Professional Documents
Culture Documents
Serial entrepreneurs in paradigm-shifted graphics technologies" " Co-founders of 3Dlabs The rst 3D graphics chip company ($1bn, NASDAQ:TDDDF)" " Osman Joined Numecent as Chairman in June 2010, and became the CEO in Jan 2011" " "
AdverJsing
Pixel streaming
Cloudpaging
The
universal
successor
technology
to
streaming
Game
provider
High
cost
of
failed/aborted
downloads
As
high
as
40%
failure
for
F2P
games
>5Gb
Service
providers
pay
>2/Gb
End-user
Poor
user
experience
>
4
hours
to
download
10GB
game
then
wait
for
the
installa;on
then
have
to
wait
for
updates
and
many
chances
for
steps
to
go
wrong
and
cloud
rendered
pixel
streaming
has
bandwidth
and
scalability
issues
on
the
server-side
Requires running network of expensive Edge Server data centres; 1 GPU/user (GPU virtualiza;on not an op;on for demanding games) No way to provide GPUs for newest genera;on of MMO games with >1.5m concurrent users especially if it is FREE! Not economically feasible to upgrade server infrastructure every 2 years to keep up with Moore's Law HUGELY `CAPEX intensive to scale geographically as servers need to be co-located very near to users
to
most
end-users
No oine gameplay Play on any device Exceeds ISP download caps - can consume >3Gb/hr Cannot support mo;on controllers or instruments such as Kinect
We
believe
it
is
all
about
creaJng
a
careful
balance
between
the
cloud
and
client
A
hybrid
and
hierarchical
solu;on
is
needed
for
a
great
user
experience
Introducing Cloudpaging
Non-linear paging of sopware instruc;ons from the cloud with local pixel streaming
Game engine
Textures
Sounds
Videos
Spin-out
Stems
from
a
US
DARPA
project
Approxy
has
exclusive
licenses
in
gaming
and
consumer
appliances
including
set-top
boxes,
consoles,
virtual
consoles
in
anything
from
PCs
to
Smart
TVs,
and
all
local
streaming
(18
concurrent
users)
8
Approxy spun out to focus on the fastest growing digital delivery ver;cal
1.
We cloudify any PC game into a virtualised package (No need for source code)
2. 3. 4.
Games so-ware instrucJon seamlessly cloudpaged on-demand Games run instantly WITHOUT any installaJon when only 5-10% is buered Licenses are tracked with sophisJcated Live DRM and protected with military grade 256- bit AES encrypJon at all Jmes Games are conJnuously updates as developers can push patches using their exisJng patchers
6.
Users can play games oine! Licensing policy or rental period dictates oine grace period
5.
7.
Games
can
be
played
with
full
peripheral
support,
including
Kinect
10
Cloud Service
11
Your Approxy service is immediately global as it uses exible low-cost Cloud services
Our
soluJon
Other
soluJon
1 GPU per user, $$$ Servers need upgrading with Moores Law
12
13
Exis;ng game
Users can benet from your Cloud Gaming service on games they have purchased previously Approxys Cloud management determines which games in a users collec;on are available through your eCommerce store and re-delivers them just like iTunes Match applied to apps Portable user can play the game on any device No need to store fragile physical media Game is con;nuously updated
14
Intellectual
property
Approxys
patents
applica;ons
Adap;ve
applica;on
streaming
in
Cloud
Gaming
Applica;on
Distribu;on
Network
(ADN)
Title Method And Apparatus To Allow Remotely Located Computer Programs And/Or Data To Be Accessed On A Local Computer In A Secure, Time-Limited Manner, With Persistent Caching Method And System For Execu;ng A Sopware Applica;on In A Virtual Environment Intelligent Network Streaming And Execu;on System For Conven;onally Coded Applica;ons Client Installa;on And Execu;on System For Streamed Applica;ons Client-Side Performance Op;miza;on System For Streamed Applica;ons Network Caching System For Streamed Applica;ons Method And Apparatus For Streaming Sopware Sopware Streaming System And Method
15
Video
links
Fixing cloud gaming
January
17,
2012
Approxy
keynote
talk
at
Cloud
Gaming
Europe
2012
Dura?on:
30min
www.approxy.com/CGE
Virtual console
September 20, 2011 Cloud Gaming with Approxy Dura?on: 6min www.approxy.com/VCONSOLE
Phone server
Smart phones, tablets and TVs are becoming thicker every year (quad cores, GPUs etc); an iPad 2 has more horsepower than a netbook. A key strength of Approxy is that our sopware layer is thin. Just have a look at this demo where we stream FROM a phone www.approxy.com/PHONE
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17