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Note: certain cheats you can enter a second time to toggle off the effect. Achievements are disabled when you enter cheats. Some cheats can cause bugs later on, or cause situations which may "break" certain quests. Adding items (except quest items) is almost always safe, as are commands that display information (debug text, attribute values). If you're unsure, don't save your game after using the command & DISABLE the autosaving features, or simply be sure to delete the affected saves when you're finished experimenting. LIST OF PC CHEATS Many of the cheats which worked in Oblivion and Fallout 3 will work in Skyrim as well. Remember to check the Item Codes list for the Add Item cheat.
tgm - Toggles God mode (Invincibility, infinite carry weight) tcl - Toggles No-clip mode (Fly, walk through walls) coc "Location" - Teleports you to that location, An all item room is coc QASmoke. psb - Give all spells to player player.advlevel - Force a Level Up ( No perk points added) caqs - Complete all Quest Stages tmm,1 - Toggle Map Markers tfc - Free camera saq - Start all quests (Warning: Not a good idea!) qqq - Quit the game coc qasmoke - Testing hall (You'll have your items, enchanted items may crash game) tai - Toggle Artificial Intelligence (Freezes enemies) tcai - Toggle Combat Artificial Intelligence (Freezes enemies) tg - Toggle grass tm - Toggle menus, HUD tfow - Toggle FOW kill - Kill targeted thing resurrect - Resurrects targeted thing unlock - Unlocks targeted locked thing lock X - Lock targeted chests, doors or people, where X is the difficulty level of the lock (0 - 100) killall - Kill all nearby enemies removeallitems - Removes all items of targeted NPC movetoqt - Teleport to quest target enableplayercontrols - Enable controls during cinematics tdetect - Toggle AI Detection (Avoid getting caught stealing) setownership - Changes ownership of target so you can steal it duplicateallitems - Duplicate items (Target container or NPC and copy the RefID) fov XXX - Change field of view. advancepclevel - Increase your Level advancepcskill (skillname) X - Increase skill level advskill [skill] XXX - Increase targeted skill by XXX amount setpcfame - Set targeted character's fame setpcinfamy - Set targeted character's infamy player.modav [attribute name] [amount] - Apply modifier (+ or -) to the named attribute or skill. Skills are entered as they appear in-game, without spaces or quotes, except for Speech and Archery, which are "speechcraft" and "marksman" respectively. Attributes are things like "health" or "carryweight", again without spaces or quotes. NOTE: Using the modav command will cause attributes
modified by it to always appear in green, as the game thinks they've been buffed. You can try "setav" instead (untested), but in other Bethesda games this has sometimes led to permanent problems. player.modav carryweight X - Set Carry Weight player.modav burden X - Increase Burden by X player.modav Dragonsouls X - Add Dragon's Souls to your pool, allowing you to improve your shouts. player.setav speedmult X - Increase movement speed, where X is a multiplier (percentage) player.setav Stamina X - Set Stamina player.setav Health X - Set health player.setcrimegold X - Set to 0 if you want it to be free player.setav Magicka X - Set Magicka player.setlevel X - Set Level player.placeatme X - Spawns an NPC at your location, where X is NPC ID player.setscale X - Change scale of player, where X=1 is normal player.IncPCS [Skill Name] - Increase the level of targeted Skill by one. showracemenu - Brings up the race selection/character customization menu. NOTE: This will reset your character to level 1 and all your skills to their initial base values. [target].getavinfo [attribute] - This will display a short list of information about the given attribute (health, skills, etc.) of the specified target. You can omit "[target]." if you first click on the target with the mouse, or you can replace it with "player." if you want the info on your character. For example:[br/]player.getavinfo lightarmor player.additem XXXXXXXX "###"- Adds items based on Item Codes, where XXXXXXXX is the item code, and ### is the amount you want. player.additem 0000000f "999" - Add 999 Gold player.additem 0000000a "100" - Add 100 Lockpicks player.addperk XXXXXXXX - add perks based on perk codes, i.e. player.addperk 000c44b8 would add the adept alteration perk, found on the Item Codes page. Make sure your skill level is high enough to have the perk before you enable it or it may not work properly and that you add any multi-tier perks in order. help - List console commands help keyword X - Search by the keyword, number is search mode, listed in "help" commands
To add an item in the PC version of Skyrim, hit Tilde(~) to bring up the developer console, and enter this code: Player.additem XXXXXXXX "###" where XXXXXXXX is the item code, and ### is the amount you want. Here is a list of the item codes you can use with this cheat: SHOUTS
(all 75) + VOICES (note: This may be messy. These may not work if you just add themtheir nature is still unknown pending furtherConsole updates) For shouts the list is as follows (unlabeled) 00013E07 00016C40 00016CF0 0002395A 000252C0 0002F2DF 0002F7BA 00032920 00032921 0003CD34 0003F9EA 00044250 00046B8C 00048AC9 0004C40B 0004DBA5 0005196A 000549B1 000549B2 00059327 0005D16B 0005FC77 0007097B 0007097C 0007097D 0007097E 0007097F 00070980 00070981 0007A4C8 0009DE93 000A82BC 000B2387 000CE218 000CF790 000CF79B 000DD607 000E40C4 000E40CB 000E40D1 000E4908 000E5F68 000F80F7 000F80F8 000F80F9 000F80FB 000F8100 000F8101 000F8108 000F8109 000F810A 000F810B 000FEA9D 000FEAA0 000FF8D8 00101CEC 00107580 0010C4DF 0010C4E0 0010C4E1 0010C4E2 0010E755 0010F72D 0010F72E 0010F72F 0010F730 0010F731 0010F732 0010F733 0010F734 0010FE1B 0010FE21 0010FE22 0010FE23 0010FE24
Perks
To add an item in the PC version of Skyrim, hit Tilde(~) to bring up the developer console, and enter this code: Player.addperk XXXXXXXX where XXXXXXXX is the perk code. Here is a list of the item codes you can use with this cheat:
Perk
Ran k
ID
Skill Req.
Perk Req.
Description
Novice Alteration 000f2ca6 Cast Novice level Alteration spells for half magicka.
000153c d
20 Alteration
Novice Alteration
Dual casting an Alteration spell overcharges the effects into an even more powerful version.
Apprentice Alteration 000c44b 7 25 Alteration Novice Alteration Cast Apprentice level Alteration spells for half magicka.
Magic Resistance
0005312 8
30 Alteration
Apprentice Alteration
0005312 9
50 Alteration
0005312 a
70 Alteration
Adept Alteration 000c44b 8 50 Alteration Apprentice Alteration Cast Adept level Alteration spells for half magicka.
Expert Alteration 000c44b 9 75 Alteration Adept Alteration Cast Expert level Alteration spells for half magicka.
Atronach 000581f 7 100 Alteration Expert Alteration Absorb 30% of the magicka of any spells that hit you.
Master Alteration 000c44b a 100 Alteration Expert Alteration Cast Master level Alteration spells for half magicka.
Stability 000581fc 70 Alteration Adept Alteration Alteration spells have greater duration.
Mage Armor 1 000d799 9 30 Alteration Apprentice Alteration Protection spells like Stoneflesh are twice as strong if not wearing armor.
000d799 a
50 Alteration
Protection spells like Stoneflesh are 2.5 times as strong if not wearing armor.
000d799 b
70 Alteration
Protection spells like Stoneflesh are three times as strong if not wearing armor.
Novice Conjuration 000f2ca7 Cast Novice level Conjuration spells for half magicka.
Apprentice Conjuration
000c44b b
25 Conjuration
Novice Conjuration
Adept Conjuration 000c44b c 50 Conjuration Apprentice Conjuration Cast Adept level Conjuration spells for half magicka.
Expert Conjuration 000c44b d 75 Conjuration Adept Conjuration Cast Expert level Conjuration spells for half magicka. Master Conjuration 000c44b e 100 Conjuration Expert Conjuration Cast Master level Conjuration spells for half magicka.
000153c e
20 Conjuration
Novice Conjuration
Dual casting a Conjuration spell overcharges the spell, allowing it to last longer.
Mystic Binding 000640b 3 Soul Stealer 000d799 e 30 Conjuration Mystic Binding Bound weapons cast Soul Trap on targets. 20 Conjuration Novice Conjuration Bound weapons do more damage.
Oblivion Binding 000d799 c 50 Conjuration Soul Stealer Bound weapons will banish summoned
creatures and turn raised ones. Necromancy 000581d d 40 Conjuration Novice Conjuration Greater duration for reanimated undead.
Dark Souls 000581d e 70 Conjuration Necromancy Reanimated undead have 100 points more health. Summoner 1 00105f3 0 30 Conjuration Novice Conjuration Can summon atronachs or raise undead twice as far away.
00105f3 1
70 Conjuration
Elemental Potency 000cb41 a 80 Conjuration Atromancy Conjured Atronachs are 50% more powerful.
zombies. Novice Destruction 000f2ca8 Cast Novice level Destruction spells for half magicka.
Apprentice Destruction
000c44bf
25 Destruction
Novice Destruction
Adept Destruction 000c44c 0 50 Destruction Apprentice Destruction Cast Adept level Destruction spells for half magicka.
Expert Destruction 000c44c 1 75 Destruction Adept Destruction Cast Expert level Destruction spells for half magicka. Master Destruction 000c44c 2 100 Destruction Expert Destruction Cast Master level Destruction spells for half magicka.
Rune Master 00105f3 2 40 Destruction Apprentice Destruction Can place runes five times farther away.
Augmented Flames
000581e 7
30 Destruction
Novice Destruction
0010fcf8
60 Destruction
Intense Flames 000f392e 50 Destruction Augmented Flames Fire damage causes targets to flee if their health is low.
Augmented Frost 1 000581e a 30 Destruction Novice Destruction Frost spells do 25% more damage.
0010fcf9
60 Destruction
Deep Freeze 000f393 3 60 Destruction Augmented Frost Frost damage paralyzes targets if their health is low.
Augmented Shock
0005820 0
30 Destruction
Novice Destruction
0010fcfa
60 Destruction
Disintegrate 000f3f0e 70 Destruction Augmented Shock Shock damage disintegrates targets if their health is low.
000153cf
20 Destruction
Novice Destruction
Dual casting a Destruction spell overcharges the effects into an even more powerful version.
Impact 000153d 2 40 Destruction Destruction Dual Casting Most destruction spells will stagger an opponent when dual cast.
000c367 c
20 Enchanting
000c367 d
40 Enchanting
000c367 e
60 Enchanting
000c367f
80 Enchanting
Enchanting
Frost Enchanter 00058f8 1 40 Enchanting Fire Enchanter Frost enchantments on weapons and armor are 25% stronger.
Storm Enchanter 00058f8 2 50 Enchanting Frost Enchanter Shock enchantments on weapons and armor are 25% stronger. Insightful Enchanter 00058f7e 50 Enchanting Enchanter Skill enchantments on armor are 25% stronger. Health, magicka, and stamina enchantments on armor are 25% stronger. Extra Effect 00058f7f 100 Enchanting Corpus Enchanter or Storm Enchanter
Soul gems provide extra magicka fo r recharging. Death blows to creatures, but not people, trap 5% of the victim's
soul, recharging the weapon. Novice Illusion 000f2ca9 Cast Novice level Illusion spells for half magicka.
Animage 000581e 1 20 Illusion Novice Illusion Illusion spells now work on higher level animals. Kindred Mage 000581e 2 40 Illusion Animage All Illusion spells work on higher level people.
Quiet Casting 000581f d 50 Illusion Kindred Mage All spells you cast from any school of magic are silent to others. Apprentice Illusion 000c44c 3 25 Illusion Novice Illusion Cast Apprentice level Illusion spells for half magicka.
Adept Illusion 000c44c 4 50 Illusion Apprentice Illusion Cast Adept level Illusion spells for half magicka.
Expert Illusion 000c44c 5 75 Illusion Adept Illusion Cast Expert level Illusion spells for half magicka.
Master Illusion 000c44c 6 100 Illusion Expert Illusion Cast Master level Illusion spells for half magicka.
Hypnotic Gaze 00059b7 7 30 Illusion Novice Illusion Calm spells now work on higher level opponents. Cumulative with Kindred Mage and Animage.
Aspect of Terror 00059b7 8 50 Illusion Hypnotic Gaze Fear spells work on higher level opponents. Cumulative with Kindred Mage and Animage. Rage 000c44b 5 70 Illusion Aspect of Terror Frenzy spells work on higher level opponents. Cumulative with Kindred Mage and Animage. Master of the Mind 00059b7 6 90 Illusion Quiet Casting orRage Illusion spells work on undead, daedra and automatons.
000153d 0
20 Illusion
Novice Illusion
Dual casting an Illusion spell overcharges the effects into an even more powerful version.
Novice Restoration 000f2caa Cast Novice level Restoration spells for half magicka.
Apprentice Restoration
000c44c 7
25 Restoration
Novice Restoration
Adept Restoration 000c44c 8 50 Restoration Apprentice Restoration Cast Adept level Restoration spells for half magicka. Expert Restoration 000c44c 9 75 Restoration Adept Restoration Cast Expert level Restoration spells for half magicka.
Master Restoration 000c44c a 100 Restoration Expert Restoration Cast Master level Restoration spells for half magicka.
000581f 5
60 Restoration
Avoid Death 000a3f64 90 Restoration Recovery Once a day, heals 250 points automatically if
you fall below 10% health. Regeneration 000581f 8 Necromage 000581e 4 70 Restoration Regeneration All spells are more effective against undead. 20 Restoration Novice Restoration Healing spells cure 50% more.
Respite 000581f 9 40 Restoration Novice Restoration Healing spells also restore Stamina.
000153d 1
20 Restoration
Novice Restoration
Dual casting a Restoration spell overcharges the effects into an even more powerful version.
Ward Absorb 00068bc c 60 Restoration Novice Restoration Wards recharge your magicka when hit with spells.
0007934 a
20 Archery
0007934 b
40 Archery
0007934 d
60 Archery
0007935 4
80 Archery
Critical Shot 1 00105f1c 30 Archery Overdraw 10% chance of a critical hit that does extra damage.
00105f1e
60 Archery
15% chance of a critical hit that does 25% more critical damage.
00105f1f
90 Archery
20% chance of a critical hit that does 50% more critical damage.
Hunter's Discipline 00051b1 2 50 Archery Critical Shot Recover twice as many arrows from dead bodies.
Ranger 00058f6 3 60 Archery Hunter's Discipline Able to move faster with a drawn bow.
Eagle Eye 00058f6 1 30 Archery Overdraw Pressing Block while aiming will zoom in your view.
Power Shot 00058f6 2 50 Archery Eagle Eye Arrows stagger all but the largest opponents 50% of the time.
Quick Shot 00105f1 9 Steady Hand 1 00103ad a 40 Archery Eagle Eye Zooming in with a bow slows time by 25%. 70 Archery Power Shot Can draw a bow 30% faster.
00103ad b
60 Archery
0007935 5
20 Block
0007935 6
40 Block
0007935 7
60 Block
0007935 8
80 Block
Deflect Arrows 00058f6 8 30 Block Shield Wall Arrows that hit the shield do no damage.
Elemental Protection
00058f6 9
50 Block
Deflect Arrows
Blocking with a shield reduces incoming fire, frost, and shock damage by 50%.
Block Runner 0010625 3 70 Block Elemental Protection Able to move faster with a shield raised.
Power Bash 00058f6 7 Deadly Bash 0005f59 4 50 Block Power Bash Bashing does five times more damage. 30 Block Shield Wall Able to do a power bash.
Disarming Bash 00058f6 6 70 Block Deadly Bash Chance to disarm when power bashing.
Quick Reflexes 000d8c3 30 Block Shield Wall Time slows down if you are
0007935 e
20 Heavy Armor
0007936 1
40 Heavy Armor
0007936 2
60 Heavy Armor
0007937 4
80 Heavy Armor
Fists of Steel 00058f6e 30 Heavy Armor Juggernaut Unarmed attacks with Heavy Armor gauntlets do their armor rating in extra damage. Cushioned 000bcd2 b 50 Heavy Armor Fists of Steel Half damage from falling if wearing all Heavy Armor: head, chest,
hands, feet. Conditioning 00058f6 d 70 Heavy Armor Cushioned Heavy Armor weighs nothing and doesn't slow you down when worn.
Well Fitted 00058f6f 30 Heavy Armor Juggernaut 25% Armor bonus if wearing all Heavy Armor: head, chest, hands, feet. Tower of Strength 00058f6c 50 Heavy Armor Well Fitted 50% less stagger when wearing only Heavy Armor.
Matching Set 0010783 2 70 Heavy Armor Tower of Strength Additional 25% Armor bonus if wearing a matched set of Heavy Armor.
Reflect Blows 00105f3 3 100 Heavy Armor Matching Set 10% chance to reflect melee damage back to the enemy while wearing all Heavy Armor: head, chest, hands, feet. Armsman 1 000babe 4 One-Handed weapons do 20%
more damage.
0007934 3
20 Onehanded
0007934 2
40 Onehanded
0007934 4
60 Onehanded
0007934 5
80 Onehanded
One-Handed weapons do twice as much damage. Attacks with swords have a 10% chance of doing critical damage.
000c1e9 0
60 Onehanded
Attacks with swords have a 15% chance of doing more critical damage.
000c1e9 1
90 Onehanded
Attacks with swords have a 20% chance of doing even more critical damage.
Bone Breaker
0005f59 2
30 Onehanded
Armsman
000c1e9 2
60 Onehanded
000c1e9 3
90 Onehanded
Dual Flurry 1 0010625 6 30 Onehanded Armsman Dual wielding attacks are 20% faster.
0010625 7
50 Onehanded
Dual wielding attacks are 35% faster. Dual wielding power attacks do 50% bonus damage. Armsman Power attacks with one-handed weapons cost 25% less stamina. Can do a onehanded power attack while sprinting that does double critical damage.
Dual Savagery 0010625 8 Fighting Stance 00052d5 0 20 Onehanded 70 Onehanded Dual Flurry
handed
bonus damage with a chance to decapitate your enemies. Critical Charge orSavage Strike
Backwards power attack has a 25% chance to paralyze the target. Attacks with war axes cause extra bleeding damage. Attacks with war axes cause more bleeding damage.
0003fffa
30 Onehanded
Armsman
000c367 8
60 Onehanded
000c367 9
90 Onehanded
Attacks with war axes cause even more bleeding damage. Can create Steel armor and weapons at forges, and improve them twice as much.
Arcane Blacksmith 0005218 e 60 Smithing Steel Smithing You can improve magical weapons and armor. Can create Dwarven armor and weapons at forges, and
improve them twice as much. Orcish Smithing 000cb41 0 50 Smithing Dwarven Smithing Can create Orcish armor and weapons at forges, and improve them twice as much. Can create Ebony armor and weapons at forges, and improve them twice as much. Daedric Smithing 000cb41 3 90 Smithing Ebony Smithing Can create Daedric armor and weapons at forges, and improve them twice as much. Can create Elven armor and weapons at forges, and improve them twice as much. Can create Scaled and Plate armor at forges, and improve them twice as much. Glass Smithing 000cb41 1 70 Smithing Advanced Armors Can create Glass armor and weapons at forges, and improve them twice as much. Can create Dragon armor at forges,
Smithing
and improve them twice as much. Two-Handed weapons do 20% more damage.
Barbarian 1 000babe 8
0007934 6
20 Twohanded
0007934 7
40 Twohanded
0007934 8
60 Twohanded
0007934 9
80 Twohanded
Champion's Stance 00052d5 1 20 Twohanded Barbarian Power attacks with two-handed weapons cost 25% less stamina. Devastating Blow 00052d5 2 50 Twohanded Champion's Stance Standing power attacks do 25% bonus damage with a chance to decapitate your enemies.
000cb40 7
50 Twohanded
Champion's Stance
Can do a twohanded power attack while sprinting that does double critical damage.
Sideways power attacks with twohanded weapons hit all targets in front of you.
Warmaster 0003afa7 100 Twohanded Sweep Backwards power attack has a 25% chance to paralyze the target. Deep Wounds
0003af83
30 Twohanded
Barbarian
000c1e9 4
60 Twohanded
Attacks with greatswords have a 15% chance of doing more critical damage.
000c1e9 5
90 Twohanded
Attacks with greatswords have a 20% chance of doing even more critical damage.
Limbsplitter 1 000c5c0 5 30 Twohanded Barbarian Attacks with battle axes cause extra bleeding damage.
000c5c0 6
60 Twohanded
000c5c0 7
90 Twohanded
Skullcrusher 1 0003af84 30 Twohanded Barbarian Attacks with warhammers ignore 25% of armor.
000c1e9 6
60 Twohanded
000c1e9 7
90 Twohanded
Alchemist 1 000be12 7 Potions and poisons you make are 20% stronger.
000c07c a
20 Alchemy
000c07c b
40 Alchemy
000c07c c
60 Alchemy
000c07c d
80 Alchemy
Physician 0005821 5 20 Alchemy Alchemist Potions you mix that restore Health, Magicka or Stamina are 25% more powerful.
Benefactor 0005821 6 30 Alchemy Physician Potions you mix with beneficial effects have an additional 25% greater magnitude.
Experimente r
0005821 8
50 Alchemy
Benefactor
effects.
00105f2a
70 Alchemy
00105f2 b
90 Alchemy
Poisoner 0005821 7 30 Alchemy Physician Poisons you mix are 25% more effective.
Concentrated Poison
00105f2f
60 Alchemy
Poisoner
Green Thumb 00105f2e 70 Alchemy Concentrated Poison Two ingredients are gathered from plants.
Purity 0005821 d 100 Alchemy Experimenter All negative effects are removed from created potions, and all positive effects are removed from created poisons.
Agile Defender
000be12 3
0007937 6
20 Light Armor
0007938 9
40 Light Armor
0007939 1
60 Light Armor
0007939 2
80 Light Armor
Custom Fit 00051b1 b 30 Light Armor Agile Defender 25% Armor bonus if wearing all Light Armor: head, chest, hands, feet.
Matching Set 00051b1 7 70 Light Armor Custom Fit Additional 25% Armor bonus if wearing a matched set of Light Armor.
Unhindered 00051b1 c 50 Light Armor Custom Fit Light Armor weighs nothing and doesn't slow you down when
worn. Wind Walker 00105f2 2 60 Light Armor Unhindered Stamina regenerates 50% faster in all Light Armor: head, chest, hands, feet.
10% chance of avoiding all damage from a melee attack while wearing all Light Armor: head, chest, hands, feet.
Apprentice Locks 000be12 5 25 Lockpickin g Novice Locks Apprentice locks are much easier to pick.
Quick Hands 0010625 9 40 Lockpickin g Apprentice Locks Able to pick locks without being noticed.
Wax Key 0010783 0 50 Lockpickin g Quick Hands Automatically gives you a copy of a picked lock's key if it has one.
Adept Locks 000c368 50 Lockpickin Apprentice Locks Adept locks are much easier to
pick.
75 Lockpickin g
Adept Locks
Golden Touch 0005820 a 60 Lockpickin g Adept Locks Find more gold in chests.
Treasure Hunter 00105f2 6 70 Lockpickin g Golden Touch 50% greater chance of finding special treasure.
Locksmith 0005820 8 80 Lockpickin g Expert Locks Pick starts close to the lock opening position.
Master Locks 000c368 2 100 Lockpickin g Expert Locks Master locks are much easier to pick.
Light Fingers
000be12 4
Pickpocketing bonus of 20%. Item weight and value reduce pickpocketing odds.
00018e6 a
20 Pickpocket
00018e6 b
40 Pickpocket
Pickpocketing bonus of 60%. Item weight and value reduce pickpocketing odds.
00018e6 c
60 Pickpocket
Pickpocketing bonus of 80%. Item weight and value reduce pickpocketing odds.
00018e6 d
80 Pickpocket
Pickpocketing bonus of 100%. Item weight and value reduce pickpocketing odds.
Night Thief 0005820 2 30 Pickpocket Light Fingers +25% chance to pickpocket if the target is asleep.
Perfect Touch 0005820 5 Extra Pockets 0009659 0 50 Pickpocket Night Thief Carrying capacity is increased by 100. Poisoned 00105f2 8 40 Pickpocket Night Thief Silently harm enemies by placing poisons in their pockets. 100 Pickpocket Misdirection Can pickpocket equipped items.
000c07c 6
20 Sneak
000c07c 7
40 Sneak
000c07c 8
60 Sneak
000c07c
80 Sneak
when sneaking.
Deadly Aim 001036f 0 40 Sneak Backstab Sneak attacks with bows now do three times damage. Assassin's Blade 0005821 1 50 Sneak Deadly Aim Sneak attacks with daggers now do a total of fifteen times normal damage.
Muffled Movement 0005821 3 30 Sneak Stealth Noise from armor is reduced 50%.
Light Foot 0005820 c 40 Sneak Muffled Movement You won't trigger pressure plates.
Silent Roll 00105f2 3 50 Sneak Light Foot Sprinting while sneaking executes a silent forward roll.
Silence 00105f2 4 70 Sneak Silent Roll Walking and running does not affect detection.
Shadow Warrior 0005821 4 100 Sneak Silence Crouching stops combat for a moment and forces distant opponents to search for a target.
000c07c e
20 Speech
000c07cf
40 Speech
000c07d 0
60 Speech
000c07d 1
80 Speech
Allure 00058f7 5 30 Speech Haggling 10% better prices with the opposite sex.
Merchant 00058f7a 50 Speech Allure Can sell any type of item to any kind of
merchant. Investor 00058f7 b 70 Speech Merchant Can invest 500 gold with a shopkeeper to increase his available gold permanently.
Fence 00058f7 9 90 Speech Investor Can barter stolen goods with any merchant you have invested in.
Master Trader 001090a 5 100 Speech Fence Every merchant in the world gains 1000 gold for bartering.
Bribery 001090a 4 Persuasion 001090a 2 50 Speech Bribery Persuasion attempts are 30% easier. 50 Speech Haggling Can bribe guards to ignore crimes.