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Culture Documents
#Erases.
element Empty 0 0 0 0.000000 1.000000 0.000000 0.000000
1
#Eraser element.
element Drain 10 10 10 0.000000 1.000000 0.000000 0.000000
1
neighbor 1.0 Drain Water 1.0 Drain Empty
neighbor 1.0 Drain Dust 1.0 Drain Empty
neighbor 1.0 Drain Oil 1.0 Drain Empty
neighbor 1.0 Drain Steam 1.0 Drain Empty
neighbor 1.0 Drain Sand 1.0 Drain Empty
neighbor 1.0 Drain Salt 1.0 Drain Empty
neighbor 1.0 Drain Saltwater 1.0 Drain Empty
neighbor 1.0 Drain MoltenCera 1.0 Drain Empty
neighbor 1.0 Drain FallingEmber 1.0 Drain Empty
neighbor 1.0 Drain ExplodingTNT 1.0 Drain Empty
#A solid element which reacts with nothing.
element Wall 128 128 128 0.000000 0.000000 1.000000 0.500000
1
hotcolor Wall 255 0 0
#Does nothing. Useful for explosion aftermaths
element Dust 128 128 128 0.900000 0.000000 0.5000000 0.500000
1
#Burns other elements. Source of energy.
element Fire 247 63 63 -1.000000 1.000000 0.000000 1.100000
1
self 0.050000 Fire 1.0000 Empty
hotcolor Fire 255 63 63
neighbor 0.9 Fire Water 1.0 Empty Steam
neighbor 0.75 Fire Oil 1.0 Fire Fire
neighbor 1.0 Fire Plant 1.0 Fire Fire
neighbor 0.005 Fire Cera 1.0 MoltenCera Ember
neighbor 0.9 Fire TNT 1.0 ExplodingTNT Fire
explosion Fire Oil 10 10
explosion Fire TNT 100 100
explosion Fire explosive 250 250
pexplosion Fire explosive 200 Fire
pexplosion Fire skywriter 22 Fire
#Explodes
element TNT 50 50 50 0.000000 0.000000 1.000000 0.000000
1
#Explodes
element ExplodingTNT 100 50 50 0.900000 1.000000 1.000000
0.000000 0
self 0.02000 ExplodingTNT 1.0000 Fire
neighbor 0.9 ExplodingTNT TNT 1.0 ExplodingTNT ExplodingTNT
neighbor 1.0 ExplodingTNT Wall 1.0 ExplodingTNT Dust
explosion ExplodingTNT TNT 100 100
#Dissolves other elements. Turns to steam when heated.
element Water 32 32 255 0.700000 1.000000 0.500000 0.400000
1
hotcolor Water 200 200 255
self 0.001 Water 1.0 Steam
hotself 50 Water
#Grows in water.
element Plant 32 204 32 0.000000 0.000000 1.000000 0.000000
1
neighbor 0.2 Plant Water 1.0 Plant Plant
#Inert.
element Sand 238 204 128 0.900000 0.500000 0.900000 0.000000
1
#Source of water.
element Spout 10 100 10 0.000000 0.000000 1.000000 0.000000
1
neighbor 0.75 Spout Empty 1.0 Spout Water
neighbor 0.5 Spout Sand 1.0 Empty Empty
#Wax. Melts.
element Cera 238 221 204 0.000000 0.000000 1.000000 0.000000
1
#Burns.
element Oil 128 64 64 0.700000 1.000000 0.000000 2.000000
1
#Soluable in water.
element Salt 255 255 255 0.900000 0.400000 0.900000 0.000000
1
#Burns for a little while.
element Ember 200 50 50 0.000000 0.200000 1.000000 0.000000
1
self 0.002000 Ember 1.0000 Fire
neighbor 0.2 Ember Empty 1.0 Ember Fire
neighbor 0.9 Ember Water 1.0 Empty Steam
neighbor 0.75 Ember Oil 1.0 Ember Fire
neighbor 1.0 Ember Plant 1.0 Ember Fire
neighbor 0.005 Ember Cera 1.0 MoltenCera Ember
#Burns for a little while.
element FallingEmber 200 50 50 1.000000 0.200000 1.000000
0.000000 1
self 0.002000 FallingEmber 1.0000 Fire
neighbor 0.2 FallingEmber Empty 1.0 FallingEmber Fire
neighbor 0.9 FallingEmber Water 1.0 Empty Steam
neighbor 1.0 FallingEmber Oil 1.0 FallingEmber FallingEmber
neighbor 1.0 FallingEmber Plant 1.0 FallingEmber Fire
neighbor 0.005 FallingEmber Cera 1.0 MoltenCera Ember
#Flowing cera. Will harden eventually.
element MoltenCera 255 220 200 0.800000 1.000000 1.000000
0.000000 0
neighbor 0.01 MoltenCera Wall 1.0 Cera Wall
neighbor 0.01 MoltenCera Water 1.0 Cera Water
neighbor 0.01 MoltenCera Sand 1.0 Cera Sand
neighbor 0.01 MoltenCera Spout 1.0 Cera Spout
neighbor 0.01 MoltenCera Cera 1.0 Cera Cera
neighbor 0.01 MoltenCera Oil 1.0 Cera Oil
neighbor 0.01 MoltenCera Salt 1.0 Cera Salt
neighbor 0.01 MoltenCera Saltwater 1.0 Cera Saltwater
#Will eventually condense.
element Steam 85 85 255 -1.000000 1.000000 0.010000 0.000000
1
self 0.001000 Steam 1.0000 Water
#Salt will slowly come out of solution.
element Saltwater 0 0 150 0.700000 0.000000 0.500000
0.600000 1
self 0.00001 Saltwater 0.5 Water 0.5 Salt
neighbor 0.004 Water Salt 1.0 Saltwater Saltwater
neighbor 0.001 Saltwater Saltwater 1.0 Salt Steam
neighbor 0.04 Saltwater Water 1.0 Water Saltwater
neighbor 0.9 Saltwater Fire 1.0 Salt Steam
hotneighbor 50 Saltwater Saltwater
#Continuous fire.
element Torch 100 0 0 0.000000 1.000000 1.000000 1.000000
1
neighbor 0.2 Torch Empty 1.0 Torch Fire
neighbor 0.2 Torch Water 1.0 Torch Steam
neighbor 0.2 Torch Saltwater 0.5 Torch Steam 0.5 Torch Salt
neighbor 0.2 Torch Oil 1.0 Torch Fire
neighbor 0.2 Torch Plant 1.0 Torch Fire
neighbor 0.2 Torch Cera 1.0 Torch MoltenCera
#They fly! And they're yellow! If you want a few rockets, draw a 1 or 2 block. If
you want many, draw a larger block, CAREFUL: if you draw too big of a block,
element yellow-rockets 220 90 30 -2 1 4 .2 1
self .0012 yellow-rockets 1 Empty
neighbor .8 yellow-rockets Empty 1 yellow-rockets yellow-streamer
element yellow-streamer 245 245 0 1 1 0.1 1 0
self .08 yellow-streamer 1 Empty
#They fly! And they're red! If you want a few rockets, draw a 1 or 2 block. If you
want many, draw a larger block. CAREFUL: if you draw too big of a block,
element red-rockets 255 20 20 -2 1 4 .2 1
self .0012 red-rockets 1 Empty
neighbor .8 red-rockets Empty 1 red-rockets red-streamer
element red-streamer 210 60 20 1 1 0.1 1 0
self .08 red-streamer 1 Empty
#They fly! And they're green! If you want a few rockets, draw a 1 or 2 block. If
you want many, draw a larger block, CAREFUL: if you draw too big of a block,
element green-rockets 31 87 32 -2 1 4 .2 1
self .0012 green-rockets 1 Empty
neighbor .8 green-rockets Empty 1 green-rockets green-streamer
element green-streamer 55 200 55 1 1 0.1 1 0
self .08 green-streamer 1 Empty
#They fly! And they're blue! If you want a few rockets, draw a 1 or 2 block. If
you want many, draw a larger block, CAREFUL: if you draw too big of a block,
element blue-rockets 0 0 255 -2 1 4 .2 1
self .0012 blue-rockets 1 Empty
neighbor .8 blue-rockets Empty 1 blue-rockets blue-streamer
element blue-streamer 70 180 215 1 1 0.1 1 0
self .08 blue-streamer 1 Empty
#They fly! And they're white! If you want a few rockets, draw a 1 or 2 block. If
you want many, draw a larger block, CAREFUL: if you draw too big of a block,
element white-rockets 254 254 254 -2 1 4 .2 1
self .0012 white-rockets 1 Empty
neighbor .8 white-rockets Empty 1 white-rockets white-streamer
element white-streamer 170 170 170 1 1 0.1 1 0
self .08 white-streamer 1 Empty
#Yup! a fuse!
element fuse 245 145 45 0 0 2 1 1
neighbor .25 fuse Fire 1 Fire Fire
neighbor .35 fuse greenfire 1 greenfire greenfire
neighbor .45 fuse greenfire2 1 greenfire greenfire
neighbor .5 fuse greenfire3 1 greenfire greenfire
element leftovergreenboom 20 230 20 1 1 0 1 0
self .2 leftovergreenboom 1 Empty
neighbor 80 leftovergreenboom invis2 1 leftovergreenboom greenboom
neighbor 80 leftoverboom invis2 1 leftoverboom boom
#Turns fire blue.
element copper-chloride 212 243 99 1 .45 .6 1 1
neighbor .9 copper-chloride Fire 1 blufire blufire
neighbor .9 copper-chloride greenfire 1 greenfire blufire
neighbor .9 copper-chloride greenfire2 1 greenfire2 blufire
neighbor .9 copper-chloride greenfire3 1 greenfire3 blufire
neighbor .9 copper-chloride blufire 1 blufire blufire
explosion blufire copper-chloride 12 8
#blue fire!
element blufire 35 35 255 -1 1 0 1.8 0
self .04 blufire 1 Empty