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Customization Parts

Part
Phantom Sweeper

Effect

CAP

Cost

Location

CAP +5

Clear EFSF Campaign

Invisible Knight
CAP +5

Clear Zeon Campaign

General Reville's Hat

CAP +10

EFSF: General Rank

Zeon Cross

CAP +10

Zeon: General Rank

Porcelain Pot

None (Sell)

Armor Upgrade

AP +200
SPD -4

2k

EFSF: Libyan Desert #1 (-3-)

EFSF: Odessa #2 (-3-)

EFSF: Bahamas #2 (-3-)

Zeon: Libyan Desert #1 (-3-)

Zeon: Odessa #2 (-3-)

Bahamas #1 (-3-)

Bahamas #2 (-3-)

Armor Upgrade +1
+1

AP +300
SPD-5

5k

EFSF: Bahamas #1 (-3-)

EFSF: Indochina #1 (-2-)

EFSF: Moon (Mountains) #2 (-3-)

Indochina #1 (-2-)

Zeon: Moon (Mountains) #2 (-3-)

Armor Upgrade +2
+2

AP +400
SPD-6

10k

Armor Upgrade +3
+3

AP +600
SPD-8

20k

Armor Upgrade +4
+4

AP +800
SPD-10

10

Armor Upgrade +5
+5

AP +100
SPD-12

12

Armored Gundarium

AP +1400
SPD -15

16

EFSF: Moon (Mountains) #1 (-4-)

EFSF: Mass Driver #1 (-4-)

Zeon: Moon (Mountains) #1 (-4-)

Zeon: Mass Driver #1 (-4-)

Gundarium Armor

AP +1800
SPD-17

19

EFSF: Lt. General Rank

Composite Armor

AP +2400
SPD-20

22

Melee Upgrade

MEL +50
GEN -12

2k

EFSF: Libyan Desert #1 (-3-)

EFSF: Khyber Pass #2 (-3-)

EFSF: Jungle #1 (-3-)

EFSF: Old New Yark #2 (-3-)

Zeon: Syrian Desert #1 (-3-)

Zeon: Khyber Pass #2 (-3-)

Melee Upgrade +1
+1

MEL +80
GEN -20

5k

EFSF: Augusta Lab #2 (-3-)


HLV
EFSF: Aden Spaceport #1 (-3-)

Zeon: Jungle #1 (-3-)

Zeon: Augusta Lab #2 (-3-)

Zeon: Augusta Lab #1 (-3-)

Mercenary: General Rank

EFSF: Ural Mountains #1 (-4-)

Ural Mountains #1 (-4-)

Zeon: Jungle #1 (-5-)

EFSF: Moon (Hills) #3 (-4-)


Zeon: Moon (Hills) #3 (-4-)

Part

Effect

CAP

Cost

Location

Melee Upgrade +2
+2

MEL +120
GEN -30

10k

Melee Upgrade +3
+3

MEL +160
GEN -40

20k

Melee Upgrade +4
+4

MEL +300
GEN -50

10

EFSF: Moon (Hills) #1 (-4-)


Zeon: Moon (Hills) #1 (-4-)

Melee Upgrade +5
+5

MEL +250
GEN -60

12

EFSF: Mass Driver #2 (-2-)


Zeon: Mass Driver #2 (-2-)

Melee Upgrade SP
SP

MEL +300
GEN -70

15

Zeon: Augusta Lab #3 (-3-)

Ranged Upgrade

RNG +50
GEN -12

2k

EFSF: Libyan Desert #2 (-3-)

EFSF: Khyber Pass #1 (-3-)

EFSF: Jungle #2 (-3-)

EFSF: Indochina #1 (-3-)

Zeon: Libyan Desert #2 (-3-)

Zeon: Khyber Pass #1 (-3-)

Zeon: Jungle #2 (-3-)

Indochina #1 (-3-)

Old New Yark #2 (-3-)

Ranged Upgrade +1
+1

RNG +80
GEN -20

5k

EFSF: Odessa #2 (-1-)

EFSF: Moon (Mountains) #1 (-3-)

EFSF: Mass Driver #2 (-3-)

Zeon: Odessa #2 (-1-)

Zeon: Moon (Mountains) #1 (-3-)

Zeon: Mass Driver #2 (-3-)

Ranged Upgrade +2
+2

RNG +120
GEN -30

10k

EFSF: Old New Yark #1 (-1-)

Old New Yark #1 (-1-)

Ranged Upgrade +3
+3

RNG +160
GEN -40

20k

EFSF: Libyan Desert #3 (-3-)

Bahamas #2 (-4-)

Ranged Upgrade +4
+4

RNG +200
GEN -50

10

Ranged Upgrade +5
+5

RNG +250
GEN -60

Ranged Upgrade SP
SP

EFSF: Indochina #2 (-1-)

EFSF: Bahamas #1 (-1-)

Indochina #2 (-1-)

Bahamas #1 (-1-)

EFSF: Lieutenant Rank


EFSF: Atlantic Ocean #2 (-4-)
Zeon: Lieutenant Rank

EFSF: Captain Rank


EFSF: Augusta Lab #1 (-2-)
Zeon: Augusta Lab #1 (-2-)

12

EFSF: Mass Driver #1 (-2-)


Zeon: Mass Driver #1 (-2-)

RNG +300
GEN -70

15

EFSF: Mass Driver #3 (-3-)

Generator Upgrade

GEN +30
BST -4

2k

Generator Upgrade +1
+1

GEN +50
BST -5

5k

EFSF: Odessa #1 (-3-)

EFSF: Indochina #2 (-3-)

Zeon: Odessa #1 (-3-)

Indochina #2 (-3-)

EFSF: Khyber Pass #1 (-2-)


EFSF: Augusta Lab #1 (-3-)
EFSF: Moon (Hills) #2 (-3-)
Zeon: Khyber Pass #1 (-2-)
Zeon: Khyber Pass #2 (-2-)
Zeon: Augusta Lab #1 (-3-)
Zeon: Moon (Hills) #2 (-3-)

Part

Effect

CAP

Cost

Generator Upgrade +2
+2

GEN +80
BST -6

10k

Generator Upgrade +3
+3

GEN +120
BST -8

20k

Generator Upgrade +4
+4

GEN +160
BST -10

11

Generator Upgrade +5
+5

GEN +200
BST -12

13

Large Generator

GEN +250
BST -15

16

Location

EFSF: Bahamas #2 (-1-)

EFSF: Odessa #1 (-4-)

Zeon: Odessa #1 (-4-)

Bahamas #2 (-1-)

EFSF: Aden Spaceport #2 (-1-)


HLV
Zeon: Augusta Lab #2 (-1-)

EFSF: Captain Rank


EFSF: Moon (Hills) #2 (-1-)
Zeon: Captain Rank
Zeon: Moon (Hills) #2 (-1-)
EFSF: Mass Driver #1 (-3-)
Zeon: Mass Driver #1 (-3-)

High-Power Generator

GEN +300
BST -17

18

Super Generator

GEN +350
BST -20

20

HLV ()

Apogee Motor

SPD +5
AP -50

2k

Apogee Motor +1
+1

SPD +10
AP -95

5k

Apogee Motor +2
+2

SPD +15
AP -135

10

10k

Apogee Motor +3
+3

SPD +20
AP -170

13

20k

Apogee Motor +4
+4

SPD +25
AP -200

16

Apogee Motor +5
+5

SPD +30
AP -225

18

Apogee Motor SP

SPD +35
AP -240

20

Magnetic Coating

SPD +20

14

Propellant Tank

BST +5
GEN -15

Zeon: Aden Spaceport #3 (-3-)

EFSF: Libyan Desert #2 (-3-)

EFSF: Belfast Port #1 (-3-)

EFSF: Atlantic Ocean #2 (-3-)

EFSF: Ural Mountains #2 (-3-)

EFSF: Old New Yark #1 (-3-)

Zeon: Syrian Desert #2 (-3-)

Zeon: Belfast Port #1 (-3-)

Ural Mountains #2 (-3-)

Atlantic Ocean #2 (-3-)

Old New Yark #1 (-3-)

EFSF: Khyber Pass #2 (-1-)


EFSF: Moon (Hills) #1 (-3-)
Zeon: Khyber Pass #2 (-1-)
Zeon: Augusta Lab #1 (-2-)
Zeon: Moon (Hills) #1 (-3-)

EFSF: Indochina #1 (-1-)

Indochina #1 (-1-)

HLV
EFSF: Aden Spaceport #1 (-1-)

Zeon: Augusta Lab #1 (-1-)

EFSF: Moon (Mountains) #1 (-2-)


Zeon: Moon (Mountains) #1 (-2-)

EFSF: Moon (Hills) #2 (-2-)


Zeon: Moon (Hills) #2 (-2-)

2k

EFSF: Moon (Hills) #3 (-3-)


EFSF: Brigadier General Rank
EFSF: Mass Driver #2 (-1-)
Zeon: Mass Driver #2 (-1-)

EFSF: Belfast Port #2 (-3-)


MS
EFSF: Atlantic Ocean #1 (-3-)

Zeon: Belfast Port #2 (-3-)

Atlantic Ocean #1 (-3-)

Part

Effect

CAP

Cost

Location

Propellant Tank +1
+1

BST +10
GEN -25

5k

Propellant Tank +2
+2

BST +15
GEN -35

10

10k

Propellant Tank +3
+3

BST +20
GEN -40

13

20k

Propellant Tank +4
+4

BST +25
GEN -45

16

Propellant Tank +5
+5

BST +30
GEN -50

18

Large Propellant Tank

BST +35
GEN -55

20

Radar Upgrade

RAD +100

5k

MS
EFSF: Atlantic Ocean #1 (-2-)

Atlantic Ocean #1 (-2-)

Radar Upgrade +1
+1

RAD +150

20k

EFSF: Old New Yark #2 (-1-)

Ural Mountains #1 (-1-)

Old New Yark #2 (-1-)

Radar Upgrade +2
+2

RAD +200

Ground Warfare Module

Ground Combat +1

EFSF: Libyan Desert #1 (-4-)

EFSF: Jungle #1 (-1-)

EFSF: Old New Yark #1 (-2-)

Zeon: Libyan Desert #1 (-4-)

Zeon: Jungle #1 (-1-)

Old New Yark #1 (-2-)

Undersea Warfare Module

Water Combat +1

EFSF: Atlantic Ocean (-1-)

EFSF: Bahamas #1 (-2-)

Atlantic Ocean #2 (-2-)

Bahamas #1 (-2-)

Space Warfare Module

Space Combat +1

AP Recovery Unit
AP

AP Regen +20

AP Recovery Unit +1
AP +1

AP Regen +30

AP Recovery Unit +2
AP +2

AP Regen +40

EFSF: Libyan Desert #2 (-1-)

EFSF: Atlantic Ocean #2 (-2-)

EFSF: Ural Mountains #1 (-3-)

EFSF: Aden Spaceport #2 (-3-)

Zeon: Syrian Desert #2 (-1-)

Ural Mountains #1 (-3-)

Bahamas #2 (-2-)
HLV
Zeon: Augusta Lab #2 (-3-)

EFSF: Jungle #2 (-1-)


Zeon: Jungle #2 (-1-)

MS
EFSF: Atlantic Ocean #1 (-4-)
HLV
EFSF: Aden Spaceport #1 (-2-)

Bahamas #1 (-4-)

Zeon: Moon (Hills) #1 (-2-)

EFSF: Moon (Mountains) #2 (-2-)


Zeon: Moon (Mountains) #2 (-2-)

Zeon: Moon (Hills) #3 (-3-)

EFSF: Ural Mountains #1 (-1-)

EFSF: Augusta Lab #2 (-2-)


Zeon: Augusta Lab #2 (-2-)
EFSF: Libyan Desert #1 (-2-)
Zeon: Syrian Desert #1 (-2-)
Zeon: Syrian Desert #2 (-5-)
EFSF: Libyan Desert #2 (-5-)

Atlantic Ocean #1 (-5-)

Part

Effect

CAP

Capacity Upgrade
CAP

CAP +10
SPD -3

Capacity Upgrade +1
CAP +1

CAP +20
SPD -5

Cost

Location
EFSF: Lieutenant Rank

EFSF: Libyan Desert #2 (-5-)

EFSF: Khyber Pass #2 (-4-)

EFSF: Mass Driver #1 (-1-)


Zeon: Lieutenant Rank

Zeon: Libyan Desert #2 (-5-)

Zeon: Jungle #2 (-4-)

Zeon: Mass Driver #1 (-1-)

EFSF: Major Rank


EFSF: Bahamas #1 (-4-)
Zeon: Major Rank
Atlantic Ocean #1 (-4-)

Capacity Upgrade +2
CAP +2

CAP +30
SPD -7

EFSF: Major Rank


EFSF: Ural Mountains #2 (-5-)
Zeon: Major Rank

Old New Yark #2 (-5-)

Tem Ray Circuit


-

CAP +50
AP -4000

Spare Magazine x1
1

Reload +1
SPD -5

Spare Magazine x2
2

Reload +2
SPD -8

EFSF: Libyan Desert #1 (-5-)

Zeon: Odessa #1 (-5-)

Spare Magazine x3
3

Reload +3
SPD -10

12

MS
EFSF: Atlantic Ocean #1 (-5-)

Bahamas #1 (-5-)

EN Pack x1
EN 1

E-Pack +1
SPD -5

EN Pack x2
EN 2

E-Pack +2
SPD -8

EFSF: Odessa #1 (-5-)

Zeon: Khyber Pass #1 (-5-)

EN Pack x3
EN 3

E-Pack +3
SPD -10

12

EFSF: Bahamas #1 (-5-)

Old New Yark #1 (-5-)

Sniper Scope x3.0


3.0

RNG +40

5k

Sniper Scope x4.0


4.0

RNG +60

15k

Sniper Scope x5.0


5.0

RNG +90

Computer Targeting Scope

RNG +30

5k

5k

EFSF: Libyan Desert #1 (-1-)

EFSF: Jungle #2 (-2-)

Zeon: Libyan Desert #1 (-1-)

Zeon: Jungle #2 (-2-)

EFSF: Khyber Pass #1 (-1-)

EFSF: Jungle #1 (-2-)

Zeon: Khyber Pass #1 (-1-)

Zeon: Jungle #1 (-2-)

5k

EFSF: Moon (Hills) #3 (-1-)

EFSF: Libyan Desert #1 (-5-)


Zeon: Syrian Desert #1 (-5-)

Evolution Parts
Evolution Part

Quantity

Location

GM Gold GM

10

EFSF: Old New Yark #2 (-4-)

GM GM Desert Type

EFSF: Libyan Desert #2 (-2-)

GM GM Cannon

EFSF: Libyan Desert #2 (-2-)

GM [G] GM Sniper

GM Cannon GM Cannon (RW)


A

GM Command GM Command Space Type

GM Custom GM Quel

MP Guncannon MP Guncannon (RW)


B
GM Sniper II GM Sniper II (RW)
C

10
5
10

EFSF: Belfast Port #1 (-4-)

EFSF: Ural Mountains #1 (-2-)


EFSF: Libyan Desert #2 (-4-)

EFSF: Aden Spaceport #2 (-2-)


EFSF: Mass Driver #2 (-4-)

EFSF: Bahamas #2 (-4-)

EFSF: Ural Mountains #2 (-4-)

Gundam [G] Gundam [G] Refit

Gundam [G] Gundam Ez-8

Guncannon Guncannon (SML)


L

Guncannon Heavy Guncannon

Prototype Gundam Gundam


- DISC

EFSF: Aden Spaceport #2 (-4-)

EFSF: Libyan Desert #3 (-2-)

Gundam FA Gundam

10

EFSF: Moon (Mountains) #2 (-4-)

EFSF: Moon (Hills) #3 (-2-)

Gundam G3 Gundam
- DISC

EFSF: Moon (Hills) #2 (-4-)


EFSF: Mass Driver #3 (-2-)

RX-81 RX-81ST
ST

EFSF: Belfast Port #2 (-1-)

RX-81ST RX-81ST Missile


ST L

EFSF: Augusta Lab #1 (-1-)

RX-81ST RX-81ST Gatling


ST S

EFSF: Augusta Lab #2 (-1-)

RX-81 RX-81LA
LA

RX-81LA RX-81LA Missile


LA L

EFSF: Augusta Lab #2 (-4-)

RX-81LA RX-81LA Gatling


LA S

EFSF: Augusta Lab #1 (-4-)

Zaku I Zaku I (BTS)


:

Zeon: Libyan Desert #2 (-4-)

Zaku I Zaku I (RR)


:

Zeon: Syrian Desert #2 (-4-)

EFSF: Jungle #1 (-4-)

EFSF: Indochina #1 (-4-)

EFSF: Ural Mountains #2 (-2-)

EFSF: Odessa #2 (-4-)


EFSF: Indochina #2 (-4-)

EFSF: Belfast Port #2 (-4-)

Evolution Part

Quantity

Location

Zaku I Zaku I (EB)


: A

Zaku I Zaku Sniper


: I

Zaku II Zaku II Desert Type


: II

Zaku II Zaku II (GZ)


: II

Zaku II Zaku Cannon


: II

Zaku II Zaku II Command Type


:

Zeon: Odessa #2 (-4-)

Zeon: Jungle #1 (-4-)

Ural Mountains #1 (-2-)

Zeon: Libyan Desert #2 (-2-)

Old New Yark #2 (-4-)

Zeon: Syrian Desert #2 (-2-)


Zeon: Belfast Port #2 (-4-)

Zaku II Silver Zaku


:

10

Zeon: Moon (Hills) #2 (-4-)

Zaku II Zaku II (CA)


: A

Zeon: Khyber Pass #2 (-4-)

Zaku Cannon Zaku Cannon Command Type


:

Zeon: Belfast Port #2 (-1-)

Dom Dom Tropen


:

Dom Dom Cannon


:

Indochina #2 (-4-)

Dom Dom Cannon II


:

Indochina #1 (-4-)

Dom Tropen Dom Tropen Desert Type


: F

Ural Mountains #2 (-4-)

Z'Gok Z'Gok (CA)


: B

Atlantic Ocean #2 (-4-)

Gelgoog Gelgoog Desert Type


:

HLV

Zeon: Augusta Lab #2 (-2-)

Gelgoog Gelgoog Cannon


:

Zeon: Augusta Lab #1 (-4-)

Gelgoog YMS-14 Gelgoog


:

Zeon: Augusta Lab #1 (-4-)

Gelgoog Gelgoog High Mobility Type


:

Zeon: Augusta Lab #1 (-1-)


Zeon: Augusta Lab #2 (-4-)

YMS-14 Gelgoog Gelgoog (CA)


: C

10

Zeon: Augusta Lab #2 (-1-)

Gelgoog High Mobility Type Gelgoog (JR)


:

10

Zeon: Mass Driver #2 (-4-)


Zeon: Moon (Hills) #3 (-2-)

Gelgoog High Mobility Type Gelgoog (EB)


: B

10

HLV

Zeon: Augusta Lab #2 (-4-)


Zeon: Augusta Lab #3 (-2-)

Gelgoog High Mobility Type Gelgoog (SM)


:

10

Zeon: Moon (Mountains) #2 (-4-)


HLV () Zeon: Aden Spaceport #3 (-2-)

Ural Mountains #2 (-2-)

Federation Weapons
Weapon

DMG RNG Ammo GEN Cost

100mm Machine Gun


100mm

36

300

210
+1R

60

Bullpup Machine Gun

42

300

250
+1R

70

10k

Bullpup Machine Gun+

50

300

275
+1R

80

18k

GM Rifle

60

300

300
+1R

100

Location
Default Equipment: EFSF

EFSF: Libyan Desert #1 (-1-)

EFSF: Old New Yark #2 (-2-)

Old New Yark #2 (-2-)

HLV
HLV ()

Beam Spray Gun

28

350

144
+1R

100

10k

480

750

4
+2R

180

42k

Missile Launcher

65

600

48
+1R

90

18k

Missile Launcher+

90

600

60
+1R

130

30k

GM Bazooka

300

450

5
+2R

150

26k

Hyber Bazooka

500

450

5
+2R

180

95k

Hyper Bazooka+

600

450

5
+2R

220

Rocket Launcher

250

450

10
+2R

120

New Beam Rifle

350

600

25
+1R

230

New Beam Rifle+

380

600

25
+1R

230

Prototype Beam Rifle

420

700

15
+1R

250

Beam Rifle

440

700

15
+1R

260

Beam Rifle+

460

700

18
+1R

230

Twin Beam Rifle


2

360

500

16
+1R

240

Long Beam Rifle

350

900

18
+1R

220

38k

Short Beam Rifle

300

500

30
+1R

160

Heavy Beam Rifle

480

900

12
+1R

270

Sniper Rifle

400 1200

6
+2R

260

45k

Sniper Rifle+

550 1200

8
+2R

280

80k

Sniper Rifle++

600 1200

5
+2R

320

180mm Cannon
180mm

17k

EFSF: Aden Spaceport #1 (-4-)


EFSF: Aden Spaceport #3 (-1-)
Zeon: Aden Spaceport #3 (-1-)
EFSF: Khyber Pass #2 (-2-)

Atlantic Ocean #2 (-1-)

Zeon: Jungle #2 (-5-)

Zeon: Moon (Hills) #3 (-1-)

EFSF: Mass Driver #1 (-5-)


Zeon: Libyan Desert #1 (-5-)

HLV
HLV ()

EFSF: Aden Spaceport #1 (-5-)


Zeon: Aden Spaceport #3 (-4-)

EFSF: Moon (Mountains) #1 (-5-)

90k
EFSF: Ural Mountains #1 (-5-)

EFSF: Augusta Lab #2 (-5-)

EFSF: Moon (Mountains) #2 (-5-)


Zeon: Augusta Lab #3 (-1-)
EFSF: Old New Yark #2 (-5-)
EFSF: Augusta Lab #1 (-5-)

Zeon: Odessa #2 (-5-)

EFSF: Indochina #1 (-5-)

Weapon

DMG RNG Ammo GEN Cost Location

NT-1 Beam Rifle


NT-1

520

700

15
+1R

280

Beam Gun

200

450

30
+1R

140

Mass-Produced Beam Rifle

270

600

20
+1R

180 2500
0

Low-Output Beam Saber

120

50

Low-Output Beam Saber+

280

90

Beam Saber

430

210

GM Beam Saber

140

70

5k

GM Beam Saber II

165

80

8k

GM Beam Saber III

195

90

Beam Saber [G]

200

100

12k

Beam Saber [G] II

240

120

18k

Beam Saber [G] III

285

140

GM Command Beam Saber

220

100

20k

GM Command Beam Saber II


Command saber

255

120

32k

GM Command Beam Saber


III

300

140

RX-81 Beam Saber


RX-81

320

160

Gundam Beam Saber

400

190

Gundam Beam Saber II

420

200

Gundam Beam Saber III

440

210

EFSF: Moon (Hills) #1 (-2-)

NT-1 Beam Saber


NT-1

470

225

EFSF: Moon (Hills) #2 (-5-)

GM Quel Beam Saber

390

190

EFSF: Moon (Hills) #1 (-1-)

Beam Spear

450

260

65k

GM Custom Beam Saber

345

180

70k

Powered GM Beam Saber

475

250

90k

EFSF: Mass Driver #2 (-5-)

18k

6k

EFSF: Bahamas #2 (-2-)

Zeon: Belfast Port #1 (-1-)

Zeon: Belfast Port #1 (-4-)


EFSF: Libyan Desert #2 (-1-)

EFSF: Atlantic Ocean #2 (-5-)

Atlantic Ocean #2 (-5-)

EFSF: Aden Spaceport #2 (-5-)


EFSF: Libyan Desert #1 (-2-)
EFSF: Belfast Port #1 (-1-)

EFSF: Odessa #2 (-5-)

EFSF: Odessa #1 (-2-)

EFSF: Indochina #2 (-2-)

Indochina #2 (-2-)

EFSF: Jungle #1 (-5-)


EFSF: Jungle #2 (-5-)

EFSF: Khyber Pass #1 (-5-)

EFSF: Old New Yark #1 (-5-)

Zeon: Augusta Lab #3 (-4-)

EFSF: Khyber Pass #2 (-5-)


EFSF: Ural Mountains #2 (-1-)

Weapon
Beam Knife

DMG RNG Ammo GEN Cost


130

60

9k

Location
MS
EFSF: Atlantic Ocean #1 (-1-)

Atlantic Ocean #1 (-1-)

Federation Shields
Shield

DMG

GEN

DEF

Cost

Location

5k

GM Shield

40

10

GM Shield II

40

13 7500

GM Shield III

40

16

10k

GM D-Type Shield
D

50

19

15k

GM Command Shield

45

14

20k

GM Command Shield (PS)


(PS)

45

16

GM Command Shield+

45

18

GM Sniper Shield

50

21

GM Sniper Shield+

50

24

Powered GM Shield

75

28

45k

GM Custom Shield

60

22

58k

Prototype Gundam Shield

65

24

60k

Gundam Shield

65

26

Gundam Shield II

65

25

EFSF: Moon (Mountains) #1 (-1-)

GM Quel Shield

60

25

EFSF: Moon (Mountains) #2 (-1-)

NT-1 Shield
NT-1

70

28

EFSF: Belfast Port #1 (-2-)

EFSF: Odessa #2 (-2-)


Zeon: Odessa #2 (-2-)

EFSF: Libyan Desert #2 (-4-)

EFSF: Odessa #1 (-1-)

40k
EFSF: Belfast Port #1 (-5-)
EFSF: Belfast Port #2 (-5-)

EFSF: Bahamas #2 (-5-)

EFSF: Moon (Hills) #1 (-5-)

Battle Shield

160

80

12k

EFSF: Belfast Port #2 (-2-)

Battle Shield II

200

80

10

18k

Zeon: Khyber Pass #1 (-4-)

Battle Shield III

250

80

14

GM Striker Shield

340

120

12

RX-81 Shield
RX-81

200

90

15

Gundam Shield+

230

120

18

EFSF: Jungle #2 (-4-)

6k

EFSF: Old New Yark #1 (-4-)

EFSF: Indochina #2 (-5-)

Zeon Weapons
Weapon

DMG RNG Ammo GEN Cost

105mm Zaku Machine Gun


105mm

38

105mm Zaku Machine Gun+


105mm

45

120mm Zaku Machine Gun


120mm

180
+1R

60

300

150
+1R

80

47

300

180
+1R

70

12k

MMP-80 Machine Gun


MMP-80

54

300

250
+1R

80

20k

Zaku Machine Gun+

64

300

275
+1R

100

Beam Machine Gun

100

900

200
+1R

270 120k

70

200

120
+2R

120

50k

Magella Top Cannon

400

750

5
+2R

150

32k

240mm Bazooka
240mm

280

450

6
+1R

125

16k

Giant Bazooka
-

460

450

5
+2R

160

45k

Giant Bazooka+
-

580

450

5
+2R

190

Raketen Bazooka
-

420

600

8
+2R

180

Raketen Bazooka+
-

540

600

8
+2R

210

360mm Rocket Launcher


360mm

390

450

16
+2R

170

75k

Large Beam Rifle

430

800

14
+1R

230

85k

Beam Sniper Rifle

390 1200

8
+2R

265

38k

Low Output Heat Hawk

130

40

7k

Low Output Heat Hawk II

155

50

10k

Low Output Heat Hawk III

195

60

Heat Hawk

150

60

6k

Heat Hawk II

175

60

9k

Heat Hawk III

230

80

Heat Hawk+

480

200

Large Heat Hawk

535

270

Shotgun

300

Location

Default Equipment: Zeon


Zeon: Syrian Desert #1 (-4-)

Zeon: Syrian Desert #1 (-1-)

Zeon: Belfast Port #2 (-2-)

Zeon: Augusta Lab #2 (-5-)

EFSF: Mass Driver #3 (-4-)

EFSF: Libyan Desert #1 (-4-)

EFSF: Libyan Desert #3 (-1-)

Zeon: Augusta Lab #1 (-5-)

Zeon: Mass Driver #2 (-5-)

68k

Zeon: Libyan Desert #2 (-1-)

Zeon: Odessa #1 (-2-)

75k

Zeon: Belfast Port #1 (-5-)


Zeon: Libyan Desert #1 (-2-)

Zeon: Khyber Pass #2 (-5-)

Zeon: Moon (Mountains) #2 (-5-)

Large Heat Hawk+

Weapon

660

300

Ural Mountains #1 (-5-)

DMG RNG Ammo GEN Cost Location

Heat Sword

240

100

18k

Heat Sword+

355

160

Heat Saber

265

130

20k

Heat Saber II

310

150

30k

Heat Saber III

355

170

45k

Single Beam Naginata


-

245

140

25k

Beam Naginata

410

200

60k

Beam Naginata+

480

220

Zeon: Augusta Lab #1 (-5-)

Beam Naginata (SM)

515

250

Zeon: Moon (Hills) #2 (-5-)

Beam Naginata (JR)

490

250

Zeon: Mass Driver #1 (-5-)

Gyan Beam Sword

445

250

Kampfer Beam Saber

460

210

Zeon: Moon (Hills) #1 (-1-)

Efreet Katana Blade


-

300

160

HLV

Zeon: Augusta Lab #2 (-5-)

Gelgoog Jager Beam Saber

375

150 120k

Indochina #1 (-5-)

EFSF: Libyan Desert #3 (-4-)

95k

Zeon Shields
Shield

DMG GEN

DEF

Cost

Location

Zeon: Odessa #1 (-1-)

Old New Yark #1 (-4-)

Prototype Gouf Shield

45

12

10k

Gouf Shield

55

17

15k

Gelgoog Shield

60

22

40k

Gelgoog Shield II

60

25

50k

Gelgoog Shield III

60

26

Small Shield

40

21

Small Shield+

40

24

Buckler Shield

30

18

Zeon: Moon (Mountains) #1 (-5-)

Gelgoog Shield (JR)

65

23

Zeon: Moon (Mountains) #2 (-1-)

Bahamas #2 (-5-)

Ural Mountains #2 (-5-)

Gelgoog Shield (IK)

Shield

65
DMG GEN

Gelgoog Shield (SM)

25
DEF

Cost

65

27

Location

Spiked Shield

150

70

8k

Spiked Shield II

190

70

14k

Spiked Shield III

240

70

12

25k

Gatling Shield

65

120

18

Missile Shield

130

130

23

Zeon: Moon (Hills) #1 (-5-)

Zeon: Moon (Mountains) #1 (-1-)

Zeon: Belfast Port #1 (-2-)


EFSF: Khyber Pass #1 (-4-)

Ural Mountains #2 (-1-)

EFSF Mass Driver #3 (-1-)

Zeon: Belfast Port #2 (-5-)

Indochina #2 (-5-)

DLC Weapons
Weapon
Beam Machine Gun+

DMG RNG Ammo GEN Cost


120

900

200
+1R

300 220k

85

200

100
+2R

140

Clay Bazooka

480

600

10
+2R

250 235k

Hyper Bazooka MkII


Mk-

650

450

5
+2R

280 280k

GP01 Beam Rifle

550

700

15
+1R

320 220k

Beam Pistol

400

500

30
+1R

250 125k

Gundam MkII Beam Rifle


Mk-

620

200

20
+1R

320 150k

Heat Lance

600

300 150k

GP01 Beam Saber

500

260 180k

GP02 Beam Saber

680

350 250k

Gerbera Tetra Beam Saber

550

280 200k

Rick Dias Beam Saber

520

240 220k

Beam Saber MkII


Mk-

625

310 260k

Beam Saber MkII+


Mk-

630

320 270k

RX-81 Assault Shotgun


(RX-81 )

Location

80k

HLV ()

EFSF: Moon (Hills) #3 (-5-)

Zeon: Aden Spaceport #3 (-5-)

EFSF: Mass Driver #3 (-5-)

DLC Shields
Shield

DMG

GP01 Shield

GEN

DEF Cost

Location

80

27 140k

120

35 200k

Gundam MkII Shield


Mk-

80

32 160k

Zeon: Moon (Hills) #3 (-5-)

Gundam MkII Shield+


Mk-

80

30 170k

150

15 150k

Zeon: Augusta Lab #3 (-5-)

GP02 Shield

Assault Shield

400

EFSF: Libyan Desert #3 (-5-)

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