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timeBeginPeriod( 1 )

OpenGL version 4.5.13399 Compatibility Profile Context 15.201.1151.1008


GLSL version 4.40
Framebuffer ID: 1
Renderbuffer ID: 1 size 1024x1024
New gamepad attached:
Description: XInput Controller 1
Vendor ID: 1118
Product ID: 654
Number of axes: 6
Number of buttons: 15
Binding of Isaac: Afterbirth v1.06.0109
Initialize ColorOffset Shader
Initialize Pixelation Shader
Initialize Bloom Shader
Initialize Color Correction Shader
Initialize HQ4X Shader
Initialize Shockwave Shader
Initialize OldTV Shader
Initialize Water Surface Shader
load archives: 6575 milliseconds
preload anm2: 109 milliseconds
Viewport: 960x540
Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
Viewport: 1920x1080
Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000
HQX4 size: 960x540
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata2.dat.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata3.dat.
Different number of achievements 275/277
Different number of counters 148/162
SteamCloud could not find or open ab_gamestate3.dat. No Game State detected.
playing cutscene 1 (Intro).
Renderbuffer ID: 1 size 2048x2048
Framebuffer Width: 1920
Render Width: 1920
Window Width: 1920
Multiplier: 0.222222
DP per point: 1.000000
Point Scale: 4.500000
HQX4 size: 1920x1080
Cutscene: correct anm2 timing: f0 -> f3
Viewport: 1920x1080
Framebuffer Width: 1920
Render Width: 960
Window Width: 1920
Multiplier: 4.500010
DP per point: 1.000000
Point Scale: 2.000000

HQX4 size: 960x540


Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata2.dat.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata3.dat.
Different number of achievements 275/277
Different number of counters 148/162
SteamCloud could not find or open ab_gamestate3.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
RNG Start Seed: L3N0 E8AP (1505107333)
Initialized player with Variant 0 and Subtype 9
[warn] no animation named
Adding costume for 340 (Caffeine Pill) which was added before and never removed.
[warn] no animation named
[RoomConfig] load stage 0: Special Rooms
allocate 784 rooms.
[RoomConfig] load stage 9: Dank Depths
allocate 751 rooms.
[RoomConfig] load stage 13: ???
allocate 6 rooms.
Room 1.224(New Room)
SpawnRNG seed: 337125431
music stopped playing
Room 1.83()
SpawnRNG seed: 1379708078
Room 1.96()
SpawnRNG seed: 639798257
Room 1.65()
SpawnRNG seed: 1022067452
Spawn Entity with Type(42), Variant(0), Pos(240.00,280.00)
Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(42), Variant(0), Pos(400.00,280.00)
Room 1.284(New Room)
SpawnRNG seed: 4294657966
Room 5.1116(Brownie)
SpawnRNG seed: 2288415583
Room 1.284(New Room)
SpawnRNG seed: 4294657966
Room 5.1116(Brownie)
SpawnRNG seed: 2288415583
Room 1.284(New Room)
SpawnRNG seed: 4294657966
Room 5.1116(Brownie)
SpawnRNG seed: 2288415583
Level::Init m_Stage 6, m_StageType 1 Seed 3179068460
Curse of Maze
[RoomConfig] load stage 8: Necropolis
allocate 737 rooms.
generate...
place_room: shape 4
place_room: shape 10
place_room: shape 4
place_room: shape 7
place_room: shape 5
23 rooms in 14 loops
placing rooms...
Map Generated in 1 Loops
Room 1.2(Start Room)
SpawnRNG seed: 233240917
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
music stopped playing

Room 1.84()
SpawnRNG seed: 368565940
Spawn Entity with Type(30), Variant(1), Pos(200.00,280.00)
Spawn Entity with Type(30), Variant(1), Pos(320.00,280.00)
Spawn Entity with Type(30), Variant(1), Pos(440.00,280.00)
Queued Path music/necropolis layer.ogg
Queued Path music/necropolis.ogg
[warn] Pickup variant 69 not implemented yet!
Room 1.2(Start Room)
SpawnRNG seed: 233240917
Room 1.709((trap room) (copy))
SpawnRNG seed: 29345854
Spawn Entity with Type(44), Variant(1), Pos(320.00,240.00)
Spawn Entity with Type(44), Variant(1), Pos(240.00,320.00)
Spawn Entity with Type(44), Variant(1), Pos(400.00,320.00)
Room 1.669(New Room)
SpawnRNG seed: 3798115873
Spawn Entity with Type(72), Variant(1), Pos(520.00,280.00)
Spawn Entity with Type(72), Variant(1), Pos(640.00,280.00)
TriggerBossDeath: 3 bosses remaining.
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 3 bosses remaining.
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 33 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.57()
SpawnRNG seed: 623033077
Spawn Entity with Type(86), Variant(0), Pos(160.00,200.00)
Spawn Entity with Type(90), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(86), Variant(0), Pos(480.00,360.00)
Found a candidate
Room 1.669(New Room)
SpawnRNG seed: 3798115873
Room 1.57()
SpawnRNG seed: 623033077
Room 1.464(Depths Copy2)
SpawnRNG seed: 3295510135
Spawn Entity with Type(85), Variant(0), Pos(160.00,200.00)
Spawn Entity with Type(85), Variant(0), Pos(480.00,200.00)
Spawn Entity with Type(94), Variant(0), Pos(120.00,240.00)
Spawn Entity with Type(85), Variant(0), Pos(160.00,240.00)
Spawn Entity with Type(85), Variant(0), Pos(480.00,240.00)
Spawn Entity with Type(94), Variant(0), Pos(520.00,240.00)
Spawn Entity with Type(85), Variant(0), Pos(120.00,280.00)
Spawn Entity with Type(85), Variant(0), Pos(520.00,280.00)
Found a candidate
Room 1.555(New Room (copy))
SpawnRNG seed: 2929544398
Spawn Entity with Type(24), Variant(2), Pos(560.00,160.00)
Spawn Entity with Type(24), Variant(2), Pos(480.00,240.00)
Room 1.227(Depths Copy)
SpawnRNG seed: 1108331554
Spawn Entity with Type(212), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(22), Variant(0), Pos(560.00,280.00)
Spawn Entity with Type(212), Variant(0), Pos(80.00,400.00)
Room 1.273(Depths Copy)
SpawnRNG seed: 3347314746

Spawn Entity with Type(213), Variant(0), Pos(80.00,160.00)


Spawn Entity with Type(227), Variant(0), Pos(280.00,280.00)
Spawn Entity with Type(227), Variant(0), Pos(360.00,280.00)
Spawn Entity with Type(213), Variant(0), Pos(560.00,400.00)
Room 1.57()
SpawnRNG seed: 623033077
Room 1.304(Depths Copy)
SpawnRNG seed: 1853155638
Spawn Entity with Type(213), Variant(0), Pos(240.00,240.00)
Spawn Entity with Type(213), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(213), Variant(0), Pos(400.00,240.00)
Spawn Entity with Type(86), Variant(0), Pos(280.00,320.00)
Spawn Entity with Type(86), Variant(0), Pos(360.00,320.00)
Spawn Entity with Type(86), Variant(0), Pos(320.00,400.00)
Room 1.264(Depths Copy)
SpawnRNG seed: 3562438458
Spawn Entity with Type(208), Variant(1), Pos(80.00,160.00)
Spawn Entity with Type(208), Variant(1), Pos(80.00,200.00)
Spawn Entity with Type(208), Variant(1), Pos(80.00,280.00)
Spawn Entity with Type(208), Variant(1), Pos(80.00,360.00)
Spawn Entity with Type(208), Variant(1), Pos(80.00,400.00)
Room 1.65()
SpawnRNG seed: 1308855099
Spawn Entity with Type(72), Variant(1), Pos(560.00,160.00)
Spawn Entity with Type(42), Variant(1), Pos(240.00,280.00)
Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(42), Variant(1), Pos(400.00,280.00)
Spawn Entity with Type(72), Variant(1), Pos(80.00,400.00)
TriggerBossDeath: 3 bosses remaining.
TriggerBossDeath: 4 bosses remaining.
TriggerBossDeath: 3 bosses remaining.
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 33 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 4.24( (copy))
SpawnRNG seed: 4012057664
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
item taken without exchange
item queue flush
Adding collectible 315 (Strange Attractor)
Room 1.65()
SpawnRNG seed: 1308855099
Spawn Entity with Type(42), Variant(1), Pos(240.00,280.00)
Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(42), Variant(1), Pos(400.00,280.00)
music stopped playing
Room 13.8( (copy))
SpawnRNG seed: 2430781670
Room 1.65()
SpawnRNG seed: 1308855099
Spawn Entity with Type(42), Variant(1), Pos(240.00,280.00)
Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(42), Variant(1), Pos(400.00,280.00)
Room 1.264(Depths Copy)
SpawnRNG seed: 3562438458
Queued Path music/necropolis layer.ogg
Queued Path music/necropolis.ogg

Room 1.304(Depths Copy)


SpawnRNG seed: 1853155638
Room 1.497(Depths Copy2)
SpawnRNG seed: 1150960884
Spawn Entity with Type(209), Variant(0), Pos(320.00,240.00)
Spawn Entity with Type(209), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(209), Variant(0), Pos(320.00,320.00)
Room 1.78()
SpawnRNG seed: 1097300699
Spawn Entity with Type(39), Variant(1), Pos(80.00,160.00)
Spawn Entity with Type(39), Variant(0), Pos(560.00,160.00)
Spawn Entity with Type(5), Variant(20), Pos(320.00,280.00)
Spawn Entity with Type(39), Variant(0), Pos(80.00,400.00)
Spawn Entity with Type(39), Variant(1), Pos(560.00,400.00)
Room 1.93()
SpawnRNG seed: 1709759403
Spawn Entity with Type(76), Variant(0), Pos(280.00,280.00)
Spawn Entity with Type(76), Variant(0), Pos(360.00,280.00)
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 16 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.78()
SpawnRNG seed: 1097300699
Room 1.497(Depths Copy2)
SpawnRNG seed: 1150960884
Room 1.304(Depths Copy)
SpawnRNG seed: 1853155638
Room 1.57()
SpawnRNG seed: 623033077
Room 1.709((trap room) (copy))
SpawnRNG seed: 29345854
Spawn Entity with Type(44), Variant(1), Pos(320.00,240.00)
Spawn Entity with Type(44), Variant(1), Pos(240.00,320.00)
Spawn Entity with Type(44), Variant(1), Pos(400.00,320.00)
Room 1.669(New Room)
SpawnRNG seed: 3798115873
Room 1.2(Start Room)
SpawnRNG seed: 233240917
Room 1.276(Depths Copy)
SpawnRNG seed: 928022874
Spawn Entity with Type(237), Variant(0), Pos(360.00,240.00)
Spawn Entity with Type(237), Variant(0), Pos(280.00,320.00)
Found a candidate
Room 1.2(Start Room)
SpawnRNG seed: 233240917
Room 1.276(Depths Copy)
SpawnRNG seed: 928022874
Room 1.555(New Room (copy))
SpawnRNG seed: 2929544398
Action PillCard Triggered
Room 6.2042(Greed)
SpawnRNG seed: 3263842936
Spawn Entity with Type(50), Variant(0), Pos(320.00,280.00)
TriggerBossDeath: 0 bosses remaining.
MiniBoss 4 added to SaveState
item taken without exchange
item queue flush
Adding collectible 64 (Steam Sale)

Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.


Room 1.555(New Room (copy))
SpawnRNG seed: 2929544398
Room 1.84()
SpawnRNG seed: 368565940
[warn] Pickup variant 69 not implemented yet!
Room 1.65()
SpawnRNG seed: 1308855099
Spawn Entity with Type(42), Variant(1), Pos(240.00,280.00)
Spawn Entity with Type(42), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(42), Variant(1), Pos(400.00,280.00)
Queued Path music/necropolis layer.ogg
Queued Path music/necropolis.ogg
Room 5.1064(Mom)
SpawnRNG seed: 1834068811
Spawn Entity with Type(45), Variant(0), Pos(320.00,160.00)
Spawn Entity with Type(45), Variant(0), Pos(80.00,280.00)
Spawn Entity with Type(45), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(45), Variant(0), Pos(560.00,280.00)
Spawn Entity with Type(45), Variant(0), Pos(320.00,400.00)
Adding costume for 83 (The Nail) which was added before and never removed.
[warn] Sound 105 has no samples.
[warn] Sound 105 has no samples.
[warn] Sound 105 has no samples.
TriggerBossDeath: 4 bosses remaining.
TriggerBossDeath: 3 bosses remaining.
TriggerBossDeath: 2 bosses remaining.
TriggerBossDeath: 1 bosses remaining.
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 6 added to SaveState
Mom clear time: 53785
Par time: 36000
Did not meet par time, did not spawn boss rush door.
Game Over. Killed by (45.10) spawned by (0.0) damage flags (4)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
CPU time spent on enemy queries: 0.30 seconds.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
SteamCloud could not find or open ab_gamestate1.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata2.dat.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata3.dat.
Different number of achievements 275/277
Different number of counters 148/162
SteamCloud could not find or open ab_gamestate3.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
SteamCloud could not find or open ab_gamestate1.dat. No Game State detected.
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
CPU time spent on enemy queries: 0.30 seconds.
delete 784 rooms.
delete 737 rooms.
delete 751 rooms.
delete 6 rooms.

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