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TENCHIJIN RYAKU NO MAKI

The Official Training Curriculum for Bujinkan Training Group, Harstad

------- Ten Ryaku no Maki - The Principles of Heaven -------

A. Taihenjutsu Ukemi Gata - basic rolling, breakfalls and leaping 1. Zenpo Kaiten - forward rolling i. Ryote - 2-handed ii. Katate - 1-handed iii. Mute - no hands iv. natural applications 2. Sokuho Kaiten - sideways rolling 3. Koho Kaiten - backwards rolling i. Ryote - 2-handed ii. Katate - 1-handed iii. Mute - no hands iv. natural applications 4. Zenpo Ukemi - forward breakfalls i. kneeling 2-handed "cat fall" ii. kneeling 1-handed "cat fall" iii. standing 2-handed "cat fall" iv. standing 1-handed "cat fall" v. standing 2-handed "cat fall" followed by front kick 5. Nagare - flowing water i. Yoko - sideways drop left and right ii. Koho - standing drop to the rear 6. Shiho Tenchi Tobi - 4 direction heaven and earth leaping i. Zenpo Tobi - forwards ii. Sokuho Tobi - sideways left and right iii. Koho Tobi - backwards iv. Tenchi Tobi - jumping high with legs tucked 7. Taisabaki - body evasion 8. Hoko no Jutsu - walking techniques

B. Taijutsu no Kamae - basic postures 1. Shizen no Kamae - natural receiving posture 2. Ichimonji no Kamae - straight defensive posture 3. Doko no Kamae - angry tiger defensive posture 4. Jumonji no Kamae - cross offensive posture

5. Kosei no Kamae - offensive posture 6. Hicho no Kamae - crane single leg defensive posture 7. Hira no Kamae - receiving posture 8. Hoko no Kamae - encircling tiger receiving posture

C. Hiken Juroppo - striking techniques 1. Kikaku Ken or Zu Tsuki - head strike 2. Shuki Ken - elbow strike 3. Fudo Ken or Kongo Ken - clenched fist or hammer strike 4. Kiten Ken or Shuto Ken - sword hand 5. Shishin Ken - little finger 6. Shitan Ken - fingertips together 7. Shako Ken - claw hand, fingertips and palm heel strike 8. Boshi Ken or Shito Ken - thumb strike 9. Shikan Ken - extended knuckles 10. Tai Ken - body, body hurling strikes 11. Koppo Ken - thumb knuckle strike 12. Happa Ken - open hand slap 13. Sokuyaku Ken - sole or heel kick 14. Sokki Ken - knee strike 15. Sokugyaku Ken - toe kick 16. Ki Ken - spirit fist, using power of mind or spirit

D. Sanshin no Kata - spirit of three hearts practice forms 1. Chi no Kata - earth influence 2. Sui no Kata - water influence 3. Ka no Kata - fire influence 4. Fu no Kata - wind influence 5. Ku no Kata - void influence

E. Kihon Happo Kata - eight fundamental forms Koshi Kihon Sanpo - koshijutsu's three fundamental ways 1. Ichimonji no Kamae 2. Hicho no Kamae 3. Jumonji no Kamae Toride Kihon Gata Go Ho - five fundamental hand capture forms 4. Omote Gyaku Dori 5. Ura Gyaku Dori 6. Musha Dori 7. Oni Kudaki 8. Ganseki Nage

F. Shinken Gata Taihenjutsu - basic sword evasion 1. Hira no Kamae - flat posture 2. Ichimonji no Kamae - straight line posture 3. Jumonji no Kamae - cross posture

-------- Chi Ryaku no Maki - The Principles of Earth --------

A. Hajutsu Kyuho - nine methods to escape grabs 1. Te ho doki - wrist grab escape i. Katate - single hand ii. Ryote - two hands 2. Tai ho doki - rear body hug escape 3. Oya Goroshi - "kill the parent" thumb crush 4. Ko Goroshi - "kill the child" little finger crush 5. Koshi Kudaki - "waist break" throwing counter 6. Happo Keri - eight kicking counters for body grabs i. right heel stamp kick to uke's left thigh ii. left heel stamp kick to uke's right thigh iii. right inward swinging heel kick to the outside of uke's left thigh iv. left inward swinging heel kick to the outside of uke's right thigh v. groin kick with inside edge of right foot vi. groin kick with inside edge of left foot vii. midgi henka keri - any kick with the right foot viii. hidari henka keri - any kick with the left foot 7. Keri Kudaki - leg destroyer 8. Ken Kudaki - fist destroyer 9. Henka Kudaki - variations

B. Gyaku Gi - reversal techniques 1. Take Ori - break the bamboo 2. Omote Gyaku - outside twist 3. Ura Gyaku - inside twist 4. Hon Gyaku - base reversal 5. Omote Onikudaki - outside demon destroyer 6. Ura Onikudaki - inside demon destroyer 7. Musha Dori - capture the warrior 8. Muso Dori - twin warrior capture 9. Oh Gyaku - great reversal

C. Nage Kata - throwing forms 1. Ganseki Nage - throwing the big rock

i. Ganseki Otoshi - rock drop ii. Ganseki Oshi - rock press iii. Ganseki Ori - rock press 2. Harai Goshi - hip sweep 3. Gyaku Nage - reverse throw 4. Taki Otoshi - water fall drop 5. Osoto Gake - great outside hook 6. Uchimata Uchigake - inside thigh hook 7. Hanei Goshi Nage - snapping hips throw 8. Itami Nage - painful throw 9. Ryu Sui Iki - flowing water i. Tomoe Nage - whirl throw ii. Tachi Nage - standing flow iii. Yoko Nagare - sideways flow iv. Temakura - hand pillow v. Kuruma Nage - wheel throw

D. Shime Waza - choking techniques 1. Hon Jime - basic choke 2. Gyaku Jime - reverse choke 3. Itami Jime - painful choke 4. Sankaku Jime - triangular choke 5. Do Jime - torso choke

-------- Jin Ryaku no Maki - The Principles of Man --------

A. Suwari Gata - sitting techniques 1. Ichi Geki - one rage 2. Osai Koma - pinning down 3. Ude Ori - arm break

B. Katate Dori - counter techniques against single-hand grabs 1. Ate Nage - strike and throw 2. Settoh - break and drop 3. Hiki Otoshi - pulling down 4. Fudo - immovability 5. Ho Teki - release and throw

C. Ryote Dori - counter techniques against two-handed grabs 1. Kana Shibari - iron grip 2. Tengu Dori - capturing the demon 3. Ryote Gake - 2 hand trap 4. Koki - strike the demon 5. Shizen - natural 6. Sotoh - hold and fall 7. Ransetsu - snowstorm

D. Haibu Yori - attack from behind 1. Shi Sai - finger break 2. Sakketsu - killer squeeze 3. Kin Kudaki - destroy the gold 4. Ketsumaku - squeeze the pulse 5. Tei Ken - squeeze strike

E. Tsuki Uchi - counters against fist attacks 1. Koyoku - rival scoop 2. Hi Sakku - fly and squeeze 3. Setsu Yaku - snow jump 4. Musan - vanishing like the mist 5. Gekan - niedriger wechsel 6. Katamaki - one side coil 7. Hibari - skylark 8. Shi Ho Dori - 4 way capture 9. Moguri Dori - diving capture

F. Keri ni Taisuru Uke - counters against kicks 1. Jigoku Otoshi - hell drop 2. Keri ni Taishite Koto - body against kick 3. Huko - the tiger lays down 4. Keta Oshi - drop the soul 5. Yume Makura - dream pillow

G. Tsuki to Keri ni Taisuku Waza - combination punch/kick counters 1. Koku - false space 2. Renyo - imperial palanquin 3. Gyaku Nagare - opposite flow 4. Kasasagi - magpie

5. Ko - false

H. Nage Kaeshi - "return the throw" counter throwing techniques 1. Okyo - false push 2. Zu Dori - capture the head 3. Fu Kan - wind turning 4. Sei On - laute stimme 5. Gokuraku Otoshi - paradise drop 6. Ugari - reap the quail 7. Hittoh - flying breakfall 6. Tai Jime - body squeeze

I. Muto Dori Gata - unarmed defense against a blade 1. Ken Nagare - flowing strike

J. Zanto Tonko no Kata - escaping practice forms 1. Kata Ude Tonso no Kata - one hand escape 2. Sayu Tonso no Kata - right-left escape 3. Kubisugi Tonso no Kata - rear grab escape 4. Atekomi Tonso no Kata - strike and escape 5. Kote Uchi Tonso Kata - arm strike escape 6. Kosei Kirigakure no Kata - attacking fog form 7. Happo Kirigakure no Kata - disappearing into the fog

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