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Ranged Fire Modifiers Scatter Table Ranged Fire Modifiers Scatter Table
Firing Character is ELAN 6 +1 D6 Scatter Firing Character is ELAN 6 +1 D6 Scatter
Firing Character is ELAN 1-2 -1 1 Forward Firing Character is ELAN 1-2 -1 1 Forward
Firing Character is Flying -1 2 Forward Firing Character is Flying -1 2 Forward
Less than Half Optimum Range +1 3 Forward Less than Half Optimum Range +1 3 Forward
More than Optimum Range -1 4 Right More than Optimum Range -1 4 Right
Target Hunkered Down -2 5 Left Target Hunkered Down -2 5 Left
Target in Difficult Terrain -1 6 Backward Target in Difficult Terrain -1 6 Backward
Target in Excellent Terrain +1 Target in Excellent Terrain +1
Target Flying +1 Target Flying +1
Second Shot -1 Defense Value Table Second Shot -1 Defense Value Table
Sqaud Firing at One target +1 Infantry +0 Sqaud Firing at One target +1 Infantry +0
Light Vehicle +1 Light Vehicle +1
Heavy Vehicle +2 Heavy Vehicle +2
Penetration Value Table Super Heavy Vehicle +3 Penetration Value Table Super Heavy Vehicle +3
Infantry vs. Infantry +0 Armoured +1 Infantry vs. Infantry +0 Armoured +1
Infantry vs. Light Vehicle +0 Hunkered Down +2 Infantry vs. Light Vehicle +0 Hunkered Down +2
Infantry vs. Heavy Vehicle -1 Infantry vs. Heavy Vehicle -1
Infantry vs. Super Heavy Vehicle -2 Infantry vs. Super Heavy Vehicle -2
Support (2 crew) vs. Infantry +1 Support (2 crew) vs. Infantry +1
Support (2 crew) vs. Light V. +1
Wounds Support (2 crew) vs. Light V. +1
Wounds
Result Wound Result Wound
Support (2 crew) vs. Other -1 Support (2 crew) vs. Other -1
Eqaul No Effect Eqaul No Effect
Vehicle vs. Infantry/Light V. +2 Vehicle vs. Infantry/Light V. +2
Defense+1 Winged (-1 to all actions) Defense+1 Winged (-1 to all actions)
Vehicle vs. Heavy V. +1 Vehicle vs. Heavy V. +1
Defense+2 Struck (-1 to all actions and Defense+2 Struck (-1 to all actions and
Vehicle vs. Super Heavy V. +0 Vehicle vs. Super Heavy V. +0
halved movement) halved movement)
Defense+3 Target Killed Defense+3 Target Killed