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Ajax

Male Living Maug Lawful Neutral Strength Dexterity Constitution Intelligence Wisdom Charisma 30 16 18 14 16 14 (+10) (+3) (+4) (+2) (+3) (+2)

Total Hit Points: 97 (2d8+10d10) Speed: 40 feet Armor Class: 18 = 10 +3 [dexterity] -1 [large] +7 [natural] +10 [Class Defense] Touch AC: 11 Flat-footed: 15 Class Defense Bonus Option: +10 [no stacking with armor] Initiative modifier: +3 = +3 [dexterity] Fortitude save: +13 = 9 [base] +4 [constitution] Reflex save: +9 = 6 [base] +3 [dexterity] Will save: +9 = 6 [base] +3 [wisdom] Attack (handheld): +20/+15/+10 = 12 [base] +10 [strength] -2 [huge] Attack (unarmed): +20/+15/+10 = 12 [base] +10 [strength] -2 [huge] Attack (missile): +13/+8/+3 = 12 [base] +3 [dexterity] -2 [huge] Grapple check: +30/+25/+20 = 12 [base] +10 [strength] +8 [huge] Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: 532 lb. or less 533-1064 lb. 1065-1600 lb. 1600 lb. 3200 lb. 8000 lb.

Languages: Common Elven Giant Feats: Other Feat 1 [hand-edit as needed] Other Feat 2 [hand-edit as needed] Other Feat 3 [hand-edit as needed] Other Feat 4 [hand-edit as needed] Other Feat 5 [hand-edit as needed] Other Feat 6 [hand-edit as needed] Other Feat 7 [hand-edit as needed] Other Feat 8 [hand-edit as needed] Other Feat 9 [hand-edit as needed] Other Feat10 [hand-edit as needed] Traits: Key Skill Ability Skill Name Ranks Ability Modifier Modifier Appraise Int 2= +2 Balance Dex* 3= +3

Misc. Modifier

Bluff Cha 2= +2 * Climb Str 24 = +10 +14 Concentration Con 4= +4 Craft_1 Int 16 = +2 +14 Craft_2 Int 2= +2 Craft_3 Int 2= +2 Diplomacy Cha 4= +2 +2 [sense motive] Disguise Cha 2= +2 * Escape Artist Dex 3= +3 Forgery Int 2= +2 Gather Information Cha 2= +2 Heal Wis 3= +3 * Hide Dex 3= +3 Intimidate Cha 2= +2 * Jump Str 14 = +10 +4 [speed 40] Knowledge (architecture) Int 16 = +2 +14 Listen Wis 17 = +3 +14 * Move Silently Dex 17 = +3 +14 Perform_1 Cha 2= +2 Perform_2 Cha 2= +2 Perform_3 Cha 2= +2 Perform_4 Cha 2= +2 Perform_5 Cha 2= +2 Ride Dex 10 = +3 +7 Search Int 2= +2 Sense Motive Wis 16 = +3 +13 Spot Wis 3= +3 Survival Wis 3= +3 ** Swim Str 10 = +10 Use Rope Dex 3= +3 * = check penalty for wearing armor Craft_1 >=5 ranks gives +2 on related appraise checks. Know Architecture >=5 ranks gives +2 on search checks for secret doors. Custom_Monster: Living Maug Level 1: +2 cha; +2 con; +4 Dex; +6 Str; New hit die; +7 natural armor; Level 2: +2 Str; New hit die; Alertness as bonus feat, +4 to Craft(stonemasonry) and Knowledge (architecture and engineering) Level 3: +2 Str; Outsider: Non-elemental from some other dimension. Don't become undead or contract lycanthropy. Immune to spells that typically affect only humanoids, such as charm person or hold person. Difficult to raise if killed. Fighter: Bonus Feats (already included)

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