Professional Documents
Culture Documents
The
Good
Behavior
Game
is
a
strategy
for
limiting
the
negative
behaviors
in
the
classroom
and
promoting
positive
b ehavior.
It
works
by
splitting
the
class
into
two
separate
teams
and
awarding
points
to
a
team
if
one
of
its
m
embers
displays
negative
or
inappropriate
behavior.
A
t
the
end
of
the
d ay,
the
team
with
the
fewest
number
of
points
is
awarded
a
group
prize.
Benefits:
Tips:
Helps
students
avoid
inappropriate
behavior
The
instructor
will
conduct
class
as
usual
with
the
exception
of
noting
and
scoring
the
behavior
f
each
team.
It
i2s
-sided
recommended
ost
the
cores
each
team
Handout
is
pinappropriate
rofessional,
clear,
and
eonticing:
1-page
(no
glue
oto
r
sptaples
wsith
the
osf
trategy
name
somewhere
in
the
classroom
so
both
teams
can
see
where
they
stand.
If
the
teacher
clear.
chooses,
they
can
publicly
announce
when
a
team
has
earned
a
point
for
inappropriate
Reference
citations
mtust
be
in
Athe
PA
c(lass
6th
ewd
doo
f
naot
included
retrieved
behavior
o
remind
hat
cceptable
behavior.
on).
Provide
a
colored
copy
to
instructor.
Upload
handout
to
TRACS
Resource
Strategy
Folder
for
peers.
References:
Donaldson,
J.
M.,
Wiskow,
K.
M.,
&
Soto,
P.
L.
(2015).
Immediate
and
Distal
Effects
of
the
Good
Behavior
Game.
Journal
Of
Applied
Behavior
Analysis,
48(3),
685-689.
Lastrapes,
R.
E.
(2014).
Using
the
Good
Behavior
Game
in
an
Inclusive
Classroom.
Intervention
In
School
And
Clinic,
49(4),
225-229.
McKenna,
J.
W.,
&
Flower,
A.
(2014).
Get
Them
Back
on
Track:
Use
of
the
Good
Behavior
Game
to
Improve
Student
Behavior.
Beyond
Behavior,
23(2),
20-26.