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Design a Rube Goldberg cartoon

DUE: _________________________

Must include the following:


Label on Cartoon
 1 of each of the six types of #1,2,3,4,5,6
machines
 3 levers- one of each class (first, # 6,7,8
second, third)
 Make sure at least one machine
has a mechanical advantage of:
o 5 #9
o 3 #10
o 2 #11
o 1 #12
o 0.5 #13

 At least one machine can do #14


500 J of work
 At least one machine that has #15
an efficiency of 79%

Label your cartoon with


 Letters for cartoon description key
 Numbers to correspond to the above machines (You may have more
than one number at a machine)
 Numbers correspond to Machine Key

FORMAT of CARTOON MUST BE AS FOLLOWS:


Name ___________________________________________

Peer Graded by ______________________________________

Number Initial Possible Self Score Peer Score Points


Points Received
#1 4

2 4

3 4

4 4

5 4

6 4

7 5

8 5

9 5

10 5

11 5

12 5

13 5

14 5

15 5

Neat 10

Cartoon 10
Key
attached
Correct 10
Format

TOTAL POINTS _________ _______ ___________

Rube Goldberg gets his think-tank working and evolves the


simplified pencil-sharpener.

Open window (A) and fly kite (B). String (C) lifts small door (D) allowing
moths (E) to escape and eat red flannel shirt (F). As weight of shirt
becomes less, shoe (G) steps on switch (H) which heats electric iron (I) and
burns hole in pants (J). Smoke (K) enters hole in tree (L), smoking out
opossum (M) which jumps into basket (N), pulling rope (O) and lifting cage
(P), allowing woodpecker (Q) to chew wood from pencil (R), exposing lead.
Emergency knife (S) is always handy in case opossum or the woodpecker gets
sick and can't work.

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