Professional Documents
Culture Documents
and evaluation in
using board game
By Irene Tiong, Kok Jia Xuan, Phoebe Hon, Yap Sze Miin, Young Poh Ping
Factors
Level
Descriptions
age
language level
interest
Content
Non-offensive content
Accessibility
Impact
Strengths
1. Stimulate pupils congnitive development
Board games includes some type of strategy (Q&A, complete
the sentences, matching the word with correct acronyms and
etc)
Pupils learn best when they are engaged and having fun.
Strengths
2. Bring in relaxation and fun for pupils
Pupils reinforce their knowledge gained in a meaningful and
stress-free condition.
Lowering pupils affective filter (Stephen Krashens hypothesis
in ESL Acquisition)
Strengths
3. Develop pupils interpersonal skills and social skills
Board
game
promotes
an
exciting
atmosphere
of
Weaknesses
1. Instructions are too complicated to understand
Board game is more suitable for level 2 pupils as something
the instructions are too abstract for the pupils.
Pupils will get frustrated and refused to participate the board
game if they do not understand the instructions and rules.
Weaknesses
2. It is bored to keep on playing the game for hours upon hours.
Pupils have short attention span to wait for their turn.
Pupils will feel disinterest when playing the same game over
and over again.
Weaknesses