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(Cerneepernens ULTIMATE DOMAIN Cser's Guide ATE |AIN Copyright © 1984 Microtds. Copyright © 1904 Tae Software Toatworks, Ie AIL Rigtts Reserved, License contract This software and this users manual are legally protected, All property af Micraids S.A. No pac ofthis software or of this manual ea be pled ox repreiced in any form ne by any micans whoa! the pri suthorization of Microids SA, Credits Develooment: Team Provlocer Manny J. Granitlo Development: Davie Lawrence, John Yeo, Hank Ratoesberger Software Test Leads Lisa Irving, Alfonso Guevara Creative Consultant: Don Laabe UK Team Provucer Steve White Prnvduct Manager: Software Test Leads ich Team Original concep Produet Director: Peodct Manager: Karl Fitzhugh Neil Saane, Mia Garside “Thomas Zighem Fit Grassiana Dlivier Grassi Designers Thomas Zighern, Olivier Geassiann, Laurent Pha Franck Quero, Philippe Villa, Valérie Peervzza Lead program ‘Thomas Zigheo Program: Jean-Paul Mari Graphics & avinastion: ‘Thomas igh, Antone Rede Cover artwork: Philippe Mantas Sounds and Music: Chale Abronsont Storyboard & Manuak Over Grassian, Valérie Poertara Press elation Olivier Grassiono US, Marketing: Teehnical Support Dave Buoncristian, Mil). Hodges, Dave Locke, Dan Mack, Susan Tiayes, Rob MacAulay. Ales Kiiberg, Crissy Abi, fel Briggel, Geri Durhatoh, Mike: Seer. Pal Dsl, Sean Fiat, Chris Pedersen Packaging, Documentation and Marketing: Jule Lipp Jim Fisher, Anne O’Brien, Darilya Kotzenberg, ieith Granger, Miciaet Alves, Mary Eaves Package Mstration: Grieshach/Martuect ul LIM ATE IN Table of Contents Introduction .. The Story of Gen se . Object of the Game 7 1 Getting Started .. a Installing the Program 3 Running the Prograr se 3 i 6 a ‘The Main Window vn Game Controls... World Window... ns 9 Saving sn 9 Loading . . 9 Strategy Guide . ‘Tutorial sven 10 Where To Go From Here ‘The Trades .. ‘The Inhabitants of Genesia Trales Managing The Trades 7 ‘Seasons and Vegetation Constructing Buildings .. Instant Buildings . Complex Constructions Autonomous Buildings Houses Deis Warehouse ‘The Workshop Barracks ‘Temple Tavern ‘The Shop TIT BBR The BONO eee Predeton and Storage Money The Balance Sheet Aentions rn) The Tale of veations Imrie nitions The APMC cnnnerne Ditleren Types Aree na a Rest a my Charactrisies Moning Arm Mover Hemuses Formations Emin Lande tes The dowels Now io ticwer te ence The Tavs Goarding th lenels Captus eels of Aout Capa Technical Support nen lade coon ULTIMATE DOMAIN ntroduction Fhe Story of Genesia nce spn a tine, blinded by for, the King ofthe lanl of Geen Alfcd the almighty gl: For the love ofa treacheeeus oman. bre hha the tomb nf the gods opened and the sacred jewels removed toadorn his eked But the wrath ofthe goes ll on te conn and ts inhabitants Tork. thre of his descendants are rearing to the beautifl an of Genesia. Only ne can obtain forgiveness fromthe gals by recovering the Jewels of Neort. Object of the (Game Your Mission Betore you bein this avenge. remember tha Genes ca be the ULTIMATE DOMAIN of only one master. the greatest ‘rates of al ines: YOU, Inthe lan of Genesia you mst demonstrate your supevieity a aibimes nd ~ lave the strongest mies to expand your tevitory = Beaabl to guide your people and make sure they Tack not = Re the bes at managing technological ne ~ Expand al the soothes! possible pace. Tio this yot ust ake into acct several parameters which inp prodtivils, such a8 nate (weather, water sesourees and wood) ard the morale of your population ‘You can use the skills of several tales to build this new wor, including architects, farmers. woodsmen, blacksmiths, soldiers "rpeiters, ad hers, OF course, ofthis wil conve easly. venas you work, the uther captains are sring io succeve ner ow Tans, ULTIMATE DOMAIN The Ultimate Goal ‘Bear mind at al ines that you mus Gnd a the you ms fn 7 the en as called rte by sone). You ean acre this thro the ‘evelopment of your econo md Skil a managing ecology tary steemet, ad your ear we move onto more detail explanations, let us give yeu word of advice jewel won can be lost again, How to Win TIMATE DOMAIN is nt simply a race aint the clck, There are several ways to win. Aso grow fame wit the same, you wll develop your own strategy Be the frst ta recover 7 jewels. eth you must develop your economy build wp conserabe esorces, and rerum i i he jewels a son a possible Moreover, you must protet the joes and thirs bil aye necessary defenses Lsly, yur ean decide tn attack the eon Which your enemies store their own jewel He the only player lef This consists of eliminating all your adversaries. This can be ne in several ways By capturing all ofa player's tas (sce Te Armies, Laud = By crushing a player militarily By ruining hin financially far example, by destroying player's stocks (see The Econom, Production and Storage). Defeat You ave fst the ~ Tot the jewels have been fai by oie of your abersares = You have no Tand or armies left ULTIMATE DOMAIN Getting Started stalling the SProgram ‘To install ULTIMATE DOMAIN, follow these steps: 1. Pul the disc in your CD-ROM drive (usually Ds 2 Lg to tha rive. For example, ype Ds and press ENTER 3. Type INSTALL and press ENTER, {. Follow the ensereen instnictons to complete the installation Note: After instalation, if yu experience problems while running the sofware, you may need ta reboot or estat your computer «Running the Program The steps below are the quickest path fo run ULTIMATE DOMAIN, get tots main Screen, sid exit. Try sarting up, sin sere, snd experimenting withthe meuse and cys to navigate around your land. Then press ESC, start a tow game, and try the suggestions in Quick Strategy located on your Quick Start Cad 1, Put the dise in your CD-ROM drive with the Inet side up 2, Change tothe dircclory where yo istalled the program (the default ie DOMAIN. For example ype CDDOMAIN and press ENTER. 3. Type GENESIA and press ENTER. 4, Click to by-pass the introduction Ck res, and open the Options sereen, cs nee aan o skip the le, ae 5. Compete the Options dialog as follows, then cick the NEW: GAME button, Speeches - This deaults to Yes, so you ean heat the animated characters: Click No to rh olf speeches ‘Transition Scenes This dfails to Yes, so you can se ‘eansition animations when you enter a building, Clek Naso lum of transitions, ~ Number of Players. Each game always begins with players. You can set the number uf human players 4 In this ease, you pay the firs captain and the two othe ‘aplains are played by the computer 2- You play the first captain, Player 2 plays the second ‘aplain.and the computer i the thi capa, '3-ifthree people are playing, each one plavsa captain Nate: Alter you choose NEW GAME, you are prompted tn "ype the name(s) of each Inman player and press ENTER conti, ~ Additional Atmosphere I yo inset ULTIMATE DOMAIN without sound, this eld defauts ta NO. sou installed ULTIMATE DOMAIN to run with your sound card Uhis eld efals fo YES. To turn if sound eck NO. ~ Creation of the World - You can chonse betwen fee tilerent words (L105). Depending onthe world oon choose, the computer wll apply a specific poli ana the anie's configuration wile diferent Tey sarge ‘ori 1 (efoll, Each world has ts omn map and strategy ~ Game Level - You can choose betwen thre lve play (BEGIN, NORMAL. ADVANCED). You may wan sto with BEGIN and p the ante as your strate lle deve Alter you click New Game, the name dialog appears KUNA BOMAN Press BACKSPACE unl you erase the ne PLAVERI. tye our name, and press ENTER. Do this or cach human player ed 7. The matin sereen appears with a dsog box showing the an and coe of each payer ecg) han (oom 3 ten St i} aT Cickanswteeom these to cn th ah box a sow the entre man seen and its cons Se the capone itusttation in The Man Wind, Top hix gate yn ned amas, Fr complet Aeseionst al owe ans see Came Contras Note: You can use the CURSOR KEYS to nove around your land instead of the mouse 9. Goto your land ~ Clik the tform 1 com to pen the grid the Mini map, ~ Click the svi squae with your color Gite, yellow, or be) to jump to your land on the Main Map. 10. Click the Desk icon or your Flag 16 open vou Trade winch ‘Use thi wings os assign jobs (oy inhabitants a to pause yor ar. (See Managing The Trades) 11. Save your progres often. (See Saving and Loading) 12. To exit ULTIMATE DOMAIN, make sure to exit buildings ax close al dialog boxes, then press ESC as ede unt yor return tothe Options sereen sith the Quit prompt ope PEEREIN Cick Yes torso DOS or No vo air tieal Start anther gam The Main Window ~ tums Ds tne sen rh ea Sion Clekente oot ria BOHR Action points Displays a units action (or travel points). See The Armies for explanations of hie, action and travel pt rade window sunglass oteruph your turn = Disk: Save snd load games, World: Load overall view of game map to see all lands tistics: Lo statistics fom eilferent lands ~ Construction: Opens constuction window: Destruction: Cie on this ews, then point and elck onthe ‘square thal you want to destroy. Completed buildings can only be destroyed fer you invent the bom, Search icons | Searels icons are fllamed by a asterisk (* fa the ilustration above, You will na be abe toe These ail yo Pet aries and invent technology. These icons include = Question Mark: Opens Help for dae Desk, Bslance Se, Mannactaring Buildings, and the Small argoss. Fis, click the Question Mark, then click ane of these icons ~ Combat: Fics bates in which yor atmies are ena. Chk Definition of loons on thision to locate abate Min map ~ Armies: Finds ries whether inhale or no ~ Information: Activates deactivates the Minimap ari Warton: Finds yo wagons. Click om ths eu to Toate ~ Active game The fd spayed in the “ waren Main enape aren the pameaes ~ Conon: Finds your cantons. Click on this ion ta Bea Game: are The man sreen op which the vee Usette mons or CURSO RES ae ea ake pa ~ Boat: Finds your boat. ek on this eo octet ~ Bu on: Fins you ballon lick on this con to Foal Ht selected: Siaonsthe tp buildin ate et Doing the arcitet i a ESR Game Controfs, ULTIMATE DOMAIN requires mo ‘momento reve the general va oft few keyboard commanis for game play. Take a mouse. There are also a Mouse lick — Press the let mouse buiton. Chick Wo use fcons another active sercen features, Alco used to exit buildings ad close lalog boxes. To exit a building click on the door To close a tilog box, click the else box nthe upper tight cores Dautle-clicke~ Press the et mouse button twice rapidly. Double ‘lic to select from sts or options in dialog boxes Right click ~ Press te right mouse bation. Right cick on a building to enter it Right click en a person or objet to fd out who or what itis. Right cick om the Cras chatt to open the Science Chart in inetions ‘Dragg— Push the mouse toward any edge of the sercento sero "apily around the World, Click and drag - In tne Trade window, cick on a settler con then drag ito the Trade you want and release the mee Drag and fick - Push the mouse tamard the ee of dhe seroen and quickly pal it back toward the center of the mouse pad, Hive technique js usefl for navigating around your la. aaes sone Practice to get the wrist motion dawn. Or. you an pitas cura, keys to navigate around your land, Keyboard Enter - Used to install and run the program: also used to save a same. Type a command then press ENTER. Bsc. Used to exi the game. Fist, close any open dialog boxes or pulling then press ESC unl yu (return to BOS) get Et diag Dox. Cursor Keys Press the CURSOR KEYS to move wp, down, ‘ght, and lettin your an IMATE BOM World Window Click the World icon to sce wind othe word. Use this window to visualize the map of he entire gree. Point tothe Rass to show whieh captain the land helongs to, Click on your colored {eo zoom in on your ow and Example: Player f cicks on white Player 2ficks on yell Player 3 clicks on blue, Saving Save your progress often. When you gta and well under way. save it so you can reload ithe next tine you play. Ck the Disk coe, ~ Chk the Save button = none ie maar ge ar ENTER ULTIMATE DOMAIN wl save the game to your hard ating “ads ge ofthe game that you want to continue. 9 ULTIMATE BOHN Strategy Guide This section is designed wo hel *p you bexin playing UI-TIMATE DOMAIN. Ater you pet start select a BEGIN level gant Joa ca nal Babe foresar. het ate na guanine iajcan follow the strategy sugsestons exactly Read Mich 2s sickness of ightning, can how you lfacemon gy ey Se Na ay want to keep your Quick Start Card any aor, Guna lat With The Mass Window. ican defuse uch Stratey (asic steps of gan lay) Surviving Your First Year s ig Your ¢ SNS Or ouch time to bald ail eds an eh have enough fod for aut ayo, nd “ering, Start arming or your ene Gamer Follow the six bas stops in Quick Sneoae IRE Sart Card each season. Youcan elk tie oer Mowntass ead your tr aan pint an apeed ce ta hall bat i these say die of starvation, Summer 1. Start. Follow the ste "8 ON Your Quick Start Cad to, 0 the 2, Go to your land, Gia the Information icon to ope the grid on the Mins nap, (ik the grid square with your colar (white. yellow, o blue) tojump to ee a Give cach Seller a trade. To assign a trade: se . Click the Desk ican or the Flag on your land to oe Trade window: «, HTT =F Architect . + A Woodsmen (they sleep fora season aller they are assigned) = Opening the Trade window pauses your turn, When done Fat che tort tothe ge. Por atafed discussion, see The Trades, im u 9 Ba 4 Construct buildings ‘The frst year, build dil, wells and fields, ~ Make sure an architect avaiable (step 3), Click the Construetion icon o open the Consiestion ~ Pinto uling 0 ceo mach merlin andnheiher vo haeconaph na ~ {lth tof biting you want sho dl pees ‘stone and metal) feos > Clk 2 fa recess iting sion your tnd Dito it Produce more stone; closer to sea level, more metal, ™ Secthe Quit Sart Cardo tnson pane anor ang ey Soe Conreting Bes on each type of project. e " it you nced otae an architect ot 0 aritet tone pe ui anate ete lowing combina at ~ Gl sour Fag to open the Trae wines, ~ Drage architect another cla try oe second ‘snooze (27). ‘ = Mhen dag tat person ac othe ait chun ~ Click the Construction ca, sina uiding ie schietwilyetowork on iene Q UITIMATE DOMAIN 5. Change trades a the end of season, “The game begins in summer and each you run out aes people ad raw nater ny moce in that season, You automatically get more raw materials tthe beginig of «ach season, You also get materials 3s vou pt yout farmers. wooden, carpenters il, and wells work, ga season, When I yom eat da Tochange a season = Make sure you reassign trades as needed (step 3) before you change the season. ~ Click the top ofthe Hourglass icon, The next tu players will ply ont the current season, then yous resume in the ext Season, ~ Youay have 1 lick your colored square on the Mi too back your lind (ep 2). See The Trades for explanations of who works, when, aml ‘under whal conditions Noe Lightning storms can bea problem during the suner 6. Keep repeating steps 2-5 to develop your land, its jon, and its economy. Fall ‘ring the rst fal, your architect is lll working on the dil and the three wondsmen start chopping down ters, Here are some things you can do while your inhabitants ae hs 1. Build felds and wells, Fields and wells don't require architects an are necessary in the long run = Click the Anvil to open the Construction window and shoe Feld or Wel Pint and eck on a baling site, Yow ny wa to sii Fils close te homes, 15 BRE 2. Scope out the terrain Practice scroting around your land t lok a the terrain ‘You can use your mouse or the keyboard cursor hers ir scroft, ‘i = You can also cick o sadcent or enemy i look a them, udsand take a Surviving Your Second Year The most important objective in your second years biking warehouse. You needa warehouse to tre suri food Yond, stone, and other material Eventaly yu ef ed ay warehouses wih shop nearby (nakessling your ronda cee, in the long run). So find aM, recess srctels prelonbeaes i border away from the other two enemy caplains to set uss row o W warehouses, Winter 1. Assign your trades, ~ Click the Flag to open the Trade window, then click and Ara as ede to assign the following trades TArchitect, Carpenters (they sioep wil Spring) * 1 Woodsntan the or she sleeps ual Sp Wien done, right tick to return tothe ga “no ay Assign he architec o build a warchouse (2 seasons) ~ Click the Anil to op choose Warehouse pen the Construction window, then ~ Point oa Bkely spot and lik 14 MATE DOvAN one et a tax proclamation that emi fi. 30g tn pani ‘Mponste your nice andere 1, Take care ofthe tax proclamation = Read the tex proclamation Click 9 contin 2, Monitor progress. —_ ‘Your inhabitants should all be busy chopping, cling, an building. Youcan Scroll vow the terrain, = Consevet some instant buildings, = Glick the top ofthe Hourglass to move to the next season, Not Samet, your pool have the fein sri and ‘ant work, Until you invent vaccines, there's not much you do about it 3. Monitor the contents of the warchouse ‘Once your wareaouse is done, perinicaly eater ito check aut your resour = Right lick on the warehouse nt to wo, water, pearls, food, and so a0, 0 see hove ofeach tem sou have - Ce the warehouse door to ext 15, a BO Summer AL this pin will sartatonce cong “mere houses. the more seers you can aca varehonse. Th your lan. Pe apcoring wi fbre, pears ny and some invention Suavivs . Surviving Your Third Year n your thir ye, sour ihabiai a temple where Ya popslation Fy Ei a inter. Speciats ae and other cool tu (Such a the balloon) Winter Start Oise at eg eta 1. Assign your trades, minatine window, then elck and wins trades (they I steep #1 Farmer + 1 Carpenter, onigh people {othe game Point toa kets spot and cick 16 Spring 1. Pass the tax proclay = Res the fax proclamat Click to continu, 2. Monitor progress Keep an eye on your people, enemies, ani warehouse ~ Your inhabitants should all be busy clopping,euting. and farming = Seroll to view the ferrin ‘Check: out the contents ofthe warehouse Construct some instant buildings [Note Ityour inhabitants ate sick, click the top ofthe Hourglass to skip season Summer By now, you should ito build 2 tenple, which is important for maintaining your inhabitants morale. Because you aso can store jetels in the temple, consider positioning it on all ear the Indl of your fend to keep it sale rom attack 1. Assign an Architect ~ Click the Flag to open the Tene window ~ Right click to return tothe game, Start building the Temple (2 seasons). (lick and raga person into the Architect coum, ~ Click the Amal to pen the Construction ‘window, then choose Tempe ~ Point to afevel hill nd ck. ‘Note: You ean always bornb a tree ona hiiop to clear that spat 7 Bau Fall possible, try ta dl the felling: 1. Keep a carpenter anda farmer working Harvest in the fll and your people need food tw survive, 2 Make an offering in the temple, As s90r a the temple is complete ~ Open the‘Trade window and check the morale of each Person (oint at hin or her). Right chek te Right click onthe temple to enter it = Glick the Priest. ‘When asked ifyou wish to make an offering, answer Yes, Make an ofering of S50 for every morale pit your peopl ~ Click the icon to exit 3 Make stare that you have three wells by Build a workshop (2 seasons) = {Ss time, resources, and personnel llow, start an architect bling workshop. Put it next tothe temple inte nate of ‘Your land for security purposes Note: Be careful * confuse shop wth a workshop Where Fo Go From Here Alpin, you shuld ive he asec down or nang yur peuple and resources From es Iie inmany directions, There are four major strategies to consider Inventing Cras and Sciences, ~ Building trading econoary (his requiees to or more human players; computer players don't make alienecer ~ Preparing for war ~ Finding the jews usar Sy AIN Inventing “As soon as your workshop is reel, put one or raore Inventor To invention, 1 Go nt the workshop an aig a x bo, then click ~ Right click the workshop a apen a dialog box. Enter. 4. On ether dialog you ean choose an ~ Clie an invention box, such as Caf ~ Choose OK (o start your inventor) working 9 Ba 5, Bulld the components of « wagon, For your first invention, focus onthe wagoa. You cannot bu something units prerequisite is done, So you mint start wa tas. Help your inventors invent by selecting 8 bones nthe following order + Crafts (0) Metal (2) Assembly 6) Science (4) Metal 6) tron (6) * (Cris) Wood 7) Wheel ®) Note: Inventors can workin the winter, so patie folks own ‘0 inventions! complex invention, such aa wagun akeo ‘many seasons of inventing. 6. Build Wagon, ‘As soon as the necessary inventions are rea ~ Open the Trade window and assign atleast one blacksmith Right click oxi. Enter the workshop and click the blacksmith ~ On the parchment, select wagon and cick OK. This may take afew seasons to bul Building a Trading Economy ‘To establish trae, you need surplus resources. This means that You must plan to take the following peneral steps |. Keep checking your warehouse asthe seasons progress When a warehouse is full, you need to built another one or yor need to trade goods, ld a shop, ‘This is where you sell stuf rom the warehouse. Bailing ‘warehouses anda shop near each other is highiy recommended? 5. Build wagon (as shoven in Gnoentingabore), The wagon moves goods irom the warehouse tothe shop, and from one fand to ano IMATE, Dawa 4, Drive the wagon to the warchouse. You ed Aton Points vnunet kl toe avon which cw the shop an he warehouses oul be cose 1 one another es B “4 Fae i OS Click infront of warchouse to move the wagon there oods, 5, Fill your wexgon with go vena The wagon must he pared infront ofthe warehouse to fil Right cic the warehouse fo pen the Fil Your Wagon dialo. to fill your wagon as desired (lick the door to exit 2 IMATE IAIN 6. Drive the wagon to the shop, ~ Click the fled wagon. Click infront ofthe stop to move the wagon (you may ae to wail a season fr enoigh Action Point) ~ Click the shop o talk tothe shopkeeper. He will make you one deal. You should click Yes to accept i ‘Note: You can also use the wagon to take goods into thes lands and trae. This takes abt of eGo Points and Planning. Roads aso hep, For a detailed description of supply and demand tra The Eonomy, Preparing for War Keep an eye on enemy lands, When soldiers start moving tewari Your land,’ ime to build a barracks and veer an army. Te Sure to place the barracks close tothe border near the ene ies sve your army action points. Is 2 good idea to have snore than ‘one barracks in ease one gets destroyed. 1, Build a barracks, ~ Assign an Architect. = Ope the Constrvtion window and chase Barracks (2 seasons) = Click a spot near the enemy order: 2, Start inventing the components for defenses Have your inventors work on tin, ally, and bronze una EOWA 3, Invent the sword and armor. When the necessary components are invented, assign inventors tothe sword and armor (takes unit of at Hint: you can capture an enemy's cannon : Teast 0 soldiers), you will ave the time necessary to invert and build the cannon yoursel, 4, Reeruit an army. = Make sure you have eno funds (Open the Trade window and drag people ato the Sellers columa. Right click exit ~ Enter the barracks ~ Talk tothe commander of the armies and choose to erat all Settlers as soldiers pay fr them. and exit Mobitize your army. You need to use action pnts to move your saiers Fora complete discussion of recruiting and rabiliing armies, see The Armies, ‘And don' forget about the jowes! See The Jews ms Ce he Grades | Fhe Inhabitants of Genesia i Your Population ij Uke any society your people: evolve "wll see that the inhabitants of Genesia have diferent rales othe fist time in this type of game, the iahabitats hace hg se hated, hve chile ae ibeses | You start ot wth sal population made po ster aha Cah vei rca ht You mse sae op ‘ih works soon as pose Rule No, 1 sch isan of yon musth hose Hone o your iain dest have ome, be ose il ‘mrs ta work, nd ableton Yous pele ces yn \ or desert your territory leans Time Asin tea fe, time in Genesia is measured in years Each yen is divided into our seasons (spring, simmer. autumn, winter). season represents one turn The game best spring or summer, depending onthe world Morale This isthe inhabitants’ main feature. fis measured on a sale of 07, ‘When an inhabitant has a morale of 0/7 thisisisastrous he deserts the trritny wr dee contrast, a morale of7/7 males this inhabitant on excellent rodctive worker ora great solr: You ean easily oe tee ‘orale has a determining impact on several factors in Gena ‘including: productivity, military strength the desire to stats family. the numberof bits, and son, 24 UI ATE BoM Births Increasing the population is aso extyemey inyportant, One way to do this sto increase the mune ofits, Te this, you nes = Aland with abundant water and fod, ~ Homes capable of containing atleast two pepe (see Consiruetng Buildings, Howse. Aman and a woman living in the sane home these tree conditions are met. you wil soon have the pleasure of celebrating the bith ofa beauiiul baby He wil be cout ia your popalation when he grow oll enon to work, atthe age a 6, [Note:to make the game easier to ply you do not have o wai tums (16 years) belore you can employ this tow cece “One Home can inclu 3 most 2 inhabitans, Age From year to year, your ifabitamts ge ‘ALG. they are inched inthe available workers when they become old enough to work. ~ Betwcen 20 an 30 they ten to got married This i the pied daring whet they ae the most efficient. However, thei ‘norte can decline and increase rapidly because they have acd fll tail Between 30 and 40, they become more vulnerable to viruses and other diseases, but their morale i also fess volatile because they have achieved certain sail = Over 49, they die of ot age, Diseases Several diseases can stike your popltion (hey are net listed here so that you ean discover them a5 yo ey) These diseases have varias features: = Some of therm are only conteions in a given season, ~ Some go away by themselves. = Some are very comtaginis Others are dey BEgMATE ;AIN | They alae something income Can logec works and does ay izes anne Hoses they edt eosume ie Ed and water othe When an akaitant esc, by the en of comes Sheva geome or sever ea eT The only way to fight the various illnesses sto discover vaccines to immunize your people (se Inventions). ‘The Populations of Other Players The inhabitants ve in enemy terior and cvave in dhe seme ‘vay. You ean lre the population of other payers unto yon ome land by cating virgin erry in the ct nen znd then developing a portantpducton se Nomads Nona are men ad women wove on nln Th | even kadet Censainsarhl pre oa sich them excellent workers, " temas ‘To kre them onto your land you must have = Avacant home ~ Brough water and food in tock = Anaverige morale of over. = Nopidemics Notes underway in your Land 26 Grades Outdoor Trades "these are the trades that are performed outside the home tis important to dflerentate them from indoor trades when siting 2 tworker from one trade woanother (See Managing the Trad ‘Wren a worker begins workin the course ofa season, he o sh ll not be available again wnt the following season. The seas [ec the yield ofthese trades (See Seaons and Vegetation) Farmers Farmers are cru ‘Thane o them, and mostly to Ghee crops, you wi be abe to increase the nucnber of inabtants on your land, guarantee the thorale of your population, meet Lhe needs of oir territories. anal prevent famine “To wor, a farmer needa ett til, When the same starts you hhave none. To create a eld, go 0 the Construction window and click on Feld (see Constactng Buildin). In the window representing the type of construction being built, You will see the raving of field appear. Click onthe site where $y want to build he field. Choose plain, an, if possible. one lose toa home On your fllowing tur, you wil see farmer lng farmer cannot farm more than one fel ‘You need as many fields as you have farmers, yor: do not have enough els, le extra farmers wil not work IFyou have no ‘arehouse, your farmers wll store no food, everything thats produced wil have fo be consunsed ight away. and any surplus till be wasted, To prevent this disaster, make sure you bul a arehouse quickly to store your food aad avoid a famine (see Constructing Budding, Warehouse) [Learn to use your farmers in the most productive seasons such ns Spring and. especialy, autums, when Une harvests opsinal Tn winter, your farmers (and woodsien and carpenters) do ot go ‘out because of the harsh weather. Remember to store enovgh a for the success of your economy. reek A Ww HBT food to keep your inhabitants alive during this period in whic there are no crops ‘The balance sheet will give yor an inication of how long your ‘supplies will lst (see The Economy, The Balenes She Example Food = 3 seasons ‘Supposing you have no crops, you willhave food for the throw following seasons. However, ifthe number of wahabtents increases or declines, the forecast will change, Weordsmen Wood is an important raw material in Genesia because tis needed in all constructions. But before you can use wood in your, oastructions, vou wll need to empl woodsmen tout down, trees. The woodsmen will choose which forests exploit, Fach ‘woodsman will cut down theie own tree. You will se them the tes. wil ake one woodsman afl season teu down 1 ee, Once the work is done, each tre is replace by tree trk ‘The amount of wood available tthe carpenter wil ay deperetiog fon the woodsman’s moral When a woodamas i tne esthoone tee they will move onto the next Warning! Be cartel not to cut down an entie fret, which mentite fret, which would bean ecological disnster (ace Seasons and Vepotatony ‘opreven this ister, restembero keep an eye onthe conditon othe vegetation inthe balance thee Hex ein fed, inmediily stop the activites ofthe wore on “Monin te Trade). In winter the worn Sond Sok Carpenters nce atree chopped down, is elaced by thre mks. The sex sor your eaeatr. Te pene velo eo Theamointof wood prepare wil dept onthe cree orl For acre tbe ae a hese mee ‘alte chapped dwn ree Once ine carpenters finished. the moods stored noe the mh eed Your lind assuming one ext). Carpenters do net ae 2B VICIMATE BOMAIN Architets ‘Architects wll build diferent conse Buildings). They can buld several types of const depending on whal you order, Unless yo give them specifi instructions they wl build sditional homes for your people ms (se Consrncting ‘You will beable to see your architects construe! buildings and monitor the various stages of construction. To see a balding lander construction, pint en the Building and right ick A window wll appear wth information, Arcee ce the only people tet work outdoors in winter Each architect works on their ‘on building. For all outdo rales. point an at cick on 3 worker fo nd out about thei rave (armir Woodson, carpenter fr architect) and other characterises (sch 3 morale ution and age). The information will appear in a window: Indoor Trades ‘The advantage of indoor trades that, contrary to tures, {hey ean be pexformd all year Moan even in wine. Inventors Inventions wil play a particularly crucial role i tying you full your mission, Your inventors will ereate machines tha can bel ‘you win. Bul to reerut inventors, you mst supply them with worksliop. The workshop must be bul by an architect, Whes the workshop is finished, vou can hte one of more inventors. yen have only one workshop, bot several inventors al of your inventors are represented on screen by their chet. With several ventots however. your inventions wil progress far more rap ‘Sinarty the morale ofthe invertor hasan enorrmous influence fom the speed with which he performs hs task Note:The discovery ofan invention i valid in all ef your fans, “The other players must invent their owe erafts and science for then to beconne valid in their lanl. See Dineations for more deta 29 | fT | AAs soon as the inventors complete a certain critical path on the Crafts or Science owcharts, and yo! have the fens and ‘materials, you can hire blacksrnths. They will go to work right away in any season to build wagons, boat, or balloons--ahaleer you pay them to do, as long as technology has progressed toa level whe itis possible to build the chosen item All blacksmiths in a land wi cooperate on one projet at ine uni is eomplete You can only ask blacksmiths to work on separate project if yu have more than one fan, each with is own workshop an blacksmith. The Blacksmith ean oaly build certain types of inventions such as wagons, bots, cannons, al balloons Specialists ‘The activities of specialists are performed indoors, Ars sight you may think tat specialists are of litle importance compet ty ‘other workers. But you wll soon realize thal they are very important. ach tad of Gesesia has a specaity such as clive pearls fruit, potery or fabrics. Specials increase the market ‘alge ofthe land You can sll your species o the shopkeeper and collet a tity Brot. When you recruit specialists, hey wil produce al sox ‘the local specially. Moreover. the spat stn only pes Capable of producing fabric which is necessary to manalacture ‘aro, boas, and balloons (ere Constrcting Filings, Te Shep), ‘The Impact of Morale on Yield The morale of your inhabitants fas determining impact on theie broductiity. Morale is measured on a scale of lo 7. The higher "he morale, the more proctve the labor 30 Managing The Trades Changes of Trade Why change the trade of an inbabitant? “Throughout the game you wll have to change the tates of your people. The inhabitants of land are few ad yon nist carefully jst thelr numbers to have Ue right tides tthe eight ome ‘You need to know the following: Trecmil soldiers you need sellers hese eitler col ofthe Trae winds) = You can place a setter inthe trade square that interests yo ~ you have just rested farmers, woodsmen, of earpenlrs they will aot become active i dhe next seco = When an inhabitant is inactive, a 72 symbol appears in he ‘window to slow that person is asleep, ppearin the 1, wordsmen, av carpenters do not Work, Working con = In sinter, far ~ You must have as many fields as you have fanners You nust have enuugh tres for your woodsmen toc and Unis, ~ Trees mus se clint logs so the carpenters ean lake aver ~ Sok inhabitants do not work When cam you change trades? ~ Take advantage ofthe quit of winter to reerait your annies and explore Ue trrtary in search ofthe ow el, Ltyou have few inhabitants, make one of therm a woods oe fone season and the next season you wll have logs insted of a roe. Before the en a the season, change your woodman io.a carpenter. This way, he or she ca slat to chop the logs as of the following season, supplying the architects with wood, Warning? “The chopped wood is stored in the warehouse loeated on your land. Ifyou have no sarchowse, all ofthe work will be fost. 31 32 MATE VAIN Trade Window Appearance ‘The’ Trade window contains 8 columns = Bach column represents trade ~ Fach cokurn contains 12 squares, = Bach square cane occupied! by one inhabitant. Te figure displayed next tothe words fields, logs, and trees represents the total amount of exch respective item ‘Note: Opening the Trade window pauses your tar, Instructions ‘Toead the trade window, cick on the Desk icon ot your Pag ~ Toeait the Trade window, right click, ~ Tochange the trae ofan inhabitant, point to the inhabitant of your choice, then click and drag thal characte nt the trade column of your choice, Exanpte ‘You decide to make an inventor blacksith = Click on one of the inventors shown i the inventor columns, Thes, dra the inventor into te blcksonth column When you make one of your inhabitants a farmer ‘Woodsman or carpenter, the characte is represented by th “Z"eymbol. In the following season if the characteris ‘working, the 2 symbol wil he replaced by an com repreventing the trade. + Point othe block occupied by an inbabitant. The tharacter's morale level appears in the battom center ofthe trae window + Soldies are epresented inthe stlers column Tn the ilastration, the soldiers are represented in the sets! columns by two figures on the second line «+ In this example assuming you have a barracks on that land, ‘you wll not be abe ta ree rit mare than vo new soli Since you only have to available setlers. The sets are Shown inthe SIETTLER’ column by the twa figures onthe ‘ue ine, Se figure X + Neaweaner in fe atenmarically appear in the coo withers Seasons and (egetation [Asin the real word, there are Four fferent seasons i a yea ‘Depending om he season, rain ox snow falls onthe lad of Genesia. This wil affect the behavior ofthe people, Seasons have a panticlrly strong impact on trades Summer ‘Summer isthe season of heat ant high atmospheric pressure Thence of storms and ghtning. The problems caused by iting are the flowing: ~ Fires: when lightning falls o = Scorched lar the fires spread and burn everythin, especialy crops, Once parcel of land is burnt. will ne foager grow plants To repair the damage select she Destruction icon (see ‘Getting Started, The lax Wend), then click the damaged are, ‘The following incidents happen in summe ~ "Summer isola good season fr erops and farmers ‘optimarn in their work trees it set fire to the vegetation = To prevent damage from lightning, invent the lightning rot (see feentons) ~ Summer rainstorms help replenish underground water supplies, RIN Autumn ‘This season is particularly productive for farmers since its wie the eropsare harvested In atuma, food resources inprove considerably. This is when the earth is the most productive avd when the underground water supplies are the most plent fa n Genesia is extremely harsh, and all outdoor activities (arming, umber, and carpentry) automatically come to a sop. Also, the infabitants tend to cate colds and more serious diseases that can be very contagious. = Quickly invent vaccines to protec the health of your people (Gee Invention? ~ In vinter, many people ae inactive Farmers, woodsmen, aid carpenters). You can take advantage ofthis period of nection {0 enlist the setilers in your army. But be careful their morale is ikely to bea itl low which means that your soldiers wik have few life points Spring Spring improves the mood of your people and raises theie morale points, whic is fortunate because spring also when the taxes sare levied. The vegetation rows back and Nature awakens Spring is also the season when babies are born Causes and Effects of Drought Drought and the depletion of underground waler resources is 3 ‘catastrophe because this prevents ay renewal of natural case no. 1 100 many wells >depletion of underground water supplies “Sno crops solution: Use the Destruction icon to destroy certain wells (See Ceting Started, The Main Window), tun wait fr the rainy season forthe ‘underground waler reserves tobe replenished, case no.2 too many wooudsmen —> to many trees cut down —> no ran —> depletion of water supplies, solution: Goto the ‘Trade window and change the woodsinen to other (rades. As long as you have atleast one tree, nothing is lost 1 the earth is ich enough, new trees will sprout and the vegetation will return 35 DON Constructing Buildings nstant Buildings Secale “inst” slings are hose hal nove no wrk by architect Toes oad wel, an! fee sean be Creat snp by cheng on hc Can ates, Tore contruction da However, these construction wll est money which wil be Suto then fem your ees ssl sre oes ‘hich re nese for wells and onde inant binge ee ‘preset by an ine Consction ving Generat rutes concerning instant constructions ~ Tolaunch a construction, click on the Construction ion, vthich opens the Construction window. | r i ~ The figure onthe right is the cost ofthe building ~ Face the eusor onthe constation you are interested inh i cost ofthe conten in raw mater i splat j ~ Cicktoconfi your chic ) ~ The chosen constuction wil appear onthe ung sleet i spot on the main green, | 36 TE IN = To select where you want fo put the construction, point nd lick on aleve treeless spot am the game area. ~ You smust om the lad on which you plan to ull (Se Getting Started, The Main Window) Example: Tobia road open the Construction window and point to “Roati" Anew window appears that indicates ue cost in a5” ‘materials, Clik to coatirm that you want to build the road. Roads ‘When you travel in Genesia you use up travel points (see The ‘Amies, Moving Arvund), Roads make i easice for your arses or ‘wagons to get From one point to another, by cutting in Hal the umber of travel points needed Roads have one main advantage: they facilitate exchanges bpetween your lands. Thus if you own several lands, connecting them with roads ad crossroads saves your travel points This impossible to build roads over mountains ar over the se, Wells Wells provide drinking water which is drawn (rem the underground reserves, Warning! ‘Too many well willy up the underground water reserves (sce The Trades, Seasons and Vegetation). Fields ‘These let farmers grow crops. You must have at leas as my Bld as farmers 37 HL Complex Constructions 38 Contrary to instant consirctions, complex constretions requite the work ofan architect Ordered Buildings ‘These are the buildings that you must specifically order (such as barracks, warehouses, and s0 08). The architect wil follow your ‘orders and will build the constructions you ask for. l'no architect 's available, a message wil appear on the screen. General rules concerning building orders placed with fan architect? 2 First open the Construction window. = Todo this, click on the Construction ion represented bythe anv at the bottom ofthe game screen; a window appears with ‘the Bist of buildings = The cost ofeach building is inicated onthe right = To know the cost in raw materials, point tothe building of your choice, window wil appear iicatng the consumption of rae materials for each unit = Chick to confiem your selection = Theicon epresenting the building you have chosen will appear inthe window. These icons are shown on the following pages. Warning! ‘You must have an architect available: “To choose the location for a building point and click on the game map. ‘You must own the land on which you plan to build, The following buildings require an architect: barracks, drills, temples, workshops, faverns, shops, warchouses, and lone walls UUTIMATE DOMAIN Autonomous Buildings Tes are the buiings thatthe architects bail on their own, ‘Mcfsas houses An architect wil bull houses ifthe following ‘onditions remot ~ Feonomic conditions are favorable = “The watehouse contains enough raw materials ~The architec is heal. ~ No ther constuction order has been given at tke benning of the season, “The Necessary Equipment Tet veuczat Wood Ml Stone |_Butcing —__buliing__consureod_consumed_eoasmad faraos «124 3 2 om X00 8 & ‘ Tel “2 is Q 0 Vinisip — B3 5 5 2 Toe 56 "2 3 ‘5 os 5 4 8 Wtdoxe iy ‘ 5 ° Stowval 206 9 a 5 | Ponts 108 1 $ i wo a > 3 i eve 2 o a Fea 3 39 \j, Baa Houses Houses are-where your inhabitants lve, You are notin chars of ‘managing their construction and your architects will deeide wlan tye of houses ould Depending on he ipe a inse ye architects will get the materials they need from your war ch Not: Your population canna increase unless you have aca Homes ou miss et your retry bl he Nos of their choice. vet ‘yoaldeh However, you can interrupt the construction of a hose. Ta lo this. briefly move the architect into antler trade, then deg in orher back tothe architect coin in the Trade window Open the Construction window and select the type of building you watt ~ Click the spot where you want to bul Different types of houses ‘Huts and Cabins: Huts and cabins are the mos primitive of housing. As lng as your land is stil ata prinilve stage of development, your architects wil build his typeof house ‘hich requires no raw material input. The drawback is that they can only house one person, IMATE JAIN Dri con Dis are crucial to the economy since they are the oly way to aban stone and mctal, Without dis you conmat buel atin Unlike the other buildings, you cannot go inside. singe dill ean ‘extract both stone and metal (see The Economy. Prduction sand Storage) "To produce more stone than metal, position the drill atthe tp ula ‘mountain, and preferably near a rock If you place a drill alse level, it wll produce more metal than stone. ‘To position your del: = You must have an architect availabe ~ Click the Construction ico, Select the dril fom the is ~ Point to choose a production ste onthe game area, then click tostart your architect buildin the dil, Note: Once installed, a drill cannot be placed elsewhere, Dillscan be altacked and destroyed by eannoas and balloons. Alo. if ils are placed too closet a populated area the people willomplain and moral wl go down. 4l ae IMATE va ‘AIN Action Buildings 42 ‘Action buildings are buildings in which you can lo something To center one of these bullings, pont (the billing a igh elk ‘Warehouse Warehouse Interior Warehouses area critical factor for the success of your la. You must own at least one on each of your lands, ‘The warchouse stores fod, drinking water, wood, mela, sone, frit pottery, fabrics, and rare pears. A warehouse has a storage capacity of 500 units. Not: Fach of your lands ae independent, that sland and lane Beach have their own stocks. = Toentera warehouse, point a it and rightclick. ‘You cam move the contents of your warehouses To do this, the inventors and blacksmiths of your land mast have iavented and Dull at feast one wagon, ~ You can sel th contents of the wagon tothe shop (see The ‘Shop, and The Economy, Production and rage for more information). ~ Point onthe products shown inthe illstration above an the ‘qantityof items stored appears ~ Click onthe door to lave the warehouse UITIMATE DOMAIN ‘The Workshop Workshop Interior ‘This is where your inventors and blacksmiths invent an ill tools ‘You must have a workshop fox your inventors and blacksrihs, Inside the workshop, you ean invent and build To invent, you need one or more inventors and 3 works. ‘To launch an invention: ‘On the main screen, place the cursor on the workshop and right ci = Awindow appears providing information on the type of invention being proce ~ Cle ENTER, to go into the workshop. = Poin to the inventor (he character standing before the workbench) a message appears to inform you whether you inventor is aallable. If ie or she nt avaiable, he or she informs you ofthe state of the research Click on the iventor to display the invention sheet (see Inventions, The Table of nation) Note:The inventors of the save tad work lgether on the same project 43 44 Ban Feomple: you have three inventors on tan A and you order then invent something, ll three will work together om that peo cannot ask al three of them to werk on separate projets To build a product which has been invented, you need ome or several blacksmiths and a workshop. ~ Ontthe main sereen pont on the workshop ail right click ~ Avwindow appears providing information on the type of invention being produced ~ Chic ENTER to go into the workshop. Point tothe blacksmith (he character holding a haramer ancl standing before the anv your blacksmith is avalable, he or she sugiests lis of Products (cannon, wagon, boa, an balloon) ~ Glick an the object you ate intrested in, The blacksmith wll sive you a ist of raw materials needed and will tell you how ‘much it costs to make the product, ‘The blacksmiths of the same land work together on a Single project. Example you have three blacksniths on land A, and you order them build something. al tree will work together om thal greet You cannot ask them to work on separate projets ~ The inventor: Click on the inveator to access the able of ~ The blacksmith: Click on the blacksmith fo launch the onstruction af the wagon, the cannon, the boat, andthe balloon once these inventions have been designed ~ Eaxite Chick the door to exit the workshop. QUTIMATE DOMAIN Barracks Interior ‘You need a barracks when you want to recruit an army, raise taxes, or offer an alliance, This becomes especially important if ‘you noice your enemies are mobiing armies against your lanl To use the barracks Fist open the Trade window and drag some people tothe Setlerseolarnn Right cick the barracks to enter it Inthe baracks, you can stayin the mory,cimb the stars to the tax room, and continue iat the foram ~ Toca the barracks, right click, 45 46 BRA Armory ‘An animation accompanies yo into the armory ~ Click the commander ofthe armies in order to reer men, ~ Glick door atthe top of the stairs to go into te Tax Room, Click door atthe bottom right or tight click fo leave d tick do Fight o ight click to leave the Enlistment; = When you cick onthe commander of the armies parchine ~ Choose the typeof amy that ou want oes yc the corresponding name, "clei on ~ Choose the number of solders you want fo emt by lickin the number of your choice. sty cheng ‘The Tax Room (Once you have clicked onthe door athe top athe sats, animation accompanies you into the fax tuom, To modify the tax rates: Click the tax collector, who opens parc choices of tax rates, rom OK to 20%, lick on the percentage you want. ‘To go to the foru = To goto the frum, click the passage to the tight ‘To retwn to the armory: Click the dor atthe end of the tax room inorder to return tothe army. : nt displaying four UITIMATE DOMAIN Forum “The forum s seal for proposing alliance to me af the be ther players To propose am alliance = Click the diploma, who asks you, by means ofthe parchment with which payer you want to form an aime. = Click othe number ofthe player of your eb [Return to the tax room = To return to the Tax Roomy, ci the door to the kel of the Aiplomat. = Inca of these'3 moms, there are shiek whieh display the iso the two players whe have formed an alince For details, see The Armies Recruit Armies and Form Alliances “The barracks i the only place you can ecm an ary As you advance in the game, you wll have the ehpice between Aitferent pes of armed forces. but in the beginning ofthe gan, ou have oniy one type of army, rade up of ordinary soliers (see The Armies for further information on atmies snd alliance) ‘Not: You can only enlist inhabitants wha are aot sick and who have no current trade. To achieve this place inhabitants in the Sellers columa of the Trade window ‘nce your soldiers have been recruited, they will wat for you in 47 ULTIMATE DOMAIN Chek on the magician to make an ofering and thus nreas th poral of your people and the fertity a our le The jewels The jewels stored inthe temple will appear in tse upper right hand corner Temple fnteroe The temple sa sacred plac. tthe temple, you ca ~ Make an offering. iis wery importa to make an olen Depending an the size ofthe ofering, it lit the marae of your people more or less (those ving on the Tan on which Ihe temple is located) and increase the fertility ofthe land. + On the game area, point tothe temple anc right eck * Inside the tempi, poston the cursor onthe Master who will sk you how much you are prepared to offer. Click on the desied amount Deposit the jewels, The temples the only place in which you ‘an sore and keep the jewels you find. When you find jewel window appears asking you in what temple you want ( lore it Ifthe temple is destroyed bythe enemy, alu the jewels, stored inside will be let outside, and accessible fo anyone! “You can build several temples, butt is unnecessary to have more than one temple ona single land. Bn contrast, you have temples ‘om other lands, this wil = Boost the morale of your people. ~ Bhable you to spread the jewels you il around and thus , Protect them more efcenty- | 48 49 “Tavern Interior ‘The tavern is where the adventurers hang aut. This is where you can obiain information oa the jewels, At certain Gines you Fin sinister looking individuals seated a the tables. Adventurers are greedy men who lke gol, but they can help you in your quest you buy thei information, you may learn where the jewels ae. When you asian adventsterforinforavation, he or she will ask you how much you are wing o pay. Depending on the amount You give, the tnfrmation you receive wll be mars or less re ~ On the main sezeen, point on the tavern and right click. ~ Tiyou see any adventurers (characters siting a the ables, print io one of the adventurers and click. A message appears asking how much you are wing to pay, Click onthe desired = Amap of Genesia will pear. The ‘map and the joels are repres rer iat the center of the ted by a leather bag Not: Genesi is represented at a 45 degree angle while the map the adventurer shows you is viewed from abowe, Te information ‘may be very vague. The higher the sum given, the more precise the information you receive wal be. Bons “The adventurers Yon cas question the characters sealed a the tables obtain information on the owes Est Click the door to exit the tavern, Shop leo he sop ean Ie yo eres yor revenues Bot to beable to ‘benef from the “generosity” ofthe shopkeeper. you ned & wagon (see inetion, Interactive Invention). Fring your wa tore font of the warchouse tsee Warehouse), oa with, ‘and bring your wagon to the shop. The shopkeeper wil bus ‘whatever inthe wagon, This wll help you considerably. wis, = Your income will increase your warehouse s too fall, you can remove some uf your geod yo wish, you canals sel raw maleraisto another payer Example: Player 2 has aot of money but very few raw materials (uel as lone, wood, and metal, yx can load your wagon and bring vour ses tothe other player's shop. The goods in the wagon wil be _valale inthe other player's warehouse and You will receive a sum of rnoney. These exchanges can only take place if there is ‘mutval confidence. I-you do nat feel completely safe, we sgaest having your wagon escorted by armed soldiers to protect Your goods This can only aceu with players who have an alance. 51 ) UIMATE | iAIN 52 Defensive Buildings ‘ese buildings protect you fom an enemy attack. They mst he built by your architects Stone wal You can built stone walls around towns, sites, oF buillngs that you fel need spe all will cat raw materials well some money Portcullises Once you have built a rampart (2 walls side by se} you can installa portcllis, This isa major advantage sine by clicking on it you can open the parteals oft your armies in oe out lie iain on the portcllis to close ian’ prevent enemy armies fro Denerating your kd protection (fr example, a temple). Pulling VITIMATE DOWNY @ he ‘Economy Production and Storage Production and sorage aro the keys to vitory. Your habitats will produce the supplies and materials yo ced to devel economy Production See also The Frades an Managing the Trades, ood and water ~ Your farmers euivate you fields and store the fit of the Jabor in the warchouse ~ When you lig wells these draw weer from underground water resources. Drinking water is sored divety in the warehouse The inhabitants a the land draw the amount f fod and water they mee. there isa famine, a message fron your inhabitants will anpear on screen, Raw materials = Wood To pnaduce word (a necessary component of al buildings). yan ed to eal in your woadsnen and carpenters Your woodsmen will house which tees to cut dwn. Once their task is accomplished, the carpenters wil work on the ter tanks. When they ate finite, Ue wood is stored direct in the warehouse where i becomes available for your architects {you run out of wood. a message will appear on the serve ‘Stone and metal Dail produce both stone and meta, you want more stone than metal, place your drill at the top o's mantin preferably ‘ona rock, ifyou place you dill at se eve. it wl fend te Draduce nore metal than ston Al materials exteetdl are stored in thew fof sone oe meta a message ab chs, I yo rs ut 53 or Special Specialists work at home. They proce pottery, peal, frit, and fabrics, Stocks of these items in Your warehouse will intease oh the end of each season Pearls, pottery and fruit can only be sold inthe shop. Fab has other uses, Itcan be: Soli lke another specity to the shopkeeper ~ Stored to preduce certain inventions lke the halloon (sce Inventions, Intractive Inventions, The Balloon) Esch land has its own specialty. This can be pottery, pearl, rut fabri. The specialist wil produce twice as rmuch of the de specialty than of the other three specialties, Example: ‘The specialty of your and is fabri 16 atthe end of a season, your specialist produces 3 units of fit, {ce units of pearls, and 3 units of pottery, he or she wil pede units of fbr Storage ‘Warehouses As you have already guessed, to sore the output ofa land you fist havea least one warehouse. Each warehouse has sonase «apacity of 500 units, When you enter the warehouse, the figure in {the top righthand corner indicates the units used up, With each new warehouse you build, your overall storage capacity inereases by 500 units Example you have two warchouses on land, your Total Sorage Capacity TSC) wil increase to 1,000 ait The warchouse is emptied a ~ Raw materials are used up for constructions. ~ Food and water are consumed by inhabitants, Some goods are caried out by the wagon Bie careful not overstock! Wena warehouse i ful, any surplus production i st. This ‘means your farmers, woodsmen, and carpenters work for ating. 54 Honey Solutions Desttoc gonds wsing the wagon = Build a new warehouse = Stop proiucin. As in any game, econamie strategy plays a ertical role. very important to manage your money. You have ta keep track of what Sm spend ane what yo eae Your Expenses ‘Your capital diminishes with cach of the following develop = Cost of eanstruction: Fac ine you lunch a construction, ‘certain amavuat is deducted from your capita. Purchasing. goods from another player: Ifyou have a shop and another player sells his goods in one of your stores. your ‘ck increases, but some money wil be deducted. = Paying your blacksmiths This happens every tn something ts invented. = Making an offering to the temple: This increases the morale of your people and the fertility of your In ~ Buying information on tke jewels: These are the bribes you rust pay the adventurers inthe tavern Recruiting armies, Your Revenues “Taxes: the beginning of spring, the inhabitants of your lands pay heir axes. The more iaabitants the mone taxes ~ Selling goods to the shop: Selling gous to the shopkeeper increases your revenues. ~ Selling goods to another player: Player to sign a trade pact ~ onuses: [nthe world of Genesia, one can receive a bonus for remarkable deed, negotiate with another 55 A The Balance Sheet ‘There are wo balance shects The sect called BALANCE ‘ovdes visual indieations represented by gauges. The shit called BALANCE 2 provides the sane ination, but sated Sigures. BALANCE 2 also provides te average performances i cach lan, including water and ood reserves The balance sheet ive ato two pts. The sheet called BALANCE 1 provides vss indications represenel by gauges. Me sheet called BALANCE 2 provides the same indians bul staied in figures. BALANCE 2 sso provides the averse performances of cach land incline water and food reserves For each land This shows your postion fr ea of component. your nd suchas wate, moa et ~ The average of your land: ck the baton adn the ini Map. ~ Forecasts: You can easly manage you water and oo needs asd onthe indications prone by reserves (ace Balance 2), Example: Food «4 seasons ~Thismeans yo have energy ed Your ope caring the ex four eas ~ Drinking water 2 seasons ~Thismeans you kave enough ‘inking ater fortenex vo senor . “These incon re very imperiant because they tl oui your reserves of water and oar suficienorfyou mst prdce UITIMATE DOMAIN nventions Antroduction Advantages of Inventions ‘As yo ave probably guessed inventions open the way to victory Will invention your bse sel becomesa brave and power warrior, new units archers, horsemen, knights) join your ami, ‘ou wil nd vaccines to fight epidemics. Wagons, boats, and balloons will eary you actors the word of Genes, Principle of Inventions “To create inventions, you must employ inventors who wil stay le Great Book of Knowledge to dscever valuable secrets. Over ‘inventions ean be developed Conditions ‘The Workshop There must be atleast one workshop in a land (see Constocting, Buildings, Workshop), The more workshops there are in the same land. the more rapidly your inventions ill progress. you have several lands, and you have built workshops in them, youtcan diversity the developenent af yout inventions. Brompl: i iventors.ofthe workshops in lad X are earning WOODWORKS while those in land ¥ ae leaeaing METALWORK. When the inventors in X discover woodwork, it will be accessible {othe workshops in land ¥, even though they have net discovered itthemselves An invention crea ted in one land i vali forall lands. ‘The Inventor The more inventors yo have, the more rapidly inventions wil progress. The morale ofan inventor i taken ito account. A inventor with a morale of 7/7 wll nd hisinventions faster than e Inventor witha morale of 3/7 ‘Tolaunch an invention, see Consrucng Buidings, The Workshop Reminder = Glick on te workshop of your tan ~ Click on ENTER on the desplayed window. ~ Click on the inventor nthe center ofthe wursshop, = Chic on the invention inthe st thst you want Remember the discovery of ac invention i valid wall eritores, Example ‘You have just invented the sword in land X ‘You control lands A, B, and C. All soldiers in lands X, AB, and C willbe equipped with swords (provided each ofthese teritories have barracks) rina Bana ‘The Blacksmith ‘Blacksovits can only build wagons, cannons, beats and balloons. Like inventors, the more blacksmiths there are the faster their work is dane. Blacksmiths require raw materials ad gold eains you have invented the canon, the blacksmiths wil build ane i you have what they require. There will be a cel forthe Construction. The length o he delay depends onthe number of ‘worhops and blacksmiths, as well as on ther morale. To place am order with the Blacksiths, see Comsncting Banldings, The Workshop, Reminder: = Check in the Trade window to se blacksmith = Click on the workshop in your fan ~ Gliets ENTER inthe displayed wintow. ~ Click on the blacksmith a the anvil to see fhe or she slab ot he or she describes what is being bu). Te blacksmith will describe what ean be built (name ofthe construction, pric, necessary ra materials), 2 previous invention f you ae not satisfied with what is ofered, cick an the message atthe bottom of the workshop OTHER. If ater ‘consetction is available, the blacksmith wl offer you something flac, there is something to your liking. eek YES a the bation the workshop. If there is anthing yu like oF fyou do not have the means to make what you wish, cick NO- 59 She Gable of Anventions Description ‘You can open the table of wentions by entering 2 workshop and ) clicking onthe master inventor. The table lists smote than 70 | “There ate two categories of inventions. ‘When you lod the inventions table, you will be on the CRAFTS prez" Example: Before inventing the cannon (in metabwork), you will have to have invented gunpowder in SCIENCES (see CHEMISIRY branch, ater explosives), 60 Reading the Table ‘You ean only discover: = New inventions derived from previous ones and wthio 3 same branch — ventions which donot requize another, intermediate invention Once something has been invented, it ig crossed out. While Somedhing is being developed, » yellow light bulb appears: ‘Once am invention is available, its name becomes apparent, Inventions that are not yet available are in grey. @ [eaygies | 222%] — | ——_fnicroscore tans LMCROSCOPE) | Since Physics ave been invented, the microscope can be invested, provided that he lens has already been inveated. Se magnet being developed and the grey zone is completely ‘unknown, When you choose a invention, a description of it appears Organization Orgasize your inventions in thee most strateical ‘manner possible fective Example: You congo lds A,B, and C You need an invention which requites thre steps Ask the workshops in land A te develop step 1 those in ar B to ‘develop step 2. and those in C to develop step 3. Ths dhe work can be vided to obtain your invention as cick as possible, 61 62 UCTIMATE Danan Some Anforma " Discovery ofthe microscope and the test tube pidemis can decimate your people. By inventing the ‘microscope, you ean ientiy the several viruses and withthe test tube, you can develop vaccines: These vaccines will immunize te inhabitants ofall of your tritories Invention of the telescope anel the compass These ate essential inventions far building boats and balloons, ‘They wll enable your roopsto see (lelescope) and mvigate (compass) beter, which saves movement points. The telescope ‘can also help your spies Discovery of metals With the science of metals and alloys, you wll discover 4 ilerent ‘metal, each sill he este for farther inventions, nvention of fertilizers and of the lightning rod Fertilizers will greatly enhance crops, but wil dy the soil and lower the water table. The lightning rod wil protect against Tightning, which wil invariably strike your teeters ring the Invention of the bomb ‘The bomb will destroy any const and can be dropped from balloons. ion belonging to the players Invent The inven archers Invention of the blade, the sword, the ra Ibroadsword ‘According o the weapon invented, your troops will be more of Tes effective in combat. Invention of the strap Tavention of the breast plate armor “These inventions are ofthe utmost importance in your campaigns, you already have the strap, the chain mail srmor and p ‘mot enables you to ens igs. of the sling, the arc, and the crossbow on of ane ofthese weapuns enables the enlisinent of| wl the nieractive Inventions Interactive inventions are the aol inventions your blacksith ean make, 8 well asthe ony inventions you can work with yours The Wagon ‘Once yes have invented and Bui wan you can use i: Supply one of your warehouses on any of your lands to increase your stock of oa raw materials you omma slop, you can increase your supply of gold hy selling some ofthe stpies stored in your warchowses = uy fossa shop Using the wagon: Chick on the wagon, ~ Pint aut cfck onthe destination Note:The distance traveled cant exceed the numberof action pits you have, Using the wagon with the warehouse "You cause a wagon La sel supplies stored in your warchouse to shop ot to resupply another warehouse. Pace the wage in fot ofthe door ofthe warehouse. Right click lovener the warehouse: a nomaysression pact with another player who may tra with this player by sling Lod supplies sored in your warehouse onto the wagon Pint and lick onthe gooels you wish f oad onto the wagon The mimber of units in the wagon ineeases asthe units store in the warehouse diminish ~ Unload the contents ofthe wagon inthe warehouse Pinto the goods you wis to unload from the wage into the warchouse and right click, The aumber of units the wagon Uininishes asthe amber of units in the warehouse increases. = When the wagons ull you ca leave the warehouse Click onthe wagon with tne right button, a window deseribing the fight eavied by the wagon appeats. 63. BBA Using the wagon in front ofthe shop [Pace the wagon in font of the shop an cick on the shop. The shopkeeper will uy the contents of your wagon, Aull wagon can be driven fo another land ar its contents unloaded onto a ship Gi you ow one), ‘The Cannon ‘One shot ofa cannon is usually enough to entirely destoy the (argo. You can thus level wall, annilate troops and so on Advi you spot acannon approaching one of your formations grouped ‘noone square quickly split thes group into several its so the ‘cannon ean en fit one unit at atime, Using the cannon ~ Tomove the cannon from one place to another: * Click on the cannon + Inte mens: select MOVE. ‘+ Point and cick on the desired destination [Note:The distance traveled cannot exceed the number of action pints you have ~ Tote the cannon: * Click onthe cannon, + Inthe menu: solect FIRE. * Point and cick on the target ‘Note:The distance of your cannon shot cannot exceed the numberof action points you have 64 ‘The Boat ‘Aba ets you = Travel quick ~ Attack your enemy fom the coat, provided you have placed troops on board ~ Bomb the enemy with acannon on board ~ Explore ishands which are inaccessible without a boat {ising the boat ight cick on your boat, A wincow will ear, informing you af we sate ofthe vessel ax well its cargo, Everything on board is presented by a symbol 1 your boat is empty Point an click on the boa. This pts you in meeanent ae = Chick oa your boat ~ Point and cick on your destination [Note:The distance of your voyage cannot exceed the umber of action paints you have ~ Putting 2 unit aboard a bost + Place your boat ona beach (he square of square of tana) 4 Move the unit othe sa ea adjacent 10a feof beach next to the hoa + Click on the unit. To place an antay on a bo then embark the troops oneby-one ‘Click each soer and eclect Embark to pul each person ‘on boar Ian army, wagon o cannon are brought on bose: 4 Clickom the boats mem ll pear wih the flowing options: MOVE, FIRE, DISEMBARK. 1 IRE: fice the cannon a8 explained above. + DISEMBARK after selecting this option, divide the unit, then disembark the taops ome byne 65, UITIMATE DOMAIN 66 ‘The Balloon “The balloons the llimate weapon in Genesia. Trequires the fewest number of pints forthe greatest distance of temvel ‘Nothing can be Broughton board a balloon however, you have vente the bomb, you can bomb the enemy. [you have not invented the bomb: = Tomove a balloon from one place to another: + Click on the ballon’ shadow. + Point and eck on the desired destination ‘Note:The distance of travel cannot exceed the nner of ation points you have. you have invented the bomb: “Click on the balloon’ shadow — Amenu appears wih he following options DROP BOMB or MON ~ Click DROP HOME to bombard the enemy = The bomb falls directly below the balloon and hits what isin the balloons shadow: "move your balloon, select MOVE, (IMATE IN, Ohe Armies Different Types of Armies ‘What You Need to Know: Arinios vary according to Potential aetion points, = Potential attack points Potential defense points Abily to use poet Soldiers Soldiers are the smallest unit of army’ [A the beginning of the ge, before you have aneented anything, {your soldiers have no atonal attack ar defense points As the game progresses (with the help of your inventors), you wll Strengthen yone soldiers by spying them with very Sapisicated eapons anil protvetion Archers ‘Once you have invented projectiles, you wl be able to hie archers Several types of launele weapons can be invented (ee Invention’), Archets have the censierable advantage of ein ale srike the eneniy ata distance = To frea projectile + Place the cursor om the archer + Clicks a mniipte-choice window opens. 4 Select the FIRE option + Point and lick on the target. Note: When you shout a practi, action points are deducted. 67 IIMATE IN Horsemen ‘Once you have invented the strap, you can move about on horseback which has te advantage of using only one action pine for soldiers and Der field square fisted of two movement pin archers). Horsemen move tice as fast a8 font sors Knights Knights ar the ruost efficient troops, since they travel on iurseback and ae better protected (because of tei chai mail arinot—which you have to invent). They also have @ gel tock potential than other tops, How to Recruit an Army Where to Reeruit an Army ~ Toecrut an army + You must have available settlers, These can be new sellers ‘or you can drag acer tradespeople int the Settler col ofthe Trade window (see Trades, Managing the Trades) + You must havea barracks, + You must eve a siciet numberof wold coins oy or their enfstment It ahese condions are file: Point to the barracks and rightclick. = Click the commander Te commander then asks what wel, of arny yon-wish ~ Seloct the dine ype of army frm the parchment (sliers ate always available even at the beginning of he yaa ~ According othe nunuber of settlers you have onthe fel the ‘commander will offers certain numberof en available for enlistment Click on due desired number 68 he asked to pay the rer, Acertan amount of me = Click onthe answer. VES, — Hyo do nt have enough money, lick on the answer, NO. Who can be Enlisted? ‘You can enst onl the inhabit they are in ond ah sof your owen Land, provided How to Demobilize a Soldier hace the sober (6) on the square neat the barracks in whi Ihe hes) was (were enlisted = Click 4 multiple choice window wil appear. Select DISCHARGE ‘You wl fnd-your excldior- among the setters. istics Characte Life Points "Your aries ar “Theie Bite pots depend on their morale. Example: 7 You have decides to recruit a farmer with a morale of 6 ot of 7 (6/7). Opea the trades window and place the figure of the farmer withthe 6/7 marale in the settlers column, The seer you wil ater seer will have thereafter sx ie points, in proportion to i morale ava firmer, then asa colonist which was made up men and women 69 TIMATE IAIN Attack Points Altck points determine the amount of damn done fo an adversary wien fe ii the attack potentials thee those Afestrvetion pointe wil at fom 1 to 3 hen you steike your sadversay. I ULTIMATE DOMAIN you wil ind that your oldiers~accordiny to their classi hae different attack potentials Al he beginning o! ae game yo cies wl ly have daggers and noting to protect them [As you progress in the game sa in the development of our wentions, you wil be ale to inorease the attack potential of your troops. Thus with more effective weapons surh asthe soe. the rapier, and in articular he hroadswerd, the soldiers attack potential will increase considerably Defense Points iefense points follow the same principle attack points. The ‘only diterence is that they determine fe extent to which your Aaresies are protected from attacks By inventing arinors such asthe breast plat, the eat of ma ae the armor, you will geelly increase yout potential ies defense Moving Around To Move a Unit: Click un the desired unit = Point to the desired destination, = Click to conf UCM ATE DOMAIN Movement Points ora unit te ne. st se ovement points. ‘These points al heer rom the action points displayed am te sige (Se Getting Started, The Mein Wondoa), Ae points allow the mower bath military and ein uit seh as ear, cons, heats, and balan, the einige tae, eertn Timber of action pons re given for each wt, When nis thunber of action points cused up hy x movenvent, a messane will fet you kno, Wait forthe next he flloiny Sessen} 10 Display of Movement Points Vlace the cursor on a mile unit The unit's action potential anpears on a sg (soe Se Gelling Stated, Te Main Window Managing your Movement Points “The number of movement points absorbed depen om the typeof terrain om which yer nis are teavlling The bes way to move nits ft se reads, Pins shoul be evussed Becasse othe low i demand on movement prints, Mountsin and sand (beaches) require the mins movement points, Forests Demand movement points to enter bu offer the strategic ‘nlvanae of eamoullaging your aries by making ther ise lotheencary Note:The opposite iste posse To fd ou fa aris biden i the forest, simpy move aunt to the edge ofthe forest The Ses With the invention ofthe boa, you can move on thes many movement points, The Air ‘Tie skies will be accessible withthe iawention of the ballon: the uilimate weapon, as wallasa med in ULTIMATE DOMAIN and ee n{espionage ad movers 1 (IMATE IMATE, HAIN BOWAIN Movement Romuses ee moremest of severe sal nits grouped in oe Miser Dring the game you wil have several opportunities to gin ex ant becomes more efiient snoventen points The ie points, the tack points andthe defense pons ofa ‘te units recombined. The formation becomes an portant Experience attack entity How sou pay ULTIMATE DOMAIN wl be assessed a the game advances, Ths wen you sucessfully carry nt eran sta Breaking Up a Group of Armies clon, sour expansion is well managed, i our peoke are ‘To beak up a formation of units click an the formation. A window app their Ming corti expriece pola ae sie sill appear wi the opt DEVIDE. Selec thon to break up The experience punts are represented om the screen hy ees of 2 formation Use Abora Globe dspeyed on the game screen. With every new Dice ofthe slob, you wil receive movement money. or at materials honuses, Drawbacks of a formation: ‘You cannat spread your men, ~The damage rom enemy pjctes rows, cannonballs.) . ville more extensive on formation thar oni wats Inventions “Their nt othe umber of sles you can contain in points a well a to rake your ares more efit nore Exgresive, an more esa ‘Consult the chapter on inventions to study the correlation Captures ‘between cetaln tenons and heir adratage far yor armies, Units you can Capture Formations ‘You ean capture envy units and take them ever, You ean only A formation is made up of several tugether to be more aggressive dr Isiwhich have been brought able How to Make a Capture Merging Several Armies Todo this, you must suround the enemy unit with (of Your ~ Tomerge several units you must place then an ajacent orm anit seqares, + Clickon ane ofthe units, A. window wi ‘option ENLIS appear with the Emblems Jeet this option to merge the compsnies Meaning of Emblems -Aovemblem is the fag located i the center of a and To conquer a Tonic, ysl postion ane of your armies on an adjacent square 2 B Colors identity the (potenti) ower ofthe land you wish o conquer place the cursor on the area and glance atthe color ofthe lag Fepresented a the tp of the game sereen next 0 the minisnap {ste Geling Started, World Window). The color of the Me Tndieates who eoateos the and White corresponds to aye Yellow, to Player 2 Blue, to Player’ ands. Representation of Lands ‘Genesia's various maps are cpa on the sereen at a 45 degree angle (see alo Getting Started) ‘The lange map ‘Te Workd Map shown a the beginning ofthe game (or by

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