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Event Title
GameSetup:
1.
2.
FistBump:
Exchangearmylistswithyouropponentanddiscussmodelsasneeded.
DiscussTerrain:
Ensurethattheterrainfeaturesareworkedoutinanequitablemanner.Discusswitha
Judgeanyinsurmountabledisagreementsyoumayhave.
3. Initiative:
RollofftodeterminewhichPlayerwillgofirst.
4. PickSides:
ThePlayergoingfirstpickstheirhometableedgeand,ifnecessary,thediagonalforVanguard
Strike.
5. GenerateAbilities:
GeneratepregameabilitiessuchasWarlordTraitsandPsychicPowers.
6. PlaceObjectives:
StartingwiththePlayergoingfirst,placeallobjectivesaccordingtotheindividual
scenariorules.Objectivesmustbeplacedonthegroundlevel.
7. NightFight?:
RolltodetermineNightFightasperTheRules.
8. DeployArmies:
StartingwiththePlayergoingfirst,deployarmies.IfyouhaveanyFortifications,theymust
beplacedfirstand,unlesstheyareanAegisDefenseLineorPromethiumRelayPipes,apieceofterrain
mustberemovedfromyourdeploymentzonebeforeyoudeployit.Nudgeotherterrainasneededtofitvery
largeFortifications.IfyouandyouropponentcannotgetyourFortificationplacedinanequitableway,contact
aJudge.
9. SeizetheInitiative:
ThePlayergoingsecondmayattempttoseizetheinitiative.
10. Havefun!
AdditionalMissionRules:
Wipeouts:
Ifyoudestroyallofyouropponentsunits,thisisconsideredaWipeout.Thesurvivingplayerwinsthe
primaryandthesecondarymission.Scoretertiaryobjectivesasnormal.
MinimumGameLength:
ForgameswhichdonotreachTurn4,bothplayersscorezeropointsforallmissions.Ifyouhavenot
reachedturn4when15minutesareleftinthegame,pleasealertaT.O.sothatwemayhelpyoumove
modelsandcountdice.Ifyouhavereachedturn4,youwillfinishoutyourgamewhichwilleatintoyour
breaktimeandyoumustbepunctualforthenextgame.Bepreparedforanygametobeextendedpastthe
maximumtimedonotplayforaspecificgamelength.
Missions:
Eachgame,orScenariowillfeaturecertainmissions.SomeMissionshave
VictoryPoints
.These
VictoryPointsdetermineiftheplayerwinsthatspecificmission,butarenotusedtodeterminefinalgame
score.Ifyouwinthatmission,yougetaspecificandsetnumberofBattlePointswhichdetermineswhether
youwinthegameasawhole.
Scenario1Crusade
Objectives:
Place
1Objective
inthe
center
oftheplayarea.Afterthat,playerstaketurnsplacing
1
Objectiveeach
12fromthecenterObjective,thentheytaketurnsplacing
1lastobjectiveeach
18from
thecenterObjective,allusingthenormalObjectiveplacementrules
foratotalof5Objectives.
SpecialMissionRules:
Deepstrike
Scout
Infiltrate
NightFight
MysteriousObjectives
___________________________________________
YourName:
YourOpponentsName:
___________________________________________
Turngameended:
_______
Circleifscored
Missions:
You
Your
Opponent
Purge
Score1VictoryPointforeachdestroyedenemyunitattheendofthe
game
andforevery4completeHullPointdamageandWoundsdealtto
enemySuperheaviesandGargantuanMonstrousCreatures.
Additionally,
bonuspointsfromspecialabilitiesareappliedtothismissionsVictoryPoint
total.
TheplayerwiththemostVictorypointsforthismissionwins
thismissionandscores9BattlePoints.
Playersscorezeropointsfora
tie.
9pts
9pts
HoldObjectives
TheplayerholdingthemostuncontestedObjectivesattheendofthe
gamewinsthismissionandscores9BattlePoints.
Playersscorezero
pointsforatie.
9pts
9pts
SlaytheWarlord
Asperthecorerulebook.
BothplayersscorezeropointsifnoWarlords
areslainduringthisgame,thoughbothplayersscorethismissionifbothof
theirWarlordswereslainduringthisgame.
3pts
3pts
Breakthrough
Theplayerwiththemostunitsatleastpartiallywithin12"oftheir
opponent'sboardedgeattheendofthegamewinsthismission.
Both
Playersscorezeropointsifneitherhasatleastoneunit12fromtheir
opponentsboardedge,thoughbothplayersscorethismissionintheevent
ofanyotherkindoftie.
2pts
2pts
BigGameHunter
Attheendofthegame,theplayerwiththe
mostexpensivedestroyed
unit
losesthismissionandtheiropponentwins.Ifbothplayersmost
expensivedestroyedunitisworththesameamountofpoints,theybothwin
thismission.Ifnounitsweredestroyed,thenneitherplayerwinsthis
mission.
2pts
2pts
TotalBattlePoints
Scenario2EmperorsWill
Objectives:
Eachplayerplaces
1Objectiveeach
intheir
opponent's
DeploymentZones,then
1
Objective
equidistantbetweenthem
foratotalof3Objectives
SpecialMissionRules:
Deepstrike
Scout
Infiltrate
NightFight
MysteriousObjectives
___________________________________________
YourName:
YourOpponentsName:
___________________________________________
Turngameended:
_______
Circleifscored
Missions:
You
Your
Opponent
9pts
9pts
9pts
9pts
KingoftheHill
Theplayerwiththemostunitsatleastpartiallywithin6"ofthecenter
objectivescoresthismission.
BothPlayersscorezeropointsifneither
hasatleastoneunit6fromthecenterobjective,thoughbothplayersscore
thismissionintheeventofanyotherkindoftie.
3pts
3pts
SlaytheWarlord
Asperthecorerulebook.
BothplayersscorezeropointsifnoWarlords
areslainduringthisgame,thoughbothplayersscorethismissionifbothof
theirWarlordswereslainduringthisgame.
2pts
2pts
Bloodlust&
Vengeance
Thefirstplayertodestroyanenemyunitscoresthismission.Ifthe
otherplayeralsodestroysanenemyunitontheirnextturn,both
playersscorethismission.
Ifnounitsaredestroyedthroughoutthegame,
neitherplayerscoresthismission.
2pts
2pts
HoldObjectives
TacticalObjectives
TotalBattlePoints
TheplayerholdingthemostuncontestedObjectivesattheendofthe
gamewinsthismissionandscores9BattlePoints.
Playersscorezero
pointsforatie.
Attheendofeachofyourplayerturns,score1VictoryPointforeach
uncontestedObjectiveyoureholding.
Additionally,bonuspointsfrom
specialabilitiesareappliedtothismissionsVictoryPointtotal.
Theplayer
withthemostVictoryPointsforthismissionattheendofthegame
winsthismissionandscores9BattlePoints.
Playersscorezeropoints
foratie.
Turn:
1
2
3
4
5
6
7 Total
YourPoints:
OpponentsPoints:
Scenario3CleanseandControl
Objectives:
Playerstaketurnsplacing
1Objectiveeach
intheir
own
DeploymentZone,then
1Objective
each
18fromanybattlefieldedge
,
then
1Objective
eachinsidetheir
opponents
deploymentzone,all
usingthenormalObjectiveplacementrules
foratotalof6Objectives.
SpecialMissionRules:
Deepstrike
Scout
Infiltrate
NightFight
MysteriousObjectives
YourName:
YourOpponentsName:
___________________________________________
___________________________________________
Turngameended:
_______
Circleifscored
Missions:
HoldObjectives
TacticalObjectives
TheplayerholdingthemostuncontestedObjectivesattheendofthe
gamewinsthismissionandscores9BattlePoints.
Playersscorezero
pointsforatie.
Attheendofeachofyourplayerturns,score1VictoryPointforeach
uncontestedObjectiveyoureholding.
Additionally,bonuspointsfrom
specialabilitiesareappliedtothismissionsVictoryPointtotal.
Theplayer
withthemostVictoryPointsforthismissionattheendofthegame
winsthismissionandscores9BattlePoints.
Playersscorezeropoints
foratie.
Turn:
1
2
3
4
5
6
7 Total
YourPoints:
OpponentsPoints:
You
Your
Opponent
9pts
9pts
9pts
9pts
HoldGround
Anyplayerholdingatleast2Objectivesattheendofthegamescores
thismission.
3pts
3pts
SlaytheWarlord
Asperthecorerulebook.
BothplayersscorezeropointsifnoWarlords
areslainduringthisgame,thoughbothplayersscorethismissionifbothof
theirWarlordswereslainduringthisgame.
2pts
2pts
BigGameHunter
Attheendofthegame,theplayerwiththe
mostexpensivedestroyed
unit
losesthismissionandtheiropponentwins.Ifbothplayersmost
expensivedestroyedunitisworththesameamountofpoints,theybothwin
thismission.Ifnounitsweredestroyed,thenneitherplayerwinsthis
mission.
2pts
2pts
TotalBattlePoints
Scenario4BigGunsNeverTire
Objectives:
Playersplace
1Objectiveineachcornerofthebattlefield
,12fromthelongtableedge
and18fromtheshorttableedge
foratotalof4Objectives.
SpecialMissionRules:
Deepstrike
Scout
Infiltrate
NightFight
MysteriousObjectives
BigGunsNeverTire:
ForPurge,allHeavySupportunitsareworth1extravictorypoint.
___________________________________________
YourName:
YourOpponentsName:
___________________________________________
Turngameended:
_______
Circleifscored
Missions:
You
Your
Opponent
Purge
Score1VictoryPointforeachdestroyedenemyunitattheendofthe
game
andforevery4completeHullPointdamageandWoundsdealtto
enemySuperheaviesandGargantuanMonstrousCreatures.
Additionally,
bonuspointsfromspecialabilitiesareappliedtothismissionsVictoryPoint
total.
TheplayerwiththemostVictorypointsforthismissionwinsthis
missionandscores9BattlePoints.
Playersscorezeropointsforatie.
9pts
9pts
HoldObjectives
TheplayerholdingthemostuncontestedObjectivesattheendofthe
gamewinsthismissionandscores9BattlePoints.
Playersscorezero
pointsforatie.
9pts
9pts
BigGameHunter
Attheendofthegame,theplayerwiththe
mostexpensivedestroyed
unit
losesthismissionandtheiropponentwins.Ifbothplayersmost
expensivedestroyedunitisworththesameamountofpoints,theybothwin
thismission.Ifnounitsweredestroyed,thenneitherplayerwinsthis
mission.
3pts
3pts
SlaytheWarlord
Asperthecorerulebook.
BothplayersscorezeropointsifnoWarlords
areslainduringthisgame,thoughbothplayersscorethismissionifbothof
theirWarlordswereslainduringthisgame.
2pts
2pts
Breakthrough
Theplayerwiththemostunitsatleastpartiallywithin12"oftheir
opponent'sboardedgeattheendofthegamescoresthismission.
BothPlayersscorezeropointsifneitherhasatleastoneunit12fromtheir
opponentsboardedge,thoughbothplayersscorethismissionintheevent
ofanyotherkindoftie.
2pts
2pts
TotalBattlePoints
Scenario5TheScouring
Objectives:
Playerstaketurnsplacing
3Objectiveseach
outside
theirown
DeploymentZone
andwithin
thenormalObjectiveplacementrules
foratotalof6Objectives.
SpecialMissionRules:
Deepstrike
Scout
Infiltrate
NightFight
MysteriousObjectives.
TheScouring:
ForPurge,allFastAttackunitsareworth1extravictorypoint.
YourName:
___________________________________________
YourOpponentsName:
___________________________________________
Turngameended:
_______
Circleifscored
Missions:
Score1VictoryPointforeachdestroyedenemyunitattheendofthe
game
andforevery4completeHullPointdamageandWoundsdealtto
enemySuperheaviesandGargantuanMonstrousCreatures.
Theplayer
withthemostVictorypointsforthismissionwinsthismissionand
scores9BattlePoints.
Playersscorezeropointsforatie.
Purge
TacticalObjectives
Attheendofeachofyourplayerturns,score1VictoryPointforeach
uncontestedObjectiveyoureholding.
Additionally,bonuspointsfrom
specialabilitiesareappliedtothismissionsVictoryPointtotal.
Theplayer
withthemostVictoryPointsforthismissionattheendofthegame
winsthismissionandscores9BattlePoints
Playersscorezeropoints
foratie.
Turn:
1
2
3
4
5
6
7 Total
YourPoints:
OpponentsPoints:
You
Your
Opponent
9pts
9pts
9pts
9pts
HoldGround
Anyplayerholdingatleast2Objectivesattheendofthegamescores
thismission.
3pts
3pts
SlaytheWarlord
Asperthecorerulebook.
BothplayersscorezeropointsifnoWarlords
areslainduringthisgame,thoughbothplayersscorethismissionifbothof
theirWarlordswereslainduringthisgame.
2pts
2pts
Bloodlust&
Vengeance
Thefirstplayertodestroyanenemyunitscoresthismission.Ifthe
otherplayeralsodestroysanenemyunitontheirnextturn,both
playersscorethismission.
Ifnounitsaredestroyedthroughoutthegame,
neitherplayerscoresthismission.
2pts
2pts
TotalBattlePoints
Scenario6TheRelic
Objectives:
Place
1Objective
inthe
center
oftheplayarea.Afterthat,playerstaketurnsplacing
1more
Objectiveeach
notwithin
6"
of
any
DeploymentZone
foratotalof3Objectives.
SpecialMissionRules:
Deepstrike
Scout
Infiltrate
NightFight
MysteriousObjectives
ThecenterobjectiveisTheRelic.RememberthatTheReliccountsasanObjectiveinallMissions,
thoughitcannotbeturnedintoaMysteriousObjective..Forthepurposesofthistournament,ifthe
Relicisbeing
activelycarried
byaunit,it
cannotbecontested
byanotherunit.
___________________________________________
YourName:
YourOpponentsName:
___________________________________________
Turngameended:
_______
Circleifscored
Missions:
You
Your
Opponent
9pts
9pts
Purge
Score1VictoryPointforeachdestroyedenemyunitattheendofthe
game
andforevery4completeHullPointdamageandWoundsdealtto
enemySuperheaviesandGargantuanMonstrousCreatures.
Theplayer
withthemostVictorypointsforthismissionwinsthismissionand
scores9BattlePoints.
Playersscorezeropointsforatie.
9pts
9pts
KingoftheHill
Theplayerwiththemostunitsatleastpartiallywithin6"ofTheRelic
scoresthismission.
BothPlayersscorezeropointsifneitherhasatleast
oneunit6fromTheRelic,thoughbothplayersscorethismissioninthe
eventofanyotherkindoftie.
3pts
3pts
SlaytheWarlord
Asperthecorerulebook.
BothplayersscorezeropointsifnoWarlords
areslainduringthisgame,thoughbothplayersscorethismissionifbothof
theirWarlordswereslainduringthisgame.
2pts
2pts
Breakthrough
Theplayerwiththemostunitsatleastpartiallywithin12"oftheir
opponent'sboardedgeattheendofthegamescoresthismission.
BothPlayersscorezeropointsifneitherhasatleastoneunit12fromtheir
opponentsboardedge,thoughbothplayersscorethismissionintheevent
ofanyotherkindoftie.
2pts
2pts
TacticalObjectives
TotalBattlePoints
Attheendofeachofyourplayerturns,score1VictoryPointforeach
uncontestedObjectiveyoureholding.
Additionally,bonuspointsfrom
specialabilitiesareappliedtothismissionsVictoryPointtotal.
Theplayer
withthemostVictoryPointsforthismissionattheendofthegame
winsthismissionandscores9BattlePoints
Playersscorezeropoints
foratie.
Turn:
1
2
3
4
5
6
7 Total
YourPoints:
OpponentsPoints:
MemoryHelper:
Game1Opponent
_____________________________________________________
Game2Opponent
_____________________________________________________
Game3Opponent
_____________________________________________________
Game4Opponent
_____________________________________________________
YourVotes:
FavoriteArmy:
FavoriteUnit:
_______________________________________________
_______________________________________________
FavoritePlayer:
_______________________________________________
SecondFavoritePlayer:
_______________________________________________