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XENONAUTS

credits and acknowledgements


Project Lead

Chris England

Design Team

Chris England
Aaron Ashbrooke

Creative design, system design


Game balance

Programming Team

Laszlo Perneky
Sergey Kovrov
Giovanni Frigo
Gijs-Jan Roelofs

Geoscape
Ground combat
Geoscape / ground combat
Artificial intelligence (AI)

Art Team

Chris England
Kris Thaler
Diego Garcia
Mikael Leger
Wenjuinn Png
Francois Cannels
Remus Braioiu
Chi-Chun Liu

Art director
2D Weapons / vehicles / inventory tile art
2D Characters / aliens / soldier portraits
2D Combat ground tiles / varied
animations / alien autopsy art
2D Screen background art / UI design
2D Aircraft game art / UFO design
2D Ground combat terrain tile paintover
2D Aircraft research art

Aaron Ashbrooke
Daniel Lins
Adam Guernsey
Nils Dcker
Alex Kreeger

3D Terrain tiles
3D Human character models
3D Alien character models
3D Vehicle models
3D Vehicle models

Dan Long
Greg Amato

3D Character animation
3D Character rigging

Additional Art

Kelvin Tam, Lynton Levengood , Greg Kasperski, Jason Tsai, Friedl Jooste,
Ruari Twohig, Jobye Karmaker, Adam Burn, Chris King, Slamet Mujiono,
George Semenov, Ethan Karnopp

Audio

Aleksi Aubry-Carlson
Tapio Liukkonen

Music
SFX

Mapping

Aaron Ashbrooke
Chris England
Mox
Skitso

Mapper
Mapper
Community Mapper
Community Mapper

QA & Testing

Matthew Perneky
Xenonauts Community

Bug validation / logging


Reporting all the bugs!

Writing

Chris England

Research description text, game setting

Special Thanks To:


Julian & Nick Gollop, Alec Meer, Dan Stapleton, Lee Steven, Solver, Jonathan Vessey, Zeeshan Shera,
Brett Cronin, our forum moderators Sathra and Gauddlike

With Thanks To:


Jon Hicks, Kip Vanover, James MacKinlay, James M. McKeon, Hamish Livingstone, Mark Pavlou,
Michael Mallette, Konstantin Gorelyy, Jacob Bertelsen, Starkonja Vozetic

Our final thanks go out to everybody who purchased or in any way supported this game prior to
release. This has been an enormous project and we would never have even come close to
completing it without your help!

XENONAUTS
Community Edition
credits and acknowledgements
Programming Team

bonds0097
llunak
Solver

Art Team

Skitso

Special thanks to Goldhawk Interactive and project lead Chris England for allowing Xenonauts:
Community Edition to be developed.

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