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--- General features --Requested API:

Automatic
Graphics card:
ATI Radeon HD 4350 (Microsoft Corporation WDDM 1.1)
Graphics driver:
atiumdag.dll - 8.14.10.630
Driver qualification: Newer than qualified!
HW TV Out:
No
Free video Memory:
1019MB
Max Texture Size:
8192,8192
PShader Version:
3.00 (Effects&ColorConversion)
VShader Version:
3.00
--- Special features --Anisotropic filtering: up to x16
Seperate alpha blender: Yes in Hardware
--- Configurations --Resolution:
NTSC
Render API used:
DX9
3D Hardware used:
Yes
YUY2 AUX Buffers:
30
RGBA AUX Buffers:
20
Recursive Buffers:
8
Output Buffers:
15
--- System rating --Overall rating
SD Playback
SD & video IO
HD Playback

:
:
:
:

passed
passed
passed
failed

PAL
DX9
Yes
30
20
8
15

720p
DX9
Yes
30
20
8
15

1080i
DX9
Yes
30
20
8
15

1080p
DX9
Yes
30
20
8
15

(4.77)
(3.17)
(11.14)
(0.00)

--- System validation --Passed:


28
Errors:
46
(2 ,3 ,4 ,5
,28 ,31 ,32 ,33 ,34 ,35 ,36 ,37 ,38 ,39 ,40
,50 ,53 ,54 ,55 ,56 ,61 ,62 ,67 ,68 ,69 ,70
Warnings:
4
(14 ,30 ,64

,11
,41
,75
,78

,12 ,15 ,16 ,18 ,19 ,20 ,21 ,27


,42 ,43 ,44 ,45 ,46 ,47 ,48 ,49
,76 )
)

__________________________________Detailed Report_______________________________
__________
AppVersion: Check3D - V2.1.0.4 started.
System
: 2 CPUs found
Date&Time : 06/10/2011 21:39
ScriptVer.: 1.04
Resolution: 720x576i @ DirectX9 - IL-Field render
Device:
ATI Radeon HD 4350 (Microsoft Corporation WDDM 1.1)
- [atiumdag
.dll - 8.14.10.630 (Newer than qualified!)] - [954F,1002]
Config:
Hardware, PS3.00, SeperateBlending=Hardware. VidMem=1019MB, (RGB,YUV
,REC,OUT)=(20,30,8,15), ILPP
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckB&WLine
1.2% off
In-RGBA32, Out-RGBA,B&G&W interlaced,CheckB&G&WLine
red = worst(4 off,78117pels~18.8%, Loc:(0,2)x(717,572)) - (0,2)x(717,572)
green = worst(4 off,78117pels~18.8%, Loc:(0,2)x(717,572)) - (0,2)x(717,572)
blue = worst(4 off,78117pels~18.8%, Loc:(0,2)x(717,572)) - (0,2)x(717,572)
alpha = passed.

1.2% off
In-RGBA32, Out-RGBA,B&G&W Vert Lines,CheckB&G&WVLine
red = worst(4 off,50086pels~12.1%, Loc:(6,9)x(703,567)) - (2,9)x(707,567)
green = worst(4 off,50086pels~12.1%, Loc:(6,9)x(703,567)) - (2,9)x(707,567)
blue = worst(4 off,50086pels~12.1%, Loc:(6,9)x(703,567)) - (2,9)x(707,567)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,2xB&W interlaced,Check2xB&WLine
red = worst(4 off,205923pels~49.7%, Loc:(0,2)x(717,574)) - (0,2)x(717,574)
green = worst(4 off,205923pels~49.7%, Loc:(0,2)x(717,574)) - (0,2)x(717,574)
blue = worst(4 off,205923pels~49.7%, Loc:(0,2)x(717,574)) - (0,2)x(717,574)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,2xW&B interlaced,Check2xW&BLine
red = worst(4 off,205923pels~49.7%, Loc:(0,2)x(717,574)) - (0,2)x(717,574)
green = worst(4 off,205923pels~49.7%, Loc:(0,2)x(717,574)) - (0,2)x(717,574)
blue = worst(4 off,205923pels~49.7%, Loc:(0,2)x(717,574)) - (0,2)x(717,574)
alpha = passed.
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckBlack [UpperOnly]
passed...

In-RGBA32, Out-RGBA,B&W interlaced,CheckWhite [LowerOnly]

passed...

In-RGBA32, Out-RGBA,W&B interlaced,CheckW&BLine

passed...

In-RGBA32, Out-RGBA,W&B interlaced,CheckWhite [UpperOnly]

passed...

In-RGBA32, Out-RGBA,W&B interlaced,CheckBlack [LowerOnly]

1.2% off
In-RGBA32, Out-RGBA,B&W Checkerpat,CheckB&WPat
red = worst(4 off,193513pels~46.7%, Loc:(1,2)x(717,574)) - (1,2)x(717,574)
green = worst(4 off,193513pels~46.7%, Loc:(1,2)x(717,574)) - (1,2)x(717,574)
blue = worst(4 off,193513pels~46.7%, Loc:(1,2)x(717,574)) - (1,2)x(717,574)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,B&W vert. line,CheckB&WVertLine
red = worst(4 off,193513pels~46.7%, Loc:(1,2)x(717,574)) - (1,2)x(717,574)
green = worst(4 off,193513pels~46.7%, Loc:(1,2)x(717,574)) - (1,2)x(717,574)
blue = worst(4 off,193513pels~46.7%, Loc:(1,2)x(717,574)) - (1,2)x(717,574)
alpha = passed.
passed... In-RGBA32, Out-Screen,W&B interlaced,CheckHorz
passed (S1) In-RGBA32, Out-Screen,B&W vert. line,CheckVert
red = worst(4 off,193513pels~46.7%, Loc:(1,2)x(717,574)) - (1,2)x(717,574)
green = worst(4 off,193513pels~46.7%, Loc:(1,2)x(717,574)) - (1,2)x(717,574)
blue = worst(4 off,193513pels~46.7%, Loc:(1,2)x(717,574)) - (1,2)x(717,574)
alpha = passed.

1.2% off
In-RGBA32, Out-RGBA,ColorPattern,CheckColor
red = worst(4 off,68pels~0.0%, Loc:(239,508)x(1,68)) - (239,144)x(300,432)
green = worst(4 off,68pels~0.0%, Loc:(239,508)x(1,68)) - (119,288)x(240,288)
blue = worst(4 off,68pels~0.0%, Loc:(239,508)x(1,68)) - (119,72)x(510,504)
alpha = passed.
5.9% off
In-YUY2, Out-RGBA,ColorPattern,CheckYUVColor
red = worst(20 off,35800pels~8.6%, Loc:(80,0)x(640,576)) - (0,0)x(720,576)
green = worst(20 off,35960pels~8.7%, Loc:(40,0)x(680,576)) - (0,0)x(720,576)
blue = worst(20 off,36080pels~8.7%, Loc:(0,0)x(720,576)) - (0,0)x(720,576)
alpha = passed.
Resolution: 720x576i @ DirectX9 - IL-Field render
Device:
ATI Radeon HD 4350 (Microsoft Corporation WDDM 1.1)
- [atiumdag
.dll - 8.14.10.630 (Newer than qualified!)] - [954F,1002]
Config:
Hardware, PS3.00, SeperateBlending=Hardware. VidMem=1019MB, (RGB,YUV
,REC,OUT)=(20,30,8,15), ILPP
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckB&WLine
1.2% off
In-RGBA32, Out-RGBA,B&G&W interlaced,CheckB&G&WLine
red = worst(4 off,78117pels~18.8%, Loc:(0,2)x(717,572)) - (0,2)x(717,572)
green = worst(4 off,78117pels~18.8%, Loc:(0,2)x(717,572)) - (0,2)x(717,572)
blue = worst(4 off,78117pels~18.8%, Loc:(0,2)x(717,572)) - (0,2)x(717,572)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,B&G&W Vert Lines,CheckB&G&WVLine
red = worst(4 off,50086pels~12.1%, Loc:(6,9)x(703,567)) - (2,9)x(707,567)
green = worst(4 off,50086pels~12.1%, Loc:(6,9)x(703,567)) - (2,9)x(707,567)
blue = worst(4 off,50086pels~12.1%, Loc:(6,9)x(703,567)) - (2,9)x(707,567)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,2xB&W interlaced,Check2xB&WLine
red = worst(4 off,205923pels~49.7%, Loc:(0,2)x(717,574)) - (0,2)x(717,574)
green = worst(4 off,205923pels~49.7%, Loc:(0,2)x(717,574)) - (0,2)x(717,574)
blue = worst(4 off,205923pels~49.7%, Loc:(0,2)x(717,574)) - (0,2)x(717,574)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,2xW&B interlaced,Check2xW&BLine
red = worst(4 off,205923pels~49.7%, Loc:(0,2)x(717,574)) - (0,2)x(717,574)
green = worst(4 off,205923pels~49.7%, Loc:(0,2)x(717,574)) - (0,2)x(717,574)
blue = worst(4 off,205923pels~49.7%, Loc:(0,2)x(717,574)) - (0,2)x(717,574)
alpha = passed.
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckBlack [UpperOnly]
passed...

In-RGBA32, Out-RGBA,B&W interlaced,CheckWhite [LowerOnly]

passed...

In-RGBA32, Out-RGBA,W&B interlaced,CheckW&BLine

passed...

In-RGBA32, Out-RGBA,W&B interlaced,CheckWhite [UpperOnly]

passed...

In-RGBA32, Out-RGBA,W&B interlaced,CheckBlack [LowerOnly]

1.2% off
In-RGBA32, Out-RGBA,B&W Checkerpat,CheckB&WPat
red = worst(4 off,193513pels~46.7%, Loc:(1,2)x(717,574)) - (1,2)x(717,574)
green = worst(4 off,193513pels~46.7%, Loc:(1,2)x(717,574)) - (1,2)x(717,574)
blue = worst(4 off,193513pels~46.7%, Loc:(1,2)x(717,574)) - (1,2)x(717,574)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,B&W vert. line,CheckB&WVertLine
red = worst(4 off,193513pels~46.7%, Loc:(1,2)x(717,574)) - (1,2)x(717,574)
green = worst(4 off,193513pels~46.7%, Loc:(1,2)x(717,574)) - (1,2)x(717,574)
blue = worst(4 off,193513pels~46.7%, Loc:(1,2)x(717,574)) - (1,2)x(717,574)
alpha = passed.
passed... In-RGBA32, Out-Screen,W&B interlaced,CheckHorz
passed (S1) In-RGBA32, Out-Screen,B&W vert. line,CheckVert
red = worst(4 off,193513pels~46.7%, Loc:(1,2)x(717,574)) - (1,2)x(717,574)
green = worst(4 off,193513pels~46.7%, Loc:(1,2)x(717,574)) - (1,2)x(717,574)
blue = worst(4 off,193513pels~46.7%, Loc:(1,2)x(717,574)) - (1,2)x(717,574)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,ColorPattern,CheckColor
red = worst(4 off,68pels~0.0%, Loc:(239,508)x(1,68)) - (239,144)x(300,432)
green = worst(4 off,68pels~0.0%, Loc:(239,508)x(1,68)) - (119,288)x(240,288)
blue = worst(4 off,68pels~0.0%, Loc:(239,508)x(1,68)) - (119,72)x(510,504)
alpha = passed.
2.1% off
In-RGBA32, Out-RGBA,ColorAPattern,CheckColor
red = worst(6 off,4pels~0.0%, Loc:(442,144)x(3,2)) - (80,53)x(523,523)
green = worst(6 off,8pels~0.0%, Loc:(298,288)x(7,2)) - (40,13)x(563,563)
blue = worst(6 off,8pels~0.0%, Loc:(370,72)x(147,146)) - (16,2)x(613,574)
alpha = worst(4 off,3628pels~0.9%, Loc:(0,2)x(603,574)) - (0,2)x(603,574)
5.9% off
In-YUY2, Out-RGBA,ColorPattern,CheckYUVColor
red = worst(20 off,35800pels~8.6%, Loc:(80,0)x(640,576)) - (0,0)x(720,576)
green = worst(20 off,35960pels~8.7%, Loc:(40,0)x(680,576)) - (0,0)x(720,576)
blue = worst(20 off,36080pels~8.7%, Loc:(0,0)x(720,576)) - (0,0)x(720,576)
alpha = passed.
6.4% off
In-YUY2, Out-YUY2,ColorPattern,CheckYUVColor
red = worst(17 off,18060pels~8.7%, Loc:(60,0)x(300,576)) - (0,0)x(360,576)
green = worst(16 off,220pels~0.1%, Loc:(0,0)x(20,11)) - (0,0)x(360,562)

blue = worst(17 off,18060pels~8.7%, Loc:(60,0)x(300,576)) - (0,0)x(360,576)


alpha = worst(16 off,220pels~0.1%, Loc:(40,0)x(20,11)) - (0,0)x(360,557)
Resolution: 1280x720p @ DirectX9
Device:
ATI Radeon HD 4350 (Microsoft Corporation WDDM 1.1)
- [atiumdag
.dll - 8.14.10.630 (Newer than qualified!)] - [954F,1002]
Config:
Hardware, PS3.00, SeperateBlending=Hardware. VidMem=1019MB, (RGB,YUV
,REC,OUT)=(20,30,8,15), ILPP
1.2% off
In-RGBA32, Out-RGBA,B&W interlaced,CheckB&WLine
red = worst(4 off,430026pels~46.7%, Loc:(0,2)x(1276,718)) - (0,2)x(1276,718)
green = worst(4 off,430026pels~46.7%, Loc:(0,2)x(1276,718)) - (0,2)x(1276,718)
blue = worst(4 off,430026pels~46.7%, Loc:(0,2)x(1276,718)) - (0,2)x(1276,718)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,B&W Checkerpat,CheckB&WPat
red = worst(4 off,819741pels~88.9%, Loc:(0,2)x(1276,718)) - (0,2)x(1276,718)
green = worst(4 off,819741pels~88.9%, Loc:(0,2)x(1276,718)) - (0,2)x(1276,718)
blue = worst(4 off,819741pels~88.9%, Loc:(0,2)x(1276,718)) - (0,2)x(1276,718)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,B&G&W interlaced,CheckB&G&WLine
red = worst(4 off,109068pels~11.8%, Loc:(0,8)x(1265,709)) - (0,2)x(1276,715)
green = worst(4 off,109068pels~11.8%, Loc:(0,8)x(1265,709)) - (0,2)x(1276,715)
blue = worst(4 off,109068pels~11.8%, Loc:(0,8)x(1265,709)) - (0,2)x(1276,715)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,B&G&W Vert Lines,CheckB&G&WVLine
red = worst(4 off,98870pels~10.7%, Loc:(6,46)x(1193,674)) - (2,46)x(1197,674)
green = worst(4 off,98870pels~10.7%, Loc:(6,46)x(1193,674)) - (2,46)x(1197,674)
blue = worst(4 off,98870pels~10.7%, Loc:(6,46)x(1193,674)) - (2,46)x(1197,674)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,2xB&W interlaced,Check2xB&WLine
red = worst(4 off,213670pels~23.2%, Loc:(0,2)x(1276,717)) - (0,2)x(1276,717)
green = worst(4 off,213670pels~23.2%, Loc:(0,2)x(1276,717)) - (0,2)x(1276,717)
blue = worst(4 off,213670pels~23.2%, Loc:(0,2)x(1276,717)) - (0,2)x(1276,717)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,2xW&B interlaced,Check2xW&BLine
red = worst(4 off,213670pels~23.2%, Loc:(0,2)x(1276,717)) - (0,2)x(1276,717)
green = worst(4 off,213670pels~23.2%, Loc:(0,2)x(1276,717)) - (0,2)x(1276,717)
blue = worst(4 off,213670pels~23.2%, Loc:(0,2)x(1276,717)) - (0,2)x(1276,717)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,B&W vert. line,CheckB&WVertLine
red = worst(4 off,389715pels~42.3%, Loc:(1,28)x(1229,692)) - (1,28)x(1229,692

)
green = worst(4 off,389715pels~42.3%, Loc:(1,28)x(1229,692)) - (1,28)x(1229,692
)
blue = worst(4 off,389715pels~42.3%, Loc:(1,28)x(1229,692)) - (1,28)x(1229,692
)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,ColorPattern,CheckColor
red = worst(4 off,85pels~0.0%, Loc:(425,635)x(1,85)) - (425,180)x(534,540)
green = worst(4 off,85pels~0.0%, Loc:(425,635)x(1,85)) - (212,360)x(427,360)
blue = worst(4 off,85pels~0.0%, Loc:(425,635)x(1,85)) - (212,90)x(907,630)
alpha = passed.
Resolution: 1280x720p @ DirectX9
Device:
ATI Radeon HD 4350 (Microsoft Corporation WDDM 1.1)
- [atiumdag
.dll - 8.14.10.630 (Newer than qualified!)] - [954F,1002]
Config:
Hardware, PS3.00, SeperateBlending=Hardware. VidMem=1019MB, (RGB,YUV
,REC,OUT)=(20,30,8,15), ILPP
1.2% off
In-RGBA32, Out-RGBA,B&W interlaced,CheckB&WLine
red = worst(4 off,430026pels~46.7%, Loc:(0,2)x(1276,718)) - (0,2)x(1276,718)
green = worst(4 off,430026pels~46.7%, Loc:(0,2)x(1276,718)) - (0,2)x(1276,718)
blue = worst(4 off,430026pels~46.7%, Loc:(0,2)x(1276,718)) - (0,2)x(1276,718)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,B&W Checkerpat,CheckB&WPat
red = worst(4 off,819741pels~88.9%, Loc:(0,2)x(1276,718)) - (0,2)x(1276,718)
green = worst(4 off,819741pels~88.9%, Loc:(0,2)x(1276,718)) - (0,2)x(1276,718)
blue = worst(4 off,819741pels~88.9%, Loc:(0,2)x(1276,718)) - (0,2)x(1276,718)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,B&G&W interlaced,CheckB&G&WLine
red = worst(4 off,109068pels~11.8%, Loc:(0,8)x(1265,709)) - (0,2)x(1276,715)
green = worst(4 off,109068pels~11.8%, Loc:(0,8)x(1265,709)) - (0,2)x(1276,715)
blue = worst(4 off,109068pels~11.8%, Loc:(0,8)x(1265,709)) - (0,2)x(1276,715)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,B&G&W Vert Lines,CheckB&G&WVLine
red = worst(4 off,98870pels~10.7%, Loc:(6,46)x(1193,674)) - (2,46)x(1197,674)
green = worst(4 off,98870pels~10.7%, Loc:(6,46)x(1193,674)) - (2,46)x(1197,674)
blue = worst(4 off,98870pels~10.7%, Loc:(6,46)x(1193,674)) - (2,46)x(1197,674)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,2xB&W interlaced,Check2xB&WLine
red = worst(4 off,213670pels~23.2%, Loc:(0,2)x(1276,717)) - (0,2)x(1276,717)
green = worst(4 off,213670pels~23.2%, Loc:(0,2)x(1276,717)) - (0,2)x(1276,717)

blue = worst(4 off,213670pels~23.2%, Loc:(0,2)x(1276,717)) - (0,2)x(1276,717)


alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,2xW&B interlaced,Check2xW&BLine
red = worst(4 off,213670pels~23.2%, Loc:(0,2)x(1276,717)) - (0,2)x(1276,717)
green = worst(4 off,213670pels~23.2%, Loc:(0,2)x(1276,717)) - (0,2)x(1276,717)
blue = worst(4 off,213670pels~23.2%, Loc:(0,2)x(1276,717)) - (0,2)x(1276,717)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,B&W vert. line,CheckB&WVertLine
red = worst(4 off,389715pels~42.3%, Loc:(1,28)x(1229,692)) - (1,28)x(1229,692
)
green = worst(4 off,389715pels~42.3%, Loc:(1,28)x(1229,692)) - (1,28)x(1229,692
)
blue = worst(4 off,389715pels~42.3%, Loc:(1,28)x(1229,692)) - (1,28)x(1229,692
)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,ColorPattern,CheckColor
red = worst(4 off,85pels~0.0%, Loc:(425,635)x(1,85)) - (425,180)x(534,540)
green = worst(4 off,85pels~0.0%, Loc:(425,635)x(1,85)) - (212,360)x(427,360)
blue = worst(4 off,85pels~0.0%, Loc:(425,635)x(1,85)) - (212,90)x(907,630)
alpha = passed.
Resolution: 1920x1080i @ DirectX9 - IL-Field render
Device:
ATI Radeon HD 4350 (Microsoft Corporation WDDM 1.1)
- [atiumdag
.dll - 8.14.10.630 (Newer than qualified!)] - [954F,1002]
Config:
Hardware, PS3.00, SeperateBlending=Hardware. VidMem=1019MB, (RGB,YUV
,REC,OUT)=(20,30,8,15), ILPP
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckB&WLine
passed...

In-RGBA32, Out-RGBA,B&W interlaced,CheckBlack [UpperOnly]

1.2% off
In-RGBA32, Out-RGBA,B&G&W interlaced,CheckB&G&WLine
red = worst(4 off,328690pels~15.9%, Loc:(0,39)x(1850,1039)) - (0,9)x(1903,106
9)
green = worst(4 off,328690pels~15.9%, Loc:(0,39)x(1850,1039)) - (0,9)x(1903,106
9)
blue = worst(4 off,328690pels~15.9%, Loc:(0,39)x(1850,1039)) - (0,9)x(1903,106
9)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,B&G&W Vert Lines,CheckB&G&WVLine
red = worst(4 off,218550pels~10.5%, Loc:(4,2)x(1913,1078)) - (2,2)x(1915,1078
)
green = worst(4 off,218550pels~10.5%, Loc:(4,2)x(1913,1078)) - (2,2)x(1915,1078
)
blue = worst(4 off,218550pels~10.5%, Loc:(4,2)x(1913,1078)) - (2,2)x(1915,1078
)

alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,2xB&W interlaced,Check2xB&WLine
red = worst(4 off,903351pels~43.6%, Loc:(0,7)x(1907,1073)) - (0,7)x(1907,1073
)
green = worst(4 off,903351pels~43.6%, Loc:(0,7)x(1907,1073)) - (0,7)x(1907,1073
)
blue = worst(4 off,903351pels~43.6%, Loc:(0,7)x(1907,1073)) - (0,7)x(1907,1073
)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,2xW&B interlaced,Check2xW&BLine
red = worst(4 off,903351pels~43.6%, Loc:(0,7)x(1907,1073)) - (0,7)x(1907,1073
)
green = worst(4 off,903351pels~43.6%, Loc:(0,7)x(1907,1073)) - (0,7)x(1907,1073
)
blue = worst(4 off,903351pels~43.6%, Loc:(0,7)x(1907,1073)) - (0,7)x(1907,1073
)
alpha = passed.
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckWhite [LowerOnly]
passed...

In-RGBA32, Out-RGBA,W&B interlaced,CheckW&BLine

passed...

In-RGBA32, Out-RGBA,W&B interlaced,CheckWhite [UpperOnly]

passed...

In-RGBA32, Out-RGBA,W&B interlaced,CheckBlack [LowerOnly]

1.2% off
In-RGBA32, Out-RGBA,B&W Checkerpat,CheckB&WPat
red = worst(4 off,855082pels~41.2%, Loc:(1,1)x(1917,1079)) - (1,1)x(1917,1079
)
green = worst(4 off,855082pels~41.2%, Loc:(1,1)x(1917,1079)) - (1,1)x(1917,1079
)
blue = worst(4 off,855082pels~41.2%, Loc:(1,1)x(1917,1079)) - (1,1)x(1917,1079
)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,B&W vert. line,CheckB&WVertLine
red = worst(4 off,855082pels~41.2%, Loc:(1,1)x(1917,1079)) - (1,1)x(1917,1079
)
green = worst(4 off,855082pels~41.2%, Loc:(1,1)x(1917,1079)) - (1,1)x(1917,1079
)
blue = worst(4 off,855082pels~41.2%, Loc:(1,1)x(1917,1079)) - (1,1)x(1917,1079
)
alpha = passed.
passed... In-RGBA32, Out-Screen,W&B interlaced,CheckHorz
passed (S0) In-RGBA32, Out-Screen,B&W vert. line,CheckVert
red = worst(3 off,14270pels~3.4%, Loc:(2,1)x(717,575)) - (0,1)x(719,575)
green = worst(3 off,14270pels~3.4%, Loc:(2,1)x(717,575)) - (0,1)x(719,575)

blue = worst(3 off,14270pels~3.4%, Loc:(2,1)x(717,575)) - (0,1)x(719,575)


alpha = passed.
Resolution: 1920x1080i @ DirectX9 - IL-Field render
Device:
ATI Radeon HD 4350 (Microsoft Corporation WDDM 1.1)
- [atiumdag
.dll - 8.14.10.630 (Newer than qualified!)] - [954F,1002]
Config:
Hardware, PS3.00, SeperateBlending=Hardware. VidMem=1019MB, (RGB,YUV
,REC,OUT)=(20,30,8,15), ILPP
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckB&WLine
passed...

In-RGBA32, Out-RGBA,B&W interlaced,CheckBlack [UpperOnly]

1.2% off
In-RGBA32, Out-RGBA,B&G&W interlaced,CheckB&G&WLine
red = worst(4 off,328690pels~15.9%, Loc:(0,39)x(1850,1039)) - (0,9)x(1903,106
9)
green = worst(4 off,328690pels~15.9%, Loc:(0,39)x(1850,1039)) - (0,9)x(1903,106
9)
blue = worst(4 off,328690pels~15.9%, Loc:(0,39)x(1850,1039)) - (0,9)x(1903,106
9)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,B&G&W Vert Lines,CheckB&G&WVLine
red = worst(4 off,218550pels~10.5%, Loc:(4,2)x(1913,1078)) - (2,2)x(1915,1078
)
green = worst(4 off,218550pels~10.5%, Loc:(4,2)x(1913,1078)) - (2,2)x(1915,1078
)
blue = worst(4 off,218550pels~10.5%, Loc:(4,2)x(1913,1078)) - (2,2)x(1915,1078
)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,2xB&W interlaced,Check2xB&WLine
red = worst(4 off,903351pels~43.6%, Loc:(0,7)x(1907,1073)) - (0,7)x(1907,1073
)
green = worst(4 off,903351pels~43.6%, Loc:(0,7)x(1907,1073)) - (0,7)x(1907,1073
)
blue = worst(4 off,903351pels~43.6%, Loc:(0,7)x(1907,1073)) - (0,7)x(1907,1073
)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,2xW&B interlaced,Check2xW&BLine
red = worst(4 off,903351pels~43.6%, Loc:(0,7)x(1907,1073)) - (0,7)x(1907,1073
)
green = worst(4 off,903351pels~43.6%, Loc:(0,7)x(1907,1073)) - (0,7)x(1907,1073
)
blue = worst(4 off,903351pels~43.6%, Loc:(0,7)x(1907,1073)) - (0,7)x(1907,1073
)
alpha = passed.
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckWhite [LowerOnly]

passed...

In-RGBA32, Out-RGBA,W&B interlaced,CheckW&BLine

passed...

In-RGBA32, Out-RGBA,W&B interlaced,CheckWhite [UpperOnly]

passed...

In-RGBA32, Out-RGBA,W&B interlaced,CheckBlack [LowerOnly]

1.2% off
In-RGBA32, Out-RGBA,B&W Checkerpat,CheckB&WPat
red = worst(4 off,855082pels~41.2%, Loc:(1,1)x(1917,1079)) - (1,1)x(1917,1079
)
green = worst(4 off,855082pels~41.2%, Loc:(1,1)x(1917,1079)) - (1,1)x(1917,1079
)
blue = worst(4 off,855082pels~41.2%, Loc:(1,1)x(1917,1079)) - (1,1)x(1917,1079
)
alpha = passed.
1.2% off
In-RGBA32, Out-RGBA,B&W vert. line,CheckB&WVertLine
red = worst(4 off,855082pels~41.2%, Loc:(1,1)x(1917,1079)) - (1,1)x(1917,1079
)
green = worst(4 off,855082pels~41.2%, Loc:(1,1)x(1917,1079)) - (1,1)x(1917,1079
)
blue = worst(4 off,855082pels~41.2%, Loc:(1,1)x(1917,1079)) - (1,1)x(1917,1079
)
alpha = passed.
passed... In-RGBA32, Out-Screen,W&B interlaced,CheckHorz
passed (S0) In-RGBA32, Out-Screen,B&W vert. line,CheckVert
red = worst(3 off,14270pels~3.4%, Loc:(2,1)x(717,575)) - (0,1)x(719,575)
green = worst(3 off,14270pels~3.4%, Loc:(2,1)x(717,575)) - (0,1)x(719,575)
blue = worst(3 off,14270pels~3.4%, Loc:(2,1)x(717,575)) - (0,1)x(719,575)
alpha = passed.
Resolution: 720x480i @ DirectX9 - IL-Field render
Device:
ATI Radeon HD 4350 (Microsoft Corporation WDDM 1.1)
- [atiumdag
.dll - 8.14.10.630 (Newer than qualified!)] - [954F,1002]
Config:
Hardware, PS3.00, SeperateBlending=Hardware. VidMem=1019MB, (RGB,YUV
,REC,OUT)=(20,30,8,15), ILPP
14.68sp In: YUY2 streams, Out: Screen [no iPP],SimpleTL (289,39)mb/s (up,down)
[(5.66,2),(16.93,6)]
5.01sp In: YUY2 streams, Out: Screen [no iPP],MixedTL (98,39)mb/s (up,down)
[(6.98,2),(4.52,7)]
30.16sp In: RGBA32 streams, Out: Screen [no iPP],MixedTL
(1190,39)mb/s (u
p,down) [(17.08,2),(33.43,18)]
21.43sp In: YUY2 streams, Out: Screen SimpleTL (422,0)mb/s (up,down) [(14.69,
2),(23.11,15)]
12.48sp In: YUY2 streams, Out: Out-RGBA SimpleTL
(246,39)mb/s (up,down)
[(8.09,2),(13.58,9)]
10.86sp In: YUY2 streams, Out: Out-YUY2 SimpleTL
(214,19)mb/s (up,down)
[(7.23,2),(11.76,8)]
11.19sp In: YUY2 streams, Out: Out-YUY2,HQ SimpleTL
(220,19)mb/s (up,down)
[(6.07,2),(12.47,7)]
>Failed test on Server creation (1920x1080i,DX0), skipped 7 tests.

Resolution: 0x0p - Result


Device:
ATI Radeon HD 4350 (Microsoft Corporation WDDM 1.1)
.dll - 8.14.10.630 (Newer than qualified!)] - [954F,1002]
3.17sp SD Playback
11.14sp SD & video IO
0.00sp HD Playback
4.77sp Overall rating

- [atiumdag


________________________________________END_____________________________________
__________

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