Professional Documents
Culture Documents
Index
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12
Conclusion
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22
Empty Causes
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25
28
Minimalism
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Conclusion
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37
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40
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48
49
50
51
52
Micro-Interactions in Practice
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Conclusion
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57
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Connect Emotionally
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67
Conclusion
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Conclusion
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Just like the way you speak in everyday life, your words and how
you use them reflect your personality in design. This personality
of words is creates the voice and tone of the design just as much as
the images, visual hierarchy, colors, icons, and animations.
The tone of interface copy creates the context for interactions. After
a few words, the user will be able to gauge how serious or casual
the interaction will be, whether or not the product is what theyre
looking for, and even the overall quality of the company.
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the videos effect of showing the user that this is an agency who can
spot the beauty in everyday moments (and presumably incorporate
them into their work).
Now imagine how the design would feel if the headline said something
typical like Better ideas today. The illusion of wonder is destroyed,
and the background video feels meaningless.
It doesnt matter if you sound sophisticated or blunt, if you use big
words or small, if you speak the Queens English or prefer abbreviations... what matters is that your tone matches the visual design
thats what entices people into interacting with the design.
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2. The Audience Who is reading the text? Targeting your specific audience is one of the fundamentals of communication since
the dawn of time, whether designing an ecommerce website or
editing an ancient Greek play.
The rules for a specific medium tend to be pretty common sense you
shouldnt try to fit a paragraph inside a single call-to-action button.
What you dont know by instinct, you can always discover by checking around the Internet with some popular examples.
Writing for a specific audience, on the other hand is one of the hardest skills to learn.
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The key element here is knowing who your audience is in the first
place. For that, the more you know, the better. Demographics are a
good start: age, gender, ethnicity, social/economic status, education
level different tones appeal more and less to each different type.
From there, you can get into more personable features.
Are your target users impatient, impulsive, or generally rushed? If
so, shorter, independant blocks of text will be better than eloquence
and flow. Are they avid readers? If so, you may be able to win their
hearts with well-paced paragraphs that tell a story (like what Blue
Bottle coffee does).
These personality traits are difficult to discover, so we recommend
falling back on your user research. As we explain in Web UI Design
Best Practices, personas act like another person in the room when it
comes to design decisions. Print out your persona and stick it on a wall
being able to see demographics, personality traits, and behavioral
patterns will save you a lot of stress throughout the design process.
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1. Greeting
All sites and apps welcome their users, even if its not an explicit
Welcome to our site!. A prominent greeting, even if just one or
two words, can put the user a little more at-ease right from the
start, not to mention easily distinguish the home page from the rest.
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2. Navigation
Even the most minimalistic sites use words in their navigation
bar and buttons (even if theyre triggered on hover). The only
other alternatives would be to no buttons or navigation bars at all
(which you usually only see on some single-page sites), or representing each option with an icon metaphor, as with the Facebook
example below.
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The site for Urban Influence favors simplicity with one-word navigation hints, then breaking that rhythm with their call-to-action.
Remember to choose your words carefully for top navigation and
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buttons. Save is not the same as Proceed, and Lets go! isnt
as clear as just simply stating the action.
3. Instructions
Sometimes, even the best interfaces arent self-explanatory. If
a certain procedure risks confusing the user, maybe its best to
spell it out for them. These explanations can range from short
to long, sometimes being a single line, sometimes a step-by-step
instructional. They can also be dry or humorous their primary
purpose is communicating useful information, with personality
a secondary concern.
For their Extreme Catwalk jeans page, Pepe Jeans uses a simple
scroll down for the free fall experience to ensure that everyone
knows how to use the site. While the mouse icon with the prominent scroll wheel might be enough on its own, the copy actually
entices people by telling them the fun experience thats triggered
by scrolling.
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4. Feedback
As described in Interaction Design Best Practices, feedback is how
you communicate directly with users in response to their actions.
Feedback is a core aspect of interaction design because it encourages users and provides a sense of security. As UX consultant Joe
Napoli suggests, feedback helps provides four types of answers
to users:
1. Location What page the user is visiting
2. Current status Whats happening on the page, and if the
user is any closer to their goal
3. Next steps What will happen next, and how the user can
trigger it
4. Validation If any errors were made, or any outstanding actions required
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Hootsuite adds a little humor and furthers their bird brand identity
with their 404 page. Their use of bird-related humor and clever
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reasons for having arrived there turn what could have been a
damaging user experience into a surprisingly positive one.
5. Calls-to-Action
Anyone in sales will tell you the importance of wording when
closing a deal.
Just as with navigation, the key to language in calls-to-actions subtlety. Because you are limited to only a few words within a button,
each one must be weighed and optimized. If you dont know the
significance a single word can have, look at this example from
Organizing for America, provided thanks to Smashing Magazine.
The single word now goes a long way by infusing the CTA with
an energy and attraction the word donate alone cant match.
You dont need to know why a single word can create this effect,
as long as you can recognize the results.
In a much more direct fashion, we again see how words have the
power to entice users into interacting with the design in a way
thats valuable to the business.
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6. Data
The most basic use of language in a site or app is data: the companys addresses, phone numbers, legal text thats required to be
there, etc. Theres very little wiggle-room on the data itself (except
for visual choices, such as font or size), but the introduction of the
data can be adapted to your tone.
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Conclusion
As Basecamp suggests in their excellent online book Getting Real, If
you think every pixel, every icon, every typeface matters, then you
also need to believe every letter matters.
You cant separate copy from design because its all part of the same
interface. Know your user, know your constraints, and make sure
you have clear and interesting copy to complement the design.
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White space, or negative space as its also known the two terms
are used interchangeably refers to any screen space between existing elements. It doesnt need to to be white, or even blank (if, for
example, youre using a patterned, colored, or textured background).
Negative space creates a vacuum of content, which then draws more
attention to the existing content.
In this article, well discuss the how to apply one the most powerful
tools in a designers toolbox: nothing at all.
Empty Causes
As we described in the free e-book The Zen of White Space in Web
Design, negative space has been a part of aesthetic theory from the
very beginning.
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the users attention there from both sides. The top and bottom
menus, too, also attract attention, though not as much since they
only have space on one side. Overall, the white space does its job
of drawing attention, but the design is actually deceptively simple.
Wysocki actually uses the white space as a blank canvas for surprising us with the richness of his work. Upon hovering over any
of the bottom navigation, we are treated to a full-page background
image of the work. The effect creates an almost childlike joy of
discovery: we stumble into a blank space, only to find that each
drawer is filled with visual delight.
You can see below how dramatically the screen transforms upon
hover:
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By using white space as a tool for luring users into his work, Wysocki creates an experience that is strangely addictive. After the first
work appears, we want to see what else hes hidden from us it
feels counterintuitive from a discoverability standpoint (since
youd want to reveal the most important content), but it works
because its executed with the perfect level of intrigue.
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guish each letter). When adding space in and around text, youll
want to strike the balance between just enough to aid clarity, but
not so much that it distracts from more important elements. Its
usually a good idea to set the line height (vertical space between
lines) to around 1.5x your type size.
As we mentioned when discussing the Gestalt principles in our Web
UI Design for the Human Eye, putting elements in close proximity
also suggests they function similarly. Micro white space can help
suggest a relationship between buttons or links, and mimicking
this spacing elsewhere reinforces a pattern, which increases recognition (and learnability) with use.
While macro and micro are the types of white space, each can be
used either passively or actively, which well explain now.
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1. Passive Space
Think of passive white space as the bare minimum.
Without enough white space, a site becomes illegible and frustrating to navigate, as effort is required to make sense of the jumble.
Passive white space is however much white space is required to
make the site comprehensible.
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For micro white space, this means spacing out letters, lines of text,
and paragraphs to maximize readability, and spacing items in a list
or menu to make them individually easy to spot when scanning
(in other words, removing clutter).
Passive applications should feel organic and natural. In fact, the
main purpose of passive white space is that it goes unnoticed.
What makes it passive is that it doesnt draw attention to itself. It
simply looks normal.
The moment when enough space is used that it starts to stand out,
then it becomes active.
2. Active Space
Using white space actively is attempting to influence your users
visual flow. Surrounding an element with a large amount of white
space is a great way to get it noticed.
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Minimalism
The more white space you use, the more minimalistic your page becomes since youll need to remove elements to prevent clutter.
Minimalism is a design philosophy thats neither good nor bad - it
simply states that you remove any noise so users can focus on the
content. As you trim away the bells and whistles, the remaining content stands proud amidst the elegance of space.
Like we described in The Zen of White Space in Web Design, minimalism affects your site in a couple ways: the amount of elements
present, and the perception of luxury.
1. Amount of Elements
The less elements you have on your page, the more powerful each
individual element becomes.
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If you have only one thing on your page, even tucked away in
the corner, it will become the sole focus of your user. If you have
a hundred tiny things, your users will either begrudgingly sift
through them for their point of interest, or more realistically, just
give up from choice paralysis.
This is relevant because the easiest way to increase the white space
at your disposal is reducing the number of elements on the page.
But we know thats much easier said than done. Minimalism as a
philosophy applies to any site - you never want to fill the screen
with anything the user doesnt need. Minimalism as an aesthetic,
however, is not appropriate for every site since content-heavy
sites wont be able to support the bare look.
When it comes to minimalism, remember that the aesthetic is the
byproduct and not the goal. The only way youll achieve the right
level of minimalism is to subtract just enough interface objects
until the design almost fails, then test the design with users, stopping when you hit the tipping point.
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The site for the Italian fashion brand voghi keeps it simple and
beautiful. There are only two clickable elements on the screen: the
hamburger menu at the side and the arrow at the bottom. With
the contact information minimized at the right, the lack of competing visuals focus the attention on the gorgeous graphic, which
then leads attention to the arrow.
How you balance the significance of your items is up to you. Some
pages have only one clickable link to ensure the user goes where
the designer wants. Other sites have many menus of pulldown
submenus to ensure that the user chooses exactly the option they
want. As Kayla Knight suggests, you could consider removing taglines, Featured Content, and simplifying your navigation. Of
course, that all depends on your brand and product.
2. Perception of Luxury
Minimalism has become synonymous with luxury, and its use immediately conjures an atmosphere of sophistication, fashion, and
elegance. Fashion websites are notorious users of minimalism in
their digital designs but its rare to find those same designs for
bargain or mass-market firms.
The perception of luxury has a direct correlation to the amount
of white space:
Heavy white space is seen as luxurious, high-end, or sophisticated, and as such expensive.
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Ultimately, youll always want to start first and foremost with the
needs of your users. Research your users, create useful personas,
then consider how white space can frame content so they can best
accomplish their goals.
Conclusion
As a visual art, interaction design cant neglect one of its most fundamental artistic principles. Nor should it the power of white space
goes far beyond aesthetics and can be used strategically to further
the more business-related goals of interaction design.
At the bare minimum level, its use facilitates the basic functions of
a site or app like readability and navigation. But in the hands of an
expert, the smart use of white space transforms otherwise plain interfaces into designs that users want to interact with.
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The role of aesthetics goes far beyond looking nice. Its consequences on a product are massive, both conscious and unconscious, both
real and perceived.
1. Navigation
If your sites navigational system is simple and its pages basic, you
can get away with a completely visual navigation bar. Your users
will inherently prefer this, as it requires less effort than reading
words of course its a miniscule difference in brainpower, but
the golden rule of IxD is making the user think as little as possible. A strictly visual navigational system will feel easier and more
intuitive to the user.
Facebook and LinkedIn take advantage of this when they can, with
their icon-based navigational bars for managing accounts:
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2. Drawing Attention
Even when relying on words and other methods of communication,
visuals will still complement and influence the message. What this
means for interaction design is that visuals draw attention to the
items that your users should interact with.
In the above LinkedIn example, just look how the red squares
around the 1 stand out against the gray tones behind it. This
ensures that users notice these new messages or alerts.
Attention-drawing visuals are essential for notifications and navigational elements that are necessary for your user to see in order
to properly interact with the interface. However, drawing attention
also has a strategic use, for example, promoting calls-to-action.
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3. Feedback
Feedback is a fundamental part of any interaction it is, after all,
the difference between one-sided and two-sided communication.
But while feedback might make you think of wordy error messages or pop-up windows, visual feedback can be much more subtle.
The appeal is that visual feedback gives the user the same security and sometimes enjoyment of confirming their interactions
are successfully registered, but without the somewhat involved
cognitive processes as reading a block of text or the distraction of
an unexpected pop-up window.
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The homepage for Huncwot uses this well. The four navigational
choices are displayed simply enough, but when each one is hovered
over, a visual appears behind it and the text changes color. First,
this signals to the user that theyre input was registered, but on a
deeper level, this also adds fun and excitement to the navigation
process. Even though the user may already know where they want
to go, they will still probably hover over all four choices just to see
what the visuals are like.
4. Affecting Behavior
More and more studies are showing how an interfaces visuals can
affect the users behavior, especially in the realm of ecommerce
with closing a sale. As this Smashing Magazine article points out,
proper visuals can literally make you more money.
Amongst other things (read the article for the full list of tips), a
companys sales rate increases when the secure areas of the form
are set apart, in the above example with a different background
and icons denoting security like the lock. When it comes to the
checkout process, even the slightest IxD misstep will scare off a
sale. Details like this one add up to put the user at ease enough to
follow through.
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sports. Another example is the joy that comes from the sight of delicious food, the reason behind the food television trend. We know the
food on TV is not available to be eaten, that its just an image but
this image is enough to evoke an emotional response in us.
In interaction design, we can categorize the influence of visuals into
three primary categories: first impressions, identity, and the improvement of usability through relaxation.
1. First Impressions
In the beginning, we mentioned how certain usability studies
determined that appearance both (A.) was the main factor most
users considered when deciding trustability, and (B.) that users
perceived more aesthetic products as more functional. These are
the results of how a products appearance forms its first impression.
Because our instincts have evolved such that we make quick decisions based on what we see, first impressions can make or break a
site or app. First impressions always tend to rely on sight; sight is
most often the first way we experience a product, and interacting
with it on a substantial enough level to form an educated opinion
takes time and effort we dont always have. An initial impression
based on sight, however, is both quick and easy.
Studies show that users will judge the value of the site most critically within the first 10 seconds. This, alone, proves the importance of a first impression. In order to hold your users attention
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2. Identity
The history of marketing shows us one of the most effective ways
to establish an emotional connection is appeal to the identity of
the user. This means people who view themselves as traditional will want to use products that look traditional, people who
view themselves as cutting edge will want to use cutting edge
products, and so on. This also means, all other things being equal,
a cutting edge person will not want to use a product that looks
traditional, not matter what its usability is like.
Visuals give off a personality just as a person exhibits their own
personality. Your interfaces visual representation will attract, and
be attractive to, those with the same personality type.
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Take the website for the fashion brand Dior. The most prominent
visual is the large-spread fashion photograph, with all the luxury
and sex appeal youd expect from a fashion brand. This appeals
to users who consider themselves fashionable... such a strategy
on, say, a site promoting a monster truck rally would not go over
so well.
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This simple, wonderful usability is why you choose one alarm clock
or weather app over another. And someone had to design that.
When you get down to the visual design of these elements, keep a
few things in mind:
Micro-interactions must live on through repeated use. Whats
fun and quirky on first use might become annoying after 100 uses.
Be cautious of gimmicks or odd design cues.
Simplicity rules. Simple type, simple language, simple colors,
and simple design. Dont make the design any more complicated
than the action.
Give each micro-interaction a human voice. Text should read
like people talk, not like a machine.
Add a fun divot with animation, but dont go crazy. Consider the
bouncing icon in the dock of your MacBook as a program loads. It
lets you know the program is responding with a simple animation
but does not get in the way of what you are doing.
Create a visual harmony with other elements. If your app has
a blue color scheme, micro-interactions should use the same hues
so that the visual connection to the parent design or app is there
for users.
Dont overthink it. Overdesigning a micro-interaction can be
lethal. Lets go back to the simplicity of the text message notification. Just a simple, singular display on the screen with enough
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Micro-Interactions in Practice
While micro-interactions are everywhere, Google is really beginning
to lead the charge with ideas of how to design them effectively. In
its material design documentation, micro-interactions are explained
like this:
Responsive interaction encourages deeper exploration of an app
by creating timely, logical, and delightful screen reactions to user
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The Apple Watch is another device where pretty much every interaction is an example of a micro-interaction because the device is
designed for singular notifications. Although, as LukeW points out,
the interactions dont always work out the best for that and could
be better.
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However, each app features a design that gives the user one bit of
information on the screen and provides one opportunity to engage.
This is not true of only the Apple device, but all super-small screen
devices, including watches, music players and even fitness trackers.
Conclusion
Micro-interactions are an important part of almost every digital design project. Youll be hard-pressed to design a website or mobile app
that does not include some element, or moment, that a user needs
to interact with.
The key to making these moments almost invisible and completely
functional to the user is in the details. Design with care. Think about
how people work with and use their devices and mirror common
patterns of thought as you design these small bits. Dont overthink
the aesthetics, and focus on direct action with the principles of micro-interactions in mind as you go.
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For qualitative data, we interview ~30 users total from all segments to try to understand the "why" behind the data.
Based on quantitative data and interviews, we can start plotting
out patterns that eventually form our user personas.
You need to create things people want. Step back and evaluate every
website or app you frequent. Do you feel like you are part of the design? Is it personal? It is intuitive and easy? Thats human.
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Connect Emotionally
Focus on the one emotion your project should convey. Dont get
wrapped up in trying to create multiple emotional experiences. Do
one exceptionally well.
The emotional connection is two-pronged:
1. Your design should create a relationship between users and your
product.
2. Your design should create relationships between users.
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Red: Conjures up passion, and gets the blood pumping with excitement.
Orange: Gives a whimsy lightheartedness to a design.
Green: Promote prosperity, both physically and financially.
Purple: Conveys the lap of luxury.
But color is but one aspect that goes into nurturing an emotional bond.
Copywriting and visuals also play a role. Felt Apps marketing site has
light copy with a conversational tone. The photos are all moments
that one might experience in life mementos of the past. The colors
are earth tone, mostly browns with a splash of red from the one envelope. All of these elements alone dont add up to an emotion, but
together these all craft the feeling of nostalgia.
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Heres what the concepts look like (and how they relate to design):
1. Do something for other people. And they will return the favor.
Look at the example above, take the quiz and you can save money.
2. People look at the behavior of others. Especially when they
are not sure how to act. Include a social stream in your design
to make users feel like part of a bigger group.
3. Users want what they cant have. The scarcity principle is why
limited-time deals work so effectively.
4. Users tend to fall in the middle when it comes to making
choices. Most people will be drawn to the center. As recommended by Hicks Law, more choices leads to decision paralysis,
so choose carefully.
5. People are drawn to what is relevant to them right now. Consider beacons, notifications or check in tools to be in the moment.
6. People remember elements that stand out. Use contrast to
create focus.
7. People require timely feedback. Know the Power of 10 when
it comes to interaction design. As Jakob Nielsen stated, users need
feedback within 0.1 seconds to feel like they still control the experience. If it takes longer than 1 second for your interface to respond, the feeling of control quickly disintegrates. Whether the
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Bose is a good example. The site takes a few seconds to load, but the
smooth loading animations makes the wait feel less tedious. As you
hover over each product, the smoothly triggered animations makes
the user feel like theyre playfully browsing through a rolodex. The
interface also features contrasting bars of colors to capture the users
attention, drawing them immediately to the products.
While it may feel manipulative, the use of psychological trigger allows
you to further your ability to reach out to the human on the other
end of the screen.
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Conclusion
Designs with a human touch just feel right. It might be intangible,
but its undeniably powerful.
Think of interactions between people. Most communication happens
using common languages, such as speech or even posture or gestures.
Its usable communication.
Its the very same thing when it comes to designing a website or app.
The most stripped-down purpose is to communicate something with
users. Creating a simple, easy-to-understand method for this communication is always the quickest route to success.
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Delightful design is the icing on the cake, but only the very best icing
sometimes even the best part of the cake. A dry and bland cake is
unappetizing, and if there are better options available (more colorful
and sugary options), hungry users will choose them. But, on the other hand, no matter how delicious and tasty your icing is, not many
people can stomach eating icing alone.
Lets explain what we mean. These following sites are the whole
package: a solid premise, a functional interface, comprehensive usability... and that little something extra.
1. Bitly
Bitly is a good place to start, as its a well-known brand these days.
The reason its popular is because, in the earlier era of the Internet,
it provided a service that was greatly appreciated. Bitly shortens
URLs to only a few characters, making them bite-sized so that,
when sharing links, you dont overwhelm people with long streams
of incoherent letters and numbers. Its a perfect example of how,
with a little ingenuity, you can create your own niche-market
where no one else has looked before.
Thats the core appeal of Bitly, and wed guess that, with a less
interesting interface, theyd still have some success on the fulfilling that service. But what makes them stand out is the delightful
interaction design.
The site executes its simple functionality flawlessly. Users only
need to copy and paste the link in the top left corner, and a side
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2. Medium
Delightful design is not simply fun colors and cartoons. As Rowe
was saying, the experience builds a stronger connections, so delightful design relies on empowerment through usability which
requires far more than just a cutesy mascot.
One of the most popular blogging platforms, Medium uses a trademark minimalist style, a heavy dose of white, and no cartoons or
wild colors whatsoever. The reason its on our list of delightful
sites is the simple yet powerful experience.
Their minimalism extends beyond looks: by refocusing on the actual
experience of writing, the site is naturally easy to use and understand for first-timers. You arent distracted by widgets, plugins, or
any themes to select. Thats not to say the style is bland or lacking
the elegant typography, intuitive controls, and infinitely-scrolling
news feed all create a visually distinct first impression.
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None of these subtleties are required for a decent blogging platform, but they elevate the design to a delightful level precisely
because they are unexpectedly helpful. These features dont just
make users smile, they make them better at what they do. If you
want to create meaningful delight, always strive to incorporate
these magical discoverables into your interaction design.
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3. Carbonmade
What happens when you mix a solid experience with fun colors
and cartoons? You get something like Carbonmade, a site that allows professionals to create online portfolios painlessly.
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animal icons. The visual treatment certainly captures your attention. In fact, the onboarding message even boldly claims that
Carbonmade will drop users right into the experience without any
boring tutorials or explanations.
As you dive a bit deeper, youll see theyve certainly fulfilled their
promise with a smooth experience that feels like the Medium of
portfolio sites. Create your project, drag and drop the works youd
like to show off, type in the text in the left-hand sidebar, and the
changes automatically reflect in a true WYSIWYG interface.
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Want to update your profile? Just type it in the sidebar, and youll
see the new text exactly as it would look live. Instant gratification.
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4. MailChimp
Last but not least is MailChimp, an ideal balance of usefulness
and delight. Like Bitly, MailChimp fulfills a fairly technical niche,
one so practical they could theoretically survive with a barebones
interface. What takes them actually thrive is their smooth functionality wrapped in cheeky humor and visually friendly design.
MailChimp specializes in sending mass-emails, a subject that inherently sounds impersonal and cold, which should explain why
they market themselves as putting a more personable face on it. By
being a warmer,friendlier, funner tool that packs just as much
under the hood as its competitors, MailChimp transforms a dry
task into an inviting experience.
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Their delightful design is good business since its a core differentiator in the market.
The no-clutter interface, straightforward choices, and conversational multiple-choice forms boils down a complex discipline
into a simple and emotionally validating experience. MailChimp
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Conclusion
Delightful design can be added to any website, in varying degrees
of lightheartedness or elegance. Weave in your elements of delight
so that it doesnt distract from usability, and youll create a state of
pleasurable functionality.
The ultimate goal of delightful design empowering users while creating an invisible emotional connection. Its not an easy task, but it
will absolutely makes your product stand out.
Never forget that people dont buy better products, they buy better
versions of themselves.
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The navigation drawer is one of the most popular, modern, web and
mobile patterns. When the space is limited and your primary navigation pattern isnt crucial for the business goal, nothing works better
than the good ol drawer.
The drawer panel allows you to hide the navigation beyond the left
or right edge of the screen and reveal it only after users actions. This
pattern can be particularly useful if you want your user to focus on
the main content.
Prototyping the drawer used to require certain code skills, but with
the latest addition of advanced animation editor, UXPin made it as
easy as 1-2-3. It takes no more than 10 minutes to create a full-blown
navigation drawer. Let me walk you through the process step by step.
1. First, we have to specify the width of the canvas. Well do it with
the responsive breakpoint. If youre designing for the iPhone 5s
then choose 320px.
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2. With the canvas ready, its time to start designing. Add the top
bar and background using Box elements. The box is available
in General Web UI library. Using variety of UXPins libraries
you can quickly build whatever you want.
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6. Select every element constituting the menu and group them together (cmd+g on Macs, ctrl+g on PCs; or button in the top menu).
For easy future reference, change the groups name Drawer.
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10. You got it. Just click save and simulate your design using UXPin
Preview or send it directly to your mobile phone.
Its ready!
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2. Now click on your hamburger icon and enter into edit mode of
your advanced animation.
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3. While in Advanced Animations Editor move your hotspot directly above the hamburger icon and add Advanced Animation to it.
4. You just entered advanced animation within advanced animation. Sounds scary, right? Have no fear. UXPin will automatically
add a come back as the second step in the animation, so just
click save.
5. Might be hard to believe, but youre done! Check your design in
UXPin preview. Smooth, huh?
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4. Select Drawer from the list of layers and change its horizontal
position (you can use the top bar) to 0px.
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5. Now, just move the main content group to the left and click save.
6. To add a come back on the left-swipe, edit the advanced animation attached to the main screen and add swipe-left animation
while inside of the animations editor.
7. Done! Test it on UXPin preview, or send it to your mobile phone.
Hope you enjoyed this tutorial. Now play with UXPin on your own!
The possibilities are endless.
www.uxpin.com