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Eian Le Vair http://i252.photobucket.com/albums/hh24/Tsubaki_USA/dark/anime_boy-1.

jpg Male Aasimar Rogue 3 Lawful Evil Representing Raiu Strength Dexterity Constitution Intelligence Wisdom Charisma Size: Medium 12 16 (+1) (+1) (+2) (+4) (+1) (+3)

13 13 15 19

Total Hit Points: 21 Speed: 30 feet Armor Class: 16 = 10 + 3 [leather+1] + 3 [dexterity] Touch AC: 13 Flat-footed: 12 Initiative modifier: + Fortitude save: + 2 = Reflex save: + 6 = Will save: + Attack (handheld): + Attack (light): + 5 = Attack (missile): + Combat Maneuver Bonus: + Combat Maneuver Defense: erity] Light load: 43 lb. or less Medium load:44-86 lb Heavy load:87-130 lb. Lift over head:130 lb. Lift off ground:260 lb. Push or drag:650 lb. Languages: Common 3 = + 3 [dexterity] 1 [base] + 1 [constitution] 3 [base] + 3 [dexterity] 3 = 1 [base] + 2 [wisdom] 3 = 2 [base] + 1 [strength] 2 [base] + 3 [dexterity] 5 = 2 [base] + 3 [dexterity] 3 = 2 [base] + 1 [strength] + 16 = 10 + 2 [base] + 1 [strength] + 3 [dext

Viridium Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing, S ee Viridium] Rapier [1d6, crit 18-20/x2, 2 lb., one-handed, piercing] Swordbreaker Dagger [1d4, crit x2, 3 lb., light, slashing, Disarm +4, sunder +4. ] (Heirloom) Leather +1 Feats: Heavenly Radiance (dark insted of light) Noble Scion (Magic) [+3 +6 0 10% 30 ft. 15 lbs.]

Rumormonger Finesse Rogue (grants Weapon Finesse, Rogue Talent) Weapon Finesse Skill Name Key Ability Skill Modifier =Ability Modifier + Ranks + Misc.Modifier( s) Acrobatics Appraise Bluff Climb Diplomacy asimar] Disable Device Disguise ] +2 [deceitful] Escape Artist Fly Heal Intimidate Knowledge (history) Knowledge (local) Knowledge (nobility) Perception asimar] Ride Sense Motive Sleight of Hand ] Stealth ] Survival Swim Use Magic Device ] Str** Int Wis Dex* Wis Dex* Dex* Wis Cha Str* Cha Dex Dex* 7 = Int 10 = 1 = 12 = 4 = Cha 3 = 3 = 2 = Cha Int Int 8 = 9 = 3 = 8 = Dex* Dex* Wis 1 = Cha +3 1 = +4 +1 +4 + 3 + 3 [class skill] + 2 [a + 1 +1 + 3 + 3 [class skill] + 3 [class skill]

+3 + 1 + 3 [class skill] 10 = +3 +3 +2 4 = 2 = 5 = +5 + 3 +2 +3 +2 8 = 9 = 2 = +1 6 = +0 + 3 + 3 [class skill + 3 +3 +3 +2 + 3 [class skill] + 2 + 3 + 3 [class skill + 3 [class skill + 2 + 3 [class skill] + 2 [a +4 +1 + 1 +1 + 1 + 3 [class skill] +4 + 1 + 3 [class skill

* = check penalty for armor/shield ** = some groups double armor/shield penalties for swimmers

Favored class points: Hit points +3; Skill points +0 Adjust weapon attack rolls and armor penalties as required for masterwork / magi c equipment. Aasimar Aasimar are people with celestial heredity and count as native outsiders. (T ouched by Outsider) This aasimar was allowed to choose one ability to raise by +2 (already inclu ded). Aasimar conventionally get +2 wisdom, +2 charisma. Hand-edit if needed. Darkvision to sixty feet +2 racial bonus to diplomacy and perception (already included) +5 resistance to acid, cold, electricity Darkness spell once daily Rogue (Charlatin) Sneak Attack +2d6 Natural Born Liar --At 1st level, when a charlatan successfully deceives a c reature with a Bluff, that creature takes a 2 penalty on the charlatan s Bluff chec ks for the next 24 hours. This ability does not stack with itself. Evasion (level 2) -- no damage on a successful reflex save Rogue talents -- gain one at every even-numbered level. At level 10 and abov e, advanced talents are available. Add by hand. Grand Hoax (level 3) -- At 3rd level, the charlatan begins to master the art of the grand hoax and learns to create deceptions designed to bestow harm upon her foes. She gains the rumormonger advanced talent, even though she is not yet 10th level. Uncanny Dodge (level 4) -- cannot be caught flat-footed, keep dexterity bonu s to AC if attacker is invisible Improved Uncanny Dodge (level 8) -- cannot be flanked Master strike (level 20) -- each sneak attack either kills, paralyzes, or pu ts into coma. Class HP rolled http://invisiblecastle.com/roller/view/3859240/ Level 1: Level 2: Level 3: Rogue Rogue Rogue 8 6 7

Traits: Rich Parents starting cash 900 gp Heirloom Weapon (Swordbreaker Dagger) gp: 2283

Eian Le Vair's Equipment: Elixer of Hiding Thieves' tools Ioun Torch (an experiment using the power of the Outsider) Potion, Cure Light wounds

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