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(2286) system('mkdir -p "/Users/alongur/Library/Preferences/com.pandromeda.

dmytr
y/Polynomial"')
app_name=/Users/alongur/Desktop/Polynomial-free-00l_osx 2/Polynomial_osx.app/Con
tents/MacOS/Polynomial_osx
app_path=/Users/alongur/Desktop/Polynomial-free-00l_osx 2/Polynomial_osx.app/Con
tents/MacOS
(2350) code=uberwoot
(154) Levels::Levels()
(176) Levels:
(180) 000_Vortex_entry.txt
(180) 001_Twisted_way.txt
(180) 005_Starfall_2.txt
(180) 008_Hyperchaos.txt
(180) 011_Convergence.txt
(180) 017_Arch.txt
(180) 020_Coiled.txt
(180) 021_Lorenz_World.txt
(180) 027_V.txt
(180) 030_Trap_Flower.txt
(180) 031_Rossler's_galaxy.txt
(2361) 1 running in /
(71) Vertices: 42
(72) Faces: 80
(73) Edges: 120
(71) Vertices: 162
(72) Faces: 320
(73) Edges: 480
(71) Vertices: 642
(72) Faces: 1280
(73) Edges: 1920
(71) Vertices: 2562
(72) Faces: 5120
(73) Edges: 7680
(2374) Globe vertices: 2562
(2378) making context
(2382) Binding options
(2415) calling init
(2420) initializing audio
(305) OpenAL: version 1.1 ALSOFT 1.8.111 renderer OpenAL Soft vendor OpenAL Comm
unity
(2455) Vendor: NVIDIA Corporation
(2456) Renderer: NVIDIA GeForce 9400M OpenGL Engine
(2457) Version: 2.1 NVIDIA-1.6.6
(2458) Extensions:
GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_vertex_blend GL_ARB_window_
pos GL_ARB_shader_objects GL_ARB_vertex_shader GL_ARB_shading_language_100 GL_EX
T_multi_draw_arrays GL_EXT_clip_volume_hint GL_EXT_rescale_normal GL_EXT_draw_ra
nge_elements GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_EXT_geometry_shad
er4 GL_EXT_transform_feedback GL_APPLE_client_storage GL_APPLE_specular_vector G
L_APPLE_transform_hint GL_APPLE_packed_pixels GL_APPLE_fence GL_APPLE_vertex_arr
ay_object GL_APPLE_vertex_program_evaluators GL_APPLE_element_array GL_APPLE_flu
sh_render GL_APPLE_aux_depth_stencil GL_NV_texgen_reflection GL_NV_light_max_exp
onent GL_IBM_rasterpos_clip GL_SGIS_generate_mipmap GL_ARB_imaging GL_ARB_point_
parameters GL_ARB_texture_env_crossbar GL_ARB_texture_border_clamp GL_ARB_multit
exture GL_ARB_texture_env_add GL_ARB_texture_cube_map GL_ARB_texture_env_dot3 GL
_ARB_multisample GL_ARB_texture_env_combine GL_ARB_texture_compression GL_ARB_te
xture_mirrored_repeat GL_ARB_shadow GL_ARB_depth_texture GL_ARB_fragment_program
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_occlusion_query GL
_ARB_point_sprite GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL
_ARB_pixel_buffer_object GL_ARB_draw_buffers GL_ARB_shader_texture_lod GL_ARB_co
lor_buffer_float GL_ARB_half_float_vertex GL_EXT_compiled_vertex_array GL_EXT_dr
aw_buffers2 GL_EXT_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer
_multisample GL_EXT_texture_rectangle GL_ARB_texture_rectangle GL_EXT_texture_en
v_add GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_textur
e_lod_bias GL_EXT_abgr GL_EXT_bgra GL_EXT_stencil_wrap GL_EXT_texture_filter_ani
sotropic GL_EXT_secondary_color GL_EXT_blend_func_separate GL_EXT_shadow_funcs G
L_EXT_stencil_two_side GL_EXT_depth_bounds_test GL_EXT_texture_compression_s3tc
GL_EXT_texture_compression_dxt1 GL_EXT_texture_sRGB GL_EXT_blend_equation_separa
te GL_EXT_texture_mirror_clamp GL_EXT_packed_depth_stencil GL_EXT_bindable_unifo
rm GL_EXT_texture_integer GL_EXT_gpu_shader4 GL_EXT_framebuffer_sRGB GL_APPLE_fl
ush_buffer_range GL_APPLE_ycbcr_422 GL_APPLE_rgb_422 GL_APPLE_vertex_array_range
GL_APPLE_texture_range GL_APPLE_float_pixels GL_ATI_texture_float GL_ARB_textur
e_float GL_ARB_half_float_pixel GL_APPLE_pixel_buffer GL_APPLE_object_purgeable
GL_NV_point_sprite GL_NV_blend_square GL_NV_fog_distance GL_NV_depth_clamp GL_NV
_multisample_filter_hint GL_NV_fragment_program_option GL_NV_fragment_program2 G
L_NV_vertex_program2_option GL_NV_vertex_program3 GL_ATI_texture_mirror_once GL_
ATI_texture_env_combine3 GL_ATI_separate_stencil GL_SGIS_texture_edge_clamp GL_S
GIS_texture_lod
StyleManager::StyleManager
(194) entering level /Users/alongur/Desktop/Polynomial-free-00l_osx 2/Polynomial
_osx.app/Contents/MacOS/../Resources/levels/000_Vortex_entry.txt
glGenBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
running 000_script.lua
main.lua loaded!
GLMTexture::LoadFromFile($$data/button_border_tiny.png)
Loading truetype font /Users/alongur/Desktop/Polynomial-free-00l_osx 2/Polynomia
l_osx.app/Contents/MacOS/../Resources/DejaVuSans.ttf
creating texture
resizing to 128x16
resizing to 128x32
resizing to 128x64
resizing to 128x128
GLMTexture::LoadFromFile($$data/button_box_1.png)
GLMTexture::LoadFromFile($$data/button_box_2.png)
GLMTexture::LoadFromFile($$data/button_box_3.png)
Loading truetype font /Users/alongur/Desktop/Polynomial-free-00l_osx 2/Polynomia
l_osx.app/Contents/MacOS/../Resources/DejaVuSans.ttf
creating texture
resizing to 128x16
resizing to 128x32
resizing to 128x64
resizing to 128x128
resizing to 128x256
GLMTexture::LoadFromFile($$data/left_arrow.png)
GLMTexture::LoadFromFile($$data/left_arrow_1.png)
GLMTexture::LoadFromFile($$data/left_arrow_2.png)
GLMTexture::LoadFromFile($$data/button_border_circle8.png)
GLMTexture::LoadFromFile($$data/right_arrow.png)
GLMTexture::LoadFromFile($$data/right_arrow_1.png)
GLMTexture::LoadFromFile($$data/right_arrow_2.png)
Loading truetype font /Users/alongur/Desktop/Polynomial-free-00l_osx 2/Polynomia
l_osx.app/Contents/MacOS/../Resources/DejaVuSans.ttf
creating texture
resizing to 128x16
resizing to 128x32
resizing to 128x64
resizing to 128x128
GLMTexture::LoadFromFile($$data/slider_bg_line.png)
GLMTexture::LoadFromFile($$data/slider_button.png)
Loading truetype font /Users/alongur/Desktop/Polynomial-free-00l_osx 2/Polynomia
l_osx.app/Contents/MacOS/../Resources/DejaVuSans.ttf
creating texture
resizing to 128x16
resizing to 128x32
resizing to 128x64
resizing to 128x128
GLMTexture::LoadFromFile($$data/uparrow8x8_0.png)
GLMTexture::LoadFromFile($$data/downarrow8x8_0.png)
Loading truetype font /Users/alongur/Desktop/Polynomial-free-00l_osx 2/Polynomia
l_osx.app/Contents/MacOS/../Resources/DejaVuSans.ttf
creating texture
resizing to 128x32
resizing to 128x64
resizing to 128x128
resizing to 128x256
resizing to 128x512
(2480) 2 running in /Users/alongur/Desktop/Polynomial-free-00l_osx 2/Polynomial_
osx.app/Contents/Resources
(2491) initializing seeds
(2421) last ShapeMaker::Update()
(524) TestTextureFrameBuffer::TestTextureFrameBuffer
glGenTextures: success
glBindTexture: success
glTexImage2D: success
glTexParameteri: success
creating half-float texture: success
glGenFramebuffersEXT: success
glBindFramebufferEXT: success
glFramebufferTexture2DEXT: success
glCheckFramebufferStatusEXT: success
creating framebuffer: success
GLMTexture::LoadFromFile($$data/nebulabrot_composite_final_8.png)
Shader '$$data/background_v.glsl' compiled successfully
Shader '$$data/background_f.glsl' compiled successfully
Program linked successfully.
Shader '$$data/test_v.glsl' compiled successfully
Shader '$$data/test_f.glsl' compiled successfully
Program linked successfully.
Shader '$$data/wiggle1_v.glsl' compiled successfully
Shader '$$data/test_f.glsl' compiled successfully
Program linked successfully.
Shader '$$data/test_autocolor_v.glsl' compiled successfully
Shader '$$data/test_autocolor_f.glsl' compiled successfully
Program linked successfully.
glGenBuffers: success
glBindBuffer: success
glBufferData: success
GLMTexture::LoadFromFile($$data/fast_bullets_pod.png)
GLMTexture::LoadFromFile($$data/aimbot_pod.png)
GLMTexture::LoadFromFile($$data/fuel_pod.png)
Shader '$$data/plankpoint_v.glsl' compiled successfully
Shader '$$data/plankpoint_f.glsl' compiled successfully
Program linked successfully.
GLMTexture::LoadFromFile($$data/rad_icon.png)
GLMTexture::LoadFromFile($$data/bolt_arrow.png)
GLMTexture::LoadFromFile($$data/fast_bullets_icon.png)
GLMTexture::LoadFromFile($$data/aimbot_icon.png)
GLMTexture::LoadFromFile($$data/fuel_icon.png)
creating texture
glGenBuffers: success
glBindBuffer: success
glBufferData: success
Shader '$$data/blur1_v.glsl' compiled successfully
Shader '$$data/blur1_f.glsl' compiled successfully
Program linked successfully.
(524) TestTextureFrameBuffer::TestTextureFrameBuffer
glGenTextures: success
glBindTexture: success
glTexImage2D: success
glTexParameteri: success
creating half-float texture: success
glGenFramebuffersEXT: success
glBindFramebufferEXT: success
glFramebufferTexture2DEXT: success
glCheckFramebufferStatusEXT: success
creating framebuffer: success
(524) TestTextureFrameBuffer::TestTextureFrameBuffer
glGenTextures: success
glBindTexture: success
glTexImage2D: success
glTexParameteri: success
creating half-float texture: success
glGenFramebuffersEXT: success
glBindFramebufferEXT: success
glFramebufferTexture2DEXT: success
glCheckFramebufferStatusEXT: success
creating framebuffer: success
(524) TestTextureFrameBuffer::TestTextureFrameBuffer
glGenTextures: success
glBindTexture: success
glTexImage2D: success
glTexParameteri: success
creating half-float texture: success
glGenFramebuffersEXT: success
glBindFramebufferEXT: success
glFramebufferTexture2DEXT: success
glCheckFramebufferStatusEXT: success
creating framebuffer: success
(524) TestTextureFrameBuffer::TestTextureFrameBuffer
glGenTextures: success
glBindTexture: success
glTexImage2D: success
glTexParameteri: success
creating half-float texture: success
glGenFramebuffersEXT: success
glBindFramebufferEXT: success
glFramebufferTexture2DEXT: success
glCheckFramebufferStatusEXT: success
creating framebuffer: success
(524) TestTextureFrameBuffer::TestTextureFrameBuffer
glGenTextures: success
glBindTexture: success
glTexImage2D: success
glTexParameteri: success
creating half-float texture: success
glGenFramebuffersEXT: success
glBindFramebufferEXT: success
glFramebufferTexture2DEXT: success
glCheckFramebufferStatusEXT: success
creating framebuffer: success
(524) TestTextureFrameBuffer::TestTextureFrameBuffer
glGenTextures: success
glBindTexture: success
glTexImage2D: success
glTexParameteri: success
creating half-float texture: success
glGenFramebuffersEXT: success
glBindFramebufferEXT: success
glFramebufferTexture2DEXT: success
glCheckFramebufferStatusEXT: success
creating framebuffer: success
(524) TestTextureFrameBuffer::TestTextureFrameBuffer
glGenTextures: success
glBindTexture: success
glTexImage2D: success
glTexParameteri: success
creating half-float texture: success
glGenFramebuffersEXT: success
glBindFramebufferEXT: success
glFramebufferTexture2DEXT: success
glCheckFramebufferStatusEXT: success
creating framebuffer: success
(524) TestTextureFrameBuffer::TestTextureFrameBuffer
glGenTextures: success
glBindTexture: success
glTexImage2D: success
glTexParameteri: success
creating half-float texture: success
glGenFramebuffersEXT: success
glBindFramebufferEXT: success
glFramebufferTexture2DEXT: success
glCheckFramebufferStatusEXT: success
creating framebuffer: success
Shader '$$data/fragpower_v.glsl' compiled successfully
Shader '$$data/fragpower_f.glsl' compiled successfully
Program linked successfully.
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
Shader '$$data/interpolated_point_v.glsl' compiled successfully
Shader '$$data/test_f.glsl' compiled successfully
Program linked successfully.
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(71) Vertices: 42
(72) Faces: 80
(73) Edges: 120
(306) kaboom
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(306) kaboom
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(306) kaboom
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(71) Vertices: 18
(72) Faces: 32
(73) Edges: 48
(71) Vertices: 66
(72) Faces: 128
(73) Edges: 192
(306) kaboom
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(306) kaboom
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(306) kaboom
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(306) kaboom
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(306) kaboom
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(306) kaboom
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(306) kaboom
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(306) kaboom
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(194) entering level /Users/alongur/Desktop/Polynomial-free-00l_osx 2/Polynomial
_osx.app/Contents/MacOS/../Resources/levels/000_Vortex_entry.txt
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
running 000_script.lua
main.lua loaded!
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(306) kaboom
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(71) Vertices: 10
(72) Faces: 16
(73) Edges: 24
(71) Vertices: 34
(72) Faces: 64
(73) Edges: 96
(306) kaboom
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(71) Vertices: 42
(72) Faces: 80
(73) Edges: 120
(306) kaboom
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(71) Vertices: 10
(72) Faces: 16
(73) Edges: 24
(71) Vertices: 34
(72) Faces: 64
(73) Edges: 96
(306) kaboom
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(194) entering level /Users/alongur/Desktop/Polynomial-free-00l_osx 2/Polynomial
_osx.app/Contents/MacOS/../Resources/levels/000_Vortex_entry.txt
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
running 000_script.lua
main.lua loaded!
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(71) Vertices: 18
(72) Faces: 32
(73) Edges: 48
(71) Vertices: 66
(72) Faces: 128
(73) Edges: 192
(306) kaboom
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(71) Vertices: 42
(72) Faces: 80
(73) Edges: 120
(306) kaboom
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(71) Vertices: 18
(72) Faces: 32
(73) Edges: 48
(71) Vertices: 66
(72) Faces: 128
(73) Edges: 192
(306) kaboom
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(306) kaboom
creating sound from lua
(2377) Shape::~Shape()
glDeleteBuffers: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(194) entering level /Users/alongur/Desktop/Polynomial-free-00l_osx 2/Polynomial
_osx.app/Contents/MacOS/../Resources/levels/000_Vortex_entry.txt
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
running 000_script.lua
main.lua loaded!
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(595) audio buffering bug - visualizer will desync!
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(194) entering level /Users/alongur/Desktop/Polynomial-free-00l_osx 2/Polynomial
_osx.app/Contents/MacOS/../Resources/levels/000_Vortex_entry.txt
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
running 000_script.lua
main.lua loaded!
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2438) ShapeMaker::GenShape()
(2446) no new seeds for, reusing old
glGenBuffers: success
1
glBindBuffer: success
glBufferData: success
glBindBuffer: success
(2508) after event loop exit: running in /Users/alongur/Desktop/Polynomial-free-
00l_osx 2/Polynomial_osx.app/Contents/Resources
(2128) GUTest::~GUTest()
UIManager::~UIManager()
(570) Drawer3D::~Drawer3D
destroying framebuffer and associated texture: success
destroying framebuffer and associated texture: success
destroying framebuffer and associated texture: success
destroying framebuffer and associated texture: success
destroying framebuffer and associated texture: success
destroying framebuffer and associated texture: success
destroying framebuffer and associated texture: success
destroying framebuffer and associated texture: success
destroying framebuffer and associated texture: success
(2513) onexit(1)
(2516) destroying context(2)
AudioManager::~AudioManager()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
(2377) Shape::~Shape()
glDeleteBuffers: success
GLMTextureManager::~GLMTextureManager()
KeyboardManager::~KeyboardManager()
glDeleteBuffers: success
glDeleteBuffers: success
GlobalsManager::DestroyAll() done
DestroyGlobals__() done
deleting contextwrapper
DestroyContext() done
(2521) exiting

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