You are on page 1of 2

Plague Hulk of Nurgle

Points:205

Ungainly and sickening to look upon, Plague Hulks stagger into battle on
corroded metal limbs, their engines giving off a shroud of reeking vapours
and pestilent fog, poisoning the very ground they walk over. The Plague
Hulk’s mechanical chassis supports a seething corpulent mass of
putrescent daemon-flesh, at the centre of which sits a gaping maw
capable of vomiting a tide of unspeakable foulness that can rot flesh and
corrode metal. One of the thing’s fleshy arms is fused with an arcane
canon that belches out shells so befouled with ichor and infection, that a
mere scratch from their impregnated daemon-bone fragments will
immediately and agonisingly fester into a crippling injury. Like many other
daemon engines, these decaying monsters also possess massively
powerful limbs able to smash through the strongest armour with ease,
and Plague Hulks are often encountered wielding gigantic cleaver blades
or huge rusted flails to smash and batter their foes. Worse yet for any who
are brave or foolhardy enough to stand against a Plague Hulk in close
quarters, they must first endure clouds of flesh-searing poison before
attacking the bloated machine-thing.

WS BS S F S RIA
Plague Hulk 3 2 7(10) 13 13 11 2 4
Composition: One Plague Hulk
Unit Type: Walker
Weapons and Equipment
-Two Dreadnought Close Combat Weapons (extra attack already included
in profile)
- Rancid Vomit Attack
- One arm mounted Rot Cannon

Weapon Range STR AP Special


Rancid Vomit Template 6 4 Assault 1,Poisoned (2+)
Rot Cannon 36” 5 3 Ordnance 1, 5” Blast, Rending

Special Rules

Daemonic: Plague Hulks are festering, twisted fusions of corpulent


daemonic tissue and corroded metal; they ignore all ‘Shaken’ and
‘Stunned’ vehicle damage results inflicted against them.

Rancid Vomit: The Plague Hulk can spray forth a nightmarish gout of vile
putrescence from its maw that is utterly inimical to life. This morass of
poison and writhing worms is capable of eating through metal and rotting
flesh into decayed slime in moments. Against models with a Toughness
characteristic this attack always wounds on a 2+.

Necrotic Fumes:
Plague Hulks are surrounded by a choking, poisonous fog produced by
their thundering engine stacks. These toxic vapours blight and corrode the
ground they pass over, leaving slime-covered and maggot strewn
desolation in their wakes. As a result of these necrotic fumes, Plague
Hulks count as being equipped with both Assault and Defensive grenades
(see the Warhammer 40,000 rulebook) and count as being Obscured
granting it a 4+ cover save from ranged attacks.

A Plague Hulk is a Heavy Support choice for either a Codex Chaos


Daemons army, a Servants of Decay army (see Imperial Armour Volume
Seven, the Siege of Vraks Part Three) or a Codex Chaos Space Marines
army which also contains at least one unit of Plague Marines.

You might also like