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Projectiles (1)

Object projected vertically upwards


1. Maximum height reached (H) = gt2 = u2/2g
2. At any other height except the maximum:
h = ut +gt2space v2 = u2 +2gh spa where g = - 9.8 ms-2

Object projected horizontally


The horizontal distance travelled (s) = horizontal velocity x time = vxt = ut
The vertical distance travelled (h) = uyt + (gt2) = (gt2) since uy = 0
Velocity after a time t: space v = (vx2 + vy2)1/2
Direction of motion after time t: space tan = vy/vx
Equation for the path: spaceh = (gt2) = (gs2/u2) = s2( )(g/u2)

Projectiles (2)
Object projected at an angle A to the horizontal
(a) Range
Range (R) = horizontal velocity x time = [ucos A x 2u sin A]/g =
[u22 sin A cos A]/g

Range (R) = u2sin 2A/g


The maximum range for a given velocity of projection will be when
sin 2A = 1, that is, when 2A = 90o or when A = 45o
(b) Height
The projectile will reach its maximum height when the vertical

component of its velocity is zero, that is, when u sin A - gt = 0, or


when t = u sin [A/g]

Maximum height (H) =


[u2sin2A]/2g

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