Professional Documents
Culture Documents
Kevin Malkiewicz
Section 01
Summer
2010
Structural references
Example 1
Example 2
Example 3
Detail References
Example 1
Example 2
Example 3
• All three examples show the details that will be used in the hallway.
• The columns will have intricate middle sections.
• Will combine a couple different styles to give some variation to the scene.
• The room is narrow but tall.
• Lights will come from cracks in the ceiling.
Example 2
• Example 1 = metal texture that will be used heavily in the strictures throughout the level.
• Example 2 = stone texture, will be used heavily since the city is built inside a cavern.
• The mix of metal and stone will give a sterile feel.
Example 1
Example 2
Example 3
Example 4
• Lighting will be attributed to the midday sun shining through cracks in the ceiling.
• Example 1, 2 = how the light will pour through the open areas in the ceiling.
• Heavy volumetric lighting will be used inside the cavern.
• Example 4 = soft shadows created by the light that comes from the top of the cavern.
• Example 3 = crisp shadows created by the artificial light in the entry way.