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A dissertation submitted in partial fulfillment of the requirements of


Masters in Business Administration ± International Business

At the
Amity international business school
Amity University, Noida
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(Akash Aggarwal)

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Index
S.No. Topic Page No.
1. Introduction 5
2. Objective 6
3. Review of Literature 6
4. Area of Study 7
5. Scope of Study 7
6. Research Methodology 8
7. Research Design 9
8. Research Instrument 10
9. Consumer Behavior 13
10. Social Diffusion of Apple 14
11. Marketing Mantra of Apple 16
12. Why Apple is so Innovative 18
13. Evolution of Ipod 24
14. Evolution of Macbook 29
15. Evolution of Iphone 35
16. Apple TV 39
17. Data Analysis 43
18. Findings and Analysis 49
19. Suggestion and Recommendation 50
20. Conclusion 51
21. Bibliography 52
22. Questionnaire 53

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Introduction
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Apple Computer¶s 30-year history is full of highs and lows, which is what we would expect in a
highly innovative company. They evolved throughout the years into an organization that is very
much a representation of its leader, Steven Jobs. Apple made several hugely successful product
introductions over the years. They have also completely fallen on their face on several
occasions. They struggled mightily while Jobs was not a part of the organization. Apple reached
a point where many thought they would not survive. When asked in late 1997 what Jobs should
do as head of Apple, Dell Inc.'s (DELL) then-CEO Michael S. Dell said at an investor
conference: "I'd shut it down and give the money back to the shareholders.´

Well, times changed. Less than 10 years later, Business Week ranked Apple as the top
performer in its 2008 Business Week 50. Apple attributes their recent success to robust sales of
iPod music players (31 million in 2010). They are optimistic about the economies of scope with
media giants, such as Disney and Pixar.

Apple rarely introduces a new type of product. Thus, instead of being the pioneer, they are an
expert ³second mover´ by refining existing products. Portable music players and notebook
computers are examples. Apple increases the appeal of these products by making them stylish
and more functional. They now appear poised to make significant strides in the home computer
market and to creating a total digital lifestyle whereby the home is a multimedia hub.

For reasons as various as its philosophy of comprehensive aesthetic design to its distinctive
advertising campaigns, Apple has established a unique reputation in the consumer electronics
industry. This includes a customer base that is devoted to the company and its brand, particularly
in the United States. ñ  magazine named Apple the most admired company in the United
States in 2008, and in the world in 2008, 2009, and 2010. The company has also
received widespread criticism for its contractors' labor, environmental, and business practices

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Objective
~c The Study tries to find the reason for the success of Apple Product like iPod, iPhone, Mac
etc.

~c To find the reason for the failure of Apple TV.

~c Consumer loyalty and their perception toward Apple and Steve Jobs

~c The Critical Business Success Factor of Apple Inc.

Review of Literature

Apple Inc. is an American multinational corporation that designs and markets consumer
electronics, computer software, and personal computers. The company's best-known hardware
products include the Macintosh line of computers, the iPod, the iPhone and the iPad. Apple
software includes the Mac OS X operating system; the iTunes media browser; the iLife suite of
multimedia and creativity software; the iWork suite of productivity software; Aperture, a
professional photography package; Final Cut Studio, a suite of professional audio and film-
industry software products; Logic Studio, a suite of music production tools; and iOS, a mobile
operating system. As of August 2010, the company operates 301 retail stores in ten countries,
and an online store where hardware and software products are sold.

Apple Inc. started with producing only personal computers (first market). Later
on, it expanded to producing its own revolutionary operating system (Mac OS X), which left an
Apple' ³footprint´, in the OS industry (second market). It also produced creativity, productivity,
and multimedia programs, such as the ³iTunes´ (a worldwide known/online music player and
store). The company kept on expanding until it came up with the ³iPod´ in 2001, to enter the
portable music players market and become the leader of it (third market). In 2007, Apple Inc.
entered its fourth market by launching its new invention, the ³iPhone´.

The truth behind the scenes is not that Apple has a large group of customers that
are too dedicated and passionate about their products, or the company as a whole. The reality is
far more simple and obvious: Apple simply has a large group of very satisfied customers ² and
that's the secret ingredient left out of nearly every analysis.

The obvious side to Apple's customer satisfaction lies in their attention to detail in
every facet of product development. All their products are designed, at every stage, with the
customer clearly in mind and each product is tailored to make it as easy to use as possible for the
customer, regardless of how technically savvy or not they may be.

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Areas of Study
The study tries to identify the consumer perception and behavior toward various Apple products.
After Steve Jobs was made the CEO of the company again in 1997, no Apple product has failed
except Apple TV. The study will consider every product line of Apple and tries to identify how
various consumers are attached to their Apple product. The niche segment that is served by their
Mac line of desktop and laptop along with mass consumer product like ipod series are the
foundation of Apple success. Without huge media advertising Apple is able to sell millions of
ipod every year along with billion of songs and application.

Ipod - the iPod isn't simply an updated Walkman. It's an extension of the memory: storing the
soundtrack of a lifetime, as well as names, addresses, calendars and notes. The iPod is no longer
just an instrument or a tool, but a part of consumer. It's a body extension. It's part of the memory,
and if someone loses their ipod they lose part of their identity.

Iphone - The iPhone has changed the way consumers think about cell phones and smartphones.
The iPhone integrates cell phone, iPod music player, camera, text messaging, e-mail and Web
browsing, while introducing innovative features such as multi-touch screen, visual voicemail,
virtual keyboard and an accelerometer that senses screen orientation. The iPhone is undoubtedly
the most talked about mobile device in the market.

Ipad - Five year olds don¶t need multitasking and neither do they need a phone. Apple suspects
many parents will be willing to buy junior¶s first computer at a much earlier age if it¶s an iPad. It
will be easier to justify your kid¶s first handheld game machine if it also serves as a book reader
and window to the World Wide Web.

Macbook ± Macbook is for class of people who consider design above everything else.
Thinnovation describes Macbook because of its unique features like, thinnest laptop, single
aluminum sheet used etc.

Apple Tv ± with the launch of Apple Tv, Apple wanted to become the king of the living room.
But due to lack of understanding of product by the prospective consumer, the product failed

Scope of Study
Today in the market consumer have a lot of options for every product, whether it be an IT
product or Home PCs or consumer durables or a FMCG product. This study may be helpful for
company to know about the factors affecting the consumer behavior and patterns of the
consumer. It may also be helpful to know the specific requirement of customer so that the
customer can be easily satisfied. Moreover, this study helps to know the buying habits and
patterns of customer. The study will help the company to understand the relationship that a
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consumer have with their Apple product. It will help to ascertain the reason which makes the
undisputed leader in almost every segment in which they operate.

Research Methodology
In application of market research the research has to go through several steps or stages and these
steps are following:

Step 1: Defining the Problem

Defining the problem is the most important part of the market research process, because wrong
definition misdirects research.

The type of research to be carried out, the question to be raised, and the sampling procedure to be
followed and the data to be collected, all depends on the current understanding of the problem

Apple is having negligible competition in the Ipod market with other players. There are many
factors which influences the buyer for purchasing the PVP or a Laptop. One of these factors is
Brand Name.

A major step in the conduction of market research is the decision regarding the nature of research
design we are selecting for the purpose of our study.

The benefits of research design are that it evaluates client¶s need in terms of results and the
analytical work on the gathered data that will convert it to useful findings for the management.

The selection of a particular design depends on the causality of the variables involved.

** (Since I don¶t want to calculate any causality between any variables therefore descriptive
research is preferable)

For the purpose of my study I intend to take up descriptive design

This covers research design that are intended to produce accurate description of variables
relevant to the decision being faced, without demonstrating that some relationship exist between
variables.

Decision maker very often choose or are willing to accept descriptive data, which would permit
only inferences to be drawn about causation

Here I am using cross-sectional design to produce a picture of the phenomena in which the
decision maker is interested ± For example, the market share of various firms, consumer
preferences regarding various Apple offering etc.

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Step 2: Develop the Research Plan

The second stage of marketing research calls for developing the most efficient plan for gathering
the needed information.

Designing the research plan calls for decision on the data sources, Research approaches,
Research instruments, Sampling plan, and other contact methods.

Research Design
Primary Data can be collected in five ways:

~c Observation
~c Focus Groups
~c Surveys
~c Behavioral Data
~c Experiments

Observation Research
Fresh data can be gathered by, observing the relevant actors and setting.

Focus Groups
A Focus Group is a gathering of six to ten people who are invited to spend a few hours with a
skilled moderator to discuss a product, service, organization, or other marketing entity. The
moderator needs to be adjective, knowledgeable on the issue and skilled in-group dynamics.
Participants are normally paid a small sum for attending. The meeting is typically held in
pleasant surrounding and refreshments are served.

Survey research
Surveys are best suited for descriptive research. Companies undertake surveys to learn about
people¶s knowledge, beliefs, preferences and satisfaction, and to measure these magnitude in
general population

~c Data Sources: The researcher can gather secondary data, primary data, or
both. Secondary data are data that were collected for other purpose and
already exist some-where. Primary data is gathered for specific purpose or for
a specific research project.

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When the needed data do not exist or are out-dated, inaccurate, incomplete or unreliable, the
researcher have to collect primary data. Most marketing research project involve some primary
data collection.

Similar is the case in my project. For the purpose of my study I have collected primary data in
the form of

1)c Nature of data


2)c Its function is the ultimate interpretation and analysis

Types of Data
~c Demographic
~c Sociological
~c Psychographic
~c Behavioral

Here I am going to analyze the opinions that how people perceive something what they believe
about it and what those believes signify. The most potent form of opinions tends to be Ê,
which is a mental state of pre-disposition to act in some manner.

Here in my project I intend to analyze the opinions and attitude of the target population by using
appropriate sample. So the data collected in our project is basically demographic and behavioral.

Research Instruments
Marketing researchers have a choice of two main research instruments in collecting primary
data: Questionnaire and mechanical devices.

Questionnaire
A questionnaire consists of set of question presented to respondent for their answers. Because of
its flexibility, the questionnaire is by far the most common instruments used to collect primary
data. Questionnaires need to be carefully developed, tested and debugged before they are
administered on large scale.

In preparing a questionnaire the professional marketing researcher carefully chooses the


questions and their forms, wording and sequence. The form of the question asked can influence
the response. Marketing researchers distinguish between closed-end and open-end question
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provide answers pre-specify all the possible answers. Open end question provide answers that are
easy to interpret and tabulate. Open-end question provide answers that are easy to interpret and
tabulate. Open-end question often reveal more because they don¶t constrains respondents
answers.

Finally, the questionnaire designer should exercise care in the wording and sequencing of
question. The questionnaire should be simple, direct, unbiased wording and should be pre-tested
with a sample of respondents before it is used. The lead question should attempt to create interest

Data sources
Personal Interviewing is the most versatile method. The interviewer can ask more question and
record additional observation about the respondent, such as dress and body language. Personal
interviewing takes two form in ÊÊc  
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Intercept interviews involves stopping people at a shopping mall or busy street corners and
requesting them for an interview

Step 3: Collect the Information

The data collection phase of marketing research is generally the most expensive and most prone
to error. The information collected should be both accurate and relevant as per as the requirement
of research project. Depending on the requirement has to work out a suitable data collection
method.

Data collection method can broadly be classified into two major categories listed below.

~c Primary Method: When a researcher directly collects data then this method is known as
primary data method e.g. interviews and questionnaire method
~c Secondary Methods: the data are termed secondary data when they are not originally
collected for use in the research project under consideration, they were collected rather
for use by some person or for some other project.

Step 4: Presentation of Findings

As a last step of market research process, results are extracted from the analysis if information
and are presented to the related party. The researcher should present major finding that are
relevant to the marketing decision facing management. The findings should be written in a
concise, simple and objective oriented language.

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For the purpose of my project, the analysis was conducted on the basis of following conditions. I
have earlier suggested that I am going to categorize the scores into various intervals. Now I have
attached scores to all the parameters according to their importance.

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Consumer Behavior
Consumer Behavior is a mixture between psychology, sociology and economics. It is the
analysis of when people purchase, what people purchase, how people purchase individual
products, and finally why people purchase. The aim is to appreciate the consumer¶s decisions
and actions. The point of this process is to determine what it is exactly that the buyer wants by
studying demographics, psychographics and behavioral variables. This process will also look at
the influence that various categories make, such as; reference groups, friends, family, and
general society.

Below I have placed a simple chart of the consumer behavior process of the EKB model
designed by Engel, Kollat and Blackwell in 1969, that was based on the Maslow¶s hierarchy of
needs and Freid¶s psychoanalytic theory. This chart shows you the various stages in consumer
behavior in its strategically order giving a short description to each individual step.

Problem recognition

This occurs when there is a difference between the consumers desired state and the consumers
actual state. This is due to a problem in recognition and can be caused by; new products, related
products, stock shortage of item, or the dissatisfaction with a current product or service. Buyers
are often compelled to confront these differences and this is what launches them into the buying
process. Basically problem recognition is a sort of motivation, meaning an aspect that pushes a
consumer to buy.

Information search

Is when the buyer has pin pointed the problem; they look for details on the goods and services
that could resolve the obstacle. This process can also be looked on as perception, the way by
which the consumer collects, selects, interprets and organizes data to produce a significant
concept. The buyer will also decided which promotional message he or she will be receptive to.
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This is done by the selective perception process as consumers will depict information that relates
to their own, cultures, beliefs, experiences, attitudes and motives and will of course remember
the message that touches them the most.

Information evaluation

How do consumers choose their products? After having compared each brand and product the
buyer will evaluate the functional and psychological advantages that each one offers. This is why
companies need to figure out how to be part of the brands that the consumer considers. They
need to find out what benefits the consumer to be able to attract the consumer with their product.
Companies must also take into consideration what sort of criteria the consumer has to be able to
fulfill them.

Purchase decision

This is when the buyer has reached a decision point will he buy or not? The consumer might not
always follow his purchase decision and so it is the companies duty to facilitate the purchase to
the highest point, the company can do so by introducing sales, credit opportunities, payment plan
possibilities, creating competitions that influence one to buy products straight away as you could
win a prize or they could even introduce premium plans. But the ultimate goal is to make the
purchase look the most attractive as possible to the customer.

Social Diffusion

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HOW THE PROCESS WORKS:


The cycle starts off with the loyal handful who complete the program and are immediately
affected by it. They are known as the Innovators. The true risk takers and quintessential salesmen
of their time. And as a result of making the first move in the market, the ball begins to roll and
others commence to take notice.

The consumer spending cycle now shifts from the Innovators to the Early Adopters of
technology. During this transition, these risk takers see what the Innovators have and grab the
opportunity to adopt it and make it there own. These people make the product more palatable to
mainstream consumers and really do an outstanding job of advertising its strong points. By doing
so, they naturally attract the attention of the 80% who are responsible for turning a new and
unnoticed well written novel into a New York Times bestseller.

This classification of heros is further known as the Early Majority. Those who are, undoubtedly,
slow to react, but quick to help augment. The characteristic that makes these individuals so
crucial, is their conservative and analytical mindset. In order to sell the Early Majority, they have
to scrutinize at least eighty percent of the product and then effectively link it to their profile and
lifestyle. Upon doing so, brand-equity will be enhanced and market share will be diversified.

The assorted market share brought in from the Early Majority ends up acclimating an additional
group of its own; the Late Majority. Slow, persnickety, and traditional are just some of the words
used to describe this class of technological laggards. These individuals represent the matured
market and are usually not concerned with style or trend, which directly reflects their freakishly
late spending habits.

A textbook model of this ³go and buy´ consumer process is the ever popular and recent five year
sales of the Apple iPod. Since its release to the world in the early days of October 2001, this
product has undergone and effectively hit every level of purchasers outlined above. The chart
below takes a look at some of the unit sales figures throughout its market life and the explicit
role each classification of consumers has played on making this product

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Key Points:
1.c The Innovators are responsible for the initial fiscal 2002 spark of sales. They introduced
the iPod to almost a millions of Early Adopters.
2.c These adopters allowed the product to almost triple its previous years figures. Igniting an
astonishing 146% growth.
3.c As a result of the iPod¶s 2003 stunning ³fashion show´, the Early Majority capitalized on
a chance to sync the portable audio player with their personal life. Therefore, providing a
one-way road for the Late Majority to follow.
4.c The lagging Late Majority makes its mark on the market and positions the iPod as c
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Marketing Mantra of Apple


Products don¶t sell people do

Look carefully at Apple¶s iPod commercials. You¶ll see lots of happy, energetic people dancing
in silhouette against a colorful and ever-changing background. Notice the distinctive white
headphones flowing in unison to the owner¶s movements. What you don¶t see is a focus on iPod.
No close-ups of how you select a song or adjust the volume level. Why would Apple take all the
time to make a great user interface only to  cshow it on television? The reason is simple: Apple
isn¶t selling you an MP3 player. They are inviting you to experience the Apple lifestyle and to
become part of the iPod community. Use any other MP3 player and you¶ll hear good music. Use
an iPod and you¶ll c good. You¶ll fit in. Product features don¶t create fans. Focus on what
people do and show how they feel using your stuff. Those white iPod headphones were not
designed by engineers - they are a pure Apple marketing trick designed to make the visible part
of their product a status symbol. Wear white headphones and you are a member of the club.
Think back to the first PowerBook - it was a unique dark grey color (it was patterned after a
color designed by Whirlpool¶s Refrigerator research to hide or eliminate fingerprints) In both
cases, the distinctive grey PowerBook case and the more recent white iPod headphones are status
symbols (and uniquely Apple.) Even the glowing Apple logo was fixed to be right-side up for
others (it¶s upside down to you when you open your new MacBook because you are selling the
brand to others for Apple. ) Figure out how to add something to your product that does for you
what Apple¶s white headphones do: give people an easy way to sell for you
 making them
feel like they are part of an exclusive club.

Never Be First to Market

Conventional wisdom says being first to market is advantageous and that Apple is a leader in
creating new categories. Conventional wisdom is wrong on both counts. Apple has never really
invented anything new. They didn¶t invent the PC, the MP3 player, downloadable music, and
certainly not the mobile phone. The Mac, iPod, iTunes and iPhone are all successful Ê c
they were late to market and improved on existing designs and functionality. Apple does one
thing very well: making complex things easy and elegant. The iPod is successful because it
makes getting your music into your pocket dead simple. Apple took existing MP3 player designs
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and applied their experience and technology to improve it. Plug your iPod in its cradle and it
takes care of moving your music to your iPod, organized the same way it is on your computer.
You¶re done (and your iPod is charged at the same time - bonus!) Other MP3 players are still
trying to catch up with this elegant brilliance. On the other hand, Apple¶s Newton tried to carve
out a whole new category - Portable Digital Assistants - and failed miserably. Even the Mac
improved on Apple¶s Lisa. Just ask Steve. On paper iMac was no better a computer than the
Performa it replaced so it was promoted as the easiest way to get on the Internet. That marketing
saved the company, not better technology, Today, the iPod doesn¶t make your music sound
better, provide better battery life, or save you money, What it does is make Apple fans.

Empower Early Adopters

Early adopters are taking a chance on you and want you to succeed. iPhone users feel what early
PowerBook users felt in 1993. If you walked down the aisle of an airplane then you¶d notice
those distinctive grey Apple laptops standing out in a sea of unremarkable beige ones. Track
balls and palm rests were real Apple innovations in the day (other laptops had the keyboard on
the front lip - Apple fixed that) but the grey color was more important because it did two things
at once: hide grime while differentiating its owner. Having a PowerBook was a status symbol so
owners were proud to show them off and help win converts. Apple earned nearly 40%
marketshare on the back of early PowerBooks users. Look at how iPhone users today are adding
their voice to Apple¶s own marketing efforts. Real user¶s unbiased, heartfelt reporting will
convince more people to choose your product than your own polished collateral ever will. How
can happy early adopters market for you? Simply provide something with the product that does it
for you. Come up with your own version of Apple¶s white headphones to make your product
stand out. Or borrow another Apple trick - give away stickers or make T-shirts available from
your website so owners can proudly display your logo for you. And in the Web 2.0 world, make
part of your website embeddable* on any MySpace or FaceBook profile and make it easy to cut
and paste your HTML code anywhere.

Make Your Message Memorable

Before the Internet, marketers reached potential customers via print, billboard, radio and TV ads.
Marketers had 30 seconds to tell their story and competition was limited to brands with multi-
million dollar budgets. But the web changed all that. Today attention spans are only a few
seconds long and anyone with an AdSense account can vie for the same customers as big brands.
And while a company¶s website is now the primary place to tell a story, many marketers push so
much drivel at people that most visitors leave without taking action. Webmasters call it the
³bounce rate.´ Make sure everyone who comes to your website leaves with clarity about you via
a tight, memorable message or image, even if they don¶t purchase. Only then can they spread
your word. Marketing isn¶t what you do to reach your first customers, it¶s what you do to help
your first customers reach the rest. Tight messages are required. Look at how Apple focuses the
message. Mac was ³The Computer for the Rest of Us.´ iPod was ³1,000 Songs in Your Pocket. ³
iMac was ³3 Steps to the Internet.´ And Pepsi challenged Coke only after ³Choice of a New
Generation´ These messages are memorable and transcend product features. Lift occurs only
after prospects and customers can easily repeat your message to their friends and colleagues.
Great marketing entices people to consider your product and purchase it. Apple¶s marketing is so
good it creates purchases even before people see it. That happens when people do your
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marketing for you - 250,000 first day iPhone sales proves the point. Remember, Marketing isn¶t
about what ~ csay, it¶s what others say  c~ . Make sure you equip them with the right words.

Go One Step Further

Marketing is all about the complete package. Walk into an Apple store and you¶ll feel less like
you are in a store and more like you¶re in a museum. This gives future customers a chance to
experience the product among other like-minded people in a safe and fun environment. Make
your website feel like an Apple store - surround the product with testimonials and customer
feedback. Many marketers forget that their relationship with the customer really starts Êcthey
buy from you. Make their first experience memorable. Remember, you are counting on your
customers to help spread the word - and they need positive experiences to share. So start with the
packaging. Look at the iPhone box: finely crafted, with extra touches like velvet-lining
reminiscent of a fine watch box. The iPhone rests in a tiny lucite bed, cradling the object d¶art.
Included is a tiny pamplet called ³Finger Tips´ (cute, huh) and a cleaning cloth (along with the
all important white Apple stickers) The experience of opening an Apple product becomes one
more thing to share with the world - Google the plethora of ³unboxing´ sites dedicated to sharing
the experience of opening a new package. Only Apple and Sony rate a high number of people
eager to share with the world. Make great packaging and you¶ll have earn your own fans. And
remember that fan is shorthand for fanatic. The Mac was not just easier to use than the PC - it
also had style. Style  cApple¶s brand. Creative people gravitate to it because it frees their brain
from having to ³use´ a computer. Designers, authors, artists and ~ c   care all fans of
good design and respond to those extra, thoughtful touches.

Why Apple is so innovative?


Apple continues to impress and astound both the business community and individual consumers.
The reason for their success is their ability to be more innovative than their competitors.

Here is a list of the reasons why Apple has continued to be innovative, according to leading
businesses around the world who look in awe at Apple¶s ability:

1. Apple has always had the ability to create a demand for a product that was previously unheard
of. Take, for example, the original success of the iPod and iTunes. Previously, consumers would
listen to music either on a CD or the radio. The invention of the iPod and iTunes allowed
consumers to listen to music without the required bulk of CDs. Music could easily be stored on a
computer without a need for a CD cabinet.

2. Apple has the ability to dominate in every sector they choose to enter, whether that is in home
computers (the Mac), music (iPod, iTunes) or mobile phones (iPhone). They enter a sector and
instantly they control it.

3. The key to innovation is the willingness and desire to be different. Every product they ship
sells instantly. Apple is not afraid to try something unheard of before. This courage is now
synonymous with Apple.

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4. They lead the way, and never follow. While Apple continue to release new and innovative
products, their number one competitor Microsoft, are forced to follow. This leadership is one of
the reasons for Apple¶s success.

5. While Microsoft continues to target the business market, Apple aims their technology towards
the consumer, which is a much larger market.

6. Apple struggled greatly in the mid nineties, but they found a renewed success as a result of
this innovation. They chose to redefine themselves as opposed to following the leader at the time
(Microsoft). Since their success lies within innovative thought, they will continue to dominate
for the same reason.

It is evident that if Apple continues at this pace with its innovation it is more than likely to be
one of, if not the most, successful and innovative companies ever.

Weird thing, I was talking with my brother last night and he says that in the economic downturn
lots of companies are turning towards team building event london to stimulate the employees. I
am a little put off by how I feel about this, I mean it¶s a nice thought but it is never going to
encourage people as much as a nice big bonus is it?

For decades, Apple was a computer manufacturer of products that (in the early days) easily
outperformed its competition, but quickly trailed in the business due to Steve Jobs' ego and his
subsequent termination. But within just a few years, Apple lost even more market share and Jobs
worked his way back to the top of the company he founded with Steve Wozniak. And by
throwing out ill-conceived notions of what the consumer truly wanted from his company, Jobs
was able to take Apple from possible destruction to its current prominence in record time.

But perhaps the most interesting aspect of the second coming of Apple is the way they did it.
Without a complete focus on computers, Jobs was able to redesign Apple's public perception and
make it a multimedia company. It began with music and within a few years, it has become audio
and video. And if the company's decision to drop 'Computer' from its name is any indication,
Apple may be poised to focus on your home with computers reaping the benefits its other
devices have created.

Whether you agree with it or not, Apple's decision to focus on making your home the "Apple
Home" while allowing its computers division to take a backseat is the smart play for the
company.

If you consider Apple's successes over the past decade, very few people can argue it has been on
the computing side. Instead, Apple has succeeded in reviving its image with the help of the iPod
and (if Steve Jobs has his way) the iPhone. True, the Apple TV isn't all it was cracked up to be,
but it was just another step for the company to move away from the computer and work its way
into your living room. Recent rumors have suggested that Apple will be adding more multimedia
products to its lineup of devices. And if the past is any indication of the future, expect a whole
slew of products to hit Apple shelves over the next few years. That said, the company will still

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roll out periodic updates of its famed computers, but has anyone else noticed these updates have
been released without much fanfare lately?

Steve Jobs is in no way a dumb man. He realized that while other companies were focusing on
faster processors and beige desktop boxes, his company had to reinvent the wheel to become a
major player in this business. Jobs understood the consumer and realized that they didn't want
the same old ugly computers and that boring Sony Walkman. Instead, they wanted cool products
that set consumer apart from the average person. Jobs even realized that a computer company's
success does not necessarily rest in the hands of computer engineers who need to make machines
that outdo competition. Simply put, Steve Jobs knew what consumer wanted before they even
knew it, and if his business sense hasn't slipped over the past few years, why should consumer
doubt it will in the next decade?

As people look around their home and take a mental inventory of what they own and what they
don't, consider how many of their products are made by Apple. And while people are taking that
inventory consider the kinds of products they wish they owned, but currently don't for some
reason. Chances are, in the next decade or so, many of those products will be made by Apple.
Apple is ahead of its time. The company was the first to realize design really matters and is still
the only company selling computers that understands how to build significant market share:
through the home.

Again and again, Apple has its customers frothing with anticipation as they wait for hours in
queues to get their hands on whatever piece of magic has just been launched. Whether it¶s the
iPod, the iPad or the iPhone, buyers seem willing to do anything to be the first to own the device.
And when they get them, they even have unwrapping parties.

No other company, especially Microsoft, has managed to replicate this. Apple just has all the
pieces in place. Apple¶s success is all the more incredible because the gadgets (it seems sacrilege
to call them gadgets or devices) have often been feature-starved. I mean, where do they get off
coming out with music players that still have no FM radio when every basic Nokia phone has it;
how do they have no microphone when barely-known Taiwanese lipstick MP3 players happily
double up as full-fledged recorders? But, not only do they get away with it, some say it¶s
simplicity is one of the magic ingredients.

The simplicity extends to Apple¶s design as well. What is so great about a black or white
rectangular slab with a window on top? Well, nothing. And yet, people fall over themselves to
get one. I could swear Apple has figured out how to exploit man¶s natural affinity for geometry.
It spends a lot of time on design, and has come up with amazing desktops, notebooks and the
pods and phones.

Apple combines design with functionality (even when features are missing) like no one else
does. It opens up new markets and user segments by bringing together the sheer desirability of
the product with music and apps. So, smartphones existed before the iPhone, but what you can
do with one saw a leap forward because of the apps. Same with the iPods that took off in a
direction that made them so much more than music players.

With the entry of the iPad, you can see how Apple gets to new consumer audiences. It¶s not just
how easy the hardware and software is to use, but how new industries are being involved ² the
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newspaper industry, for instance. Tablets existed before, but Apple gets the world to use them for
things such as reading newspapers. It makes every profession look at what the device can do for
them.

And all the while, that seductive simplicity is maintained. One function is crafted to be a terrific
user experience and is taken to the level of extreme desirability so that sheer appeal ends up
overriding any rational evaluation of features. And it has done it so consistently that the
expectation of any Apple product is that it will be outstanding.

Another key part of Apple¶s philosophy is the ecosystem. On the one hand, it tightly controls its
components and internal design and access (no third-party compatible components, no end-user
battery changes, and it even refuses to go along with the world¶s decision to converge to one
single USB charger in a couple of years). On the other, it encourages an ecosystem of third-party
apps and accessories, creating markets bigger than the core product¶s. For instance, in which
other industry would you buy an accessory that costs four times than the product? For instance, a
good iPod dock costs Rs 40,000.

Finally, there is the big Steve Jobs factor. He has redefined presentation, elevating it to an art
form. When Jobs launches a product, the world takes notice; or rather, it drools. Those who can¶t
be there, follow every bit online. What someone said about how Apple treats each new product is
true ² like a celebrity. If we were to try this here, we would get the No. 1 Bollywood star to
preen onstage. But Apple¶s recipe is to treat the gadget like a star. And it works. Right from the
rumours and the official silence to the sizzling ads and the end of the campaign on stage with
Jobs.

The Midas touch isn¶t replicated in India, where Apple is invisible. If Jobs¶ charisma radiates
like the sun, the Indian leadership emulates the third moon of Pluto, and occasionally getting
replaced en masse (as it did last year). Recently, though, Apple¶s retail presence has become
more visible in metros, and the 3G rollout will give the iPhone a boost. With success being
repeated so many times, it¶s hardly surprising Apple products come with a halo, and so far, that¶s
prevailed.

Complete solutions, familiar formats and ³the cool factor´ keep customers coming back.

When shoppers sleep outside of stores just to be one of the first to buy an iPhone, it¶s obvious
that Apple Inc. is a company that enjoys fanatical brand loyalty. However, this brand success is
not a result of dumb luck or forces beyond Apple¶s control; it¶s part of a well-thought-out plan to
deliver strong products and create an Apple culture. Find out more about these and other
strategies that Apple employs to achieve its tremendous customer loyalty.

1.c A store just for Apple: Apple has historically been troubled by big-box sales staffers that are
³tragically ill-informed´ about its products, a problem that made it difficult for Apple to set
its very different products apart from the rest of the computing crowd. By creating a store
strictly devoted to Apple products, the company has not only eliminated this problem but has
made an excellent customer-loyalty move. Apple stores are a friendly place where Mac and
PC users alike are encouraged to play with and explore the technology that the company
offers. This is a space where Macheads can not only get service but also hang out with others

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who enjoy Apple products just as much as they do. By creating this space, Apple encourages
current and new customers to get excited about what it has to offer.

2.c Complete solutions: Apple¶s products complement and complete each other. Buy an iPod,
and you can download music via iTunes. For the average user, most Mac programs are
produced by Apple. This sort of control over the entire user process, from hardware to
software, strengthens customer loyalty. Apple users generally don¶t have to stray to find
products and solutions they want.

3.c Are you a Mac?: Let¶s face it, Apple is a hip brand. It pushes a strong identification with
everything young, up-to-the-minute and smart. Consider Apple¶s I¶m a Mac campaign. The
Mac guy is smooth and confident, while PC appears uptight and old. Once you¶ve become
smooth, would ~  want to go back to uptight?

4.c Varied products: Many consumers may not be ready to buy an Apple computer, but they¶re
willing to give gadgets like the iPod or iPhone a try. By selling products with lower entry
costs, it creates an opportunity for new users to be introduced to Apple. If these users enjoy
their gadgets, they¶re more likely to consider buying an Apple computer in the future.

5.c Proprietary formats: Apple products are often not compatible for use with other systems, at
least where customer transitions are concerned. If a user has a digital music collection
comprised entirely of .aac files, it¶s not likely he¶ll want to start from scratch with a new
MP3 player that won¶t accept them. Instead, this customer will probably look at replacing his
old Mac with a new Apple model when the time comes.

6.c Media fodder: Media outlets, especially bloggers, love to write about Apple. Why? Because
Apple makes it so easy. With leaked rumors about new developments, its very own expo and
mysterious shutdowns of its online store, Apple gift wraps news stories that are just begging
for speculation and hype. By perpetuating this cycle of media frenzy, Apple reminds its
customers that they¶re excited about buying new Apple products now and in the future.

7.c Education sales: By selling its products to schools and universities, Apple turns classrooms
into showrooms. If students go through school using Apple products, they become
comfortable with the interface and familiar with the superior performance the brand offers.
By creating this early exposure, Apple captures customers before they even know that
they Ê customers.

8.c Products that deliver: Apple carefully considers what consumers are looking for, so its
products are a result of both extensive research and strong design. This meticulous planning
is a large contributor to Apple¶s high customer-satisfaction rates. It¶s plain and simple: robust
and easy-to-use products not only make your customers happy, but also make them want to
buy more products from you in the future.

9.c Outsourcing unpleasantness: With Apple products, the average consumer¶s interaction with
the company is likely to be low. Unless something goes wrong, you don¶t have any reason to
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speak with an Apple customer service representative. Of course, the iPhone presented an
opportunity that could have made Apple much more involved, similar to administering
iTunes for the iPod. With a phone, interaction becomes multifaceted. You have to consider
billing errors, quality of wireless service, contracts and a number of other factors that often
lead to customer frustration. With the iPhone, Apple was wise to stick with building a good
product and letting AT&T handle the service.

10.c Consistency: All of Apple¶s products have the same basic architecture. Because of this
consistency, customers who already own Apple products have a good idea of what they¶ll be
getting before they make a purchase. They know that it will be easy to adapt to new
hardware, and this makes them more open to making a repeat purchase.

11.c New innovations: Although the architecture of Apple products is consistent, its portfolio is
not. The company offers consumers a number of different ways to enjoy its products. By
giving customers an opportunity to employ Apple in their living rooms, pockets and offices,
Apple makes it easy to stay loyal to a brand they already like.

12.c Attractiveness: From packaging to aesthetic design to user-interface experience, Apple


makes its products accessible and attractive. Bright colors, a smiling icon and slick-looking
hardware remind customers every time they use Apple products that what Apple offers is
appealing.

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Evolution of Ipod
The world¶s best-selling music player has changed a lot from the time it got launched to the
current period. The day it got launched i.e. October 23, 2001 the whole world was amazed with
this awesome Gizmo which was in a white color panel with 5 GB Memory Hard Disk to store
upto 1000 songs along with the Revolutionary Click Wheel. It had a 160×128 pixel monochrome
LCD Display along with a price of 399$ which seemed to be quite high and a gadget which only
The Rich could afford because it offered just music and spending this amount in 2001 was quite
a news.

Apple Ipod 2001

By the year 2002, the iPod started getting very much famous among the youth and the sales
started increasing and Apple launched few features like back text engrave option costing 50$ and
a price of 499$ for a new 20Gb Model with touch wheel, flap for Firewire Port and software
upgrades. These updates did look good but the iPod looked more like a Dummy one along with a
price hike was a No-No. Also Apple launched the iTunes for Windows along with Mac and
made the iPod available for Sync to transfer music.

Apple Ipod 2002

Next in the year 2003, Apple increased the Hard Disk on their 2 available models to 20GB &
40Gb models along with a decrease in the overall size of the iPod. The controls around the Click
Wheel were adjusted and this time there were few buttons added next to it for the control of
music.

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Apple Ipod 2003

Now since Apple had already upgraded the Memory of these music players, it was time for some
extra enhancements which included super think iPods and a new product called the iPod Mini.
This was a lighter product with 4Gb of memory and a small size available in five colors. In the
same year the Fourth Generation iPod¶s were announced with iPod Photo which allowed users to
store and display photos in full colour, making the music player a full featured smart music
player and the memory being increased to 40Gb & 60Gb models.

Apple Ipod 2004

2005 is the year Apple launched the iPod Shuffle, a attempt to cater the low budget buyers who
are looking for a high quality low priced music player for themselves and also for gifting others.
The iPod Shuffle was available in 512Mb & 1Gb models. Along with this there were updates to
the iPod Mini in terms of memory space and few product discontinuations. The very same year
the iPod Photo got merged into the normal iPod¶s making the screen bigger and the space
expanded upto 32Gb which is seriously large memory. Since Apple didn¶t stop here, the very
same year it again launched the iPod Nano followed by the end of iPod Mini because most of the
features were same but this supported a new Glossy finish for more stylish looks. The final
launch in the same year was of the 5th Generation iPods which allowed users to Play Videos on
their players along with Photos at 30Frames/Second Speed which means awesome quality for
this small player in H.264 format. The iTunes Software was upgraded and the iPod¶s were
available in 30Gb & 60Gb Models.

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Apple Ipod Shuffle 2005

2006 was the year of Apple iPod Shuffle, where it was reduced to half of its size and it was just a
simple player with controllers and no display screen. This was a excellent player for Joggers,
Sportsmen, Bikers etc since it had a clip on the behind and you could use it anywhere. There was
no built-in USB plug but an external dock was provided on which you had to set the ipod to
charge it up. Along with this the iPod Nano 2nd Generation was launched on the same day with
aluminium finish and scratch proof surface for more life and multiple colors.

Apple Ipod Shuffle 2006

The Beginning of 2007 saw iPod Shuffle available in four more colours ie orange, pink, blue and
green following which at the mid-year the colours were dimmed a bit and the iPod Nano got a
bigger 2Ǝ display with QVGA[320x240px] resolution allowing the users to play music, view
videos. The most important of this year was the launch of iPod Touch which was a total Touch
screen based player with no buttons on the front screen. The users could also browse the Internet,
check Emails, Use Google Maps and also install Applications which would be available through
the iTunes. It was like the Apple iPhone minus the Phone.

Apple Ipod Shuffle 2007

Apple Ipod Touch 2007

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2008 didnt see any big updates in this Music Player except memory addition in the iPod Shuffle
upto 2Gb and the iPod Nano Chromatic getting new interface along with games, accelerometer,
Auto-Rotated User Interface, Shake to Shuffle Songs etc. Along with this a series of colours
were available in this year and few iPod models were discontinued. iPod touch was redesigned in
terms of shape with the sides becoming more thinner and the player getting hidden bluetooth
feature which was available only when it was upgraded to OS3.0 version.

Apple Ipod Nano 2008

The 3rd Generation iPod Shuffle was launched in 2009 which was more small in size but bigger
in length with no controls on the players because the earphones cable was going to handle that. It
came with a feature called µVoiceOver¶ which would tell you the name of the track which is
being placed and this is quite useful because there is no display to read the track names.
Available in just 2 colors Black & silver it had a 4Gb memory capacity. Another big update was
in the iPod Nano series where in it got a Video Camera inbuilt within it to record videos at
30Frames/Second with a bigger display of 2.2Ǝ. Also featured a built-in FM Radio and live pause
feature in radio so that you dont miss any thing if you stop in the middle of any play. There have
been huge price drops and also changes in the speed of processor of the iPod Touch to make sure
its 50%+ more faster helping the users play games or run multiple applications easily.

Apple Ipod Shuffle 2009 Pcccc


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At Apple's September 9, 2009 event, a fifth generation iPod Nano was unveiled with reduced
prices on the larger model (at the time of release, the 8GB was priced at $149 and the 16GB at
$179), a larger, 56.3 millimeters (2.22 in) diagonal screen (up from 50.8 millimeters (2.00 in) in
third and fourth generation iPod Nanos), which is also wider, integrated video camera with 16
special effects, microphone, FM Radio with iTunes tagging (via RDS) multiple radio regions
including Americas, Asia, Australia, Europe, and Japan.

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The device now features a smaller 1.54 inch multi-touch screen with a lower resolution of
240x240 pixels but a higher pixel density of 220 pixels per inch, as opposed to the larger 2.2 inch
screen on the iPod Nano 5G. The device has a 0.39 watt-hour battery rated at 3.7 volts, giving a
capacity of 105mAh, and specified to give 24 hours of music playback on a single charge.

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Evolution of Macbook

The Macintosh Portable - September 1989

This computer wasn't exactly a laptop, but it was the first Apple computer to be considered truly
portable in that it folded up and could be (somewhat?) carried away. It's hard to believe that one
of the available models had no backlit screen, and the thing set you back $6,500. Which these
days will buy you a 12-core Mac Pro with a few add-ons at the Apple Store.

Powerbook 100 Series - October 1991

These were Apple's first real laptop. The design set the standard for what would later become
part of the typical consumer notebook. It added the space for the palm rests and placed the
trackball (later replaced with trackpads) in the middle, where it would sit between the wrists.

PowerBook Duo - 1992

This laptop was definitely compact for the time, and may be more along the lines of
the MacBook Air today. Wikipedia describes them as "very thin and lightweight laptops with a
minimum of features." How small was it? Try 4.1 pounds and about 10.9 x 8.5 at 1.4-inch thick.
That's a smaller footprint than many of today's laptops, but it's pretty thick and very heavy
compared to what many of us are used to these days.
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PowerBook 5300 Series - August 1995

These are described as the first Apple laptop to be equipped the PowerPC line of processors that
would power Apple computers for many years to come. Despite being a major upgrade over
previous generations of Apple laptops, this was regarded as one of Apple's worst products of all
time. It was notorious for its exploding batteries, hinge problems and heating issues.

PowerBook 1400, 2400 and 3400 - October/November 1996

These laptops were released about a year after the poorly-received PowerBook 5300 (also known
as theFireBook) and ran for $2,499. These notebooks were the first in Apple's line to feature a
CD-Rom Drive (Zip and the floppy drives were also available at the time). What was most
interesting about the computer was that the drive was swappable, so you could use any of the
three disc types with the computer. The feature was introduced with the 5300 line, which was
short-lived thanks to the problems it had.

PowerBook G3 - November 1997

This is when laptops started becoming more attractive. They were available with 12-, 13- and 14-
inch displays and featured a nicer, curvy design unlike past laptops from Apple, which were very
boxy in appearance.
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PowerBook G4 Titanium (TiBook) January 2001

This is when Apple started using metals for the outer-housing of their laptops. It was made out of
titanium, and became known lovingly by its owners as the TiBook. They were very slim for the
time at just one inch, and had the slot-loading optical drive.

PowerBook G4 Aluminum (AlBook) - January 2003

This was Apple design at its best, and would eventually set the tone for their future professional
laptops. Though looking back at our old Aluminum PowerBook G4 12-inch, the poor thing is
barely functional and looks ancient by today's standards, it was still one of our favorite laptops
ever. Apple stuck to this basic design while upgrading their processors over the years until
the MacBook Pro line was introduced.

MacBook Pro Line


When the laptops made the switch to Intel rather than PowerPC the name also changed. Apple
ditched the name PowerBook, and named their professional-grade laptops MacBook Pros.

Original MacBook Pro - January 2006

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There weren't very major changes as far as appearance went when the MacBook Pro was first
introduced. The name changed, the processor became an Intel (and became a good deal faster),
and Apple introduced their MagSafe power supplies.

MacBook Pro Unibody - October 2008 to present

This is the current model of MacBook Pro. The laptops have seen minor increases in
performance over the years, but the body has remained largely the same. It's the
popular unibody construction of the current Apple laptops, and has become the standard for the
company's notebooks.

The iBook Line


Apple's iBook line was introduced as a more consumer-friendly cost-effective line of computers.

iBook G3 (Clamshell) - July 1999

Yet another popular design by Apple. This laptop was the first in Apple's more consumer-
friendly approach to computing. The curvy, colorful design attracted several users. It was
definitely a fun, friendly design. Even if just aimed at non-professional computer users.
iBook G3 (Dual USB) - May 2001

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This color scheme would be used for future consumer-grade Apple Notebooks. It was a simple
white plastic casing. This particular model had the transparent finish, which would later be
abandoned. Still, the simple white design has stuck since.

iBook G4 - October 2003

The keys were greatly improved on this model. Anyone who remembers the iBook G3
(Dual USB) knows that the laptop had a pretty funky keyboard. It was a strange design molded
from a single piece of plastic...or at least it felt that way. It was pretty tough to describe, but it
didn't feel right. This was a vast improvement over its predecessor.

MacBook Line
Then was the jump to Intel. Like the PowerBook line, the iBooks took on a new name. They
became MacBooks. Let's take a look at those.

Original MacBook - May 2006

This computer came in both white and black. The particular model shown above was an
interesting design choice for Apple, because it was the only laptop they had released in black
since the PowerBook G3 almost ten years before. When the MacBooks were updated, the black
plastic design was also dropped.
Aluminum Unibody MacBook - October 2008

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This laptop was very short-lived, in a sense. It was the unibody aluminum MacBook. It took the
best of theMacBook Pro (metal casing) and the best of the MacBook (more consumer-friendly
cost) and put them together to make this laptop. Unfortunately, this didn't last long as it was
later rebranded as the new, base-line MacBook Pro. The bright side is that this smaller model
kept the pricing while picking up the Pro name.

Plastic Unibody MacBook - October 2009

Having personally skipped a few generations (PowerBook G4 up until this model) there was a lot
I hadn't seen in the evolution of Apple's notebooks. This is the model that currently sits on my
desk, and it's a pretty nice little computer. In fact, we like the design and price a bit better than
we do the introductory-level MacBook Pro. Works well enough for anything we do with the
computer.

MacBook Air Line


MacBook Air - January 2008

Apple introduced the MacBook Air in January 2008. The laptop was extremely thin, but users
were still reluctant to say goodbye to the optical drive. That, combined with the asking price and
slower speeds made it a very undesirable computer (and issues that would plague it later). Yes, it
was slim, but that alone wasn't enough to entice most users.

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MacBook Air (Current Model) - October 2010

This is a sweet little computer. It's everything that the original was hoping to be and more. The
price was greatly reduced, with the introductory model setting users back $999, which is about as
much as the current MacBook, and it made huge improvements over the original by adding a
solid state drive (SSD) as standard and slimming down even further. Some criticize the weak
storage capabilities of the computer, but it makes for a very nice travel companion.

Iphone Evolution

The iPhone was released on June 29, 2007 in the United States where hundreds of people were
reported to have queued outside Apple and AT&T retail stores days before the device's
launch; with many stores reporting stock shortages within an hour. To prevent a repeat of
the PlayStation 3's launch, which caused burglaries and even a shooting, off-duty police officers
were hired to guard stores overnight. It was later made available in the United Kingdom, France,
and Germany in November 2007, and the Republic of Ireland and Austria in the spring of 2008.
In the United Kingdom, the original iPhone was released at 6.02pm to relate to the exclusive
carrier 02 who were the only original carriers to supply the phone in the UK. Six out of ten
Americans surveyed said they knew the release date of the iPhone.

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The iPhone 3G is the second generation of iPhone. It was the successor to the original iPhone,
and is succeeded by the iPhone 3GS. Introduced on June 9, 2008 at the WWDC 2008 at
the Moscone Center, San Francisco. The 3G was very similar to its predecessor, containing the
same 2 MP camera and no support for video recording, and its performance was limited by the
same 128 MB eDRAM memory unit. Nevertheless, the 3G featured several improvements over
the original. It supported Assisted GPS, 3G data and Tri-bandUMTS/HSDPA.

The iPhone 3G runs Apple¶s iOS operating system, the same operating system used on
previous iPhones, the iPad, the Apple TV, and the iPod Touch. It is primarily controlled by a
user¶s fingertips on the multi-touch display, which is sensitive to fingertip contact. Without
modification, the iPhone restricts users from running any software that is not explicitly approved
by Apple and distributed via its App Store. Doing so could potentially cause issues with software
functionality which may not be covered under warranty.

The iPhone 3G no longer receives software updates from Apple as of March 11, which was the
date iOS 4.3 was released. It is no longer supported.

The iPhone 3GS is the third generation of iPhone designed and marketed by Apple Inc. It was
introduced on June 8, 2009 at the WWDC 2009 which took place at the Moscone Center, San
Francisco.

Its features primarily consist of faster performance, a camera with higher resolution and video
capability, voice control, and support for 7.2 Mbit/s HSDPA downloading (but remains limited

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to 384 kbps uploading as Apple had not implemented the HSUPA protocol). It was released in
the U.S., Canada and six European countries on June 19, 2009, in Australia and Japan on June
26, and internationally in July and August 2009.

The iPhone 3GS runs Apple's iOS operating system, as is used on the iPad and the iPod touch. It
is primarily controlled by a user's fingertips on a multi-touch display.

The iPhone 4 is a touchscreen smartphone developed by Apple. It is the fourth


generation of iPhone, and successor to the iPhone 3GS. It is particularly marketed for video
calling, consumption of media such as books and periodicals, movies, music, and games, and for
general web and e-mail access. It was announced on June 7, 2010, at the WWDC 2010 held at
the Moscone Center, San Francisco, and was released on June 24, 2010, in the United States, the
United Kingdom, France, Germany and Japan.

The iPhone 4 runs Apple's iOS operating system, the same operating system as used on previous
iPhones, the iPad, and the iPod Touch. It is primarily controlled by a user's fingertips on
the multi-touch display, which is sensitive to fingertip contact.

The most noticeable difference between the iPhone 4 and its predecessors is the new design,
which incorporates an uninsulated stainless steel frame that acts as the device's antenna. The
internal components of the device are situated between two panels of chemically
strengthened aluminosilicate glass. It has an Apple A4 processor and 512 MB of eDRAM, twice
that of its predecessor and four times that of the original iPhone. Its 3.5-inch (89 mm) LED
backlit liquid crystal display with a 960×640 pixel resolution is marketed as the "Retina
Display".

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The iPad is a line of tablet computers designed, developed and marketed by Apple Inc. primarily
as a platform for audio-visual media including books, periodicals, movies, music, games, and
web content. Its size and weight falls between those of contemporary smart
phones and laptop computers. The iPad runs the same operating system as the iPod Touch and
iPhone²and can run its own applications as well as iPhone applications. Without modification,
and with the exception of websites, it will only run programs approved by Apple and distributed
via its online store.

Like iPhone and iPod Touch, the iPad is controlled by a multitouch display²a departure from
most previous tablet computers, which used a pressure-triggered stylus²as well as a virtual
onscreen keyboard in lieu of a physical keyboard. The iPad uses a Wi-Fi data connection to
browse the Internet, load and stream media, and install software. Some models also have
a 3G wireless data connection which can connect to HSPA data networks. The device is
managed and synced by iTunes on a personal computer via USB cable.

Apple released the first iPad in April 2010, and sold 3 million of the devices in 80 days. During
2010, Apple sold 14.8 million iPads worldwide, representing 75 percent of tablet PC sales at the
end of 2010. By the release of the iPad 2 in March 2011, more than 15 million iPads had been
sold ² more than all other tablet PCs combined

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Apple TV

First generation
Within the first week of presales in January 2007, Apple TV was the top selling item at
the Apple Store. Orders exceeded 100,000 units by the end of January and Apple began ramping-
up to sell over a million units before the 2007 holiday season. Analysts began calling it a
"DVD killer" that could enable multiple services. Analysts also predicted that Apple could sell
up to 1.5 million units in the first year. Besides the Apple Store, Best Buy was one of the first
retailers to carry the device; Target and Costco followed shortly thereafter.

Two months into sales, Forrester Research predicted that Apple would only sell a million Apple
TV units, because consumers prefer advertisement-supported content over paid content. Forrester
predicted that cable companies would be the clear winners over content providers such as the
iTunes Store. Shortly after, Apple released YouTube functionality and Jobs stated that Apple TV
was a "DVD player for the Internet". Market analysts immediately saw that YouTube on Apple
TV "provides a glimpse of this product's potential and its future evolution", but overall, analysts
had mixed reactions regarding the future of Apple TV. Some negative reactions followed after
Jobs referred to the device as a "hobby", implying it was less significant than the Macintosh,
iPod, and iPhone.

In the fourth quarter of 2008, sales were triple that of the fourth quarter of 2007.

In Apple's first-quarter 2009 financial results conference call, acting chief executive Tim Cook
stated that Apple TV sales increased three times over the same quarter a year ago. Cook
mentioned that the movie rental business was working well for Apple, Apple would continue
investment in movie rentals and Apple TV, but Apple TV is still considered a hobby for the
company. Due to the growth of digital TV and consumers turning to Internet media services, an
analyst predicted sales of 6.6 million Apple TVs by the end of 2009.

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Second generation

In September 2010, Apple announced a second-generation version of the Apple TV. About one
quarter of the size and one third of the price of the original Apple TV, the new device can stream
rented content from iTunes and video from computers or iOS devices via AirPlay. The new
version no longer has the hard drive; however, it does have an undocumented internal 8 GB flash
storage, speculated to be used for smoother playback of streamed media. All content is drawn
from online or locally connected sources.
The second generation sold 250,000 units in the first two weeks it was available. On December
21, 2010, Apple announced that they had sold 1 million units.

The Apple TV has been a bust for several reasons. The Apple TV is fettered to the
embarrassingly anemic and expensive library of third-rate movies available in the iTunes Store.

People already had huge amounts of music when the iPod came along. The Apple TV could have
been in a similar situation with modern file-sharing technologies like BitTorrent and Usenet, but
it¶s designed to play video encoded only in H.264 and protected H.264 (the locked format used
by the iTunes Store).

These limited video formats aren¶t commonly found on the file-sharing networks. One of the
main hacker forums, AwkwardTV, makes it clear it does not advocate using Apple TV to watch
pirated content.

The problem is that iTunes on Windows is just terrible for watching videos, It¶s super easy to
acquire almost any video content, from popular Korean soap operas to obscure science
documentaries. There¶s been an explosion recently of TV shows and movies online.

Apple TV is an odd device. It can't browse the Web for online video, and what it draws from
iTunes is tied up with movie studios' distribution rules. However, at the moment, it doesn't need
to be everything to everyone. Consider it Apple's foot in the living room door. Regardless of
whether Apple TV makes an appearance on Sept. 9, odds are it's waiting for just the right time to
reinvent itself.

Various industry experts have been predicting for years that Apple would eventually produce an
all-in-one Apple TV unit -- the screen, the hardware, the software. Basically, glue an Apple TV
to the back of a flat-screen TV and integrate the remote.

Either way, it's been more than two years since there's been any significant hardware update,
though Apple has released a few software updates from time to time.

So what about the Apple TV? CEO Steve Jobs once famously dismissed it as a "hobby," but
Apple lovin' fans tend not to believe him. In financial reports to Wall Street, Apple is
noncommittal about the product, and writers and analysts who tend to have beefs with Apple or
affiliations with other companies have a tendency to note it as an example of an Apple failure,
most usually in passing when they're talking about something else, like a possible Apple tablet

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device or some other HDTV extender or similar media device that's been released by another
company.

Why Is the Apple TV Hobbled?

The Apple TV an astoundingly easy-to-use and powerful HDTV extender device ... and yet it's
irritatingly hobbled at the same time. It links seamlessly to iTunes, lets you buy and rent movies
and TV shows online via iTunes or the Apple TV device itself, and it lets you move those
movies to and from iPods and iPhones for your viewing pleasure. You can even watch video in
720p HD, which upscales surprisingly well on 1080p HDTVs, and the standard definition
content is very watchable, too. It's not as good as Blu-ray, of course, but the Apple TV and
iTunes ecosystem is much more portable than Blu-ray and DVDs. It's all about convenience.

While we're talking video, there are also a lot of free podcasts, video podcasts, and university-
quality lectures ready to run on the Apple TV. The point: There's plenty of available high-quality
content.

Meanwhile, the Apple TV does a superb job of showing off photos. It syncs automatically with
iPhoto, and when you add new photos to iPhoto, the Apple TV will wirelessly snag them and
have them ready for viewing. The built-in slide show options are slick, and while most newer
HDTVs have SD card slots that will let you pop in and display photos, the Apple TV has a hard
drive that will hold thousands of high-quality photos -- and in my experience, tends to create a
more pleasing slide show, too.

And there's music. It's easy to listen to tunes, which can be hooked up to your home theater
speaker system, and let a photo slideshow run at the same time. Nice. Instead of snapshots that
are taken and lost to some computer hard drive (because, really, who's printing them out and
putting them in albums these days?), they show up for the viewing pleasure of friends and
family. Besides, your photos -- at least, my photos -- have a tendency to remind me what's really
important about life. Once you try making your slide shows ubiquitous in the your daily life,
you'll understand what I mean.

It also lets you view YouTube videos or MobileMe or Flickr galleries, but it doesn't let you
access other streaming video Web sites, run a browser, or let you check your email. It's not a
home theater PC, just this weird box in the middle, and I think that's why it gets flack.

There's also a tendency to criticize the limitations the Apple TV as if they were Apple's
limitations -- and this happens to other devices, too. Take, for instance, the fact that users can
only rent movies for a 24-hour period after they start watching them. This is not Apple's
limitation; this is a movie industry rights management limitation. Want to rent a movie on-
demand from Dish Network? Same rules apply.

So what about a Web browser that could run Flash or Silverlight and let you stream online video
content to your HDTV? Here's an area where Apple seems disinclined to play ball -- assuming
the Apple TV hardware components are capable of delivering a long-term joyful experience,
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online streaming lets consumers leave Apple's iTunes playground. I'm sure Apple isn't interested
in that.

Of course, online streaming would mean that Internet service delivery problems or cable ISP
traffic throttling could create a bad user experience for Apple TV owners, who might blame the
device and not their carrier. (In-home streaming over your WiFi network is excellent, by the way
-- the quality is great and I've never had a hiccup.)

So Where Does That Leave Consumer Today?

The Apple TV enjoys what I would call a healthy enthusiast community of users who've hacked
and upgraded the hard drives in their devices. Google "Apple TV hack" and you'll see what I
mean.

Meanwhile, Apple may be caught between a rock and a hard place. An upgraded model capable
of browsing the Web would let consumers bypass iTunes purchases, and if it came with a nice
keyboard option, it could replace some Macs in the home. If Apple could navigate the byzantine
digital rights issues with movie studios and production companies and offer a subscription
solution to content, the Apple TV could take off and be more profitable than via a simple
hardware margin.

Regardless, it's really clear that Apple is a consumer-focused company and has made billions on
selling media, and where's the next generation of convergence? The living and in mobile devices.
So somehow, some way, Apple is going to ensure that it has a solution that plays well with
HDTVs ... and at some point, when the manufacturing costs and content management rights
issues converge in a way that makes sense, Apple will just build its own all-in-one Apple TV.

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Data Analysis
For Apple Users ± 50 Apple users were given the questionnaire to be filled. Due to lack of
sample size, the samples are mainly confined to students in the age group of 20-30.

Table - I
Apple Products used By Consumer

Product No. Of User


Macpro 6
Macbook 8
Iphone 11
Ipod 23
Ipad 2
Apple Tv 0
Total 50

Conclusion ± The most used product from Apple is Ipod which is also their highest selling
product. Few people use Iphone and number of people who use Macbook or Macpro is very
limited confined to business class and devoted consumer only. Apple tv is not used by anyone in
the sample size.

Table II
Usage of Apple Product

Period No. Of User


Less than 6 Months 8
6 months ± 2 years 17

2 ± 4 years 13

More than 4 years 12


Total 50

Conclusion ± Most of the consumer have been using their Apple product for 6 month ± 2 years.
Consumer who have been using Apple product for 2-4 years and more are the ones which have
older version as ipod have a life of around 4 years.

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Table III
Consumer responses toward various statements about Apple and Themselves

Question Strongly Disagree Neutral Agree Strongly Total


Disagree Agree
I am proud to tell others that I 0 2 5 17 26 50
own Apple Product
I would recommend Apple to 4 6 12 14 14 50
other
I prefer to pay more for high 13 9 11 8 9 50
quality of Apple Product
Compare to other Brand Apple 0 0 9 17 24 50
has highest quality
Apple provide value added 16 13 8 9 4 50
feature on its product
For me it is hard to switch to 6 4 13 9 18 50
other brands
Apple offers good value for the 8 6 13 15 8 50
price I paid
Apple fulfills his obligation 5 13 14 10 8 50
towards the customer
Apple product matches my 0 0 9 16 25 50
lifestyle and taste.
Overall I am a customer who is 7 11 8 13 11 50
very loyal to Apple.

Conclusion ± Apple product owners are very loyal to its brand and feel proud in showing of their
Apple product. One common complaint that almost all consumer have is that of value added
features and price of their product. They find that competitor offers the same features in their
product at fewer prices. Apple charges more for their innovative design and feel.

Table IV
Words describing relationship between Apple and Consumer

Statement No. of People


A brand for me 17

A brand that helps to live life the way I 23


want

A fun brand 14

A brand that fits all my areas of lifestyle 32

An innovative brand 11
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A brand that keeps me connected 17

A brand for business people 9


A brand that I am proud to own 27

Total 150

Conclusion ± Most of the people find that Apple product are very trendy and match their
lifestyle. It makes them more fashionable and product also fulfills their need. The consumers are
proud to own an Apple product which let them have fun on the go.

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For Non Apple Users ± 50 Non-Apple users were given the questionnaire to be filled.
Due to lack of sample size, the samples are mainly confined to students in the age group of 20-
30.

Table I
Brand which comes to consumer mind when they think of High-end MP3/PVP

Features Reliability Service Accessibility Safety


Apple 18 11 13 19 16
Creative 17 12 7 12 11
Cowon 4 9 9 4 13
Sony 6 14 13 9 7
Philips 5 4 8 6 3

Conclusion ± Most of the Non-consumer rank Apple high in terms of features, service,
Accessibility and Safety. The only close competitor is creative and Sony

Table II
Brand which comes to consumer mind when they think of High-end cell phones

Features Reliability Service Accessibility Safety


Apple 14 13 8 5 5
Blackberry 18 9 8 13 19
Nokia 7 16 20 17 8
HTC 9 8 5 6 10
Sony 2 6 9 9 8
Ericsson

Conclusion ± The non-consumer rank Blackberry and Nokia high when it comes to High-end
Phones. Apple lack features of Blackberry while Nokia score in terms of Service and
Accessibility

Table III
Brand which comes to consumer mind when they think of High-end desktops

Features Reliability Service Accessibility Safety


Apple 19 17 10 6 19
Dell 23 18 24 27 16
HP 8 15 16 17 15
Acer 0 0 0 0 0
Asus 0 0 0 0 0

Conclusion ± Dell and HP being the market leader scores high when it comes to high-end
desktop. Also Dell features customized desktop which is not offered any other competitor

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Table IV
Brand which comes to consumer mind when they think of High-end Laptops

Features Reliability Service Accessibility Safety


Apple 14 17 6 6 5
Dell 14 14 24 21 16
HP 13 8 13 16 18
Acer 0 0 0 0 0
Sony 9 11 7 7 11

Conclusion ± When it comes to high-end Laptops, Dell and Hp scores the highest again,
Followed by Sony and Apple.

Table V
Brand used by consumer in Various Product categories

Brand
MP3/PVP player Sony ± 12 Consumer
Desktop Dell ± 27 Consumer
Laptop Lenovo ± 38 Consumer
Cell Phone Blackberry ± 13 Consumer

Conclusion ± Lenovo being provided from college is used by majority of students and also
Blackberry is mostly used by non-apple user. In MP3/PVP segment most consumer uses Sony
while Dell is used in the most household as desktop

Table VI
Consumer responses toward various statements about Apple and Themselves

Question Strongly Disagree Neutral Agree Strongly


Disagree Agree
Apple products have high technology. 13 12 9 11 5
Apple products use good material in 4 7 8 13 18
manufacturing.
I can quickly recall the symbol or logo 0 0 0 14 36
of Apple.
When I think of Apple brand, it 9 13 4 10 14
provides concept of the best product in
my mind.
I have the positive attitude toward 3 7 12 16 12
Apple
Apple offers good value for the price 11 8 4 14 13
they charge.

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When I want to change to another 18 11 3 6 12
brand, it incurs cost to me
Compared to other product, Apple 17 15 4 8 6
product have more features

Conclusion ± Most of the Non Consumer agree that though Apple product have high build
quality and design they lack features. They are best in what they do but they do very less.

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Finding and Analysis
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Main aim of any research, which is conducted in the market place, is to bring in the light hidden
and basic facts, which effect or can affect the business of company in any mode directly and
indirectly. These hidden truths and basic facts, which are outcomes of the research conducted,
are known as findings. The information gathered from the market, which can be accountable in
the achievement of the objective for the company is also a part of the findings. The result of the
assigned project in management studies is also a part of it.

The findings of the project are as follows:

1.c Aggressive promotional strategy is used by Apple


2.c Apple is the market leader in MP3/PVP segment with almost no competitor though it
competed heavily with Dell and HP in Desktop and Laptop segment
3.c People are not very much aware about other offerings like software Development. They
think that Apple deals only in Desktop, laptops and MP3/PVP sector
4.c Apple, Sony, Dell, HP are the companies that are top in the minds of brand oriented and
Brand Aware Customer.
5.c Cost and quality are two major factors that are taken into consideration by people making
the purchase.
6.c People are concerned more about after sale service which is a USP for Apple along with
its wide distribution.
7.c Apple scores heavily on design and they are the best at what they do, though they do less.
8.c Apple being very expensive and though they don¶t have huge markets share in Desktop
and Laptop Segment.
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Suggestions and Recommendations
c
1.c Apple has good brand image in the field of MP3/PVP. But Apple is not popular in Laptops and
Pcs. Company should also promote these products and utilize its brand image.

2.c Apple is not advertising much for its product frequently in television channel etc. advertising
should be made frequent to let the people remembered the name of Apple.

3.c Relation between the customer and company is the base of growth for any company. Company
should maintain good relationship with its big customers such as institution, corporate, school,
colleges and should also have good relation with the end users. Company can send cards and
invitation to the customer from time to time or on certain occasion.

4.c Hoarding of company product should be kept at prime location where maximum people can see
it.

5.c Until and unless after sale service of the company is not good, it is not possible for the company
to increase the sale. Apple though has very efficient and effective after sale service but there are
areas of improvement.

6.c iPod is considered to be a trend setter and one of the most wanted items for the teenagers. This
image must be enhanced to even adults owning an iPod and associating with it. It is also meant
for people who like to be simple, and that is why the design of the iPod is simple. But this aspect
is forgotten by the consumers and should be revived.

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Conclusion

Apple is a market leader in the fields of MP3/PVP. It is No. 1 Company from the inception of the
product and it hopes to continue this trend in future. But to sustain this leadership company has
to improve its advertising policy.

Most of the people associate Apple with hardware products and very few know that Apple also
provide software services. They believe that Apple is typically a hardware company hence;
Apple has to break its myth and provide itself in other fields too.

The marketing strategies used by Apple Inc. to promote iPod are not sufficient as the competitors
are rising. There are many aspects of iPod which are yet to be explained to the remaining market.
These aspects can be shown by applying different marketing strategies explained below.

1) iPod has created a niche of its own, and formed a community which includes all iPod owners
sharing music files, podcasts, videos, etc. This aspect must be highlighted in the marketing
strategies, as the people today are in search of belonging to a group and want to get rid of the
isolated world they are in. Therefore, more events, competitions, group meetings, fun fairs
should be organized by Apple where people of similar interest can meet up and share their
interests.

2) The advertisements for iPod mostly consist of teenagers and people who are stressed and want
to comfort them by listening to music. This target market is very limited as travelers, people
exercising and playing sports, working, walking, doing any form of outdoor activity, and also
people indoors can be users of iPods. If advertisements targeting these groups are shown on
television and newspapers, it can increase the sales of the iPod.

3) Apple is well known for not keeping discount offers or bundles. This can be positive and
negative. The positive is the brand image is not hurt and therefore, it shows high price=high
quality. But there are a lot of people who buy products only when there is a discount offer or a
sale going on. To attract such customers, Apple should provide seasonal sales.

4) Apple should concentrate more on emotional appeal of the consumers. The iPod accessories
are introduced by 3rd party and not by Apple itself. This way, apple is losing on a big chunk of
market which can generate heavy revenues for the company as many consumers like
accessorizing their iPod according to their likings.

5) There are many versions of iPods and each iPod has its own specialty. iPod should provide
proper product differentiation in its catalogues, internet, and television ads, so that the consumers
can make a rational decision and associate the iPod with their lifestyle.

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Bibliography
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~c Consumer Behavior: Building Marketing Strategy (Irwin/Mcgraw-Hill Series In
Marketing)
~c Research Methodology ± C.R. Kothari
~c Marketing Research ± G.C.Berry
c

Websites
~c Apple - http://www.apple.com
~c Wikipedia - http://www.en.wikipedia.org
~c PC magazine - http://www.pcmag.com/article2/0,2817,2037089,00.asp
~c Computer World - http://www.computerworlduk.com/indepth/infrastructure/1099/macworld-
apples-macbook-air--evolution-not-revolution/
~c Maclist - http://www.maclist.net/2010/03/19/why-apple-is-so-innovative/
~c Ibummed - http://ibummed.com/uncategorized/consumer-behavior-report-apple-ipod/c
c
Magazine
~c Business Today - 1. Apple Integrated Music offering«««.
2. Fresh Apples

~c Business World ± 1. How does Apple do it by Mala Bhargava


2. Apple Has 95% of Tablet Market

~c Outlook - 1. Apple of the Eye by REIHAN SALAM


2. Apple¶s No-show

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Questionnaire (For Apple Users)
1.c Gender
Male
Female

2.c Age
Less than 20 years
20 ± 30 years
31-40 years
More than 40 years

3.c Occupation
Student
Businessman
Government Officer
Private Officer

4.c Which Apple Product do you use?


MacPro
MacBook
Iphone
IPad
IPod
Apple tv

5.c You have used Apple products for


Less than 6 months
6 months ± 2 years
2 ± 4 years
More than 4 years

6.c Please rate your response toward Apple by making a choice in the box that is
corresponding with your feeling.

Question Strongly Disagree Neutral Agree Strongly


Disagree Agree
I am proud to tell others that I own
Apple Product
I would recommend Apple to other
I prefer to pay more for high quality of
Apple Product
Compare to other Brand Apple has
highest quality
Apple provide value added feature on
its product

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For me it is hard to switch to other
brands
Apple offers good value for the price I
paid
Apple fulfills his obligation towards
the customer
Apple product matches my lifestyle
and taste.
Overall I am a customer who is very
loyal to Apple.

7.c Which is Apple¶s biggest competitor in Consumer electronics segment and why?

8.c Which is Apple¶s biggest competitor in software segment and why?

9.c Select 3 words which describe your relationship with Apple


a)c A brand for me
b)c A brand that helps to live life the way I want
c)c A fun brand
d)c A brand that fits all my areas of lifestyle
e)c An innovative brand
f)c A brand that keeps me connected
g)c A brand for business people
h)c A brand that I am proud to own

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For Non Apple User
1.c Gender
Male
Female

2.c Age
Less than 20 years
20 ± 30 years
31-40 years
More than 40 years

3.c Occupation
Student
Businessman
Government Officer
Private Officer

4.c You didn¶t bought Apple Product because

5.c Which brand comes to you mind when you think of high end MP3/PVP player and why?

Features Reliability Service Accessibility Safety


Apple
Creative
Cowon
Sony
Archos

6.c Which brand comes to you mind when you think of high end cell phone and why?

Features Reliability Service Accessibility Safety


Apple
Blackberry
Nokia
HTC
Sony
Ericsson

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7.c Which brand comes to your mind when you think of high end desktop and why

Features Reliability Service Accessibility Safety


Apple
Dell
HP
Acer
Asus

8.c Which brand comes to you mind when you think of high end laptops and why?

Features Reliability Service Accessibility Safety


Apple
Dell
HP
Acer
Sony

9.c Which brand do you use for

Brand
MP3/PVP player
Desktop
Laptop
Cell Phone

10.cPlease rate your responses in regard to the following question

Question Strongly Disagree Neutral Agree Strongly


Disagree Agree
Apple products have high technology.
Apple products use good material in
manufacturing.
I can quickly recall the symbol or logo
of Apple.
When I think of Apple brand, it
provides concept of the best product in
my mind.
I have the positive attitude toward
Apple
Apple offers good value for the price
they charge.
When I want to change to another
brand, it incurs cost to me
Compared to other product, Apple
product have more features

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