed ICT in the curriculum is a key
component of your e portfolio. This tutorial tasks, like all of the others could be
one of your artefacts.

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