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Magician class STAT POINT STR Each point gives HP +10 and HP recovery +2 DEX Each point gives

s Critical +0.8, Defense +4 and Avoid +0.4 INT Each point gives Attack +3, MP +12, MP recovery +3

You can be creative and come up with a combination of skill sets of your own but here are three types of example skill sets in which you can choose to develop: 1. ALL INT: The strongest and powerful magician with great damaging skills. (Tip: This skill is very hard to achieve as the user must obtain such items like rare armor and rare shoes. Also, in order to compete in the boss stage, you should boost up Strengthening +3). Although its hard to achieve the highest level, the game becomes very easy even in Hard mode. 2. 3. STR +1, ALL INT: Less damage rate than ALL INT but better survival rate DEX +1, ALL INT: Higher Critical hit rate than ALL INT. There a chance of getting double Critical hit so this skill set might actually have higher damage rate. However, there are many items that increases DEX point so there might be no need to increase DEX at all. SKILL Magician Dash attack ( + attack)- Command At default, MP -6 and additional damage of 6%. The maximum level it reaches is level 30. The caster will dash forward and make an attacking move. Tip: Magicians are not required to attack in a close range so dont try to get too close to the enemy. Stomp (Jump + + attack)- Command At default, MP -6 and additional damage of 6%. The maximum level it will reach is level 30. This skill will have the attacker jump and stomp on enemies with a powerful attack. Tip: This skill is useful when fighting stage 1 boss that attacks with mushroom bombs. Firebolt- Active At default, MP -16 and additional damage of 40%. The maximum level it will reach is level 10. This skill will enable the caster to throw a fireball. Tip: It is useful in the first stage so try not to increase after the first upgrade. At default, duration is 150F and each point increases 20F. The maximum level is 10. Awakening- Active

Mage Meditation- Passive Permanently increase skill escape rate. No MP is used and the maximum level is 10. Fire Armor- Active At default, MP -200 and the maximum level is 5. This skill summons a fire armor to reflect the attack towards the attacker. Cyclone- Active At default, MP -20 and additional damage of 80%. The maximum level is 15. Cyclone makes the enemy not able to move past the location the skill is used. Firewall- Active At default, MP -40 and additional damage of 60%. The maximum level is 20. With the fire exploding from the ground, enemies suffer damage for a period of time. Sorceress Regeneration- Passive Permanently increase HP/MP recovery rate. No MP is used and the maximum level is 5. Invisibility- Active At default, MP -200 and the maximum level is 20. The player becomes invisible for a period of time. Cyclone- Active At default, MP -30 and additional damage of 80%. The maximum level is 15. Cyclone makes the enemy not able to move past the location the skill is used. Heal- Active At default, MP -80 and the maximum level is 20. The health is recovered for a certain percentage of the maximum health. War Mage Mana Return- Passive Permanently decrease the MP used for all skills. No MP is used and the maximum level is 10. Amplification- Active At default, MP -400 and the maximum level is 15. Temporarily increase the skill damage rate. Fireball- Active At default, MP -30 and additional damage of 10%. The maximum level is 30. This skill bursts out three fireballs.

Explosion- Active At default, MP -56 and additional damage of 35%. The maximum level is 30. This skill will have explosion go off in front and back of the enemies.

Wizard Expectation- Passive Permanently increase maximum Mana gauge. No MP is used and the maximum level is 10. Mana Acceleration- Active At default, MP -400 and reaches maximum level of 15. This skill will temporarily accelerate Mana recovery. Ice Shackle- Active At default, MP -30 and additional damage of 45%. The maximum level it reaches is at level 30. Ice Shackle will create a layer of ice in front of the enemies. Initialize- Active At default, MP -84 and the maximum level goes up to level 30. This will temporarily decrease the skill recovery duration. Arcmage Fire Mastery- Passive Permanently increase the Critical hit rate. No MP is used and the maximum level is 20. Mana Reduction- Active At default, MP -600 and the maximum level is at 30. This skill will temporarily decrease the mana used for performing Skills. Fire Wave- Active At default, MP -80 and additional damage of 50%. The maximum it reaches is at level 40. This will shoot out a powerful laser beam. Meteor- Active At default, MP -150 and additional damage of 30%. The maximum it reaches is at level 40. This will summon a giant meteor. Warlock Consume Mana- Passive Permanently increase MP used for all Skills. There is no MP used and level 20 is the maximum it reaches. Ice Barrier- Active At default, MP -600 and level 30 is the maximum it reaches. This skill will create ice barrier surrounding the caster.

Ice Inferno- Active At default, MP -80 and additional damage of 35%. Level 40 is the maximum level this skill will reach. Ice Inferno will shoot out sharp ice to the front and back of the caster.

Ice Age- Active At default, MP -150 and additional damage of 30%. Level 40 is the maximum level this skill will reach. This skill will fire sharp pieces of ice randomly into the space.

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