Professional Documents
Culture Documents
Player:
Chronicle:
Virtue:
Vice:
Concept:
Profession:
Craft Name:
Coven/Cabal:
ATTRIBUTES
Intelligence
OOOOO
Wits
OOOOO
Resolve
OOOOO
Strength
Dexterity
Stamina
SKILLS
MENTAL
OOOOO
OOOOO
OOOOO
OTHER TRAITS
MERITS
Academics _______OOOOO
Computer________ OOOOO
Crafts__________OOOOO
Investigation_____OOOOO
Medicine________ OOOOO
Occult__________OOOOO
Politics________ OOOOO
Science_________ OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO
PHYSICAL
MYSTERIES
(-3 unskilled)
(-1 unskilled)
Athletics_______ OOOOO
Brawl___________OOOOO
Drive___________OOOOO
Firearms________ OOOOO
Larceny_________ OOOOO
Stealth_________ OOOOO
Survival________ OOOOO
Weaponry________ OOOOO
SOCIAL
(-1 unskilled)
Presence
OOOOO
Manipulation
OOOOO
Composure
OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO
________________ OOOOO
Weapon/Attack
Dice Mod.
HEALTH
OOOOOOOOOOOO
WILLPOWER
OOOOOOOOOO
Risked:
SOURCE
MORALITY
OOOOOOOOOO
Derangements
________________
________________
________________
Size:______ Speed:____
Defense:____ Armor:____
Initiative Mod:________
Experience:_________
Practical Experience:____
Range
Clip
Size
Durability Structure
Size
Cost
Attributes 5/4/3 Skills 11/7/4 (+3 Specialties) Merits 7 (Buying the fifth dot in any area costs two points) Health = Stamina + Size Willpower = Resolve + Composure
Size = 5 for adult humans Defense = Lowest of Dexterity or Wits Initiative Mod = Dexterity + Composure Speed = Strength + Dexterity +5 Starting Morality = 7
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