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Tree Devil CC: PW: AC: WD: ST: Def:

CR _____ CR _____

62 pts 8 10 3 15 2 62 CC: PW: AC: WD: ST: Def: 15 3 3 5 -3

Guardian RC: LD: MV: AR: SZ: CT: 8 14 3 20 3 91

91 Pts CC: PW: AC: WD: ST: Def:

Swordsmen 11 2 1 4 -2 RC: LD: MV: AR: SZ: CT:

35 Pts 8 10 4 16 2 35 CC: PW: AC: WD: ST: Def: 11 2 1 4 -1

Axemen RC: LD: MV: AR: SZ: CT:

38 Pts 8 10 4 16 2 35

12 3 1 4 -3

RC: LD: MV: AR: SZ: CT:


MX(-8) ______ MX(-8) ______

Equipment: Claw Attack(2x) Claw 10


MD(-4) ______ MD(-4) ______ DAM _____ DAM _____

Equipment: Vipertooth Flail, 2x Gilded Swords


CR CC CR CC MD(-4) ______ MD(-4) ______ MX(-8) ______ MX(-8) ______ DAM 13 (x2) DAM 9

Equipment: Talon Sword, Shield, Throwing Darts


CR CC CR 6 MD(-4) ______ MD(-4) ______ MX(-8) ______ MX(-8) ______ DAM 6 DAM 5

Equipment: Two-Handed Stygian Axe


CR CC CR _____ MD(-4) ______ MD(-4) ______ MX(-8) ______ MX(-8) ______ DAM 14 DAM ______

Specials: Cold-Blooded (85), Climb, (85) Unseen Assailiant (92), Cannot Run, May only purchase one per 1000 pts in your army

Specials:

Desert Warrior (86), Steadfast (91), Cold-Blooded (86), Causes Fear (77), Cannot Run, Commanding Presence (86), Secondary Attack (90)

Specials: Desert Warrior (86), Steadfast (91), Leap (89), Cold-blooded (86), May purchase one drugged per Warrior

Specials: Desert Warrior (86), Steadfast (91), Leap (89), Cold-blooded (86), May purchase one drugged per Warrior

Great Warrior CC: PW: AC: WD: ST: Def: 14 2 2 5 -3 RC: LD: MV: AR: SZ: CT: 8 14 6 19 3 65

65 Pts CC: PW: AC: WD: ST: Def:

Hammerhead 12 3 3 8 +2 RC: LD: MV: AR: SZ: CT:

100 Pts

Spearmen CC: PW: AC: WD: ST: Def:


Equipment: Talon-Spear

37 Pts 8 10 4 16 2 35 CC: PW: AC: WD: ST: Def: 12 2 1 4 -1

Flayer RC: LD: MV: AR: SZ: CT:

35 Pts 8 11 4 17 2 35

8 10 4 24 3 100

11 2 1 4 -1

RC: LD: MV: AR: SZ: CT:

Equipment: Gilded Polearm


CR CC CR _____ MD(-4) ______ MD(-4) ______ MX(-8) ______ MX(-8) ______ DAM 13 DAM _____

Equipment: Head Smash (1x)


CR CC CR _____ MD(-4) ______ MD(-4) ______ MX(-8) ______ MX(-8) ______ DAM 14(x4)) DAM _____

Equipment: 2x Sickles, Tail Blade


MX(-8) ______ MX(-8) ______ DAM 11 (Reach 1) DAM ______ CR CC CR CC MD(-4) ______ MD(-4) ______ MX(-8) ______ MX(-8) ______ DAM 9 DAM 7

CR CC CR _____

MD(-4) ______ MD(-4) ______

Specials: Desert Warrior (86), Steadfast (91), Leap (89), Cold-Blooded (85), Commanding Presence (86)

Specials: Cold-Blooded (85), Cannot Run, Chameleon (85), Steadfast (91), Causes Fear (77), Desert Warrior 86), Ram DAM 2, No charge bonus

Specials: Desert Warrior (86), Steadfast (91), Leap (89), Cold-blooded (86), May purchase one drugged per Warrior

Specials: Desert Warrior (86), Steadfast (91), Leap (89), Cold-blooded (86), Secondary Attack, Flaying a Trophy

Flayer Specials Flayers may be added to a warband of Stygian Warriors. Flayiung a trophyA Flayer may spend one action to flay a trophy out of a fallen enemy. All Stygian in its warband gain a +1 CC on their next activation. CC: PW: AC: WD: ST: Def:
Equipment: 2x Sickles
CR CC CR _____ MD(-4) ______ MD(-4) ______

Reapers 12 2 1 4 -4 RC: LD: MV: AR: SZ: CT:

38 Pts 8 10 4 12 2 38 CC: PW: AC: WD: ST: Def:

Venom Spawn 10 2 3 4 0 RC: LD: MV: AR: SZ: CT:

68 Pts 10 10 3 16 3 68
CR CC CR CC CR CC

Ophidian CC: PW: AC: WD: ST: Def: 10 2 4 6 0 RC: LD: MV: AR: SZ: CT:
MX(-8) ______ MX(-8) ______ MX(-8) ______

91 Pts 8 10 2/5 16 4 91

Equipment: 2x Claw, Spit Venom


MX(-8) ______ MX(-8) ______ DAM 6 DAM ______ CR CC CR 12 MD(-4) ______ MD(-4) ______ MX(-8) ______ MX(-8) ______ DAM 14 DAM 12 (Residual)

Equipment: Bite, Tail, Spit Venom


MD(-4) ______ MD(-4) ______ MD(-4) ______ DAM 13 DAM 14 DAM 12 (Residual)

Specials: Desert Warrior (86), Steadfast (91), Cold-Blooded (86), Secondary Attack (90), Leap (89), Chameleon (85)

Specials: Desert Warrior (86), Steadfast (91), Cold-blooded (86), Causes Fear (77), Cannot Run

Specials: Flyer (), Steadfast (91), Cannot Run, Coldblooded (86), Superior Recon

Starved CC: PW: AC: WD: ST: Def:


Equipment: Sickle
CR CC CR _____ MD(-4) ______ MD(-4) ______ MX(-8) ______ MX(-8) ______ DAM 6 DAM _____

24 Pts 8 10 4 12 3 24 CC: PW: AC: WD: ST: Def:


Equipment: 3x Bite
CR CC CR _____

Sisters of Tiamat

115 Pts

Desert Crawler CC: PW: AC: WD: ST: Def: 12 2 3 10 -3 RC: LD: MV: AR: SZ: CT: 8 10 4 15 4 74

74 Pts

Ophidian Special

25 pts

11 2 1 4 -3

RC: LD: MV: AR: SZ: CT:

13 3 6 10 -2

RC: LD: MV: AR: SZ: CT:

8 10 5 18 5 115

Equipment: Bite, 2x Pincer


MD(-4) ______ MD(-4) ______ MX(-8) ______ MX(-8) ______ DAM 14 (Reach 2) DAM _____ CR CC CR CC MD(-4) ______ MD(-4) ______ MX(-8) ______ MX(-8) ______ DAM 16 DAM 12

Specials: Desert Warrior (86), Steadfast (91), Leap (89), Cold-Blooded (85), Blood Frenzy (85)

Specials: Cold-Blooded (85), Cannot Run, Steadfast (91), Causes Fear (77), Desert Warrior 86), Feast (86), Sense Presence (90)

Specials: Desert Warrior (86), Steadfast (91), Cold-blooded (86), Tunnel (92), Cannot Run

Superior Recon: If you have 1 Priestess and 1 Ophidian you can buy this ability for 25 pts. After Deployment, Reveal Ophidian before init is rolled, the opposing army must then remove two False Leads. If you buy more than one ophidian you may purchase this ability again to remove more false leads.

Embalmed CC: PW: AC: WD: ST: Def:


CR CC CR 7

91 pts 8 10 3 18 3 91 CC: PW: AC: WD: ST: Def: 8 2 3 0 0

Drugged RC: LD: MV: AR: SZ: CT: 8 10 3 20 2 5

5 Pts CC: PW: AC: WD: ST: Def:

Tenebrous Crawler 129 Pts

Priestess CC: PW: AC: WD: ST: Def: 11 15 4 2 4 -1 RC: LD: MV: AR: SZ: CT:

87 Pts 8 15 4 16 2 87

16 3 4 5 -5

RC: LD: MV: AR: SZ: CT:


MX(-8) ______ MX(-8) ______ DAM 12 DAM 8

15 3 5 16 -1

RC: LD: MV: AR: SZ: CT:

8 10 3 24 5 129

Equipment: Blade of Aspu, Throwing Spears


MD(-4) ______ MD(-4) ______

Specials: Cold-Blooded (85), Desert Warrior, (86) Steadfast (91), Cannot Run, Causes Fear (77), Feast (86), Commanding Presence (86)

Specials: Steadfast (91), Cannot Run, Drugged are added to existing warbands, Drugged are controlled by the Stygiuan possessing them, they may be freel released, but cannot act on their own, they may be regained control of by expending one action, units with Drugged have their movements reduced to that of the drugged.

Equipment: Bite, 2x Pincer


CR CC CR CC MD(-4) ______ MD(-4) ______ MX(-8) ______ MX(-8) ______ DAM 21 DAM 14

Equipment: Sacrificial Sword,


CR CC CR _____ MD(-4) ______ MD(-4) ______ MX(-8) ______ MX(-8) ______ DAM 8 DAM _____

Specials: Desert Warrior (86), Steadfast (91), Cold-blooded (86), Tunnel (92), Cannot Run, Trample Dam 16 (91), Bludgeoning 6 (102)

Specials: Desert Warrior (86), Steadfast (91), Cold-blooded (86), Cannot Run, Commanding Presence (86), May buy Spells, May have 2 Drugged

Embalmed Specials

Shadow of Tiamat

30 Pts

Tenebrous Specials

Priestess Specials

Hurled Spears: May throw two spears on a charge, the 2nd suffers a 4 penalty to RC. If it kills the model it was charging it may switch and charge another as long as it is within its MV range. Uncertainty of Death: If the Embalmed is killed make an LD test if it passes, it stays for one more turn.

This is a Unit Card effect which allows the Stygian to move their army without revealing their unit cards on the first turn. This may not be purchased in a force without a Priestess.

Earth Moving: The Crawler may be deployed underground, you may also stack up to 400 pts of other troops whom are less than size 4 may follow it. Once it decides to come out of the ground, make an LD test if passed you came out where marked, if you fail, roll for deviation. Ponderous: May not perform the same action twice in a row. The crawler must use an action before emerging (which costs an action)

Serpents: Whenever the priestess enters CC, her snakes around her neck get a free strike, before anything else (Save Brace) DAM 8. May only field one Priestess per 1000 pts.

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