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Shinden Fudo Ryu

Dakentaijutsu
List Of Contents
Kihon Waza:

Beginning Techniques Dakentaijutsu: Striking

Atemi No Tanren:

Proper Body Conditioning

Ten no kata

8 Techniques

Chi no kata

8 Techniques

Shizen Shigoku no kata

10 Techniques

Kuden:

History and Traditions

Shinden Fudo Ryu


Kihon Waza
Tatara Ken
(Secret Fists)

Fudo ken

(Spiritual blade)
Use the clenched fist for punching, and striking

NOTE: The fists involve more than just striking with the hand. By moving the
legs, the speed of the fist is doubled.

Sweeping fudo ken as you walk to kage.

NOTE: Here rather than punching with the hand, bring the leg forward first
and throw the fist at the opponent. This; is a characteristic of the fist of
Shinden Fudo-ryu. One punches in a straight, natural manner. This fist is not
twisted here. Thus, for instance, when punching the opponent's throat, the
punch is set up from here. It is already determined here. This makes the punch
strong. Then launch forward.

NOTE: Here you walk forward, opening to the side based on the manner of
walking, at which time you punch naturally. This punch is for when you are
walking past each other.punch in from below. You punch naturally. Walk
naturally in this manner. Shifting to the side, punch with the fist. So you do
not punch straight. You walk like this and deliver a vital point strike in a
natural manner. Walking like this, shift the legs a little and strike.

Shuto ken

(Wake up rolling strike)

Use the sides of the hands, with the hand open approx 60 Degrees. Snap the
hand open on impact. (The strike is used a lot.)

Shako Ken

(Claw strike)

Use the palm, and the fingertips to strike and rake, then change this into a fist.

Note: In this five finger fist, the five fists of the fingertips as well as the one
fist of the palm hit the target. Also use in a slapping motion.

Kikaku Ken

(Demon horn strike)

Using the thick bone on the forehead, sides, and the back of the head, in a
smashing butting action.
Note: The forehead is also a fist. Of course the fists rest on the attitude that "I
am a fist", and thus one proceeds to toughen all of one's body. That is how one
trains.

Sokuyaku Geri

(Sole of foot)

Use the bottom ball, heel (sole) of the foot, to shove into the target. The heel
contacts first.

Note: Next, one leg and two leg kicks when one's balance is upset after a
single leg kick, one executes a backward roll break fall.

Juji Geri

(Cross kick)

Kick the foot across the other leg low as walking, not as a snap kick.

Taihenjutsu
Ukemi

With a partner do hip throws while landing on your own feet.

Note: The break fall here is very important. When thrown with a back throw
while wearing a sword, it is very dangerous if you don't land feet first. Put on
a sword. Put on a long and short sword. The fact of the two swords is
important. When you come in here, you have to come in between the swords.
Break the fall in this manner.

Zenpo Kaiten

(Forward roll, relaxed)

Koho Kaiten

(Backward roll and push up then tobi for distance)

Atemi no Tanren
(Body Conditioning)

Trees:
Use fallen branches across shoulders to swing and strike trees and to lift
as weights to condition hips and legs.

Note: Before all, knowing nature is the foundation. Thus one trains by using
the things of nature to make the body strong. First one must condition the legs
and hips.

Make full and proper contact with tree to build up striking power with
strikes and kicks.

Note: Then one must condition the fists. Here, doing body strikes against a
tree, part of a withered tree broke off and fell. Becoming able to sense such
things is also part of the training. This nice sized tree could be used to toughen
the forehead.

Climb tree and strangle with legs also dropping back for a type of situp.

Note: One uses trees to practice the do-jime torso srangle.

Use young trees, rest arm on them and force to bend by stepping in all
directions.

Note: For the taijutsu of ganseki-nage throws, making use of this bamboo's
elastic force is very significant for strengthening one's body. Discovering such
possibilities, one would train using the bamboo to increase one's power.
The ganseki-nage differs depending on direction. Thus one bends the bamboo
while changing position.

Step around a tree as if to throw.

Juji geri to trees as walking.

Note: Walking through a bamboo grove one practises the unique kicking
method of Shinden-ryu. This is training in take-ori("bamboo break") kicking.
One walks and kicks without stopping.

Breaking old branches with shuto.

Note: Here, rather than breaking at once, one breaks gradually, with a series
of blows.

Strip bark from trees with shako.

Note: Then one tears bark off trees. This is similar to tearing human skin.

Grabbing the core of an old tree and pull it out.


Note: One grabs and crushes, or grabs and holds, a withered core inside a big
tree. This training increases gripping strength for chokes or seizing muscles.

Note: For training in the ancient teachings one did not build a dojo or make
training tools and then train. One would foremost use the things of nature.

Beginning Techniques
1. Ganseki Nage

(Throwing a big rock)

A: Migi tsuki

D: Fall ushiro to uke, step mae migi putting other arm between A's hidari arm
and butsumetsu, step between legs, strike with shako ken to doko raise both
arms into hira ichimonji no kamae turn away from A to nage.

2. Ganseki Otoshi

(Dropping a big rock)

A: Migi tsuki

D: Fall ushiro to uke, step mae migi putting other arm between A's hidari arm
and butsumetsu, step between legs, strike with shako ken to doko raise both
arms into hira ichimonji no kamae turn away from A and pull in to drop A at
your feet.

Shinden Fudo Ryu


DakentaiJutsu
Ten No Kata
(8 Techniques)
(1 technique/2 henka)
1. Nichi Geki

(Solar Strike)
A: Kumi uchi, attempts seio nage.

D: Hidari te between himself and A's knuckles, migi te lies on top of other
arm palm facing up (does not mune dori), drop body weight, lift migi
te toward tenmon, keep knees next to knees, turn anti clockwise,
place migi foot behind migi foot (keep knees bent) push tenmon to nage.
Stomp butsumetsu to finish.

Note: In Shinden Fudo-Ryu, this right hand is the trick. Moreover, there are
no set postures. Body change becomes the postures. The opponent comes with
a back throw. Here it is important to drop the hips, but the hand is even more
important. One uses it, for example, to find the opponent's weapons. This is
one possibility. Let's go to the next.

1a. Nichi Geki Henka

A: Kumi uchi, attempts seio nage,while wearing swords.

D: Cover migi te, force tsuba into kage with migi te (or if unarmed fudo ken).

Note: The opponent grabs you and goes to apply a technique. Using this hand,
a vital point attack results. His sword guard hits a vital point.

1b. Nichi Geki Henka

A: Kumi uchi, attempts seio nage,while wearing swords.

D: Reach ushiro and dori scabbard with hidari te, bring back to dori A's migi
te, jime with migi te pushing shoto, hidari giri to migi yaku to take down.

Note: The opponent grabs and goes to apply a technique. Here, the sword
guard strikes into the ribs. Or, as the opponent comes in, take his scabbard
from behind. This way one can control the opponent using his swords. One
can choke here using the swords.

1c. Nichi Geki Henka

A: Kumi uchi, attempts seio nage.

D: Hidari shuki ken to butsumetsu.

Note: The opponent comes to apply his technique. Strike in here with the
elbow. This alone can defeat the opponent.

1d. Nichi Geki Henka


A: Kumi uchi, attempts seio nage.

D: Migi fudo ken to shichibatsu and control migi te with pressure.

Note: A strike to the shichibatsu vital point. This too makes him submit. This
is one possibility.

1e. Nichi Geki Henka

A: Kumi uchi, attempts seio nage.

D: Cross migi te over and (a: fudo ken to asagasumi) (b:)


slap asagasumi, hidari te under to use bottom of fudo ken to
strikeshichibatsu / koe area. (c:) shuto ken to uko, hold other side with hidari
te to jime, twist head to throw away.

Note: Take the opponent in this manner. Take him like this. Then strike the
opponent. This is a variation against a throw. Once more. Move like this,
without striking the face, pulling back with the hand. From there, strike in and
choke. Then turn him around. You use a head hold.

1f. Nichi Geki Henka

A: Kumi uchi, attempts seio nage.

D: Juji no kamae to ushiro to nage no kamae, to break back and nage.

or

D: Juji no kamae to mae with hidari leg, walk around to take


down ushiro, fudo ken to

asagasumi.

Note: This time the opponent comes in to throw. Step across with your feet.
Use your legs. Here you can break his back. Let's do another one. This time
move in the other direction. From here, going down with your leg, take him
this way.

2. Gekkan

(Moon Liver)

A: Migi tsuki to tenmon.


D: Hidari uke (glide type) and dori, migi tsuki to migi
uko and dori (optional shuki ken to asagasumi) migi giri to gorin, stepping
back to take down (optional breakfall over arm) (option if he is wearing
swords, lean on arm and pull on scabbard) (option if you are wearing swords
draw and cut neck), fudo ken to happa and finish in gedan ichimonji no
kamae.

Note: The opponent comes with a punch. Dodge by avoiding the strike. Then
turn to the side. Then as you take the opponent's shoulder. If he comes with
the other hand, you can avoid the strike. This is important. If you want to do
something nastier, move in like this, with an elbow strike. This type of body
movement is important. Move in and kick. Then bring down forward. The arm
is the crux here. Moving forward across it, falling across the arm, you can
break it. This is one point. He punches. Avoid.

When you move in here, as you can see, the swords can hit you. ~ That is why
I moved into the space between the hilts. From here, you cannot kick with
your feet. In such a case, draw back and kick. Then pull him forward with a
broad movement. The opponent falls forward. Here, the opponent displaces
his own ribs with his sword guard. Then as you lean on his arm and pull on
his sword, the opponent is forced to submit.

The opponent punches. Move into here. From there, lift the elbow and come
in with the knee. Then draw back. The sword guard goes into the ribs. Then as
you lean on the arm it becomes painful. If you lift the sword it becomes even
more painful. In this way, when the opponent is wearing swords, just some
simple techniques can be very powerful. This time you are both wearing
swords. The opponent punches. Now use the other sword to stab.

2a. Gekkan Henka

A: Migi tsuki to tenmon while wearing swords.

D: Hidari uke (glide type) and dori, migi te to katana, pull up


to matsukaze and tsuki asagasumi at same time, hidari te to keichu tojime,
move into headlock with hidari leg mae, twist head, pull katana to nage.

Note:The opponent comes in. Strike him with this. Then choke. Bring head
down and choke. Then throw. When throwing, use the hilt like this.

2b. Gekkan Henka

A: Migi tsuki to tenmon while wearing swords.


D: Hidari uke (glide type) and migi giri to gorin, migi te to scabbard and pull
around to take down mae pulling on scabbard lean across and pull up on
sword as well, draw and cut neck

Note: Punch. When you've moved out to a distance, come in with a kick. Then
rather than taking the shoulder, take his scabbard. Then take him down in this
direction. Then squeeze like this with the swords. Then draw the sword, and
holding him down. Cut.

3. Fubi

(Brought down by the wind)

A: Cross hands (hidari gedan, migi jodan) ryote mune dori in jime.

D: Move head from jime, drop weight, raise arms ryote dori
daimon, tobi into do jime, tsuki to tenmon with base of migi fudo ken,slide
down, koho kaiten to finish.

3a. Fubi Henka

A: Ryote mune dori.

D: Ryote dori daimon, tobi into ashi jime, tsuki to tenmon with base of migi
fudo ken, pull ryote yaku to chi on back, finish withkagato ken to shinchu.

3b,c. Fubi Henka

A: Cross hands (hidari gedan, migi jodan) ryote mune dori in jime (with
swords).

D: Go over hidari arm, push katana ushiro.

Note: When the opponent comes in wearing a pair of swords, if you take the
swords like this he will stagger back.

D: Dori katana, hit hijizume and push

Note: Some people say that when the opponent is wearing two swords you
have to squeeze from outside.When squeezing from outside, you can do
something like this. Then eventually you can proceed to draw.

3d. Fubi Henka

A: Cross hands (hidari gedan, migi jodan) ryote mune dori in jime (with
swords).
D: Move head from jime, drop weight, raise arms push katana, ryote dori
daimon, tobi into do jime, tsuki to asagasum with katana handle, slide
down, koho kaiten, grab and nage dirt to finish.

Note: When the opponent has come in like this, you have to lift the sword as
you go to grasp. When he comes to grab, lift his swords as you grab his
shoulders. Then leap like this. Hit with the hilt. Then fall back and get right
up. Rather than just falling, you can throw things into his eyes and the like.
There are many variations when the opponent is wearing a pair of swords.

3d. Fubi Henka

A: Cross hands (hidari gedan, migi jodan) ryote mune dori in jime.

D: Ryote dori daimon, and skin, under arms to uko, pressure into santo's, step
around entraping their body between legs and push over on hadome to push
head into chi.

Note: When the opponent comes with a choke, grasping his shoulders from
inside in front is one technique. Press in here. Then come in from behind like
this. Squeeze his torso and press down on his jaw.

4. Uryu

(Rain dragon)

A: From ushiro, half neilson.

D: Otoshi body weight, dori migi te, lean hidari, step migi, bringing migi arm
over into ura gyaku, nage no kamae to nage on head.

4a. Uryu Henka

A: Ushiro bear hug, migi te on top.

D: Otoshi body weight, take hold of A's migi fingers and pull out to migi,
step ushiro with hidari foot behind A's migi foot, stepushiro onto migi knee
to nage.

4b. Uryu Henka

A: From ushiro, half neilson.

D: Pull arms down, dori te's, press into gokoku with thumbs, lift te's, step
under to migi and sit on A's leg, let go hidari te, go into ura gyaku, walk to
nage
Note: From this hold, rather than trying to escape, it is important to bring his
hands down. From there, you can take his hands. Here, you press into the
gokoku vital point. Get his leg here. From there continue with this hold. I let it
go because it hurts. Then throw him forward. This is one version.

4c. Uryu Henka

A: From ushiro, half neilson.D: Raise arms, dori tento, nage, keep hold, hit
with sokki ken.

Note: Next with your arms up high, you can pull like this to throw him over.
Holding with the fist, hit him with your knee. Let's go to the next variation.

4d. Uryu Henka

A: From ushiro, full neilson.

D: Bend migi, dorimigi leg, pull, ukemi on A to crush.

Note: The opponent holds you firmly. He also gets your neck. You can't use
your hands. Move like this. Press down.

5. Unjaku / Hibari

(Cloud sparrow)

A: Migi tsuki to tenmon.

D: Otoshi migi mae into nage no kamae, migi fudo ken to asagasumi, migi te
dori sleeve under hidari wanshun, step around beside into nage no
kamae again to nage.

5. Unjaku / Hibari Counter

D: Migi tsuki to tenmon while wearing swords. .

A: Otoshi migi mae into nage no kamae, migi fudo ken to asagasumi.

D: Slightly draw sword allowing them to tsuki handle.

NOTE: Use this to parry the opponent's punch.

5a. Unjaku / Hibari Henka

A: Migi tsuki to tenmon while wearing swords.


D: Otoshi migi mae into nage no kamae, dori A's sword, draw sword and hit
nose with tsuba while standing, draw sword completly and tsuki with sword
to kage.

NOTE: The opponent punches. Avoid. Move up while drawing the sword.
Then stab.

5b. Unjaku / Hibari Henka

A: Migi tsuki to tenmon.

D: Otoshi hidari mae into nage no kamae, sliding down A's migi yaku and
landing on toki with sokki ken, tsuki to kinteki, shoulder to under migi arm as
you stand, geri to asagasumi.

NOTE: Come in like this. The hand comes in together. Also come in with the
shoulder. The punch goes in together, then the kick. Kick in a way that he
can't see it. You can deliver a series of kicks.

5b. Unjaku / Hibari Henka

A: Migi tsuki to tenmon.

D: Otoshi, dori migi toki, shoulder to kaku (migi to migi), zenpo kaiten, migi
shuto ken to uko.

NOTE: Next go in like this, taking out the knee.

6. Setuyaku

(Snow gleam)

(Dancing snow)

A: Migi tsuki to tenmon.

D: Uke and dori, dori hijizume with other te, lift to break balance, twist into
shoulder nage, finish with sokki ken to kirigasumi.

6a. Setuyaku Henka

A: Migi tsuki to tenmon.

D: Dori tsuki, turn A's arm over, step in and break hijizume over migi forearm,
lift balance, pull arm out shuki ken to kage, turn and step across both legs to
shoulder nage, finish with folding arm ushiro head and hold with sokki ken.
NOTE: The Opponent comes punching. Here, it is important to rotate his
wrist. Strike in, moving with the body. The elbow hits here as well. The strike
goes in here. From there, move in with the hips and throw the opponent. From
there, hold him down. You are pressing down on his neck and twisted arm.

6a. Setuyaku Henka

A: Migi tsuki to tenmon.

D: Dori tsuki, move out hidari and dori hijizume, step across ushiro both legs,
pull down to nage, sokki ken to butsumetsu, fold armushiro head then pull up
as you apply second sokki ken to kirigasumi.

NOTE: The opponent punches. Avoid. This time, do not twist his arm. When
not twisting, move here into omote-gyaku, applying it with the legs. Applying
the gyaku, take him down. The vital point strike with the elbow goes in right
away. Sometimes the term "elbow" (hiji) is used in reference to the legs. Then
apply gyaku. Press down with the knee and apply a total choke.

7. Musan(Fog scattering)

A: Migi chudan tsukiD: Swivel migi leg ushiro out of way, dori tsuki with
hidari te, migi fudo ken to tenmon to lift balance, go under arm twisting it up
and ushiro, migi shuto ken to wanshun.

8. Karai

(Mist thunder)

A: Katate mune dori.

D: Dori under, step ushiro with hidari leg, migi tsuki to kage, dori daimon,
lift, change feet to pull down, sokki ken to keichu and other sokki
ken into kodenko, keeping arm up between legs and push down on palm.

8a. Karai Henka

A: Katate mune dori.

D: Dori under, step migi mae, migi tsuki to kage, dori daimon, step ushiro to
take down, bend your body over A's hand in taki - ori, pull other
arm ushiro and up at hijizume.

NOTE: Rather than punching with the hand, use the legs to deliver the hand
to the opponent's vital points. Bring it there and then hit. From there, draw
back. Then fold the hand into take-ori. Take the hand into take-ori and apply a
joint reversal to the elbow. Then take the other arm and get his spine.

8b. Karai Henka

A: Katate mune dori.

D: Dori over, step hidari mae, shuki ken to hijizume to push, migi
tsuki to kage, shuki ken to butsumetsu, dori daimon, pull down by
walking ushiro, Taki - ori te and hold with body, twist and pull other
arm ushiro and up at hijizume, bend body up ushiro and push down
on kodenko to break.

NOTE: This time, when the opponent grabs your lapel, move like this with
his grabbing hand to punch him in the solar plexus. Bring the punch in like
this. Punch by hiding the fist so that the opponent cannot see it. Then the
elbow goes in. Punch, then the elbow. Then pull his arm out straight. Taking
both his arms, attack his spine.

Sukisha Ko Ryu Home Page

Shinden Fudo Ryu


Jutaijutsu
List Of Contents
Kihon Waza:

Beginning Techniques Contained in Dakentaijutsu: part of the Ryu

Kamae no kata:

5 postures

Shoden no kata:

16 Techniques

Chuden no kata:
11 Techniques

Okuden no kata:

8 Techniques

Kuden:

History and Traditions

Shinden Fudo Ryu


Jutaijutsu
Kamae Kata
(5 Postures)
1. Fudoza No Kamae

(Za Kamae)

(Meditation Posture)

Sitting with right foot into left knee and behind on heel of left foot.

2. Hira Ichimonji No Kamae

(Flat Number One Posture)

(Receiving Posture)

Standing straight up, knees slightly bent, hands straight out at sides.

3. Seigan No Kamae

(Straight eye posture)

The left leg is forward, and slightly bent. The left arm is pointing at the
opponent's heart, the hand is open. The right hand is in fudo ken and held
behind the head.

4. Katate Seigan No Kamae


(One Handed Straight eye posture)

The left leg is forward, and slightly bent. The left arm is pointing at the
opponent’s eyes, the hand is open. The right hand is in fudo ken and held
behind the head.

5. Shizen No Kamae

(Natural Posture)

Standing straight up, feet, shoulder width apart, knees slightly bent, hands in
fudo ken on hips.

NOTE: Combine all so that they are postures not poses.

Shinden Fudo Ryu


Jutaijutsu
Shoden Gata
(16 Techniques)
(1 technique/2 henka)
1. Kata Mune Dori

(Single Chest Capture)

A: With migi te dori hidari mune.

D: Dori te with both te's, migi keri to kage, dori migi daimon with migi te,
pull while stepping ushiro onto migi knee, take ori to finish.

1a. Kata Mune Dori Henka

A: From fudoza no kamae, come up on the migi foot, dori mune with
the migi te.

D: From fudoza no kamae, cover the te and dori it in two handed ura
gyaku, migi keri to gorin, go up onto migi knee sitting next to A and
putting hidari te into ura gyaku on the floor (the arm is bent at 90
degrees), migi te holds A's te on floor and with the hidari pulls the hijizume,
this is called te kubi.

2. Gyaku Kata Mune Dori

(Reverse Single Chest Capture)

A: Fudoza no kamae, step up with migi foot, dori mune with migi te.

D: Fudoza no kamae, migi te comes over and dori te in ura


gyaku, migi foot keri's gorin, otoshi onto back, pull A onto his back, come up
to migi knee and pull hijizume (te still in ura gyaku) with hidari te, pull onto
back on hidari side.

3. Ude Ori

(Arm Break)

A: From seiza no kamae, come up on the migi foot, and strike with
a migi tsuki.

D: From seiza no kamae, lean to hidari, and dori A's ura gyaku with
the migi te, and then lean back to the migi, raising the migi sokki ken, apply
pressure to hijizume by using sokki ken, kaiten to the hidari and continue the
pressure.

4. Matsu Kaze

(Pine Tree Wind)

A: Kumi uchi.

D: Dori migi shichibatsu area securing skin / obi with hidari te,
with migi te dori upper mune and uko (optional securing of nerve points
in uko area), pull lower shichibatsu mae with hidari te while pushing
upper uko region, step in with migi foot and shichibatsubehind
A's shichibatsu, lifting A with your shichibatsu and his uko to nage.

Note: The meaning of Matsu Kaze is to remove the opponents wind by


grabbing the throat. Use the thumb in the neck to shift him to your left. His
buttocks should be half on, half off when lying across the knee. This fall can
be hard, use your thumb to control his fall. Instead of the thumb, use a grab to
the collar bone to shift him if he refuses to move.

5. Ryu Ko
(Dragon Tiger)

A: Hon jime.

D: Dori hidari hijizume with migi te, dori migi daimon with hidari te, step in
with migi foot, yoko nagare to take A over top.

6. Gedan Gake

(Low Hook)

A: Hidari seigan no kamae, jodan tsuki.

D: Hira no kamae, step out to migi with hidari jodan uke,


move mae with migi keri to kinteki, at same time dori migi te in ura
gyakuwith migi te, turn to migi, zenpo ukemi with body on arm, keep ura
gyaku and lie on arm to break.

7. (Do) Udi Ori

(? Arm Break)

A: Kumi uchi.

D: Hidari te curls around migi arm securing with muso dori, strike
upper daimon / shinchu with boshi ken, step ushiro and down intomigi nage
no kamae to nage.

7a. (Do) Udi Ori Henka

A: With migi foot mae, dori migi mune with hidari te. D: Cover dori with
both te's, pullback, migi keri, dori hidari daimon withhidari te, step back
to hidari knee to nage face down.

8. Kyu In

(Old Street)

A: Kumi uchi.D: Hidari te curls around migi arm securing with muso
dori, hidari keri to hidari kaku, step ushiro and down into miginage no
kamae to nage

9. Kimon Dori

(Demon Gate Capture)


A: Ryote mune dori.

D: Dori both hands, otoshi body weight, migi step onto hidari toki, letting go
of the te's does ryote fudo ken to shinchu, immediatelydori gi with both hands,
turn to hidari to nage

10. Jinchu Nage

(Centre Of Man Throw)

A: Ryote mune dori.

D: Dori daimon, step mae into ihen no kamae, kikaku ken to miken,
lock dokkotsu and asagasumi by twisting daimon to his hidari, step in
with migi leg ushiro shichibatsu, lift with shichibatsu or osoto nage, keep
forearm locked to dokkotsu, nage to ground (Maintain pressure
on dokkotsu with forearm throughout).

11. Koromo Kaeshi

(Garment Over Throw)

A: Ryote mune dori.

D: Move to hidari into hira ichimonji no kamae, with hidari te dori migi
hoshi, migi arm goes under hidari wakitsubo with tepressing kimon.

A: Take two steps back (hidari first).D: Go with A, shako ken to kin,
step ushiro migi foot, hidari te dori migi uragyaku, migi te
dorimigi jakkin, migi sokki ken presses on migi under arm, kosshi nage.

12. Sakao Otoshi

(Headlong Drop)

A: Kumi uchi.

D: Kumi uchi, step 45 mae with hidari leg into ihen no kamae, pulling on
arms, draw up migi leg and soku keri to migi sai, stepushiro shichibatsu and
enter into a goshi nage, as they otoshi to nage no kamae allowing them to fall
on your sokki ken with theirkatsusatsu.

13. Satani Nage

(Field Valley Throw)


A: Dori collar with migi te.

D: Migi te on dori, step ushiro with hidari foot, ura gyaku,


step ushiro with migi foot, migi heel keri to migi kaku, pull
on migihijizume and hidari te as A falls to hidari

14. Katate Otoshi

(Single Drop)

A: Ryote mune dori.

D: Reach across to dori opposite uragyaku, turn back to use other arm to hit
under both arms to do double seion nage.

15. Gyaku Nage

(Reverse Throw)

A: Kumi uchi.

D: Kumi uchi, apply oni kudaki to migi arm (by dori hijizume),
release hijizume and shako ken to asagasumi, enter and hip nage.

16. Gokuraku Otoshi

(Paradise Drop)

A: Kumi uchi.

D: Step to migi with migi palm under hijizume, step back in with
the migi rolling hijizume over as he steps in, pulling A back a little.

A: Try to regain balance.

D: Place hidari te on A's migi te, otoshi to hidari knee and push to hidari to
pull over.
Copyright Sukisha Ko Ryu.

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