Professional Documents
Culture Documents
by
Nate & Ryan Eckerson
Table of Contents
Introduction........................................................................1
How this book works........................................................2
How movies work, and a short history of animation ....3
Puppet Animation........................................................................8
Object Animation.........................................................................8
Pixilation......................................................................................9
Papermation................................................................................9
Sand & Paint Animation..............................................................9
Creating Stories...............................................................23
Screenplays...................................................................................24
Storyboarding.................................................................................25
Lighting............................................................................33
Lighting problems...........................................................................34
Lighting Effects...............................................................................35
Using VirtualDub...........................................................146
Compressing a File......................................................................148
Converting video clips into pictures.........................................152
Simple Editing with VirtualDubMod..........................................154
Acknowledgments.........................................................156
Introduction
People have always loved stories.
You can tell a story just by talking. Or, you can write your
story down and share it with others. And you might draw
some pictures to make your story more life-like. The best
stories are the ones that seem almost real.
That's why we love movies.
Ever since the 1880's, when Thomas Edison invented the
first practical way to capture and share real life action,
people have been fascinated by movies.
Of all the ways we can tell stories, movies may be the
most powerful.
Did you ever finish reading a great book and think, I wish I
could make a movie of this!
Or, did you ever watch a movie of a book you had read
and say, They ruined it! I could do a better job!
Or maybe you have a great story idea of your own.
Stop Motion Animation is a way to make your own movies
without a big budget, a cast of talented actors and a studio
full of life size sets. You won't need to draw any cartoon
figures either! Your actors are probably around your
house already, and your home computer gives you a way
to film and edit your story.
This book will tell you how to start today!
Chapter 1
Illustration 3: A flipbook
The projector unwound the roll at the same rate the film
had moved through the camera. As the film unwound, the
frames passed in front of a bright light. The light shone
though the film, and the image created was magnified and
focused onto a large screen. There, everyone could see it.
So how was stop motion invented?
A movie camera was modified to capture a single frame at
a time, like an ordinary still camera. In front of the camera,
a miniature set with movable puppets was placed. Each
time the camera captured a frame, an object in the set was
moved. The object (let's say it was a figure of a person)
would move like it was walking, running, playing, or
sitting... in little increments. Filming a running sequence
would go like this:
Click! (move figure's hand) Click!
(move figure's hand) Click! (move figure's hand and foot)
Click! (move figure's hand and foot) Click!...
Puppet Animation
Simple skeletons, called armatures, are made out of a
thin, flexible material, usually wire, or special pieces of
metal. Clay, foam, rubber, fabric, and other things are
wrapped around this skeleton, until it looks like a
character. This character is animated with basic stopmotion technique.
Toys and action figures can be used instead of armatures.
(The creators of this book really like to make Brickfilms,
which are animations with LEGO bricks.)
Object Animation
Instead of a human or animal-like puppet, everyday
objects can star in your film. There is no limit to what you
can do with this technique! Anything on your desk, under
the bed, on the floor, or in the the drawer can be a star in
your film.
Most of what we've written about in this book applies to
puppet animation and object animation. But there's nothing
stopping you from experimenting with other forms.
Pixilation
In pixilation, (not to be confused with video pixelation)
people act like living armatures, moving one frame at a
time in sync with the camera. Interesting effects can be
achieved with pixilation. You can interact with your
characters and other fun stuff.
Papermation
Paper animation (sometimes called "cutout animation"),
describes any kind of stop-motion film made with flat
materials. Animating is done on a flat surface, like a table.
A camera is placed above the table, pointing straight
down. Anything flat can be animated; photos, card stock,
newspaper and magazine cutouts. If you're making a
movie with a travel theme, try moving a small figure across
a map and drawing a line in its trail.